TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 1 Sea Zone
2 artilleries and 2 infantry moved from 1 Sea Zone to British Columbia
2 bombers moved from Japan to British Columbia
3 artilleries and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 3 infantry, 4 submarines, 7 tactical_bombers and 3 transports moved from 27 Sea Zone to 66 Sea Zone
3 artilleries and 3 infantry moved from 66 Sea Zone to Central America
Combat - Japanese
Battle in Central America
Battle in British Columbia
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in British Columbia, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in British Columbia
Japanese win, taking Central America from Americans, taking British Columbia from British with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 bombers moved from British Columbia to Alaska
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 factory_minor and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
3 armour and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
1 fighter moved from 115 Sea Zone to Southern France
1 tactical_bomber moved from 115 Sea Zone to Southern France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Norway to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
2 submarines moved from 35 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 35 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
Combat - Americans
@flyingbadger This pirate-like Japanese fleet must be great fun :)
Having a massive fleet and no territories to defend is quite freeing, but I’m not sure it is optimal play for winning. If the European Axis were doing well, then a large Japan fleet in the Atlantic would be a problem, but still would be the smarter play to cause problems in the Pacific and force the US to split resources.
Hm, on a more serious note, I am not really sure how to defend the world from them.
I imagine they are very annoying to play against, not really much that can be done without massive spending for multiple rounds, probably just mitigate the worst affects as best you can and focus on taking territories and objectives to maximise the economic differences.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Combat Move - British
1 armour moved from Stalingrad to Tambov
British take Tambov from Germans
5 armour and 1 mech_infantry moved from Stalingrad to Rostov
4 mech_infantrys moved from Stalingrad to Rostov
1 armour moved from Stalingrad to Rostov
1 armour, 1 infantry and 1 mech_infantry moved from Northern Caucasus to Rostov
2 infantry moved from Stalingrad to Rostov
3 artilleries moved from Stalingrad to Rostov
1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 3 submarines and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from United Kingdom to 99 Sea Zone
1 fighter moved from Normandy Bordeaux to 99 Sea Zone
1 armour moved from Tambov to Rostov
1 fighter moved from Normandy Bordeaux to Malta
1 fighter moved from Norway to Normandy Bordeaux
1 fighter moved from Eastern India to Trans-Jordan
1 fighter moved from Southern Caucasus to Egypt
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Iwo Jima
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
Combat - British
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 factory_minor and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
3 armour and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
5 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Southern France
1 fighter moved from 115 Sea Zone to Southern France
1 tactical_bomber moved from 115 Sea Zone to Southern France
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery moved from Norway to Finland
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 93 Sea Zone to 113 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
2 submarines moved from 35 Sea Zone to 7 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 36 Sea Zone to 7 Sea Zone
1 destroyer moved from 35 Sea Zone to 7 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 5,2,1
Battle in 7 Sea Zone
Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
1 submarine owned by the Americans submerged
Americans roll dice for 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 3 fighters in 7 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 7 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 fighters and 2 submarines
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in Alaska
Americans attack with 1 armour
Japanese defend with 2 bombers and 1 harbour
Americans roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 bombers in Alaska, round 2 : 1/2 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Alaska
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Casualties for Japanese: 1 bomber
Battle in Southern France
Americans attack with 3 armour, 5 artilleries, 6 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers
Italians defend with 1 armour, 9 artilleries, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
Americans roll dice for 3 armour, 5 artilleries, 6 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers in Southern France, round 2 : 14/27 hits, 11.67 expected hits
Italians roll dice for 1 armour, 9 artilleries, 12 infantry and 1 mech_infantry in Southern France, round 2 : 11/23 hits, 8.00 expected hits
6 infantry owned by the Americans, 5 artilleries owned by the Americans, 2 artilleries owned by the Italians and 12 infantry owned by the Italians lost in Southern France
Americans roll dice for 3 armour, 6 fighters, 3 mech_infantrys and 4 tactical_bombers in Southern France, round 3 : 8/16 hits, 8.17 expected hits
Italians roll dice for 1 armour, 7 artilleries and 1 mech_infantry in Southern France, round 3 : 2/9 hits, 3.33 expected hits
1 mech_infantry owned by the Italians, 7 artilleries owned by the Italians and 2 mech_infantrys owned by the Americans lost in Southern France
Americans roll dice for 3 armour, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Southern France, round 4 : 8/14 hits, 7.50 expected hits
Italians roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 armour, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Americans: 5 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 9 artilleries, 12 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to 115 Sea Zone
5 fighters and 3 tactical_bombers moved from Southern France to Normandy Bordeaux
1 infantry moved from Morocco to Algeria
1 aaGun, 2 armour, 2 artilleries, 7 infantry and 6 transports moved from 111 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
1 aaGun, 2 armour, 3 artilleries and 8 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
3 artilleries moved from Central United States to Eastern United States
