https://github.com/triplea-game/triplea/releases/tag/2.6.14748
You should be able to see a macos.dmg file to download there. The forum requires at least version 2.6 to use the play by forum or play by email.
@domanmacgee well done. I’ll refire the turn then if that’s okay? (if I battle in Sevastopol in something like the same manner, I’ll keep the UK kill)
@the_good_captain Yeah that’s fine. I only had a blocker left in UK and you had no other combat so just revive the dead Ottomans/Russians from Ukraine and move all the Ottomans back into Sevastopol and we should be good to go.
@domanmacgee actually, there was no need to refire anything. I just made EDITS and consolidated in Karelia.
@the_good_captain Game History
Round: 5
Puchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Rome to Venice
2 artilleries and 2 infantry moved from Tuscany to Venice
1 artillery and 3 infantry moved from Rome to Tuscany
Combat Move - Italians
Place Units - Italians
2 artilleries, 1 fighter and 1 infantry placed in Rome
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
@domanmacgee Game History
Round: 5
Puchase Units - Americans
Americans buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
3 artilleries and 3 infantry moved from United States of America to SZ 1
3 artilleries, 3 infantry and 3 transports moved from SZ 1 to SZ 14
3 artilleries and 3 infantry moved from SZ 14 to Spanish Morocco
Americans take Spanish Morocco from Neutral_True
1 artillery and 1 infantry moved from United States of America to SZ 1
1 artillery, 1 infantry and 1 transport moved from SZ 1 to SZ 14
1 artillery and 1 infantry moved from SZ 14 to Spanish Morocco
2 artilleries and 2 infantry moved from United States of America to SZ 1
2 artilleries, 2 infantry and 2 transports moved from SZ 1 to SZ 14
2 artilleries and 2 infantry moved from SZ 14 to Spanish Morocco
1 battleship, 1 cruiser and 3 submarines moved from SZ 1 to SZ 14
1 cruiser moved from SZ 14 to SZ 7
Combat - Americans
Combat Move - Americans
Place Units - Americans
2 transports placed in SZ 1
3 infantry placed in United States of America
Turn Complete - Americans
Americans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Game History
Round: 6
Puchase Units - AustroHungarians
AustroHungarians buy 1 fighter and 10 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
3 artilleries and 1 infantry moved from Albania to Trieste
10 artilleries, 3 fighters and 11 infantry moved from Tyrolia to Trieste
3 infantry and 2 tanks moved from Vienna to Trieste
4 infantry moved from Galicia to Ukraine
3 infantry moved from Vienna to Galicia
1 infantry moved from Vienna to Trieste
Combat - AustroHungarians
Battle in Ukraine
Germans loiter and taunt; AustroHungarians attack with 4 artilleries and 7 infantry
Russians defend with 5 artilleries and 1 infantry
AustroHungarians roll dice for 4 artilleries and 7 infantry in Ukraine, round 2 : 4/11 hits, 5.00 expected hits
Russians roll dice for 5 artilleries and 1 infantry in Ukraine, round 2 : 3/6 hits, 3.00 expected hits
3 infantry owned by the AustroHungarians and 4 artilleries owned by the Russians lost in Ukraine
Russians and AustroHungarians reach a stalemate
. Battle score for attacker is 7
Casualties for AustroHungarians: 3 infantry
Casualties for Russians: 4 artilleries
Combat Move - AustroHungarians
Place Units - AustroHungarians
1 fighter and 10 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
AustroHungarians regular : -1.00
@the_good_captain Game History
Round: 6
Puchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Neutral_Allied to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Karelia to Moscow
1 artillery moved from Ukraine to Moscow
EDIT: Russians undo move 2.
1 artillery moved from Ukraine to Moscow
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allied from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Moscow: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry were produced but were not placed
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Game History
Round: 6
Puchase Units - Germans
Germans buy 2 fighters and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Ruhr to Belgium
Germans take Belgium from French
1 infantry moved from Hanover to Munich
1 infantry moved from Kiel to Ruhr
1 artillery, 7 infantry and 2 tanks moved from Hanover to Ruhr
1 infantry moved from Berlin to Kiel
3 fighters moved from Berlin to Ruhr
2 infantry moved from Berlin to Silesia
2 artilleries and 2 infantry moved from Berlin to Hanover
2 infantry moved from Silesia to Poland
1 infantry moved from Livonia to Belarus
2 fighters moved from Ukraine to Belarus
8 artilleries moved from Ukraine to Belarus
2 infantry moved from Poland to Ukraine
6 infantry moved from Poland to Belarus
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trieste to Tyrolia
1 cruiser moved from SZ 26 to SZ 29
Combat - Germans
Battle in SZ 29
Germans attack with 1 cruiser
British defend with 1 transport
1 transport owned by the British lost in SZ 29
Germans win with 1 cruiser remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 5 artilleries and 3 infantry; AustroHungarians loiter and taunt
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 3 infantry in Ukraine, round 2 : 5/8 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win with 5 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Combat Move - Germans
Place Units - Germans
2 fighters and 9 infantry placed in Berlin
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : 1.00
@the_good_captain Game History
Round: 6
Puchase Units - French
French buy 3 artilleries, 1 fighter, 2 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - French
1 artillery and 1 infantry moved from Picardy to Belgium
3 artilleries, 2 infantry and 1 tank moved from Paris to Picardy
1 fighter moved from Paris to Lorraine
1 artillery and 1 infantry moved from Alsace to Munich
3 fighters and 10 infantry moved from Lorraine to Alsace
2 infantry moved from Marseilles to Piedmont
1 artillery and 1 infantry moved from Venice to Tyrolia
1 transport moved from SZ 16 to SZ 14
1 infantry moved from Portugal to SZ 14
1 infantry and 1 transport moved from SZ 14 to SZ 16
