@simon-tressel Some people prefer not to risk it unless the odds favor them, since you still get the AA shot as well. I’ve seen & had bombing runs where the attacking bomber shoots down the interceptor and the AA misses. When you have to roll 1s/2s there’s always a chance it goes quite wrong
[Game 4] TGC (CP) v DoManMacgee (Entente) -oob, no bid, RR
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@the_good_captain NP. Fixed it in the middle of the British turn, which I’m gonna be a bit on as it’s less autopilot than the French turn.
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@domanmacgee Game History
Round: 3 Puchase Units - British British buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Ukraine: 2 artilleries and 4 infantry EDIT: Removing units owned by British from Sevastopol: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Ukraine: 2 artilleries and 4 infantry EDIT: Adding units owned by Neutral_Allied to Ukraine: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from German East Africa to SZ 26 1 artillery, 1 infantry and 1 transport moved from SZ 26 to SZ 24 1 artillery and 1 infantry moved from SZ 24 to Angola 1 artillery and 1 infantry moved from Belgian Congo to Angola 1 infantry moved from German East Africa to Belgian Congo EDIT: 1 infantry moved from Trieste to Tyrolia 1 fighter moved from Sevastopol to Persia 3 artilleries, 1 fighter and 5 infantry moved from India to Persia 1 battleship and 1 cruiser moved from SZ 28 to SZ 17 1 cruiser moved from SZ 17 to SZ 16 Combat - British Battle in Angola British attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 2 infantry in Angola, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Angola, round 2 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Angola British win, taking Angola from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Neutral_Allied from Ukraine: 2 artilleries and 4 infantry EDIT: Adding units owned by British to Ukraine: 2 artilleries and 4 infantry EDIT: Turning off Edit Mode Place Units - British 4 artilleries, 1 fighter and 4 infantry placed in India Turn Complete - British British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.00
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@domanmacgee UK should have eaten a pre-battle artillery shot for doing an amphibious attack on Angola. I will roll it now to see if it mattered.
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@domanmacgee rolled a “4” - no effect on the outcome.
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Game History
Round: 3 Puchase Units - Ottomans Ottomans buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans Italians roll mine dice in SZ 17 : 0/1 hits, 0.17 expected hits 1 infantry moved from Mesopotamia to Sevastopol Ottomans take Sevastopol from Russians 1 infantry moved from Ankara to Mesopotamia 4 infantry moved from Syrian Desert to Mesopotamia 1 infantry moved from Trans-Jordan to Arabia Ottomans take Arabia from British 2 artilleries and 3 infantry moved from Trans-Jordan to Egypt Ottomans take Egypt from British 1 infantry moved from Smyrna to Trans-Jordan 1 infantry moved from Constantinople to Smyrna 1 fighter moved from Constantinople to Mesopotamia 2 artilleries and 9 infantry moved from Constantinople to Ankara 1 cruiser moved from SZ 20 to SZ 17 Combat - Ottomans Combat Move - Ottomans Place Units - Ottomans 1 artillery, 1 fighter and 3 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians mine : -0.17
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@the_good_captain said in [Game 4] TGC (CP) v DoManMacgee (Entente) -oob, no bid, RR:
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Game History
Round: 3 Puchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 6 artilleries and 20 infantry moved from Venice to Tyrolia 2 infantry moved from Tuscany to Venice 1 fighter moved from Rome to Venice 1 artillery and 2 infantry moved from Rome to Tuscany 1 infantry moved from Belgian Congo to Kamerun Italians take Kamerun from Germans Combat - Italians Italians creates battle in territory SZ 17 Battle in Tyrolia Italians attack with 6 artilleries and 20 infantry Germans defend with 1 infantry Italians roll dice for 6 artilleries and 20 infantry in Tyrolia, round 2 : 6/26 hits, 10.67 expected hits AustroHungarians roll dice for 1 infantry in Tyrolia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Tyrolia Italians win, taking Tyrolia from AustroHungarians with 6 artilleries and 19 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Battle in SZ 17 Italians attack with 1 battleship, 1 cruiser, 1 mines and 1 transport; British loiter and taunt Ottomans defend with 1 cruiser Italians roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 17, round 2 : 0/2 hits, 1.17 expected hits Ottomans roll dice for 1 cruiser in SZ 17, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in SZ 17, round 3 : 1/2 hits, 1.17 expected hits Ottomans roll dice for 1 cruiser in SZ 17, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Ottomans lost in SZ 17 Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 9 Casualties for Ottomans: 1 cruiser Combat Move - Italians Place Units - Italians 2 artilleries and 2 infantry placed in Rome Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -6.00 Ottomans regular : 0.00 AustroHungarians regular : 0.50
