@Avner All right, game on. Sorry I was delayed.
Scramble to SZ111
Submerge in SZ110
Pray in SZ106
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 armour and 1 artillery moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Tambov
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber
Germans defend with 1 aaGun and 3 infantry
Germans roll AA dice in Archangel : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Germans, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : 1.00
Russians regular : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
1 marine moved from Midway to 25 Sea Zone
1 battleship, 2 carriers, 4 fighters, 1 marine and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
3 carriers and 6 fighters moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
4 fighters moved from Philippines to Yunnan
3 infantry moved from French Indo China to Yunnan
3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Szechwan to Yunnan
3 mech_infantrys moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 armour moved from Jehol to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
1 fighter moved from Queensland to Caroline Islands
Combat - Americans
Battle in Midway
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 1 bomber
Italians defend with 2 infantry
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
4 fighters moved from Finland to Norway
1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Caroline Islands to 33 Sea Zone
4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 63 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 fighter and 2 infantry placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : -1.00
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
1 fighter moved from Queensland to Caroline Islands
Combat - Americans
Battle in Midway
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 1 bomber
Italians defend with 2 infantry
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
4 fighters moved from Finland to Norway
1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Caroline Islands to 33 Sea Zone
4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 63 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 fighter and 2 infantry placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : -1.00
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
1 fighter moved from Queensland to Caroline Islands
Combat - Americans
Battle in Midway
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 1 bomber
Italians defend with 2 infantry
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
4 fighters moved from Finland to Norway
1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Caroline Islands to 33 Sea Zone
4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 63 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 fighter and 2 infantry placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.17
Italians regular : -1.00
Japanese regular : -0.67
Japanese AA : -0.17
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to 94 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
1 fighter moved from Queensland to Caroline Islands
Combat - Americans
Battle in Midway
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win, taking Midway from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour and 1 bomber
Italians defend with 2 infantry
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour and 1 bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Norway
4 fighters moved from Finland to Norway
1 marine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
3 carriers, 1 cruiser and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Caroline Islands to 33 Sea Zone
4 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
2 fighters moved from Queensland to 63 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 fighter and 2 infantry placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
3 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 bomber moved from Belgian Congo to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
1 tactical_bomber moved from Persia to Iraq
Combat - British
Battle in Trans-Jordan
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Iraq
British win, taking Trans-Jordan from Italians, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
7 armour, 3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 fighter moved from Persia to 81 Sea Zone
1 fighter moved from United Kingdom to Norway
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Persia
1 destroyer placed in 106 Sea Zone
1 fighter, 1 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 3.
1 fighter placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to India: 3 aaGuns, 1 artillery and 34 infantry
EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery and 34 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -1.17
Italians regular : -1.00
Japanese regular : -1.67
Japanese AA : -0.17
Germans regular : -0.67
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Libya to Egypt
1 artillery and 1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 marine, 2 submarines and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 marine moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 armour placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
4 carriers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
4 carriers and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to Caroline Islands
1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
2 fighters moved from 115 Sea Zone to Finland
1 fighter moved from Novgorod to Finland
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
2 fighters moved from Novgorod to Archangel
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Samara
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
2 bombers moved from Western Germany to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Finland, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Samara
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 tactical_bombers moved from Samara to Bryansk
1 bomber moved from Tambov to Southern Italy
4 fighters and 1 mech_infantry moved from Western Germany to Southern Italy
2 bombers moved from Samara to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
2 fighters moved from Finland to 115 Sea Zone
2 bombers and 1 fighter moved from Finland to Western Germany
2 infantry moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Normandy Bordeaux to France
2 fighters moved from Archangel to Novgorod
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Bryansk
Place Units - Germans
2 fighters and 4 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 0.83
Germans regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 mech_infantrys moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Caucasus to Novosibirsk
Japanese take Novosibirsk from Russians
10 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 10 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters in 25 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 10 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Hunan to Burma
3 artilleries, 16 infantry and 3 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
3 infantry moved from Hunan to Yunnan
2 fighters moved from 37 Sea Zone to 6 Sea Zone
10 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Kiangsu
3 armour placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 30 Sea Zone to 25 Sea Zone
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
2 fighters moved from Norway to Finland
2 fighters moved from Gibraltar to Morocco
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 110 Sea Zone
6 fighters moved from Finland to Norway
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Norway
4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.17
Italians regular : -0.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 infantry moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Shensi, round 2 : 2/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 30 Sea Zone to 25 Sea Zone
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
2 fighters moved from Norway to Finland
2 fighters moved from Gibraltar to Morocco
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 110 Sea Zone
6 fighters moved from Finland to Norway
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Norway
4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 infantry moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Shensi, round 2 : 2/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Persia to Northwest Persia
1 bomber moved from Anglo Egyptian Sudan to Northwest Persia
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 aaGuns, 1 artillery and 39 infantry moved from India to West India
1 bomber moved from Northwest Persia to Persia
2 fighters moved from 81 Sea Zone to Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
2 tactical_bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Persia
7 armour, 2 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,6,1,5,5,3,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -2.00
Japanese regular : -0.50
Italians regular : -0.33
Germans regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 30 Sea Zone to 25 Sea Zone
2 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
2 fighters moved from Norway to Finland
2 fighters moved from Gibraltar to Morocco
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Finland
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 110 Sea Zone
6 fighters moved from Finland to Norway
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
Place Units - Americans
2 fighters and 1 infantry placed in Norway
4 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
9 infantry moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Shensi, round 2 : 2/16 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Persia to Northwest Persia
1 bomber moved from Anglo Egyptian Sudan to Northwest Persia
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in Northwest Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 aaGuns, 1 artillery and 39 infantry moved from India to West India
1 bomber moved from Northwest Persia to Persia
2 fighters moved from 81 Sea Zone to Persia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
2 tactical_bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Persia
7 armour, 2 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
3 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,6,1,5,5,3,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -2.00
Japanese regular : -0.50
Italians regular : -0.33
Germans regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Egypt to 92 Sea Zone
3 fighters moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Trans-Jordan
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 3 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 marine
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry and 1 marine
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to France
2 aaGuns moved from Germany to Western Germany
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from 92 Sea Zone to Algeria
1 marine moved from Egypt to 98 Sea Zone
3 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
2 artilleries placed in Southern Italy
1 fighter placed in Southern Italy
1 armour and 2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : 0.83
British regular : -0.33
@aagamerz13 Assumed no scramble from Gibraltar. And I’m gonna go out on a limb and say ANZAC buys a carrier. Never seen so many grey carriers!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
6 carriers, 1 cruiser, 1 destroyer and 9 fighters moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :