111 only.
L21 #1 trulpen (X) vs brxxx (A+16) BM
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 19 artilleries and 35 infantry moved from Bryansk to Belarus 2 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 fighters moved from Russia to Rostov 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 19 artilleries and 37 infantry Germans defend with 1 infantry Russians roll dice for 19 artilleries and 37 infantry in Belarus, round 2 : 16/56 hits, 15,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 19 artilleries and 37 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Rostov to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 4 aaGuns moved from Bryansk to Belarus 2 armour and 4 mech_infantrys moved from Russia to Belarus 2 infantry moved from Russia to Smolensk 2 artilleries and 6 infantry moved from Russia to Bryansk 2 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Amur 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2 Russians collect 31 PUs (2 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -1,33 Russians regular : 1,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 bomber moved from Kwangsi to Sikang 1 bomber moved from Kwangsi to Kansu 1 destroyer moved from 5 Sea Zone to 8 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 8 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 2 fighters moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone Combat - Japanese Battle in Ceylon Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 8 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 3/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Sikang Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to Kweichow 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 1 bomber moved from Kansu to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 5 carriers moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 infantry and 1 marine moved from 6 Sea Zone to Japan 3 infantry moved from Shantung to Anhwe 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Shantung 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 1,33 Japanese regular : 4,33 ANZAC regular : -0,50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in 34 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Paulau Island Non Combat Move - Americans 2 fighters moved from Wake Island to 34 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 108 Sea Zone 4 fighters moved from 110 Sea Zone to Norway 2 fighters moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 carrier and 2 submarines placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Combat - British Non Combat Move - British 1 fighter moved from United Kingdom to Norway 1 armour moved from Iraq to Eastern Persia 3 artilleries and 5 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 22 Sea Zone to 34 Sea Zone Place Units - British 1 artillery, 3 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 1,67 Japanese regular : 0,33
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines and 1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in 34 Sea Zone Americans attack with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 4 submarines in 34 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Paulau Island Non Combat Move - Americans 2 fighters moved from Wake Island to 34 Sea Zone 1 destroyer moved from 22 Sea Zone to 21 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 108 Sea Zone 4 fighters moved from 110 Sea Zone to Norway 2 fighters moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 1 carrier and 2 submarines placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Japanese Combat - British Non Combat Move - British 1 fighter moved from United Kingdom to Norway 1 armour moved from Iraq to Eastern Persia 3 artilleries and 5 infantry moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 battleship moved from 22 Sea Zone to 34 Sea Zone Place Units - British 1 artillery, 3 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 bomber EDIT: Adding units owned by British to Norway: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,50 Americans regular : 1,67 Japanese regular : 0,33
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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Assuming no scramble.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Battle in Libya Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/7 hits, 2,17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Trans-Jordan from British, taking Libya from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 artillery placed in Southern Italy 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 3,67 British regular : -0,67
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Changing NCM.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Western Germany to 98 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Trans-Jordan Battle in Libya Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/7 hits, 2,17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Trans-Jordan from British, taking Libya from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 carrier and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 artillery placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 3,67 British regular : -0,67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Dutch New Guinea 1 cruiser and 1 submarine moved from 22 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -0,83
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs; Germans buy 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 7 artilleries and 9 infantry moved from Bessarabia to Ukraine 12 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 armour moved from Eastern Poland to Western Ukraine 5 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Novgorod to 110 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 6 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans
Combat Hit Differential Summary :
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Assuming no scramble.
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs; Germans buy 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 7 artilleries and 9 infantry moved from Bessarabia to Ukraine 12 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 armour moved from Eastern Poland to Western Ukraine 5 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Novgorod to 110 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 6 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 5 armour, 7 artilleries, 9 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 5 armour, 7 artilleries, 9 infantry and 4 mech_infantrys in Ukraine, round 2 : 4/25 hits, 8,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 7 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 armour, 1 artillery, 1 infantry and 18 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 18 mech_infantrys in Western Ukraine, round 2 : 6/22 hits, 4,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines and 2 tactical_bombers British defend with 1 carrier, 2 cruisers and 1 destroyer; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 9 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 7/16 hits, 8,67 expected hits
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -3,83
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9 hits. I believe max d is the way, keeping 1 des. Perhaps I should wait for your confirmation.
