• @gamerman01:

    @Funcioneta:

    @axis_roll:

    You should be playing without tech to limit the variables (IMHO)

    And we could play also LL to kill all the fun  :-P

    Haha - Funcioneta, the irony is we strongly agree about some things.  I love tech, and agree LL would really kill the fun ;)

    I said to remove the variability that is part of the tech game… not the fun!

    I THOUGHT you were trying to prove how decisive taking/not taking an opening battle was… tech throws that experiment out of the water for two reasons:  You got tech, and now you are DELIBERATELY not using it (albeit for 1 battle)… but I think you see my point (hopefully)

    But it’s your game, so do what you want with it… after all, it is a game, and having fun is the MAIN point.  :-D


  • Right on….
    And the Axis are rolling…  :-)


  • i play on triplea. be happy to take on all commers.


  • Today was a big day. My daughter is quite used to sit by his father when she is playing A&A. She can sit for hours and play whit the small plastic units.

    http://hem.bredband.net/b335249/A&A.png

    Today I tried to explain what the small plastic units represents in the “real would”. So I put on the move “The battle of Britain” from 1969. Now she is running around the apartment screaming “Spitfire, spitfire”.

    http://hem.bredband.net/b335249/H111.png

    I think she will be a great A&A player some day!! :-)


  • :lol:
    That’s awesome, thanks for sharing!
    Get to 'em young, that’s what I say!
    And you tell her she doesn’t have to attack Egypt G1 :D :D :D


  • @axis_roll:

    I said to remove the variability that is part of the tech game… not the fun!

    I THOUGHT you were trying to prove how decisive taking/not taking an opening battle was… tech throws that experiment out of the water for two reasons:  You got tech, and now you are DELIBERATELY not using it (albeit for 1 battle)… but I think you see my point (hopefully)

    But he used it! My british BB at z2 can tell you!  :cry:

    Tech and non tech changes the game dinamics. You don’t make the same decisions in a tech game than in a non-tech (same applies to LL). Why trying a non-tech game if we both like more playing with tech? If we want test our teories and we both use tech as default, the logic decision is using tech. I’m not interested in non-tech games so that format is irrelevant for testing my strats


  • @Funcioneta:

    Tech and non tech changes the game dinamics. You don’t make the same decisions in a tech game than in a non-tech (same applies to LL). Why trying a non-tech game if we both like more playing with tech? If we want test our teories and we both use tech as default, the logic decision is using tech. I’m not interested in non-tech games so that format is irrelevant for testing my strats

    I agree completely. I have some reservation about the role tech plays in some games (for instance, there is no way to counter a G1 successful tech roll as the allies in some cases (like 5 dollar G1 super subs/jet fighters/heavy bombers/long range aircraft has a profound influence on the effectiveness of G1, and before allies have a chance to do anything about it). However, on the whole, we can counter tech by investing in our own tech, or punishing the tech player for their fewer units. Also, there are many times when people should be rolling for tech but don’t, and vice versa (or spending way too much). Hence, tech is a difficult problem to be addressed, not some game changing flukey thing that just happens.


  • Long live tech!

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