@zarhunter sink the ships.
L23 PTV Shin-Ji (Axis +8) vs Nikola1975 (Allies)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 4 fighters moved from 107 Sea Zone to 96 Sea Zone 1 submarine moved from 115 Sea Zone to 93 Sea Zone 1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 107 Sea Zone to 93 Sea Zone 1 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 infantry moved from Vologda to Novgorod Germans take Novgorod from Russians 2 carriers, 1 destroyer and 2 fighters moved from 113 Sea Zone to 93 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 transport moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Battle in Northern Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 93 Sea Zone Germans attack with 1 battleship, 4 carriers, 3 destroyers, 2 fighters and 2 submarines Russians defend with 1 submarine Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 4 carriers, 3 destroyers and 2 fighters in 93 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Germans win with 1 battleship, 4 carriers, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 96 Sea Zone Germans attack with 2 bombers, 11 fighters and 1 tactical_bomber British defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports 1 submarine owned by the Americans submerged Germans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 8/14 hits, 7.17 expected hits Americans roll dice for 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 5 transports in 96 Sea Zone, round 2 : 5/11 hits, 4.67 expected hits 5 fighters owned by the Germans lost in 96 Sea Zone 3 destroyers owned by the British, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 96 Sea Zone Germans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits Americans roll dice for 2 cruisers, 3 fighters and 5 transports in 96 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits 4 fighters owned by the Germans lost in 96 Sea Zone 1 cruiser owned by the Americans, 1 cruiser owned by the British and 2 fighters owned by the Americans lost in 96 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 4 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 fighter and 5 transports in 96 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 96 Sea Zone 1 fighter owned by the British lost in 96 Sea Zone 1 transport owned by the British and 4 transports owned by the Americans lost in 96 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Germans: 10 fighters Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports Casualties for British: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport Non Combat Move - Germans 1 bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to Malta 1 tactical_bomber moved from 96 Sea Zone to Malta 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 10 artilleries and 32 infantry moved from Ukraine to Kursk 2 aaGuns, 7 armour, 8 artilleries, 20 infantry and 10 mech_infantrys moved from Leningrad to Novgorod 4 armour and 4 mech_infantrys moved from Nenetsia to Novgorod 1 fighter moved from Northern Belarus to Leningrad Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Leningrad 3 fighters and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Russians regular : -0.50 Germans regular : -0.50
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@nikola1975 Thank you! It didn’t work out quite as well as I had hoped, but I’m happy with the results.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery moved from Johnston Island to 31 Sea Zone 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery moved from Johnston Island to 31 Sea Zone 1 infantry moved from Johnston Island to 31 Sea Zone 1 marine moved from Johnston Island to 31 Sea Zone 1 cruiser and 1 marine moved from 31 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 31 Sea Zone to 27 Sea Zone Japanese take 27 Sea Zone from Americans 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shansi to Inner Mongolia 1 armour moved from Jehol to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Fukien Japanese take Fukien from Chinese 1 artillery and 4 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Anhwe 4 transports moved from 20 Sea Zone to 6 Sea Zone 3 artilleries and 5 infantry moved from Japan to 6 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 3 artilleries and 5 infantry moved from 20 Sea Zone to Shantung 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 6 armour and 1 mech_infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Kiangsi Combat - Japanese Battle in Wake Island Battle in Marshall Islands Battle in Gilbert Islands Battle in Hawaiian Islands Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers in Hawaiian Islands, round 2 : 10/16 hits, 8.50 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans with 1 artillery, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Inner Mongolia Japanese attack with 1 armour, 1 bomber and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Inner Mongolia, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Szechwan Japanese attack with 6 armour and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 armour and 4 mech_infantrys in Szechwan, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 3 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 5 infantry in Shantung, round 2 : 2/8 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Inner Mongolia to Yunnan 2 fighters moved from French Indo China to Japan 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 aaGun moved from Kwangsi to Yunnan 1 bomber moved from Kiangsi to French Indo China 9 fighters and 5 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 carrier placed in 7 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : 2.