Odonis (Allies+14) vs. LennardF

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to South Australia
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 mech_infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from Western Germany to Northern Italy
            2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Archangel to Smolensk
            2 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Caucasus
            5 mech_infantrys moved from Bryansk to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Belarus
            3 tactical_bombers moved from Novgorod to Tambov
            3 fighters moved from Bryansk to Tambov
            1 fighter moved from Western Germany to 99 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 fighter moved from Western Germany to Bryansk
            2 bombers moved from Western Germany to Southern Italy
            1 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to France
            1 battleship, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 3/8 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Tambov to Caucasus
            2 fighters and 3 tactical_bombers moved from Tambov to Bryansk
            2 infantry moved from 115 Sea Zone to Novgorod
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            10 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.83
    

    Savegame


  • @lennardf One post combat edit to move 2 infantry to Germany instead of France.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Samara to Volgograd
            4 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 armour moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            4 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Russia to Samara
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Buryatia to Sakha
            2 aaGuns and 13 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 0.00
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from Kiangsu to 19 Sea Zone
            1 tactical_bomber moved from Kwangtung to 19 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            3 artilleries moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Amur
            1 infantry moved from Manchuria to Jehol
            1 armour moved from Kiangsu to Jehol
            4 tactical_bombers moved from Hunan to Jehol
            3 artilleries and 8 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Chahar to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 tactical_bomber moved from Yunnan to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 bombers moved from Hunan to Amur
            1 bomber moved from Hunan to 41 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Yunnan
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            5 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 fighters moved from Japan to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 7 fighters and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 7 fighters and 1 submarine in 22 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Japanese win with 7 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports in 20 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 submarine in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Amur
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers in Jehol, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Manchuria
            3 infantry moved from 20 Sea Zone to Kwangtung
            7 fighters moved from 22 Sea Zone to 21 Sea Zone
            7 fighters moved from 21 Sea Zone to 20 Sea Zone
            3 fighters moved from 34 Sea Zone to 20 Sea Zone
            2 fighters moved from 19 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 bomber moved from 41 Sea Zone to Shan State
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 aaGun moved from Anhwe to Kweichow
            4 tactical_bombers moved from Jehol to Kiangsi
            1 armour moved from Siberia to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.67
    ANZAC regular : 0.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            2 fighters moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from Kiangsu to 19 Sea Zone
            1 tactical_bomber moved from Kwangtung to 19 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            3 artilleries moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Amur
            1 infantry moved from Manchuria to Jehol
            1 armour moved from Kiangsu to Jehol
            4 tactical_bombers moved from Hunan to Jehol
            3 artilleries and 8 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Chahar to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 tactical_bomber moved from Yunnan to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 bombers moved from Hunan to Amur
            1 bomber moved from Hunan to 41 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Yunnan
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            5 fighters moved from 35 Sea Zone to 22 Sea Zone
            2 fighters moved from Japan to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            3 infantry moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 7 fighters and 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 7 fighters and 1 submarine in 22 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Japanese win with 7 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports in 20 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 submarine in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Amur
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Amur, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 4 tactical_bombers in Jehol, round 2 : 3/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Manchuria
            3 infantry moved from 20 Sea Zone to Kwangtung
            7 fighters moved from 22 Sea Zone to 21 Sea Zone
            7 fighters moved from 21 Sea Zone to 20 Sea Zone
            3 fighters moved from 34 Sea Zone to 20 Sea Zone
            2 fighters moved from 19 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 bomber moved from 41 Sea Zone to Shan State
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 aaGun moved from Anhwe to Kweichow
            4 tactical_bombers moved from Jehol to Kiangsi
            1 armour moved from Siberia to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
            1 factory_minor placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.67
    ANZAC regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to United Kingdom
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter in Hopei, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -13
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 bomber moved from Morocco to United Kingdom
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Kansu to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter in Hopei, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -13
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 artillery and 3 infantry moved from West India to India
            2 mech_infantrys moved from Northwest Persia to Eastern Persia
            2 fighters moved from Northwest Persia to Russia
            1 infantry moved from Iraq to Northwest Persia
            1 armour moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            4 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Union of South Africa to Rhodesia
            1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 destroyer and 2 transports placed in 110 Sea Zone
            1 armour placed in United Kingdom
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,5,6,2,6,1,1,2,4,1,6,6,6,6,1,1
            British collect 39 PUs (1 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.33
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 5 mech_infantrys moved from Caucasus to Kazakhstan
            2 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from 99 Sea Zone to Cyprus
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 bomber moved from Bryansk to 95 Sea Zone
            1 artillery moved from Crete to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from 96 Sea Zone to Malta
            3 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from 99 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in 96 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
                Americans defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 96 Sea Zone
                Italians win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malta
                Italians attack with 1 artillery and 3 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Cyprus
                Italians attack with 3 fighters and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Cyprus, round 2 : 0/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                    Italians roll dice for 3 fighters and 1 infantry in Cyprus, round 3 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Cyprus
                Italians win, taking Cyprus from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 95 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 fighter and 1 submarine in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 95 Sea Zone
                Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kazakhstan
                Italians attack with 2 armour and 5 mech_infantrys
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 artilleries and 4 infantry moved from Northern Italy to France
            1 fighter moved from Cyprus to Southern Italy
            1 fighter moved from Cyprus to 96 Sea Zone
            1 fighter moved from Cyprus to 96 Sea Zone