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@domanmacgee Game History
Round: 3 Puchase Units - Americans Americans buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Place Units - Americans 2 submarines and 1 transport placed in SZ 1 Turn Complete - Americans Americans collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Puchase Units - AustroHungarians Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction AustroHungarians buy 2 fighters and 7 infantry; Remaining resources: 2 PUs; Combat Move - AustroHungarians Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from Romania: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Neutral_True to Ukraine: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from Ukraine: 4 artilleries and 2 infantry EDIT: Adding units owned by Neutral_True to Ukraine: 4 artilleries and 2 infantry EDIT: Turning off Edit Mode 1 infantry moved from Livonia to Karelia AustroHungarians take Karelia from Russians 9 artilleries and 21 infantry moved from Vienna to Tyrolia 1 fighter moved from Albania to Tyrolia 4 artilleries and 5 infantry moved from Albania to Trieste Combat - AustroHungarians Battle in Tyrolia AustroHungarians attack with 9 artilleries, 1 fighter and 21 infantry Italians defend with 6 artilleries and 19 infantry AustroHungarians roll dice for 9 artilleries, 1 fighter and 21 infantry in Tyrolia, round 2 : 13/31 hits, 14.83 expected hits Italians roll dice for 6 artilleries and 19 infantry in Tyrolia, round 2 : 14/25 hits, 12.50 expected hits 14 infantry owned by the AustroHungarians and 13 infantry owned by the Italians lost in Tyrolia Italians and AustroHungarians reach a stalemate . Battle score for attacker is -3 Casualties for AustroHungarians: 14 infantry Casualties for Italians: 13 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 fighters and 7 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 AustroHungarians regular : -1.83
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@the_good_captain Game History
Round: 4 Puchase Units - Russians Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 14 artilleries and 1 infantry EDIT: Adding units owned by Russians to Ukraine: 2 artilleries and 18 infantry EDIT: Removing units owned by Russians from Ukraine: 2 artilleries and 18 infantry EDIT: Adding units owned by Russians to Tatarstan: 1 artillery and 14 infantry EDIT: Turning off Edit Mode 2 infantry moved from Moscow to Karelia 1 battleship moved from SZ 10 to SZ 9 Combat - Russians Battle in Karelia Russians attack with 2 infantry AustroHungarians defend with 1 infantry and 1 port Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits AustroHungarians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Karelia AustroHungarians and Russians reach a stalemate . Battle score for attacker is -3 Casualties for Russians: 1 infantry Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Ukraine: 19 artilleries and 5 infantry EDIT: Removing units owned by Russians from Tatarstan: 1 artillery and 14 infantry EDIT: Removing units owned by Russians from Moscow: 1 artillery, 1 factory and 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Moscow: 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Moscow: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 2 artilleries and 3 infantry were produced but were not placed Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 AustroHungarians regular : 0.50
My edits got SERIOUSLY screwed up on that turn while I was trying to get the battle in Ukraine to not fire (but stay contested). I think I got everything set back up right correctly but double-check my work.
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@domanmacgee I performed the obligatory attack and got 17 hits. How do you want them?
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@domanmacgee (that is the only combat)
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@the_good_captain Kill everything but 1 Russian INF and as many Russian ART that will survive.
