Another idea to add to this tread is to play Pacific1940 with every nation having the “Improved Shipyards” technology. This technology will be included in the global game anyways, but by giving it to every nation in the Pacific only game it turns out to really help the allies. If you havn’t heard, this technology makes all subs, transports and destroyers -1 IPC, and all crusiers, Aircraft carriers and Battelships -2 IPCs. Since the allies generally will be building more ships to counter the Japs, it allows America to build up faster but at the same time also gives the same advantage to Japan if they choose to go for heavy naval builds.
I played a game testing this change and I as Japan still performed a massive Jap1 attack. America built destroyers and crusiers like they were going out of style and while Japan was mopping up the DEI and India America was threating the rest of the Pacific and Japan herself with massive fleets. ANZAC was also able to build 2 subs from turn 1 and they can become a real thorn in the DEI.
I really like this idea Cressman. While the OP’s idea could work if Allies weren’t allowed into the USSR, it’s simply too complicated for me, as I already fail to follow a rule or two. :roll:
However, Cressman’s idea could work, as the Allies have strength in what they BUILD, and Japan has strength in what it already HAS. A bid could work too, though.