L21 BM3 Pejon_88 (X) vs. Ghostglider (A+16), game #3


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 92 Sea Zone to Tunisia
            3 fighters moved from Morocco to Algeria
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Western Germany
                Air Battle is over, the attackers have all died
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Philippines
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 98 Sea Zone
                Americans win, taking 105 Sea Zone from Germans, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Malta
            Battle in Algeria
                Americans attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                Americans win, taking Malta from Italians, taking Algeria from Italians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Tunisia
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Tunisia to Morocco
            2 fighters moved from Algeria to 110 Sea Zone
            1 fighter moved from Algeria to Morocco
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Alexandria to Crete
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Ethiopia to Egypt
            2 fighters moved from French Equatorial Africa to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Union of South Africa to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Crete
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Crete
                British attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Crete
                British win, taking Greece from Italians, taking Crete from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Egypt
                British attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone
            2 fighters moved from Trans-Jordan to 99 Sea Zone
            4 carriers, 3 cruisers, 4 destroyers and 5 submarines moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2,1,6,6,6,5,5,6,1,5,2,6,2,3,6,2,3,2,3,6,1,5,3
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 aaGun and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -0.33
    Italians regular : -1.33
    Defenders Fire,  : 0.67
    Attackers Fire,  : -0.17
    Germans regular : 0.00
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 92 Sea Zone to Tunisia
            3 fighters moved from Morocco to Algeria
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Western Germany
                Air Battle is over, the attackers have all died
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Philippines
            Battle in 98 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 98 Sea Zone
                Americans win, taking 105 Sea Zone from Germans, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Philippines from Japanese, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Malta
            Battle in Algeria
                Americans attack with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Algeria
                Americans win, taking Malta from Italians, taking Algeria from Italians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Tunisia
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Tunisia to Morocco
            2 fighters moved from Algeria to 110 Sea Zone
            1 fighter moved from Algeria to Morocco
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
            1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            6 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 68 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Alexandria to Crete
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from Ethiopia to Egypt
            2 fighters moved from French Equatorial Africa to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 bomber moved from Union of South Africa to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Crete
            1 battleship moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Crete
                British attack with 1 artillery, 2 fighters and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Crete
                British win, taking Greece from Italians, taking Crete from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Egypt
                British attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Egypt, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone
            2 fighters moved from Trans-Jordan to 99 Sea Zone
            4 carriers, 3 cruisers, 4 destroyers and 5 submarines moved from 92 Sea Zone to 99 Sea Zone
            2 fighters moved from Egypt to 99 Sea Zone
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,2,1,6,6,6,5,5,6,1,5,2,6,2,3,6,2,3,2,3,6,1,5,3
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,6,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 aaGun and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 bomber
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 bomber
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Morocco: 1 fighter
            EDIT: Removing units owned by British from 99 Sea Zone: 2 fighters
            EDIT: Adding units owned by British to Alexandria: 2 fighters
            EDIT: Removing units owned by Americans from Morocco: 2 fighters
            EDIT: Adding units owned by Americans to 99 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Morocco: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : -0.33
    Italians regular : -1.33
    Defenders Fire,  : 0.67
    Attackers Fire,  : -0.17
    Germans regular : 0.00
    British regular : -0.17
    