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -0.83
    Russians regular : 0.67
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            2 artilleries and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 24 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 battleship and 1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 battleship, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 fighter moved from 96 Sea Zone to Libya
            1 bomber moved from Southern Italy to Libya
            1 fighter moved from Southern Italy to Germany
            1 fighter moved from Bryansk to Germany
            1 fighter moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Northwest Persia
            10 mech_infantrys moved from Bryansk to Caucasus
            17 armour moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Vologda
            2 infantry moved from Tambov to Volgograd
            25 mech_infantrys moved from Bryansk to Volgograd
            18 infantry moved from Bryansk to Rostov
            6 artilleries moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Vologda
            3 artilleries and 2 infantry moved from Novgorod to Belarus
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            8 mech_infantrys moved from Eastern Poland to Ukraine
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Slovakia Hungary to Western Ukraine
            5 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Germany
            2 infantry moved from France to Northern Italy
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Western Germany
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 17 armour, 2 infantry and 25 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 17 armour, 2 infantry and 25 mech_infantrys in Volgograd, round 2 : 12/44 hits, 13.00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 17 armour, 2 infantry and 25 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
                Russians defend with 1 armour
                    Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Vologda, round 2 : 4/6 hits, 3.00 expected hits
                    Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Libya
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Libya
                Germans win, taking Libya from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from Libya to Southern Italy
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from France to Western Germany
            3 aaGuns moved from Bryansk to Rostov
            2 fighters and 3 tactical_bombers moved from Vologda to Novgorod
            2 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from Northwest Persia to Rostov
            1 fighter moved from Northwest Persia to Caucasus
            1 bomber moved from Libya to Southern Italy
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            10 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 1.50
    British regular : 0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
            4 armour and 2 mech_infantrys moved from Russia to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Sakha to Amur
            3 infantry moved from Buryatia to Amur
            2 infantry moved from Ulaanbaatar to Amur
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 4 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 armour and 4 mech_infantrys
                    Russians roll dice for 4 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 6/11 hits, 4.67 expected hits
                    Italians roll dice for 2 armour and 4 mech_infantrys in Kazakhstan, round 2 : 1/6 hits, 2.33 expected hits
                    1 infantry owned by the Russians, 4 mech_infantrys owned by the Italians and 2 armour owned by the Italians lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 armour and 4 mech_infantrys
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Amur
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Amur, round 2 : 3/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            1 infantry moved from Russia to Samara
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 infantry moved from Yenisey to Dzavhan
            2 infantry moved from Yenisey to Dzavhan
            2 aaGuns and 10 infantry moved from Yenisey to Timguska
            1 fighter moved from Bryansk to Russia
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : 0.33
    Russians regular : 3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 20 Sea Zone to Japan
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
            1 destroyer moved from 19 Sea Zone to 5 Sea Zone
            1 armour moved from Jehol to Buyant-Uhaa
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 artillery moved from Jehol to Buyant-Uhaa
            2 bombers moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 20 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter moved from Kwangtung to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            3 infantry moved from Kwangtung to 20 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Shan State to Burma
            1 bomber moved from Shan State to Burma
            1 tactical_bomber moved from Shan State to Burma
            1 tactical_bomber moved from Kwangtung to Burma
            4 tactical_bombers moved from Kiangsi to Burma
            9 infantry moved from Kweichow to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            1 mech_infantry moved from Kweichow to Hunan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 4 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Burma
                Japanese attack with 1 bomber, 2 infantry and 6 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 infantry and 6 tactical_bombers in Burma, round 2 : 6/9 hits, 4.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Buyant-Uhaa, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Buyant-Uhaa to Anhwe
            1 bomber moved from Burma to Anhwe
            1 tactical_bomber moved from Burma to Kwangtung
            1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from 34 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Manchuria
            1 infantry placed in Japan
            1 mech_infantry placed in Kiangsu
            2 mech_infantrys placed in Kwangtung
            3 armour placed in Malaya
            3 armour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.17
    UK_Pacific regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 submarine in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to 17 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from Caroline Islands to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Siberia to Sakha
            1 mech_infantry moved from Soviet Far East to Sakha
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Morocco to Normandy Bordeaux
            1 bomber moved from Western Germany to United Kingdom
            3 fighters moved from Eastern United States to Morocco
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 armour and 1 artillery placed in Normandy Bordeaux
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : 1.33
    Germans AA : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 submarine in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from Hawaiian Islands to 17 Sea Zone
            3 fighters moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 17 Sea Zone
            1 fighter moved from Caroline Islands to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Siberia to Sakha
            1 mech_infantry moved from Soviet Far East to Sakha
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Morocco to Normandy Bordeaux
            1 bomber moved from Western Germany to United Kingdom
            3 fighters moved from Eastern United States to Morocco
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 armour and 1 artillery placed in Normandy Bordeaux
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            2 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            2 fighters moved from Russia to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            2 mech_infantrys moved from Eastern Persia to India
            1 armour and 4 infantry moved from Trans-Jordan to Iraq
            3 fighters moved from Northwest Persia to Iraq
            4 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
            British undo move 3.
            1 artillery and 1 infantry placed in United Kingdom
            British undo move 1.
            1 armour and 1 infantry placed in Iraq
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.17
    Japanese regular : 1.67
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Southern France
            1 bomber moved from Southern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            2 cruisers moved from 96 Sea Zone to 99 Sea Zone
            1 battleship moved from 96 Sea Zone to 99 Sea Zone
            2 carriers moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
    
        Combat - Italians
            Battle in Syria
            Battle in Holland Belgium
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Syria from British, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            1 artillery moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 artilleries and 3 infantry moved from France to Western Germany
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries and 6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -1.33
    British regular : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 mech_infantry placed in Queensland
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

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