L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies)


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Manilla to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 carrier moved from 46 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 36 Sea Zone
            1 carrier moved from 64 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Guam
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 4 armour, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Gorky to Samara
            1 aaGun, 1 artillery and 6 infantry moved from Russia to Samara
            1 aaGun, 4 artilleries and 4 infantry moved from Kursk to Tambov
            2 artilleries and 3 infantry moved from Bryansk to Kursk
            1 fighter and 2 tactical_bombers moved from Leningrad to Russia
            2 fighters and 1 tactical_bomber moved from Greece to Russia
            1 bomber moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Leningrad
            5 bombers moved from Western Germany to Leningrad
            9 artilleries and 14 infantry moved from Western Germany to France
            2 armour, 3 infantry and 2 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            2 armour and 1 mech_infantry placed in Russia
            2 armour and 1 mech_infantry placed in Ukraine
            1 infantry placed in Germany
            1 fighter placed in Western Germany
            1 fighter placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 submarine moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Northern Caucasus to Rostov
            1 fighter moved from Stalingrad to Rostov
            1 tactical_bomber moved from Stalingrad to Rostov
            1 fighter and 1 tactical_bomber moved from Stalingrad to Rostov
            1 armour and 1 mech_infantry moved from Stalingrad to Urals
            1 armour moved from Stalingrad to Urals
            1 armour and 1 mech_infantry moved from Stalingrad to Urals
            1 armour moved from Stalingrad to Urals
            6 armour, 15 artilleries, 50 infantry and 1 mech_infantry moved from Stalingrad to Samara
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 6 armour, 15 artilleries, 50 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 artillery and 7 infantry
                    Russians roll dice for 6 armour, 15 artilleries, 50 infantry and 1 mech_infantry in Samara, round 2 : 20/72 hits, 19.17 expected hits
                    Germans roll dice for 1 aaGun, 1 artillery and 7 infantry in Samara, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 7 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 6 armour, 15 artilleries, 47 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun, 1 artillery and 7 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Rostov to Urals
            4 aaGuns moved from Stalingrad to Samara
            2 aaGuns, 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Korea to Northern Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 22 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 22 Sea Zone to Japan
            2 submarines moved from 27 Sea Zone to 11 Sea Zone
            2 battleships, 7 carriers, 3 cruisers, 8 destroyers, 5 fighters, 6 tactical_bombers and 4 transports moved from 27 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
            1 submarine moved from 27 Sea Zone to 11 Sea Zone
    
        Place Units - Japanese
            2 marines placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,2,2,6,2,2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,6
            Japanese collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 15 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 submarines moved from 21 Sea Zone to 36 Sea Zone
            1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 4 artilleries and 5 infantry moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 106 Sea Zone to 113 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            2 artilleries moved from Central United States to 104 Sea Zone
            2 infantry moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Central United States to 104 Sea Zone
            2 transports moved from 110 Sea Zone to 104 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
    
        Place Units - Americans
            3 fighters placed in Normandy Bordeaux
            3 infantry placed in Eastern United States
            1 fighter placed in Western United States
            Americans undo move 3.
            2 destroyers placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,6,4,2,4,2
            Americans collect 52 PUs (6 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 6 infantry moved from Tsinghai to Eastern Sinkiang
            5 artilleries and 8 infantry moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kiangsi
            2 artilleries and 4 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 45 PUs; 
            British buy 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Stalingrad to Saratov
                  British take Saratov from Germans
            1 armour moved from Saratov to Samara
            2 mech_infantrys moved from Stalingrad to Samara
            1 mech_infantry moved from Kazakhstan to Samara
            1 armour moved from Kazakhstan to Samara
            1 infantry moved from Northern Caucasus to Southern Caucasus
            3 armour and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 fighter moved from Northwest Persia to Samara
            1 tactical_bomber moved from Northwest Persia to Samara
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Alexandria to Trans-Jordan
            1 armour moved from Libya to Alexandria
            1 armour moved from Baluchistan to Northwest Persia
            1 infantry moved from Central India to Baluchistan
            1 armour moved from Eastern India to Baluchistan
            1 infantry moved from Burma to Eastern India
            2 infantry moved from Shan State to Burma
            1 infantry moved from Yunnan to Burma
            4 artilleries and 6 infantry moved from Kwangsi to Yunnan
            6 infantry moved from Eastern Sinkiang to Western Sinkiang
            2 artilleries moved from Eastern Sinkiang to Western Sinkiang
            1 tactical_bomber moved from 83 Sea Zone to Northwest Persia
            1 fighter moved from Northwest Persia to 100 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from Eastern India to 36 Sea Zone
            1 fighter moved from Eastern India to 36 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun moved from Central India to Baluchistan
            1 aaGun moved from Eastern India to Central India
            1 aaGun moved from Yunnan to Burma
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun, 1 artillery and 4 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun, 1 artillery and 4 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 fighter placed in 113 Sea Zone
            2 artilleries, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in Eastern India
            2 destroyers and 1 submarine placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 1 fighter
                Some Units in 40 Sea Zone change ownership: 2 destroyers and 1 submarine
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Tambov to Rostov
            2 infantry moved from Kursk to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Northern Italy
    