5 infantry moved from Central United States to Eastern United States
1 battleship, 4 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 armour and 9 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 carriers placed in 113 Sea Zone
1 infantry placed in Normandy Bordeaux
9 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 artilleries and 6 infantry placed in Northern Sinkiang
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Stalingrad to Tambov
British take Tambov from Germans
5 armour and 1 mech_infantry moved from Stalingrad to Rostov
4 mech_infantrys moved from Stalingrad to Rostov
1 armour moved from Stalingrad to Rostov
1 armour, 1 infantry and 1 mech_infantry moved from Northern Caucasus to Rostov
2 infantry moved from Stalingrad to Rostov
3 artilleries moved from Stalingrad to Rostov
1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 3 submarines and 2 transports moved from 101 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from United Kingdom to 99 Sea Zone
1 fighter moved from Normandy Bordeaux to 99 Sea Zone
1 armour moved from Tambov to Rostov
1 fighter moved from Normandy Bordeaux to Malta
1 fighter moved from Norway to Normandy Bordeaux
1 fighter moved from Eastern India to Trans-Jordan
1 fighter moved from Southern Caucasus to Egypt
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Iwo Jima
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
Combat - British
Italians scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Iwo Jima
Battle in 6 Sea Zone
British attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
British win, taking Iwo Jima from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Rostov
British attack with 8 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
Germans defend with 1 infantry
British roll dice for 8 armour, 3 artilleries, 3 infantry and 6 mech_infantrys in Rostov, round 2 : 9/20 hits, 8.00 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 8 armour, 3 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
British roll dice for 3 submarines in 99 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 8/14 hits, 6.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 6 fighters and 2 transports in 99 Sea Zone, round 2 : 4/11 hits, 6.33 expected hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 3 fighters owned by the Italians and 2 submarines owned by the British lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 : 6/13 hits, 6.00 expected hits
Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 fighters in 99 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
2 destroyers owned by the British, 2 transports owned by the Italians, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 92
Casualties for British: 3 destroyers and 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
Non Combat Move - British
4 fighters moved from 99 Sea Zone to Malta
2 tactical_bombers moved from Stalingrad to Southern Caucasus
3 fighters and 2 tactical_bombers moved from Stalingrad to Iraq
1 aaGun moved from Northern Caucasus to Rostov
1 aaGun moved from Southern Caucasus to Northern Caucasus
1 armour moved from Northwest Persia to Northern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Southern Caucasus
1 armour moved from Iraq to Southern Caucasus
3 infantry moved from Southern Persia to Northwest Persia
1 aaGun moved from Southern Persia to Northwest Persia
1 armour moved from Baluchistan to Northwest Persia
4 artilleries and 6 infantry moved from Baluchistan to Western India
1 carrier moved from 40 Sea Zone to 132 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 armour moved from Egypt to Tobruk
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 83 Sea Zone
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
3 transports placed in 40 Sea Zone
1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 tactical_bomber
Some Units in 40 Sea Zone change ownership: 3 transports
Combat Hit Differential Summary :
Americans regular : 1.83
Italians regular : -1.83
Japanese regular : -0.00
Germans regular : -0.33
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery and 7 infantry
Americans defend with 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 7 infantry in Southern France, round 2 : 1/8 hits, 1.67 expected hits
Americans roll dice for 3 armour and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery and 6 infantry in Southern France, round 3 : 2/7 hits, 1.50 expected hits
Americans roll dice for 3 armour in Southern France, round 3 : 3/3 hits, 1.50 expected hits
2 armour owned by the Americans and 3 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 4 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 armour in Southern France, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 5 infantry
Casualties for Americans: 3 armour and 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 artilleries and 8 infantry moved from Greece to Bulgaria
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,3,1,4,2,1,1,4,1
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kyushu
1 submarine moved from 35 Sea Zone to 32 Sea Zone
3 carriers moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
1 battleship moved from 64 Sea Zone to 35 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 destroyer moved from 50 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 7 Sea Zone
Battle in Kyushu
Non Combat Move - ANZAC
1 fighter moved from 7 Sea Zone to 35 Sea Zone
1 fighter moved from 7 Sea Zone to Caroline Islands
2 aaGuns, 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 19 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from France to Western Germany
6 infantry and 1 marine moved from Denmark to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
3 infantry placed in Russia
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,3,2,4,5,2,2,3,4,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 15
Combat Move - Russians
1 armour moved from Samara to Gorky
Russians take Gorky from Germans
1 armour moved from Gorky to Russia
1 armour moved from Samara to Penza
Russians take Penza from Germans
1 armour moved from Penza to Russia
1 infantry moved from Timguska to Komi
Russians take Komi from Germans
3 infantry moved from Timguska to Urals
4 artilleries moved from Timguska to Urals
11 artilleries moved from Samara to Russia
1 armour moved from Samara to Yaroslavl
Russians take Yaroslavl from Germans
1 armour moved from Samara to Tula
Russians take Tula from Germans
9 armour and 4 mech_infantrys moved from Samara to Russia
2 artilleries moved from Samara to Russia
1 armour moved from Samara to Russia
1 fighter and 2 tactical_bombers moved from Stalingrad to Russia
Combat - Russians
Battle in Urals