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@trulpen yep
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs; Germans buy 1 artillery, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 7 artilleries and 9 infantry moved from Bessarabia to Ukraine 12 mech_infantrys moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 armour moved from Eastern Poland to Western Ukraine 5 armour moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Novgorod to 110 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone 6 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 5 armour, 7 artilleries, 9 infantry and 4 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 5 armour, 7 artilleries, 9 infantry and 4 mech_infantrys in Ukraine, round 2 : 4/25 hits, 8,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour, 7 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 armour, 1 artillery, 1 infantry and 18 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 18 mech_infantrys in Western Ukraine, round 2 : 6/22 hits, 4,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 9 fighters, 4 submarines and 2 tactical_bombers British defend with 1 carrier, 2 cruisers and 1 destroyer; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 9 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 7/16 hits, 8,67 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 3 carriers, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 110 Sea Zone, round 2 : 8/10 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British, 4 submarines owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 9 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/15 hits, 8,33 expected hits Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 3 : 1/5 hits, 2,67 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 82 Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 4 submarines Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Casualties for British: 1 carrier, 2 cruisers and 1 destroyer Non Combat Move - Germans 3 transports moved from 112 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 infantry moved from Novgorod to Baltic States 1 aaGun and 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Vyborg to Finland 2 artilleries and 4 infantry moved from Western Germany to Germany 7 infantry moved from Germany to Poland 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 14 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 aaGun and 2 infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Yugoslavia to Bessarabia 1 infantry moved from Tunisia to Libya 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Gibraltar Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 1 artillery and 9 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Russians regular : -1,00 Germans regular : -6,17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States 2 infantry moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 2 fighters moved from Russia to Baltic States 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 artilleries and 6 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 3 aaGuns, 1 armour, 13 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk 1 armour and 9 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 fighter moved from Archangel to Russia 2 fighters moved from Baltic States to Bryansk 1 infantry moved from Amur to Manchuria 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 armour, 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,1,1,4,4,1,5,2,5,5,3,3,1,2,3,1,5,3,3,4,1,5,1,1,4,1,5,3,2,6,1,4,1,1,6,4 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from India to West India 1 bomber moved from Kweichow to West India 1 bomber moved from Kweichow to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Suiyuyan to Kansu 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 22 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 3/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -11 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 1 infantry Battle in West India Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in West India, round 2 : 0/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 1 infantry in West India, round 3 : 0/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in West India 1 bomber owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 bomber moved from Kansu to Yunnan 1 bomber moved from West India to India 1 fighter moved from Java to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Japan to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 battleship, 7 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from India to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 1 artillery moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from French Indo China to Szechwan 1 destroyer moved from 8 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 3 infantry placed in Shantung 1 submarine placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone Japanese undo move 4. 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in India Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,33 Japanese regular : -1,33 UK_Pacific regular : 0,33 ANZAC regular : 1,17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 4 fighters and 2 infantry moved from Norway to Finland 5 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Battle in 42 Sea Zone Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Iwo Jima from Japanese with 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in Finland Americans attack with 4 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 3 submarines moved from 34 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland 2 fighters moved from Caroline Islands to 54 Sea Zone 1 carrier and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 carrier and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 1 destroyer and 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 105 Sea Zone 4 fighters moved from Finland to Norway Place Units - Americans 1 artillery and 2 infantry placed in Norway 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Norway to Germany 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Trans-Jordan British attack with 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 2/6 hits, 2,67 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Persia 1 infantry moved from Persia to Iraq 3 aaGuns, 2 armour, 9 artilleries, 20 infantry and 1 mech_infantry moved from Eastern Persia to West India 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Germany to Norway Place Units - British 1 fighter and 7 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 34 Sea Zone: 1 battleship EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,2,5,2,4 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : 0,33 Japanese regular : 1,33 Germans AA : -0,17 Germans regular : 0,67 British regular : -0,67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 10 Purchase Units - Italians Italians buy 8 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Syria to Iraq 2 fighters moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Southern Italy to 81 Sea Zone 2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 cruiser, 1 destroyer and 2 transports Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone 2 transports owned by the British lost in 81 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24 Casualties for British: 1 cruiser, 1 destroyer and 2 transports Casualties for Italians: 1 fighter Battle in Iraq Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 fighter moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 2 mech_infantrys moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns moved from Northern Italy to Southern Italy 1 fighter moved from Gibraltar to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to 98 Sea Zone 1 carrier moved from 95 Sea Zone to 96 Sea Zone Place Units - Italians 2 infantry and 1 marine placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : -0,67