TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZACCombat Hit Differential Summary :
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 marine
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 marine in Caroline Islands, round 2 : 1/6 hits, 1,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 105 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery moved from Central United States to Western United States
1 bomber moved from 105 Sea Zone to Gibraltar
1 fighter moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
3 carriers, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 aaGun moved from Central United States to Western United States
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 fighter and 2 infantry moved from Sikang to Szechwan
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 fighter and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Hopei, round 2 : 2/3 hits, 1,67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1,83 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 armour moved from Morocco to Tunisia
2 aaGuns and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to 92 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Egypt to Alexandria
2 artilleries, 4 infantry and 1 marine moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Persia
2 fighters moved from Gibraltar to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Persia to India
1 fighter moved from Egypt to Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : -0,67
Japanese regular : 0,17
Germans regular : -0,33
British regular : 0,17
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Ukraine to Bryansk
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
@aagamerz13 Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Persia to Russia
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Caucasus
2 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Samara to Russia
1 infantry moved from Timguska to Urals
1 fighter moved from Caucasus to Kazakhstan
5 infantry moved from Timguska to Novosibirsk
2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Russia to Kazakhstan
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 0,00
Do you want to scramble in SZ95?
no thx…
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
5 fighters moved from 33 Sea Zone to Paulau Island
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Marianas
Battle in Northern Italy
Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 marine
Germans defend with 2 infantry; Italians defend with 1 factory_major
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 marine in Northern Italy, round 2 : 2/5 hits, 2,17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Northern Italy from Italians with 1 armour, 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Paulau Island
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Paulau Island, round 2 : 4/7 hits, 3,17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
5 fighters moved from Paulau Island to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter moved from Northern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to Tunisia
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,1,1,2,1,6,5,1,5,6,5,3
Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
3 aaGuns, 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 fighter moved from Persia to Burma
1 fighter moved from Persia to Burma
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 marine moved from Alexandria to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Northern Italy
1 armour, 1 artillery, 2 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
1 fighter moved from United Kingdom to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
2 fighters and 1 tactical_bomber moved from Egypt to Northern Italy
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Egypt to Alexandria
2 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,17
Japanese regular : -0,33
Italians regular : 0,33
@aagamerz13 what happened in SZ95?
what you mean? I havent played that yet. If you saw something by mistake that was an experiment where I thought I was rolling locally. Was trying to figure out what happens to german planes on carriers if italy attacked. Wasnt real just thought i was rolling locally.
I rolled about 7 times locally and reloaded. I might have hit play by forum by mistake in one of them.
@aagamerz13 Haha I got rolls from two combat rounds.
I checked. Even though that one went my way a little bit, it was still done by mistake so it doesn’t count. I do a lot of test rolls locally and that was one where I misclicked.
@aagamerz13 I’m pretty sure they are stuck on damaged carries and lost if the carrier is destroyed. They are considered cargo.
PAge 15 EU rulebook:
Guest aircraft belonging to a friendly power on board
another power’s carrier must remain on board as cargo
if the carrier moves in combat. They can’t take part in
combat and are destroyed if the carrier is destroyed.
@aagamerz13 I’m ok with that.
thought about this move a lot. Allies will take italy which I can’t stop. And, the allies can’t stop germany from taking it back. The problem is the allies’ fleet. If it survives, there will be so many amphibs from greece to norway that germany can’t build up any strength vs ussr after retaking italy. So, no choice but to cross fingers and attack fleet. As this is the real fight, I’ll ask for ool as you probably want to do different losses than default with subs and carriers involved.