Russians attack with 4 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 3 infantry in Urals, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 12 armour, 13 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Russians roll dice for 12 armour, 13 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 10/32 hits, 13.50 expected hits
Germans roll dice for 1 artillery and 5 infantry in Russia, round 2 : 2/6 hits, 2.00 expected hits
1 artillery owned by the Germans, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans, taking Tambov from British, taking Rostov from British with 12 armour, 11 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries
Casualties for Germans: 1 artillery and 5 infantry
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Russia to Samara
1 aaGun moved from Timguska to Urals
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Central America to 66 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 3 infantry, 4 submarines, 7 tactical_bombers and 3 transports moved from 66 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from 104 Sea Zone to Central United States
7 fighters and 7 tactical_bombers moved from 104 Sea Zone to Central United States
1 bomber moved from Alaska to Central United States
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
2 artilleries and 1 infantry moved from British Columbia to Western United States
Japanese take Western United States from Americans
2 transports moved from 1 Sea Zone to 11 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Central America to 66 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 3 infantry, 4 submarines, 7 tactical_bombers and 3 transports moved from 66 Sea Zone to 104 Sea Zone
3 artilleries and 3 infantry moved from 104 Sea Zone to Central United States
7 fighters and 7 tactical_bombers moved from 104 Sea Zone to Central United States
1 bomber moved from Alaska to Central United States
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
2 artilleries and 1 infantry moved from British Columbia to Western United States
Japanese take Western United States from Americans
2 transports moved from 1 Sea Zone to 11 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Eastern United States to defend against the attack in Central United States
Battle in Central United States
Japanese attack with 3 artilleries, 1 bomber, 7 fighters, 3 infantry and 7 tactical_bombers
Americans defend with 1 artillery, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
Japanese roll dice for 2 battleships and 3 cruisers in Central United States, round 2 : 5/5 hits, 2.83 expected hits
Japanese roll dice for 3 artilleries, 1 bomber, 7 fighters, 3 infantry and 7 tactical_bombers in Central United States, round 2 : 10/21 hits, 10.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber in Central United States, round 2 : 4/15 hits, 5.83 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 11 infantry owned by the Americans and 1 artillery owned by the Americans lost in Central United States
Japanese converts factory_major into different units
Japanese win, taking Central United States from Americans with 2 artilleries, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber
Non Combat Move - Japanese
7 fighters and 7 tactical_bombers moved from Central United States to 104 Sea Zone
1 bomber moved from Central United States to Alaska
Place Units - Japanese
1 artillery and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 2,4,2,1,2,4,6,1,6,4,2,5,3,5,5,3,1,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,3,3,4,5,1,4,3,1,5,2,5,2
Japanese collect 30 PUs (7 lost to blockades); end with 30 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from French Indo China to Russia
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Yakut S.S.R. to Novosibirsk
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Evenki National Okrug
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Russians lost 2 PUs to rocket attack by Japanese
Rockets roll: 2
2 fighters moved from Kazakh S.S.R. to Anglo Sudan Egypt
1 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from French Indo China to India
6 infantry moved from Japan to Japan Sea Zone
2 battleships, 1 carrier, 6 infantry, 6 submarines and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to India
1 fighter moved from Novosibirsk to India
1 aaGun moved from China to Manchuria
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in Japan
Japanese undo move 1.
1 fighter and 1 infantry placed in French Indo China
1 transport placed in French Indo China Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
Russians regular : -0,33
Russians AA : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Kansu
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Sorry for posting again. I really don’t like the edit after combat so i reposted my non-combat turn for uk. I would prefer to use the first save with the edit but if you don’t want to allow the US edit please use the second post.
I am sorry for all the confusion. I wanted to make sure i got a move posted tonight and screwed it up in a rush.
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
I will prioritize our game when I am back in Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 fighter moved from 36 Sea Zone to Kweichow
1 bomber moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kweichow
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 36 Sea Zone to Hunan
3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
3 fighters moved from 6 Sea Zone to 37 Sea Zone
5 artilleries moved from Yunnan to Burma
5 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 carrier moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 fighter moved from 6 Sea Zone to 2 Sea Zone
1 submarine moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in Kweichow
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kweichow
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 8 artilleries and 11 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 8 artilleries and 11 infantry in Burma, round 2 : 6/19 hits, 5.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 34 Sea Zone to Jehol
3 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Manchuria to Jehol
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Szechwan to 37 Sea Zone
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Shan State to French Indo China
3 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 carriers, 3 destroyers, 1 fighter, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Hunan to Yunnan
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Korea: 1 aaGun
EDIT: Removing units owned by Japanese from Japan: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.50
Japanese regular : -1.17
UK_Pacific regular : 0.33