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery moved from Johnston Island to 31 Sea Zone 1 infantry moved from Johnston Island to 31 Sea Zone 1 artillery moved from Johnston Island to 31 Sea Zone 1 infantry moved from Johnston Island to 31 Sea Zone 1 marine moved from Johnston Island to 31 Sea Zone 1 cruiser and 1 marine moved from 31 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 marine moved from 33 Sea Zone to Gilbert Islands 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery, 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 31 Sea Zone to 27 Sea Zone Japanese take 27 Sea Zone from Americans 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Shansi to Inner Mongolia 1 armour moved from Jehol to Inner Mongolia 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 bomber moved from French Indo China to Inner Mongolia 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Fukien Japanese take Fukien from Chinese 1 artillery and 4 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Anhwe 4 transports moved from 20 Sea Zone to 6 Sea Zone 3 artilleries and 5 infantry moved from Japan to 6 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 3 artilleries and 5 infantry moved from 20 Sea Zone to Shantung 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 6 armour and 1 mech_infantry moved from Yunnan to Szechwan 3 mech_infantrys moved from French Indo China to Szechwan 1 bomber moved from French Indo China to Kiangsi Combat - Japanese Battle in Wake Island Battle in Marshall Islands Battle in Gilbert Islands Battle in Hawaiian Islands Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers in Hawaiian Islands, round 2 : 10/16 hits, 8.50 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans, taking Gilbert Islands from UK_Pacific, taking Hawaiian Islands from Americans with 1 artillery, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Inner Mongolia Japanese attack with 1 armour, 1 bomber and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Inner Mongolia, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Szechwan Japanese attack with 6 armour and 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 armour and 4 mech_infantrys in Szechwan, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 3 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 5 infantry in Shantung, round 2 : 2/8 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Inner Mongolia to Yunnan 2 fighters moved from French Indo China to Japan 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 aaGun moved from Kwangsi to Yunnan 1 bomber moved from Kiangsi to French Indo China 9 fighters and 5 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 carrier placed in 7 Sea Zone 1 armour and 2 mech_infantrys placed in French Indo China 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Japanese regular : 2.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 34 PUs; Italians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Malta to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 2 marines moved from Malta to 98 Sea Zone 1 artillery, 2 infantry, 2 marines and 3 transports moved from 98 Sea Zone to 100 Sea Zone 1 artillery, 2 infantry and 2 marines moved from 100 Sea Zone to Egypt 2 artilleries, 4 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt 3 armour and 1 mech_infantry moved from Iraq to Egypt 1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 armour moved from Kursk to Smolensk Italians take Bryansk from Russians Italians take Smolensk from Russians 1 armour moved from Kursk to Southern Belarus Italians take Southern Belarus from Russians Combat - Italians Battle in Egypt Italians attack with 3 armour, 3 artilleries, 6 infantry, 2 marines and 3 mech_infantrys British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Italians roll dice for 3 armour, 3 artilleries, 6 infantry, 2 marines and 3 mech_infantrys in Egypt, round 2 : 5/17 hits, 5.67 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 3 armour, 3 artilleries, 6 infantry, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Southern Caucasus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern Caucasus Italians roll dice for 1 armour in Southern Caucasus, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Southern Caucasus, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Caucasus Italians win, taking Southern Caucasus from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 3 infantry moved from Iraq to Trans-Jordan 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to Kursk 1 fighter moved from Southern Italy to Kursk 1 fighter moved from Southern Italy to Iraq 1 fighter moved from Southern Italy to Iraq Place Units - Italians 6 infantry placed in Northern Italy 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kursk to Rostov 1 infantry moved from Kursk to Rostov 1 bomber moved from Southern Italy to Rostov 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Combat - Germans Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun and 3 armour moved from Ukraine to Kursk 1 bomber moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Malta to Egypt 1 tactical_bomber moved from Malta to Egypt 1 cruiser moved from 98 Sea Zone to 100 Sea Zone 1 transport moved from 95 Sea Zone to 100 Sea Zone 2 aaGuns, 10 armour, 8 artilleries, 21 infantry and 14 mech_infantrys moved from Novgorod to Smolensk 3 armour and 1 fighter moved from Leningrad to Smolensk 2 fighters moved from Western Germany to Smolensk 1 fighter moved from Western Germany to 93 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone Place Units - Germans 4 fighters placed in Western Germany 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Leningrad Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 carriers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Marshall Islands to 33 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Britain 9 fighters and 5 tactical_bombers moved from 27 Sea Zone to 14 Sea Zone 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Fukien to Kiangsi 1 armour moved from Szechwan to Kansu Japanese take Tsinghai from Chinese 1 mech_infantry moved from Hunan to Tsinghai 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 