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Game History
Round: 4 Puchase Units - Germans Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction Germans buy 11 infantry and 2 tanks; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Trieste: 1 infantry EDIT: Adding units owned by Neutral_True to Tyrolia: 1 infantry EDIT: Removing units owned by Germans from Lorraine: 1 infantry EDIT: Adding units owned by Neutral_True to Lorraine: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Belarus to Ukraine 4 artilleries and 6 infantry moved from Poland to Ukraine 2 fighters moved from Silesia to Ruhr 9 artilleries and 21 infantry moved from Alsace to Ruhr 1 artillery and 3 infantry moved from Hanover to Ruhr 1 fighter moved from Berlin to Ruhr 6 infantry moved from Silesia to Poland 8 infantry moved from Berlin to Silesia 1 artillery and 4 infantry moved from Berlin to Hanover 1 submarine moved from SZ 1 to SZ 7 1 cruiser moved from SZ 1 to SZ 14 1 cruiser moved from SZ 1 to SZ 23 Combat - Germans Battle in Ukraine Germans attack with 13 artilleries, 2 fighters and 18 infantry; AustroHungarians loiter and taunt British defend with 2 artilleries and 4 infantry; Russians defend with 19 artilleries and 5 infantry Germans roll dice for 13 artilleries, 2 fighters and 18 infantry in Ukraine, round 2 : 17/33 hits, 17.50 expected hits Russians roll dice for 21 artilleries and 9 infantry in Ukraine, round 2 : 13/30 hits, 15.00 expected hits 4 infantry owned by the Russians, 7 artilleries owned by the Russians, 13 infantry owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Ukraine Russians and Germans reach a stalemate . Battle score for attacker is 21 Casualties for Germans: 13 infantry Casualties for British: 2 artilleries and 4 infantry Casualties for Russians: 7 artilleries and 4 infantry Combat Move - Germans Place Units - Germans 11 infantry and 2 tanks placed in Berlin Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -0.50
G4.tsvg The German’s will declare unrestricted submarine warfare. Also, my turns may be a bit spotty for the next 7 days - taking a battlefield tour of normandy france (yes, of course im bringing axis and allies d-day).
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@the_good_captain Game History
Round: 4 Puchase Units - French Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction French buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - French 1 artillery and 1 infantry moved from Marseilles to Piedmont 1 infantry moved from Picardy to Belgium 10 infantry moved from Paris to Picardy 1 artillery moved from Belgium to Lorraine 2 infantry moved from Belgium to Alsace Combat - French Battle in Alsace French attack with 2 infantry Germans defend with 1 infantry French roll dice for 2 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Alsace, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Alsace French win, taking Alsace from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Germans: 1 infantry Battle in Lorraine French attack with 1 artillery and 3 infantry French roll dice for 1 artillery and 3 infantry in Lorraine, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Lorraine, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Neutral_True lost in Lorraine French win, taking Lorraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Neutral_True: 1 infantry Combat Move - French Place Units - French 1 artillery, 3 fighters and 1 infantry placed in Paris Turn Complete - French French collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.67 Germans regular : 0.00
I figured it’d be fitting to take France’s turn to tell you to have a good time on your trip. Are you going anywhere else while in France of just Normandy?
