L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18)


  • @bolasgod No need to apologise, I can wait as long as needed between turns.


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 bomber moved from 16 Sea Zone to Wake Island
            1 carrier moved from 14 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.17
    Japanese regular : -2.00
    Japanese AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 9 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Tsinghai
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 bomber moved from 16 Sea Zone to Wake Island
            1 carrier moved from 14 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 9 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Tsinghai
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from Malta to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 3 armour, 1 artillery, 1 bomber and 1 fighter
                Italians defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    British roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 2 : 4/6 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 4/7 hits, 3.00 expected hits
                    1 bomber owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
                1 bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 3 armour and 1 artillery
                Casualties for Italians: 1 bomber and 3 infantry
    
        Non Combat Move - British
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
            1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from Burma to Persia
            1 aaGun, 1 artillery and 1 infantry moved from Burma to India
            1 infantry moved from India to Burma
            3 mech_infantrys moved from India to Eastern Persia
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 infantry placed in Persia
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -3.17
    Italians regular : 1.00
    Japanese regular : -2.33
    Japanese AA : -0.33
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 battleship moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            1 cruiser moved from 32 Sea Zone to 33 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from 26 Sea Zone to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 bomber moved from 16 Sea Zone to Wake Island
            1 carrier moved from 14 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery and 9 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Tsinghai
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from Malta to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 3 armour, 1 artillery, 1 bomber and 1 fighter
                Italians defend with 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
                    British roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 2 : 4/6 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 4/7 hits, 3.00 expected hits
                    1 bomber owned by the Italians, 1 artillery owned by the British, 3 infantry owned by the Italians and 3 armour owned by the British lost in Egypt
                1 bomber owned by the British and 1 fighter owned by the British retreated
                Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is 1
                Casualties for British: 3 armour and 1 artillery
                Casualties for Italians: 1 bomber and 3 infantry
    
        Non Combat Move - British
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
            1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from West India to Eastern Persia
            1 mech_infantry moved from Eastern Persia to Persia
            1 fighter moved from Burma to Persia
            1 aaGun, 1 artillery and 1 infantry moved from Burma to India
            1 infantry moved from India to Burma
            3 mech_infantrys moved from India to Eastern Persia
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 infantry placed in Persia
            1 destroyer placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -3.17
    Italians regular : 1.00
    Japanese regular : -2.33
    Japanese AA : -0.33
    British regular : 1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 aaGun and 1 infantry; French defend with 1 fighter
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 3/3 hits, 1.00 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 fighter owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 15
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Crete from Neutral_Allies to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Cyprus from British to Italians
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 destroyers moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Albania to Greece
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            3 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Egypt
            3 infantry placed in Southern France
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 artillery and 6 infantry moved from Vyborg to Novgorod
            2 infantry moved from Baltic States to Belarus
            2 bombers moved from Romania to Russia
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 fighters and 1 tactical_bomber moved from Romania to Belarus
            1 artillery moved from Baltic States to Belarus
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Belarus
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 2 fighters
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Western Germany to France
            1 infantry moved from Greece to 99 Sea Zone
            2 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun and 1 infantry moved from Bessarabia to Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun, 6 armour, 2 artilleries, 11 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Belarus to Western Ukraine
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Finland to Vyborg
            2 destroyers moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 117 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
            3 armour, 3 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
            2 bombers moved from Russia to Western Ukraine
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 artillery and 2 infantry placed in France
            1 artillery and 3 infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 2.
            1 artillery and 2 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Russians regular : -0.33
    Germans regular : -1.00
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
    
        Non Combat Move - Russians
            1 artillery moved from Archangel to Smolensk
            2 armour and 8 infantry moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            4 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 armour, 2 artilleries and 1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
            1 carrier, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser, 1 marine and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/15 hits, 4.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to 42 Sea Zone
            1 aaGun moved from Hunan to Yunnan
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 1 fighter placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Malaya
            Japanese undo move 2.
            1 infantry placed in Malaya
            1 mech_infantry placed in Kwangtung
            1 infantry placed in Malaya
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : 0.67
    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 armour moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger scramble sz 6?