    Savegame


  • Please use latest with 2 US FTRs on UK carrier in z99

  • '23 '22

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
            1 infantry moved from France to Normandy Bordeaux
            1 fighter moved from 97 Sea Zone to 94 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians retreated
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 infantry moved from Northern Italy to France
            1 fighter moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to France
            1 artillery and 2 infantry moved from Bessarabia to Romania
            1 infantry moved from Northern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            2 mech_infantrys moved from Volgograd to Caucasus
            1 aaGun and 1 infantry moved from Volgograd to Rostov
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : -1,17
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 4 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 10 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Tambov to Bryansk
            11 artilleries and 11 infantry moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Persia to Trans-Jordan
            1 armour moved from Persia to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 bomber moved from Iraq to 81 Sea Zone
            1 bomber moved from Iraq to Egypt
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 mech_infantry moved from Novosibirsk to Urals
                  Germans take Urals from Russians
            1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Germans take Timguska from Russians
                  Germans take Evenkiyskiy from Russians
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Egypt causes 0 damage total. 
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Trans-Jordan
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 11 artilleries and 15 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 11 artilleries and 15 infantry in Bryansk, round 2 : 11/26 hits, 8,00 expected hits
                    Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 11 artilleries and 14 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from Rostov to 97 Sea Zone
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Kazakhstan
            3 aaGuns and 6 infantry moved from Rostov to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Belarus to Bryansk
            5 infantry moved from Novgorod to Belarus
            1 infantry moved from Karelia to Finland
            4 mech_infantrys moved from Germany to Romania
            1 armour moved from Iraq to Northwest Persia
            11 mech_infantrys moved from Bessarabia to Romania
            5 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour and 26 mech_infantrys moved from Rostov to Bryansk
            1 bomber moved from 81 Sea Zone to Northwest Persia
            1 fighter moved from Rostov to Northwest Persia
            1 tactical_bomber moved from Western Ukraine to Rostov
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Western Germany to Poland
            1 aaGun and 3 infantry moved from Western Germany to Holland Belgium
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 infantry and 2 mech_infantrys placed in Persia
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in France
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,6,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,5,1,3,1,4,5,1,3,5,1,1,1,4,4,5,5,3,5,4,2,1,1,1,2,2,4,2,5,3,5,5,3,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 65 PUs (9 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    British AA : 0,83
    Russians regular : 1,33
    Germans regular : 3,83
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            11 infantry moved from Amur to Manchuria
            2 infantry moved from Vologda to Urals
            1 infantry moved from Vologda to Samara
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Urals
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 11 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 11 infantry in Manchuria, round 2 : 0/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 10 infantry in Manchuria, round 3 : 0/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 10 infantry in Manchuria, round 4 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Urals
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Urals, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun, 2 armour, 20 infantry and 2 mech_infantrys moved from Vologda to Russia
            1 fighter moved from Urals to Russia
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,6,6
            Russians collect 16 PUs (1 lost to blockades); end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Germans regular : -0.67
    Russians regular : -4.17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Shensi to Chahar
            1 bomber moved from Hunan to Chahar
            4 artilleries, 12 infantry and 2 marines moved from Shan State to Burma
            1 mech_infantry moved from French Indo China to Burma
            3 fighters and 4 tactical_bombers moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Korea
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Korea from Russians, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Java, round 2 : 6/10 hits, 5,33 expected hits
                    Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Burma
                Japanese attack with 4 artilleries, 3 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 4 artilleries, 3 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 : 7/26 hits, 8,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 4 artilleries, 3 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Anhwe
            1 armour moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 bomber moved from Hunan to French Indo China
            1 bomber moved from Chahar to French Indo China
            1 fighter and 1 tactical_bomber moved from Chahar to Hunan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Hunan
            1 fighter and 1 tactical_bomber moved from Tsinghai to French Indo China
            6 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            3 submarines moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to French Indo China
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            7 transports moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 3 tactical_bombers moved from Burma to French Indo China
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 infantry placed in Japan
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            Japanese undo move 4.
            Japanese undo move 3.
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,33
    Japanese regular : -0,67
    UK_Pacific regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 4 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            2 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Northern Italy
                Americans converts factory_major into different units
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 armour and 1 mech_infantry moved from Algeria to Morocco
            6 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            2 carriers and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 110 Sea Zone to 95 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 12 fighters and 4 submarines moved from 54 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Queensland to 21 Sea Zone
            1 fighter moved from 54 Sea Zone to 21 Sea Zone
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 mech_infantry moved from French Equatorial Africa to Egypt
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 carrier and 2 transports placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            4 infantry placed in Central United States
            2 artilleries, 3 fighters and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            Americans undo move 5.
            Americans undo move 4.
            Americans undo move 1.
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 4 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,3,2,5,3,5,1,4,4,5,4,2,5,1,4,5,6,4,6,2,4,3,2,2,6,2,1,4,2
            Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Hunan, round 2 : 3/4 hits, 2.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 artillery moved from 95 Sea Zone to Sicily
            2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Alexandria to Trans-Jordan
            1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
    