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Game History
Round: 4 Puchase Units - British Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction British buy 1 infantry and 5 transports; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Wales to London 1 infantry moved from Wales to London 1 battleship moved from SZ 17 to SZ 14 1 cruiser moved from SZ 16 to SZ 14 1 infantry moved from Belgian Congo to SZ 24 1 artillery moved from Angola to SZ 24 1 artillery, 1 infantry and 1 transport moved from SZ 24 to SZ 25 1 artillery, 1 infantry and 1 transport moved from SZ 25 to SZ 26 1 artillery and 1 infantry moved from SZ 26 to Portuguese East Africa British take Portuguese East Africa from Neutral_Allied 1 artillery and 1 infantry moved from Angola to Belgian Congo 1 fighter moved from India to Sevastopol 6 artilleries, 2 fighters and 10 infantry moved from Persia to Sevastopol 1 artillery and 1 infantry moved from India to SZ 29 3 artilleries and 3 infantry moved from India to Afghanistan 1 artillery, 1 infantry and 1 transport moved from SZ 29 to SZ 28 1 artillery and 1 infantry moved from SZ 28 to Trans-Jordan Combat - British Battle in Sevastopol British attack with 6 artilleries, 3 fighters and 10 infantry Ottomans defend with 1 infantry and 1 port British roll dice for 6 artilleries, 3 fighters and 10 infantry in Sevastopol, round 2 : 11/19 hits, 9.33 expected hits Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Ottomans lost in Sevastopol British win, taking Sevastopol from Ottomans with 6 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 3 Casualties for Ottomans: 1 infantry Battle in Afghanistan British attack with 3 artilleries and 3 infantry Neutral_True defend with 1 artillery and 1 infantry British roll dice for 3 artilleries and 3 infantry in Afghanistan, round 2 : 4/6 hits, 3.00 expected hits Neutral_True roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Neutral_True, 1 infantry owned by the British and 1 artillery owned by the Neutral_True lost in Afghanistan British win, taking Afghanistan from Neutral_True with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Neutral_True: 1 artillery and 1 infantry Battle in SZ 14 British attack with 1 battleship and 1 cruiser Germans defend with 1 cruiser British roll dice for 1 battleship and 1 cruiser in SZ 14, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 cruiser in SZ 14, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Germans lost in SZ 14 British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 9 Casualties for Germans: 1 cruiser Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Ottomans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits Ottomans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits Ottomans and British reach a stalemate Combat Move - British Place Units - British 5 transports placed in SZ 9 1 infantry placed in India Turn Complete - British British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Ottomans regular : -1.00 Neutral_True regular : 0.00 British regular : 1.50
Rolled a “2” (you should get the test email from MARTI whenever) so I docked 1 IPC from UK. It didn’t register in the turn summary but you should see it in the save file.
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Game History
Round: 4 Puchase Units - Ottomans Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans Turning on Edit Mode EDIT: Removing units owned by Ottomans from Arabia: 1 infantry EDIT: Removing units owned by Ottomans from Smyrna: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Neutral_True to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Tyrolia: 1 infantry EDIT: Adding units owned by Germans to Tyrolia: 1 infantry EDIT: Turning off Edit Mode 4 artilleries, 3 fighters and 14 infantry moved from Mesopotamia to Sevastopol 1 infantry moved from Egypt to Anglo Egyptian Sudan Ottomans take Anglo Egyptian Sudan from British 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Constantinople to Bulgaria 1 infantry moved from Ankara to Smyrna 2 artilleries and 8 infantry moved from Ankara to Mesopotamia 1 artillery and 2 infantry moved from Constantinople to Ankara 1 fighter moved from Constantinople to Ankara Combat - Ottomans Air Battle in Sevastopol Ottomans attacks with 3 units heading to Sevastopol Russians launches 3 interceptors out of Sevastopol Attackers Fire, : 2/3 hits, 1.00 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits 2 fighters owned by the British lost in Sevastopol Attackers Fire, : 1/3 hits, 1.00 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Sevastopol Air Battle is over, the defenders have all died Battle in Sevastopol Ottomans attack with 4 artilleries, 3 fighters and 14 infantry British defend with 6 artilleries and 10 infantry; Russians defend with 1 port Ottomans roll dice for 4 artilleries, 3 fighters and 14 infantry in Sevastopol, round 2 : 11/21 hits, 9.00 expected hits Russians roll dice for 6 artilleries and 10 infantry in Sevastopol, round 2 : 7/16 hits, 8.00 expected hits 7 infantry owned by the Ottomans, 2 artilleries owned by the British and 9 infantry owned by the British lost in Sevastopol Russians and Ottomans reach a stalemate . Battle score for attacker is 14 Casualties for Ottomans: 7 infantry Casualties for British: 2 artilleries and 9 infantry Combat Move - Ottomans Place Units - Ottomans 1 artillery and 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Defenders Fire, : -1.33 Attackers Fire, : 1.00 Russians regular : -1.00 Ottomans regular : 2.00