2 artilleries and 7 infantry moved from Anhwe to Jehol 3 artilleries and 5 infantry moved from Shantung to Jehol 4 transports moved from 20 Sea Zone to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 4 artilleries and 4 infantry moved from 20 Sea Zone to Jehol 1 bomber moved from Yunnan to Shansi Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 14 Sea Zone Japanese attack with 9 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 9 fighters and 5 tactical_bombers in 14 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits ANZAC roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 14 Sea Zone 1 destroyer owned by the ANZAC lost in 14 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Shansi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 9 artilleries and 16 infantry Russians defend with 1 infantry Japanese roll dice for 9 artilleries and 16 infantry in Jehol, round 2 : 3/25 hits, 7.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 9 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shansi to Kiangsu 1 mech_infantry moved from Szechwan to Anhwe 5 armour and 2 mech_infantrys moved from Szechwan to Kansu 1 infantry moved from Yunnan to Szechwan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 8 fighters and 5 tactical_bombers moved from 14 Sea Zone to Hawaiian Islands 3 fighters moved from Japan to Hawaiian Islands 2 battleships, 7 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 bomber, 2 fighters and 3 tactical_bombers moved from French Indo China to Japan 1 destroyer moved from 20 Sea Zone to 7 Sea Zone Place Units - Japanese 2 carriers placed in 7 Sea Zone 4 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -5.33 ANZAC regular : 0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 carriers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Marshall Islands to 33 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Britain 9 fighters and 5 tactical_bombers moved from 27 Sea Zone to 14 Sea Zone 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Fukien to Kiangsi 1 armour moved from Szechwan to Kansu Japanese take Tsinghai from Chinese 1 mech_infantry moved from Hunan to Tsinghai 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 2 artilleries and 7 infantry moved from Anhwe to Jehol 3 artilleries and 5 infantry moved from Shantung to Jehol 4 transports moved from 20 Sea Zone to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 4 artilleries and 4 infantry moved from 20 Sea Zone to Jehol 1 bomber moved from Yunnan to Shansi Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 14 Sea Zone Japanese attack with 9 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 9 fighters and 5 tactical_bombers in 14 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits ANZAC roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 14 Sea Zone 1 destroyer owned by the ANZAC lost in 14 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Shansi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Jehol Japanese attack with 9 artilleries and 16 infantry Russians defend with 1 infantry Japanese roll dice for 9 artilleries and 16 infantry in Jehol, round 2 : 3/25 hits, 7.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 9 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shansi to Kiangsu 1 mech_infantry moved from Szechwan to Anhwe 5 armour and 2 mech_infantrys moved from Szechwan to Kansu 1 infantry moved from Yunnan to Szechwan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 8 fighters and 5 tactical_bombers moved from 14 Sea Zone to Hawaiian Islands 3 fighters moved from Japan to Hawaiian Islands 2 battleships, 7 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 infantry moved from Wake Island to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 bomber, 2 fighters and 3 tactical_bombers moved from French Indo China to Japan 1 destroyer moved from 20 Sea Zone to 7 Sea Zone Place Units - Japanese 2 carriers placed in 7 Sea Zone 4 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters and 3 tactical_bombers EDIT: Adding units owned by Japanese to 7 Sea Zone: 2 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -5.33 ANZAC regular : 0.67
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@nikola1975 You around?
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@shin-ji Hey, I am back. Will post soon.
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@nikola1975 Right on!
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Purchase Units - Italians Italians buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kursk to Northern Caucasus 1 fighter moved from Kursk to Northern Caucasus 1 fighter and 4 infantry moved from Kursk to Bryansk 1 armour moved from Southern Belarus to Bryansk 1 armour moved from Smolensk to Bryansk 1 armour moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 artillery, 3 infantry and 2 marines moved from Egypt to 100 Sea Zone 1 artillery, 3 infantry, 2 marines and 3 transports moved from 100 Sea Zone to 96 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 96 Sea Zone to Algeria 2 fighters moved from 93 Sea Zone to Algeria Combat - Italians Battle in Northern Caucasus Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Northern Caucasus, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Algeria Italians attack with 1 artillery, 2 fighters, 3 infantry and 2 marines British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Algeria, round 2 : 3/8 hits, 2.67 expected hits
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33
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@nikola1975 I’ll need OOL - basically, do you want to lose the bomber at this point? I got three hits. I assumed you didn’t want to scramble next to Moscow, but if you do, let me know.
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No, leave the bomber for now.
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@nikola1975 2 more hits - still keeping the bomber?