  • @bolasgod said in L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18):

    @flyingbadger scramble sz 6?

    Oh yes, all 3!

    I’ll also use all 6 kamikaze :flag-jp: :airplane_arriving: !
    2 on the Battleship.
    1 on each of the Cruisers.
    1 on the Destroyer.



  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 armour moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,6
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in Kwangtung
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 1 submarine and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/13 hits, 7.00 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    

    Savegame


  • @bolasgod said in L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18):

    @flyingbadger OOL?

    1. Damage carriers
    2. Sub
    3. Destroyer
    4. Carriers
    5. Tactical bombers
    6. Cruiser
    7. Fighters

  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 armour moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,6
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in Kwangtung
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 1 submarine and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/13 hits, 7.00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/14 hits, 7.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/13 hits, 7.00 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 8/13 hits, 7.00 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 3 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 4 : 1/6 hits, 3.17 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 6 Sea Zone, round 5 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 28
                Casualties for Americans: 1 bomber, 3 carriers, 6 fighters and 2 tactical_bombers
                Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 1 submarine and 3 tactical_bombers
            Battle in 46 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : -3.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from 10 Sea Zone to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 bomber moved from Wake Island to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 armour moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 34 Sea Zone
            1 fighter moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 2,6
                Units damaged: 1 battleship owned by the Americans
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Battle in Kwangtung
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers
                Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 1 submarine and 3 tactical_bombers
                    Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/13 hits, 7.00 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/14 hits, 7.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 10/13 hits, 7.00 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 8/13 hits, 7.00 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 3 carriers owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 4 : 1/6 hits, 3.17 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 1/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 6 Sea Zone, round 5 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win, taking Kwangtung from Japanese, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 28
                Casualties for Americans: 1 bomber, 3 carriers, 6 fighters and 2 tactical_bombers
                Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 marine, 1 submarine and 3 tactical_bombers
            Battle in 46 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Korea
    
        Non Combat Move - Americans
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to Caroline Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 fighter moved from Szechwan to Kansu
            1 infantry moved from Sikang to Shensi
            1 artillery and 13 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 artillery and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 14 infantry in Shensi, round 2 : 3/15 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber, 3 fighters and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Persia to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Eastern Persia to Iraq
            1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Iraq
    
        Combat - British
            Battle in Egypt
                British attack with 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                    British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/8 hits, 3.17 expected hits
                    Italians roll dice for 2 armour, 2 artilleries, 2 fighters and 2 infantry in Egypt, round 2 : 3/8 hits, 3.67 expected hits
                    2 artilleries owned by the Italians, 2 infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the British lost in Egypt
                    British roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Egypt, round 3 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 2 armour and 2 fighters in Egypt, round 3 : 2/4 hits, 2.33 expected hits
                    1 bomber owned by the British, 1 fighter owned by the Italians, 1 fighter owned by the British and 2 armour owned by the Italians lost in Egypt
                    British roll dice for 2 fighters and 1 mech_infantry in Egypt, round 4 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Egypt
                    British roll dice for 1 fighter and 1 mech_infantry in Egypt, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 5 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Egypt
                    British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Egypt
                British win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
                Casualties for Italians: 2 armour, 2 artilleries, 2 fighters and 2 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 4 mech_infantrys
                Neutral_Axis defend with 2 infantry
                    British roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Iraq, round 2 : 3/6 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to West India
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - British
            1 fighter and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.83
    Italians regular : -1.00
    Japanese regular : -4.17
    Neutral_Axis regular : 1.33
    British regular : 1.83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery and 1 marine moved from Malta to 96 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 1 marine and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 destroyers, 4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun, 1 artillery and 2 infantry moved from Southern France to Northern Italy
            1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            2 armour and 1 artillery placed in Egypt
            6 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Southern France: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Savegame

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