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@the_good_captain Game History
Round: 4 Puchase Units - Italians Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 1 infantry moved from Libya to SZ 17 1 artillery and 1 infantry moved from SZ 17 to Albania 1 infantry moved from Kamerun to Nigeria British take Nigeria from Germans 1 submarine moved from SZ 16 to SZ 14 1 cruiser moved from SZ 17 to SZ 7 1 submarine moved from SZ 14 to SZ 7 5 infantry moved from Tyrolia to Venice 6 artilleries moved from Tyrolia to Venice 1 artillery and 2 infantry moved from Tuscany to Venice 2 artilleries and 2 infantry moved from Rome to Tuscany Combat - Italians Italians creates battle in territory Tyrolia Battle in Tyrolia Italians attack with 1 infantry Germans defend with 1 infantry; AustroHungarians defend with 9 artilleries, 1 fighter and 7 infantry Italians roll dice for 1 infantry in Tyrolia, round 2 : 1/1 hits, 0.33 expected hits AustroHungarians roll dice for 9 artilleries, 1 fighter and 8 infantry in Tyrolia, round 2 : 6/18 hits, 10.33 expected hits 1 infantry owned by the AustroHungarians and 1 infantry owned by the Italians lost in Tyrolia AustroHungarians win with 9 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for AustroHungarians: 1 infantry Turning on Edit Mode EDIT: Adding units owned by Italians to Tyrolia: 1 infantry EDIT: Adding units owned by AustroHungarians to Tyrolia: 1 infantry EDIT: Turning off Edit Mode Battle in SZ 7 Italians attack with 1 cruiser and 1 submarine Germans defend with 1 submarine Italians roll dice for 1 cruiser and 1 submarine in SZ 7, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in SZ 7, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in SZ 7 Italians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Albania Italians attack with 1 artillery and 1 infantry AustroHungarians defend with 1 infantry Italians roll dice for 1 battleship in Albania, round 2 : 1/1 hits, 0.67 expected hits AustroHungarians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians lost in Albania Italians win, taking Albania from AustroHungarians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for AustroHungarians: 1 infantry Combat Move - Italians Place Units - Italians 1 artillery, 1 fighter and 3 infantry placed in Rome Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Germans regular : -0.33 AustroHungarians regular : -4.83
I forgot to edit out the Italian blocker in Tyrolia for combat but I put everything back the way it should be.
Also managed to one-round the German sub in SZ7 to prevent the submerge.
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@domanmacgee Game History
Round: 4 Puchase Units - Americans Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction Americans buy 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied 4 artilleries and 4 infantry moved from United States of America to SZ 1 4 artilleries, 4 infantry and 4 transports moved from SZ 1 to SZ 14 4 artilleries and 4 infantry moved from SZ 14 to Spanish Morocco Americans take Spanish Morocco from Neutral_True Combat - Americans Battle in SZ 1 Americans attack with 1 battleship, 1 cruiser, 1 mines and 3 submarines Germans defend with 1 battleship and 1 submarine Americans roll dice for 1 battleship, 1 cruiser and 3 submarines in SZ 1, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 battleship and 1 submarine in SZ 1, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in SZ 1 Americans win with 1 battleship, 1 cruiser and 3 submarines remaining. Battle score for attacker is 18 Casualties for Germans: 1 battleship and 1 submarine Combat Move - Americans Place Units - Americans 3 transports placed in SZ 1 1 infantry placed in United States of America Turn Complete - Americans Americans collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Germans regular : 0.00
The German navy is kaput (aside from the Cruiser running around near Africa) so no more Unrestricted Submarine Warfare income loss. Hope your trip was pleasant.
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@domanmacgee for the USA turn, I’m pretty sure the presence of German ships in SZ 1 creates a hostile sea zone and you not allowed to load/unload in a hostile SZ.
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@domanmacgee page 16: "As with loading, offloading can only be done to an adjacent territory from a friendly sea zone. "