        Place Units - Italians
            4 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 46 Sea Zone to 55 Sea Zone
            1 carrier moved from 64 Sea Zone to 46 Sea Zone
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 carrier moved from 46 Sea Zone to 36 Sea Zone
            2 fighters moved from 46 Sea Zone to 36 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to 113 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 bombers moved from Leningrad to France
            1 fighter moved from Germany to Western Germany
            2 armour, 1 bomber, 5 fighters and 2 mech_infantrys moved from Western Germany to France
            2 armour, 9 artilleries, 7 bombers, 5 fighters, 15 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Tambov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Tambov to Saratov
                  Germans take Saratov from British
            1 armour moved from Saratov to Tula
            1 bomber moved from Greece to Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 bombers moved from Leningrad to France
            1 fighter moved from Germany to Western Germany
            2 armour, 1 bomber, 5 fighters and 2 mech_infantrys moved from Western Germany to France
            2 armour, 9 artilleries, 7 bombers, 5 fighters, 15 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Tambov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Tambov to Saratov
                  Germans take Saratov from British
            1 armour moved from Saratov to Tula
            1 bomber moved from Greece to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975
    Ignore the first save posted, use the latest one.
    Scramble to Normandy and/or Holland?


  • @flyingbadger Scramble fighters to Normandy. Let’s see if Rommel’s counter-attack is any good here…


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 bombers moved from Leningrad to France
            1 fighter moved from Germany to Western Germany
            2 armour, 1 bomber, 5 fighters and 2 mech_infantrys moved from Western Germany to France
            2 armour, 9 artilleries, 7 bombers, 5 fighters, 15 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Tambov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Tambov to Saratov
                  Germans take Saratov from British
            1 armour moved from Saratov to Tula
            1 bomber moved from Greece to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
            Battle in Holland Belgium
                Germans attack with 7 infantry
                British defend with 1 infantry
                    Germans roll dice for 7 infantry in Holland Belgium, round 2 : 0/7 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 6 infantry in Holland Belgium, round 3 : 2/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 9 artilleries, 8 bombers, 5 fighters, 15 infantry and 2 mech_infantrys
                British defend with 5 aaGuns, 1 artillery, 1 bomber, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 3 armour, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
                    British roll AA dice in Normandy Bordeaux : 5/13 hits, 2.17 expected hits
                    5 bombers owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 9 artilleries, 3 bombers, 5 fighters, 15 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 12/36 hits, 12.67 expected hits
    

    Combat Hit Differential Summary :

    British AA : 2.83
    Germans regular : -0.83
    British regular : 0.33
    

    Savegame


  • @nikola1975 said in L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies):

    @flyingbadger Scramble fighters to Normandy. Let’s see if Rommel’s counter-attack is any good here…

    Scrambling the French and US fighter but feel free to edit the scrambled fighters to different nations after if needed.

    Damn didn’t spot how much AA there was…

    12 casualties?
    4f412091-23f2-4fdc-a843-560105f34fff-image.png


  • @flyingbadger Well, it would probably be wise to kill:
    5x aaa
    2x bombers
    5x british soldiers (sorry mate)


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 bombers moved from Leningrad to France
            1 fighter moved from Germany to Western Germany
            2 armour, 1 bomber, 5 fighters and 2 mech_infantrys moved from Western Germany to France
            2 armour, 9 artilleries, 7 bombers, 5 fighters, 15 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Tambov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Tambov to Saratov
                  Germans take Saratov from British
            1 armour moved from Saratov to Tula
            1 bomber moved from Greece to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
            Battle in Holland Belgium
                Germans attack with 7 infantry
                British defend with 1 infantry
                    Germans roll dice for 7 infantry in Holland Belgium, round 2 : 0/7 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 6 infantry in Holland Belgium, round 3 : 2/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 9 artilleries, 8 bombers, 5 fighters, 15 infantry and 2 mech_infantrys
                British defend with 5 aaGuns, 1 artillery, 1 bomber, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 3 armour, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
                    British roll AA dice in Normandy Bordeaux : 5/13 hits, 2.17 expected hits
                    5 bombers owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 9 artilleries, 3 bombers, 5 fighters, 15 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 12/36 hits, 12.67 expected hits
                    Americans roll dice for 5 aaGuns, 3 armour, 1 artillery, 2 bombers, 9 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 13/28 hits, 13.17 expected hits
                    5 aaGuns owned by the British, 13 infantry owned by the Germans, 1 bomber owned by the British, 1 bomber owned by the Americans and 5 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 9 artilleries, 3 bombers, 5 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 13/23 hits, 9.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    British AA : 2.83
    Germans regular : 2.83
    British regular : 0.33
    

    Savegame


  • @nikola1975 13 casualties, serves you right for choosing the plucky Brits for loses.
    60295d3c-bf8a-494b-908b-4ff3f5bb2526-image.png


