Forgot to attack with french. I want to ask, why do people leave paris undefended and normandy not taken? I assume is because you dont want to create vichy
BM Majikforce vs Jkeller +21
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from New South Wales to 54 Sea Zone 1 infantry moved from South Australia to New South Wales 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 3 tactical_bombers moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Smolensk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Germany to 96 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium Combat - Germans Battle in 96 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Ukraine Germans attack with 1 fighter, 3 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 4 tactical_bombers in Ukraine, round 2 : 5/8 hits, 3.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 4 tactical_bombers moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 4 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 9 armour, 11 artilleries, 18 infantry and 13 mech_infantrys moved from Western Ukraine to Bryansk 10 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Normandy Bordeaux to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 125 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 1 submarine placed in 113 Sea Zone 1 bomber and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 2.67 Germans regular : 0.17 British regular : 0.33
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@jkeller Did you forget to post? I saw dice rolls.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 mech_infantrys moved from Russia to Archangel 2 fighters moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 2 mech_infantrys moved from Volgograd to Russia 3 infantry moved from Samara to Russia 6 infantry moved from Novosibirsk to Samara 1 infantry moved from Volgograd to Samara 2 aaGuns and 11 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Russia to Samara Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 62 Sea Zone 3 fighters moved from 37 Sea Zone to Java 2 battleships moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from French Indo China to Borneo 2 infantry moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Burma 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 62 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 4/5 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Burma to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 37 Sea Zone to 61 Sea Zone 1 fighter moved from 62 Sea Zone to 61 Sea Zone 2 infantry and 1 marine moved from Shan State to 37 Sea Zone 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 2 bombers moved from Borneo to French Indo China 2 infantry and 1 marine moved from 42 Sea Zone to Java Place Units - Japanese 2 carriers and 1 submarine placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00 UK_Pacific regular : -0.67 ANZAC regular : 0.50
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@majikforce forgot battle in sz125 so ill just roll it here if thats okay
[dice 2d6<=3]
[dice 1d6<=2][dice 1d6<=1]
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2d6<=3: 3, 3; Hits: 2
1d6<=2: 5; Hits: 0
1d6<=1: 5; Hits: 0 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei 12 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Persia to Burma 2 infantry moved from India to Burma 1 fighter moved from India to Burma 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Persia 3 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 4 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Kazakhstan 2 fighters moved from Persia to Russia 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Persia 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 101 Sea Zone to Eastern United States 1 artillery moved from 101 Sea Zone to Eastern United States Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 bomber EDIT: Adding units owned by British to Persia: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to Persia: 1 mech_infantry EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters EDIT: Adding units owned by British to Persia: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -0.67 Italians regular : -0.17 Germans regular : 0.00 British regular : -1.83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 26 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei 12 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 infantry moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Persia to Burma 2 infantry moved from India to Burma 1 fighter moved from India to Burma 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Persia 3 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 2 fighters and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 4 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Kazakhstan 2 fighters moved from Persia to Russia 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Persia 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 101 Sea Zone to Eastern United States 1 artillery moved from 101 Sea Zone to Eastern United States Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 transport EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 bomber EDIT: Adding units owned by British to Persia: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Removing units owned by British from United Kingdom: 2 infantry EDIT: Adding units owned by British to Persia: 1 mech_infantry EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Russia: 2 fighters EDIT: Adding units owned by British to Persia: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -0.67 Italians regular : -0.17 Germans regular : 0.00 British regular : -1.83
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made small adjustment to buy in nc if thats not cool you can edit it back
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 mech_infantrys EDIT: Adding units owned by British to Persia: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 artillery EDIT: Adding units owned by British to United Kingdom: 3 infantry EDIT: Turning off Edit Mode Italians buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 3 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 bomber owned by the Italians retreated British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 artillery and 1 infantry moved from Bulgaria to Albania 2 infantry moved from Southern Italy to Northern Italy 2 artilleries moved from Western Ukraine to Bryansk Place Units - Italians 1 transport placed in 95 Sea Zone 3 infantry placed in Southern Italy Italians undo move 2. 3 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : 1.67
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@jkeller said in BM Majikforce vs Jkeller +21:
made small adjustment to buy in nc if thats not cool you can edit it back
Making purchase changes after dice have been rolled is a no-no. So I edited it back. As long as you give a heads up about purchase changes before dice are rolled I am good with it. And you are welcome for those stellar Italian dice in Normandy.
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Yeah I agree. Only reason I did it was because it really was not affected by dice rolls but its all good. Thems the rules
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TripleA Manual Gamesave Post: ANZAC round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 61 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 3 fighters moved from 54 Sea Zone to 61 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 carrier and 1 fighter ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 destroyer and 3 fighters in 61 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Combat Hit Differential Summary :
ANZAC regular : -0.17
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casualty?
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@jkeller fighter
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 61 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 3 fighters moved from 54 Sea Zone to 61 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 carrier and 1 fighter ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 1 destroyer and 3 fighters in 61 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 carrier in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 61 Sea Zone ANZAC roll dice for 3 fighters in 61 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier in 61 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 61 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 destroyer and 1 submarine Casualties for Japanese: 1 carrier and 1 fighter Non Combat Move - ANZAC 1 fighter moved from 61 Sea Zone to Queensland 1 fighter moved from 61 Sea Zone to 54 Sea Zone 1 fighter moved from 61 Sea Zone to Queensland 1 infantry moved from New South Wales to South Australia 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 fighter and 4 tactical_bombers moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Archangel Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 125 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 bombers, 3 fighters and 1 mech_infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/6 hits, 3.00 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 1 fighter, 4 mech_infantrys and 4 tactical_bombers British defend with 4 infantry Germans roll dice for 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 3/9 hits, 3.33 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus Germans roll dice for 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 3 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 4 infantry Non Combat Move - Germans 1 fighter and 4 tactical_bombers moved from Caucasus to Bryansk 1 aaGun and 6 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tambov 10 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 1 bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 2 bombers and 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from 125 Sea Zone to Western Germany 3 infantry moved from Western Germany to France Place Units - Germans 1 fighter and 3 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod Germans undo move 4. Germans undo move 2. 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Denmark: 3 infantry EDIT: Removing units owned by Germans from Germany: 1 aaGun EDIT: Adding units owned by Germans to Denmark: 1 aaGun EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Denmark: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 1.17 British regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 3 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 2 infantry moved from Novosibirsk to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Volgograd Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 infantry moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 9 infantry moved from Novosibirsk to Samara 1 aaGun moved from Samara to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Sakha to Amur 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 mech_infantry moved from Yunnan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Sikang to Kazakhstan 1 tactical_bomber moved from Yunnan to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 bomber moved from French Indo China to Hopei 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 4 fighters moved from 42 Sea Zone to Celebes 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 tactical_bombers moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Manchuria to Amur Combat - Japanese Battle in Celebes Japanese attack with 1 artillery, 4 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Celebes, round 2 : 2/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Amur Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Jehol to Amur 1 mech_infantry moved from Anhwe to Manchuria 1 armour moved from Anhwe to Manchuria 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 bomber moved from Hopei to Yunnan 1 tactical_bomber moved from Kazakhstan to Sikang 1 bomber moved from Kazakhstan to Szechwan 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Burma to 42 Sea Zone 3 tactical_bombers moved from Sumatra to 42 Sea Zone 2 carriers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from Celebes to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 destroyer and 2 submarines placed in 37 Sea Zone 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 1 mech_infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.67 Japanese regular : -4.00 UK_Pacific regular : -1.00 ANZAC regular : -0.67 Russians regular : -0.83