        Combat - British
            Battle in Sardinia
            Battle in Sicily
            Battle in Trans-Jordan
                British attack with 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Sardinia from Italians, taking Sicily from Italians, taking Trans-Jordan from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 mech_infantry
            EDIT: Adding units owned by Americans to New South Wales: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber and 3 fighters moved from Trans-Jordan to Egypt
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 battleship moved from 54 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Place Units - British
            3 fighters placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,4,2,5,6,1,2,2,2,3,6,5,3,3,6,5,4,6,1,1,3,5,3,4,5,6,6,2,5
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,3,3
            UK_Pacific collect 0 PUs (3 lost to blockades); end with 0 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 1.00
    Germans regular : 0.67
    British regular : 1.50
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 fighter moved from 97 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
            3 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Caucasus to Samara
            1 bomber moved from Southern Italy to Samara
            1 mech_infantry moved from Romania to Greece
                  Italians take Greece from British
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Northern Italy
                Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Samara
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Samara to Volgograd
            1 mech_infantry moved from West India to Turkmenistan
            1 aaGun and 2 infantry moved from Rostov to Tambov
            1 infantry moved from Holland Belgium to Western Germany
            1 aaGun and 1 artillery moved from France to Western Germany
            2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
            3 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 artillery and 2 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Caucasus: 1 mech_infantry
            EDIT: Adding units owned by Italians to Tsinghai: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : 0,33
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from South Australia to New South Wales
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 aaGuns and 4 infantry moved from Queensland to New South Wales
            1 artillery, 1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry moved from South Australia to New South Wales
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 aaGuns and 4 infantry moved from Queensland to New South Wales
            1 artillery, 1 cruiser, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 21 Sea Zone: 2 artilleries and 1 transport
            EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Guam: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Northwest Persia to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from Kazakhstan to Samara
                  Germans take Samara from Russians
            1 infantry moved from Novosibirsk to Vologda
                  Germans take Vologda from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Urals
            1 tactical_bomber moved from Rostov to Archangel
    
        Combat - Germans
            Battle in Trans-Jordan
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Urals
                Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Tambov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Karelia to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 aaGun moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Tambov
            1 artillery and 2 infantry moved from Volgograd to Tambov
            1 armour moved from Turkmenistan to Volgograd
            1 mech_infantry moved from Tsinghai to Volgograd
            1 armour moved from Northwest Persia to Rostov
            15 mech_infantrys moved from Romania to Ukraine
            1 tactical_bomber moved from Archangel to Novgorod
            1 tactical_bomber moved from Urals to Tsinghai
            6 armour and 5 mech_infantrys moved from Caucasus to Rostov
            1 mech_infantry moved from Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
            1 fighter moved from Southern Italy to Ukraine
            1 tactical_bomber moved from 97 Sea Zone to Ukraine
            3 fighters moved from 97 Sea Zone to Eastern Poland
            1 tactical_bomber moved from Western Germany to Caucasus
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun and 3 infantry moved from Holland Belgium to Western Germany
            1 bomber moved from Trans-Jordan to Caucasus
            1 bomber moved from Trans-Jordan to Ukraine
            1 infantry moved from Persia to Iraq
    
        Place Units - Germans
            1 fighter, 1 infantry and 1 mech_infantry placed in Persia
            3 armour placed in Volgograd
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 8 mech_infantrys
            EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Eastern Poland: 6 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,4,2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Germans collect 68 PUs (6 lost to blockades); end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : 1,50
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Shensi
            2 armour, 6 artilleries, 93 infantry and 2 mech_infantrys moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 armour, 6 artilleries, 93 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 6 artilleries, 93 infantry and 2 mech_infantrys in Samara, round 2 : 19/103 hits, 19.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour, 6 artilleries, 93 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shensi
                Russians attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Shensi to Kansu
            3 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 18 Sea Zone to 21 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 21 Sea Zone
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 20 Sea Zone to 21 Sea Zone
            2 carriers and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hunan to 21 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters, 4 submarines and 13 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 4 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 4 submarines in 21 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters and 13 tactical_bombers in 21 Sea Zone, round 2 : 15/33 hits, 18,67 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -4,00
    

    Savegame

  • '23 '22

    @Ghostglider 16 hits to assign.