1 infantry moved from SZ 16 to Marseilles
Combat - French
Battle in Munich
French attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
French roll dice for 1 artillery and 1 infantry in Munich, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Munich, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Munich
French win, taking Munich from Germans with 1 infantry remaining. Battle score for attacker is -1
Casualties for French: 1 artillery
Casualties for Germans: 1 infantry
Battle in Tyrolia
French attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
French roll dice for 1 artillery and 1 infantry in Tyrolia, round 2 : 0/2 hits, 1.00 expected hits
AustroHungarians roll dice for 1 infantry in Tyrolia, round 2 : 0/1 hits, 0.50 expected hits
AustroHungarians and French reach a stalemate
Battle in Belgium
French attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
French roll dice for 1 artillery and 1 infantry in Belgium, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belgium
French win, taking Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Combat Move - French
Place Units - French
3 artilleries, 1 fighter, 2 infantry and 1 tank placed in Paris
Turn Complete - French
French collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
French regular : 0.00
Germans regular : 0.00
AustroHungarians regular : -0.50
@domanmacgee Game History
Round: 6
Puchase Units - British
British buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 transports moved from SZ 6 to SZ 5
1 artillery and 5 infantry moved from London to SZ 9
1 artillery, 5 infantry and 3 transports moved from SZ 9 to SZ 6
4 transports moved from SZ 5 to SZ 9
1 infantry moved from Karelia to Livonia
Russians take Livonia from AustroHungarians
3 artilleries and 5 infantry moved from Karelia to Moscow
1 artillery and 5 infantry moved from SZ 6 to Karelia
7 artilleries and 3 infantry moved from Persia to Mesopotamia
2 artilleries and 1 infantry moved from India to Afghanistan
1 artillery and 1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Germans
1 battleship moved from SZ 23 to SZ 25
1 cruiser moved from SZ 24 to SZ 25
1 artillery and 1 infantry moved from French Equatorial Africa to Belgian Congo
2 artilleries and 6 infantry moved from Canada to United States of America
Combat - British
Battle in Mesopotamia
British attack with 7 artilleries and 3 infantry
Ottomans defend with 1 infantry
British roll dice for 7 artilleries and 3 infantry in Mesopotamia, round 2 : 7/10 hits, 5.00 expected hits
Ottomans roll dice for 1 infantry in Mesopotamia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Ottomans and 1 infantry owned by the British lost in Mesopotamia
British win, taking Mesopotamia from Ottomans with 7 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Ottomans: 1 infantry
Combat Move - British
Place Units - British
4 artilleries and 4 infantry placed in London
1 artillery and 1 infantry placed in India
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Ottomans regular : 0.50
British regular : 2.00
@The_Good_Captain Wait I screwed up the FTR movement in Europe. Can you edit 1 French INF from Alsace back to Lorraine?
Game History
Round: 6
Puchase Units - Ottomans
Ottomans buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Ottomans
9 infantry moved from Sevastopol to Tatarstan
Ottomans take Tatarstan from Russians
6 artilleries moved from Sevastopol to Tatarstan
1 fighter moved from Sevastopol to Tatarstan
2 fighters and 5 infantry moved from Sevastopol to Ukraine
1 artillery, 1 fighter and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from British East Africa to Anglo Egyptian Sudan
1 infantry moved from Smyrna to Trans-Jordan
1 infantry moved from Constantinople to Smyrna
2 artilleries and 7 infantry moved from Ankara to Syrian Desert
1 artillery and 6 infantry moved from Constantinople to Ankara
Combat - Ottomans
Combat Move - Ottomans
Place Units - Ottomans
3 artilleries and 5 infantry placed in Constantinople
Turn Complete - Ottomans
Ottomans collect 25 PUs; end with 25 PUs
O6.tsvg I edited the infantry in France from 40 to 39 and added an infantry in Lorraine to match with the fighter there - small heads up.
@the_good_captain said in [Game 4] TGC (CP) v DoManMacgee (Entente) -oob, no bid, RR:
I edited the infantry in France from 40 to 39 and added an infantry in Lorraine to match with the fighter there - small heads up.
That’s exactly what I asked for, thanks.
Game History
Round: 6
Puchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rome to Tuscany
1 fighter moved from Rome to Venice
1 artillery moved from Rome to SZ 17
1 infantry moved from Rome to SZ 17
1 artillery and 2 infantry moved from Tuscany to Venice
1 artillery and 1 infantry moved from SZ 17 to Albania
1 cruiser and 1 submarine moved from SZ 7 to SZ 9
Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 infantry
AustroHungarians defend with 1 infantry
Italians roll dice for 1 battleship in Albania, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 1/2 hits, 1.00 expected hits
AustroHungarians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Albania
Italians win, taking Albania from AustroHungarians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for AustroHungarians: 1 infantry
Combat Move - Italians
Place Units - Italians
1 fighter and 3 infantry placed in Rome
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
AustroHungarians regular : -0.50
Bombardment got a hit in Egypt (your coastal barrage got 2 of my INF). German INF dead OK?
@The_Good_Captain Also OOL for Egypt in general, if you have it.
@domanmacgee I’m not sure - need to see how bad/good the USA roll is.
@the_good_captain TripleA wants a casualty selection for Bombardment before resolving the rest of combat but I can’t find anything in the rules that mandate that you need to select the casualty before the rest of my attacking units fire. I’m just going to tentatively select the German INF and do the rest of my roll. If you want the German INF alive after the dust settles we’ll just fix it in edit.
@The_Good_Captain LMK if that’s good for you and I’ll pull the trigger on the attack.
@domanmacgee its good. roll on.