  • @flyingbadger Bah. I was already opening one of those “Bordeaux” champagnes.
    kill the remaining forces as the game suggests.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; 
            Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 bombers moved from Leningrad to France
            1 fighter moved from Germany to Western Germany
            2 armour, 1 bomber, 5 fighters and 2 mech_infantrys moved from Western Germany to France
            2 armour, 9 artilleries, 7 bombers, 5 fighters, 15 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Northern Caucasus
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Tambov to Stalingrad
                  Germans take Stalingrad from Russians
            1 armour moved from Tambov to Saratov
                  Germans take Saratov from British
            1 armour moved from Saratov to Tula
            1 bomber moved from Greece to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Americans scrambles 2 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
            Battle in Holland Belgium
                Germans attack with 7 infantry
                British defend with 1 infantry
                    Germans roll dice for 7 infantry in Holland Belgium, round 2 : 0/7 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 6 infantry in Holland Belgium, round 3 : 2/6 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 9 artilleries, 8 bombers, 5 fighters, 15 infantry and 2 mech_infantrys
                British defend with 5 aaGuns, 1 artillery, 1 bomber, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 fighter; Americans defend with 3 armour, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
                    British roll AA dice in Normandy Bordeaux : 5/13 hits, 2.17 expected hits
                    5 bombers owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 9 artilleries, 3 bombers, 5 fighters, 15 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 12/36 hits, 12.67 expected hits
                    Americans roll dice for 5 aaGuns, 3 armour, 1 artillery, 2 bombers, 9 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 13/28 hits, 13.17 expected hits
                    5 aaGuns owned by the British, 13 infantry owned by the Germans, 1 bomber owned by the British, 1 bomber owned by the Americans and 5 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 9 artilleries, 3 bombers, 5 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 13/23 hits, 9.33 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 9 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 11/21 hits, 11.17 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 9 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Americans, 1 fighter owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the British, 3 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 3 bombers, 5 fighters and 2 mech_infantrys in Normandy Bordeaux, round 4 : 7/12 hits, 5.67 expected hits
                    Americans roll dice for 8 fighters in Normandy Bordeaux, round 4 : 6/8 hits, 5.33 expected hits
                    3 bombers owned by the Germans, 1 armour owned by the Germans, 4 fighters owned by the Americans, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 5 fighters in Normandy Bordeaux, round 5 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour and 4 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour, 9 artilleries, 8 bombers, 1 fighter, 15 infantry and 2 mech_infantrys
                Casualties for Americans: 3 armour, 1 bomber, 6 fighters, 1 infantry and 2 mech_infantrys
                Casualties for British: 5 aaGuns, 1 artillery, 1 bomber, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for French: 1 fighter
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 fighter moved from Normandy Bordeaux to Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to France
            2 artilleries and 3 infantry moved from Kursk to Tula
            2 armour moved from Ukraine to Tula
            14 armour and 16 mech_infantrys moved from Tambov to Tula
            6 fighters and 6 tactical_bombers moved from Tambov to Tula
            4 aaGuns, 10 artilleries and 25 infantry moved from Tambov to Tula
            1 mech_infantry moved from Russia to Gorky
            2 armour moved from Russia to Tula
            3 fighters and 3 tactical_bombers moved from Russia to Tula
    
        Place Units - Germans
            8 infantry placed in Germany
            1 artillery and 5 infantry placed in Western Germany
            1 infantry placed in Russia
            1 artillery and 2 infantry placed in Leningrad
            2 artilleries and 1 infantry placed in France
            1 artillery and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    British AA : 2.83
    Germans regular : 4.17
    British regular : 0.33
    

    Savegame


  • @nikola1975 said in L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies):

    @flyingbadger Bah. I was already opening one of those “Bordeaux” champagnes.
    kill the remaining forces as the game suggests.

    All they tasted was steel…

    A victory, but maybe the price was too high.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            4 armour and 1 mech_infantry moved from Northern Manchuria to Buryatia
            1 infantry moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Urals to Russia
            1 infantry moved from Samara to Gorky
            1 fighter and 1 tactical_bomber moved from Urals to Gorky
            15 artilleries moved from Samara to Stalingrad
            42 infantry moved from Samara to Stalingrad
            6 armour moved from Samara to Stalingrad
            1 mech_infantry moved from Samara to Stalingrad
            1 armour moved from Urals to Stalingrad
            1 armour moved from Urals to Stalingrad
            1 submarine moved from 117 Sea Zone to 118 Sea Zone
    
        Combat - Russians
            Battle in Gorky
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
            Battle in Russia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Russia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Stalingrad
                Russians attack with 8 armour, 15 artilleries, 42 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 armour, 15 artilleries, 42 infantry and 1 mech_infantry in Stalingrad, round 2 : 16/66 hits, 18.83 expected hits
                    Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                Russians win, taking Stalingrad from Germans with 8 armour, 15 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Samara to Kazakhstan
            2 aaGuns moved from Samara to Stalingrad
            1 fighter moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Gorky to Kazakhstan
            3 infantry moved from Samara to Kazakhstan
            2 armour and 2 mech_infantrys moved from Urals to Kazakhstan
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -3.50
    

    Savegame

5 / 10

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