a bit bad of luck on that battle, but it was worth a try. A very good dice outcome would have been game-over for the Allies.
L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd
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@martin No scramble
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries moved from Korea to 6 Sea Zone 1 armour moved from Korea to 6 Sea Zone 2 bombers moved from Korea to Japan 4 infantry moved from Korea to 6 Sea Zone 2 fighters moved from 20 Sea Zone to Japan 2 tactical_bombers moved from 6 Sea Zone to Japan 1 armour, 4 artilleries and 4 infantry moved from 6 Sea Zone to Japan 1 carrier moved from 20 Sea Zone to 6 Sea Zone Combat - Americans Battle in Japan Americans attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Japan, round 2 : 7/15 hits, 6,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers in Japan, round 2 : 7/13 hits, 5,67 expected hits 6 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Japan, round 3 : 4/8 hits, 4,50 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Japan, round 3 : 5/7 hits, 3,67 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans roll dice for 1 armour and 2 bombers in Japan, round 4 : 3/3 hits, 1,83 expected hits Japanese roll dice for 3 fighters in Japan, round 4 : 1/3 hits, 2,00 expected hits 3 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Japan Americans captures 9PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers Casualties for Japanese: 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers Non Combat Move - Americans 1 bomber moved from Japan to Korea 1 destroyer moved from 107 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 107 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Amur to Buryatia 1 mech_infantry moved from Buryatia to Yakut S.S.R. Place Units - Americans 1 factory_minor placed in Iraq 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 1,67 Japanese AA : -0,50
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Jehol 1 infantry moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Hunan 2 infantry placed in Sikang 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries moved from Korea to 6 Sea Zone 1 armour moved from Korea to 6 Sea Zone 2 bombers moved from Korea to Japan 4 infantry moved from Korea to 6 Sea Zone 2 fighters moved from 20 Sea Zone to Japan 2 tactical_bombers moved from 6 Sea Zone to Japan 1 armour, 4 artilleries and 4 infantry moved from 6 Sea Zone to Japan 1 carrier moved from 20 Sea Zone to 6 Sea Zone Combat - Americans Battle in Japan Americans attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 0/3 hits, 0,50 expected hits Americans roll dice for 1 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Japan, round 2 : 7/15 hits, 6,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers in Japan, round 2 : 7/13 hits, 5,67 expected hits 6 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Japan, round 3 : 4/8 hits, 4,50 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Japan, round 3 : 5/7 hits, 3,67 expected hits 2 tactical_bombers owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans roll dice for 1 armour and 2 bombers in Japan, round 4 : 3/3 hits, 1,83 expected hits Japanese roll dice for 3 fighters in Japan, round 4 : 1/3 hits, 2,00 expected hits 3 fighters owned by the Japanese and 1 bomber owned by the Americans lost in Japan Americans captures 9PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers Casualties for Japanese: 1 aaGun, 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers Non Combat Move - Americans 1 bomber moved from Japan to Korea 1 destroyer moved from 107 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 107 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Amur to Buryatia 1 mech_infantry moved from Buryatia to Yakut S.S.R. Place Units - Americans 1 factory_minor placed in Iraq 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Yunnan to Shantung 1 infantry moved from Jehol to Shantung 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Jehol 1 infantry moved from Kweichow to Anhwe Place Units - Chinese 1 infantry placed in Jehol 1 artillery and 1 infantry placed in Hunan 2 infantry placed in Sikang 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China 1 bomber moved from India to French Indo China 1 mech_infantry moved from Eastern Persia to Turkmenistan British take Turkmenistan from Germans Combat - British Battle in French Indo China British attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry Japanese defend with 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in French Indo China, round 2 : 2/6 hits, 2,50 expected hits Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in French Indo China, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 1 armour, 2 artilleries and 1 bomber in French Indo China, round 3 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in French Indo China, round 3 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the British lost in French Indo China British roll dice for 1 armour and 1 bomber in French Indo China, round 4 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 bomber in French Indo China, round 5 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 2 artilleries and 2 infantry Casualties for Japanese: 1 artillery, 3 infantry and 2 mech_infantrys Non Combat Move - British 1 bomber moved from French Indo China to India 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Persia to Northwest Persia 1 armour moved from Eastern Persia to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 2 infantry moved from West India to Eastern Persia 1 artillery moved from West India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from Burma to Yunnan 1 infantry moved from Tunisia to Libya Place Units - UK_Pacific 1 artillery, 2 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,83 Japanese regular : 2,33 Japanese AA : -0,50 British regular : 0,33
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Yugoslavia to Northern Italy 2 mech_infantrys moved from Southern Italy to Southern France 1 infantry moved from Bulgaria to Greece 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry placed in Southern Italy 1 mech_infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,2,2 Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 destroyers and 1 submarine moved from 51 Sea Zone to 89 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 51 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from Siam to French Indo China 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 destroyers and 1 submarine moved from 51 Sea Zone to 89 Sea Zone 2 destroyers and 1 submarine moved from 54 Sea Zone to 51 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 artillery and 1 infantry moved from Siam to French Indo China 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@feltmarskal My feeling is only half win.
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@feltmarskal Lost japan and won the game :weary:
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@feltmarskal congratulations, Feltmarskal! You punished me for not supporting the UK with the US. I was too focused on Japan. When you started your action against the UK, there would still have been time for the US to send some fighters, but I underestimated the danger. The US is strong, now. But I am sure it could not stop Germany from taking China and Persia slowly but surely.
Congratulations again, and good luck in your other games!