  • 7 AC + 2 BB (all 1 hit each), 7 subs killed

  • '23 '22

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 18 Sea Zone to 21 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 21 Sea Zone
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 20 Sea Zone to 21 Sea Zone
            2 carriers and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hunan to 21 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters, 4 submarines and 13 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 4 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 4 submarines in 21 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters and 13 tactical_bombers in 21 Sea Zone, round 2 : 15/33 hits, 18,67 expected hits
                Units damaged: 6 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 8 submarines in 21 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
                    Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 14/27 hits, 14,67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Japanese regular : -4,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 18 Sea Zone to 21 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 21 Sea Zone
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 20 Sea Zone to 21 Sea Zone
            2 carriers and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hunan to 21 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters, 4 submarines and 13 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 4 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 4 submarines in 21 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters and 13 tactical_bombers in 21 Sea Zone, round 2 : 15/33 hits, 18,67 expected hits
                Units damaged: 6 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 8 submarines in 21 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
                    Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 14/27 hits, 14,67 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 fighters owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Japanese, 4 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 21 Sea Zone
                11 fighters owned by the Japanese, 13 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
                4 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese retreated to 35 Sea Zone
                Americans win with 2 battleships, 7 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -26
                Casualties for Japanese: 3 destroyers, 2 fighters and 4 submarines
                Casualties for ANZAC: 4 submarines
                Casualties for Americans: 3 submarines
                4 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 9 fighters owned by the Americans forced to land in Guam
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers could not land in 21 Sea Zone and were removed
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Yunnan to Hunan
            1 mech_infantry moved from Burma to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 artilleries and 1 infantry moved from Malaya to Shan State
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            4 carriers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            6 fighters and 6 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            3 fighters and 5 tactical_bombers moved from 21 Sea Zone to Philippines
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            7 transports moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from French Indo China to Shan State
            1 bomber moved from 21 Sea Zone to Japan
            1 bomber moved from 21 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            4 fighters and 2 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Philippines: 2 fighters
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Japanese regular : -4,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 submarine moved from 22 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 18 Sea Zone to 21 Sea Zone
            1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 21 Sea Zone
            1 cruiser moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser moved from 20 Sea Zone to 21 Sea Zone
            2 carriers and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
            6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hunan to 21 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters, 4 submarines and 13 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 4 fighters, 4 submarines and 1 transport
                    Japanese roll dice for 4 submarines in 21 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 13 fighters and 13 tactical_bombers in 21 Sea Zone, round 2 : 15/33 hits, 18,67 expected hits
                Units damaged: 6 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 8 submarines in 21 Sea Zone, round 2 : 0/8 hits, 1,33 expected hits
                    Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 14/27 hits, 14,67 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    2 fighters owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Japanese, 4 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 21 Sea Zone
                11 fighters owned by the Japanese, 13 tactical_bombers owned by the Japanese and 2 bombers owned by the Japanese retreated
                4 carriers owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese retreated to 35 Sea Zone
                Americans win with 2 battleships, 7 carriers, 3 cruisers, 1 destroyer, 13 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -26
                Casualties for Japanese: 3 destroyers, 2 fighters and 4 submarines
                Casualties for ANZAC: 4 submarines
                Casualties for Americans: 3 submarines
                4 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans and 9 fighters owned by the Americans forced to land in Guam
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers could not land in 21 Sea Zone and were removed
            1 infantry moved from Kweichow to Shensi
            1 armour moved from Yunnan to Hunan
            1 mech_infantry moved from Burma to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            2 artilleries and 1 infantry moved from Malaya to Shan State
            2 carriers moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
            1 cruiser moved from 42 Sea Zone to 38 Sea Zone
            4 carriers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            6 fighters and 6 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
            3 fighters and 5 tactical_bombers moved from 21 Sea Zone to Philippines
            2 submarines moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            7 transports moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from French Indo China to Shan State
            1 bomber moved from 21 Sea Zone to Japan
            1 bomber moved from 21 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            4 fighters and 2 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Philippines: 2 fighters
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -2,00
    Japanese regular : -4,00
    

    Savegame

Suggested Topics

  • 2
  • 5
  • 101
  • 51
  • 96
  • 78
  • 155
  • 242
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.5k

Users

40.0k

Topics

1.7m

Posts