@Avner All right, game on. Sorry I was delayed.
Scramble to SZ111
Submerge in SZ110
Pray in SZ106
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from Russians
3 infantry moved from Angola to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Suiyuyan to 19 Sea Zone
Combat - Italians
Battle in 19 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 19 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Algeria
Italians attack with 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from France to Southern France
1 artillery and 8 infantry moved from Turkey to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery moved from Bessarabia to Ukraine
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Bulgaria to Bessarabia
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 19 Sea Zone to Japan
Place Units - Italians
5 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Italians collect 27 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.67
Italians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
Combat - ANZAC
Battle in Jehol
Battle in Iwo Jima
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from Gibraltar to 93 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Spain
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
Combat - ANZAC
Battle in Jehol
Battle in Iwo Jima
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from Gibraltar to 93 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
Combat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Spain
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Kenya: 1 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@surfer Please use second file posted!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 1 fighter, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers in 104 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
3 bombers moved from 104 Sea Zone to Western Germany
1 artillery and 10 infantry moved from France to Southern France
3 infantry moved from Switzerland to France
4 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
1 factory_minor placed in Rostov
3 infantry placed in Volgograd
1 artillery placed in Ukraine
3 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
3 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 0.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Kwangsi to Kiangsi
2 fighters and 1 tactical_bomber moved from India to Persia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Kwangsi to Kiangsi
2 fighters and 1 tactical_bomber moved from India to Persia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 99 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@surfer Please use second file posted
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 6 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Java to 21 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Java to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 bomber moved from Japan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 infantry and 4 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
3 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Hopei to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 mech_infantry moved from Chahar to Kiangsu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Sikang to Hopei
1 infantry moved from Shensi to Sikang
1 armour moved from Timguska to Shensi
1 transport moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 34 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Kiangsu
1 fighter moved from 45 Sea Zone to 19 Sea Zone
1 fighter moved from 45 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
2 fighters, 1 infantry and 2 tactical_bombers placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,4,3,4,6,2,2,3,4,2,4,4,3,1,6,1,4,3,5,2,3
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -4.50
ANZAC regular : -1.00
@Sovietishcat If you try to take Kiangsu with Chinese, save 1 AA…unless the battle goes horribly wrong after 3 rounds.
@surfer I’d like to keep my China troops just a little bit longer no point for sacrifice attack at this point!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
2 marines moved from Portugal to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Spain to Algeria
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Spain to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Siberia
Battle in Shantung
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 5 fighters and 1 tactical_bomber in Shantung, round 2 : 6/6 hits, 3,17 expected hits
Japanese roll dice for 3 infantry in Shantung, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 3 fighters owned by the Americans lost in Shantung
Americans win, taking Siberia from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Americans: 3 fighters
Casualties for Japanese: 3 infantry
Battle in Algeria
Americans attack with 1 bomber and 2 marines
Italians defend with 1 mech_infantry
Americans roll dice for 2 cruisers in Algeria, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 bomber and 2 marines in Algeria, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi
1 artillery and 3 infantry moved from Manchuria to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Colombia to Brazil
Americans take Brazil from Neutral_Allies
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Algeria to Spain
1 artillery and 1 infantry moved from Portugal to Spain
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Spain
1 aaGun, 1 armour, 7 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 7 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 7 infantry and 1 marine moved from 91 Sea Zone to Spain
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 aaGun moved from Central America to Colombia
Place Units - Americans
1 destroyer placed in 91 Sea Zone
2 carriers placed in 92 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 3.
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 factory_minor placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Angola
British take Angola from Italians
1 mech_infantry moved from Persia to Turkey
British take Turkey from Italians
1 mech_infantry moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Kweichow
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 mech_infantry moved from Siam to Yunnan
2 mech_infantrys moved from West India to Persia
1 fighter moved from India to Kiangsi
1 fighter moved from Egypt to Persia
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Persia
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Gibraltar to Spain
2 mech_infantrys moved from India to West India
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun and 1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 artillery and 6 infantry moved from India to West India
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Spain
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,50
Italians regular : 0,67
Japanese regular : 1,33
Germans regular : -0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
Combat - Italians
Battle in Tanganyika Territory
Italians attack with 3 infantry
French defend with 1 infantry
Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Turkey
Italians attack with 1 artillery, 9 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 artillery moved from Ukraine to Rostov
2 armour moved from Caucasus to Turkey
1 armour moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 1.33
I forgot my bomber in Japan. I want to sink the DD in SZ6
attack for bomber
[dice 1d6]
1d6: 2
defense for DD
[dice 1d6]
1d6: 1
Oh well, killed DD…
bye, Italian far east bomber force.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Belgian Congo to Tanganyika Territory
1 artillery, 9 infantry and 1 mech_infantry moved from Northwest Persia to Turkey
Combat - Italians
Battle in Tanganyika Territory
Italians attack with 3 infantry
French defend with 1 infantry
Italians roll dice for 3 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.50 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Turkey
Italians attack with 1 artillery, 9 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Turkey, round 2 : 3/11 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
Italians win, taking Turkey from British with 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 artillery moved from Ukraine to Rostov
2 armour moved from Caucasus to Turkey
1 armour moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from Japan: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 1.33