Well….nice video…I would have to say that was indeed very painful to see the USA played so poorly. As soon as I saw x-ports sitting fully loaded offshore of GB w/o protection I knew they were doomed w/ poor leadership. Interesting that ANZAC was able to roam so freely. Also…how was China able to wipe out Japans air force? :-o Thanks for sharing this. It’s fun to see how others play. I’ve gone up against some folks that won’t make a move w/o their calculators and electronic apps and ridiculously large forces. Then are completely surprised when they lose. I’ve never played with those type of gadgets. I’ve been playing since A&A was introduced and always come up w/ a game plan, buy accordingly and go for it. I tend to try spontaneous battles as opportunity presents itself. (Such as fully loaded x-ports w/o protection :wink: ) I win some & lose some…but always learn and have some serious fun. Thanks again!
War Bonds
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I know this is errata’d somewhere but for the life if me I can’t track it down. If UK gets War Bonds, us it 1 die split between the 2 economies however UK wishes or is it 1 die for Europe & 1 die for Pac?
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I know this is errata’d somewhere but for the life if me I can’t track it down. If UK gets War Bonds, us it 1 die split between the 2 economies however UK wishes or is it 1 die for Europe & 1 die for Pac?
How to handle this is covered by the FAQ-sheets:
Q. If the United Kingdom gains the War Bonds breakthrough, which economy gets the IPCs?
A. The IPCs may be divided between the two economies each turn in whichever way the United Kingdom player likes, including all of them to one economy and none of them to the other.So roll once for the IPC and apply the result as you like.