StickyBomb X vs crockett36 L oob +22


  • @crockett36 Indeed it was a lucky German opener, but there are many dice left in this game! Do you want to scramble at the Philippines?



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Formosa to 37 Sea Zone
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 bombers moved from Japan to 37 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to Kwangtung
            1 fighter moved from Okinawa to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking Borneo from UK_Pacific with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 bomber and 1 fighter
                Casualties for British: 1 battleship
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Kwangtung to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Japan to 43 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Jehol to Manchuria
            1 mech_infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 fighter moved from Korea to Japan
            1 destroyer moved from 19 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.83
    Japanese regular : 0.33
    UK_Pacific regular : 0.33
    ANZAC regular : -0.67
    British regular : 0.67
    

    Savegame


  • @crockett36 Japan’s turn was not as devastating - land battles went well, but the western allies put up a stiff defense at sea!


  • @stickybomb better read it again. One battleship defended well. The rest were 2 to 1 to four to one victories. You are rolling hot. Here’s to hoping the Italians pay the piper.


  • @crockett36 Haha you are right, the Anzac destroyer also thwarted my 50/50 gambit!

  • 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 battleship moved from 10 Sea Zone to 3 Sea Zone
            1 cruiser moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 8 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Soviet Far East
            1 fighter moved from Western United States to Soviet Far East
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to Midway
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 aaGuns moved from Western United States to British Columbia
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 mech_infantrys moved from Central United States to British Columbia
            1 armour and 1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
            1 bomber moved from Central United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            1 bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 battleship moved from 10 Sea Zone to 3 Sea Zone
            1 cruiser moved from 10 Sea Zone to 3 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 8 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Soviet Far East
            1 fighter moved from Western United States to Soviet Far East
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to Midway
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 aaGuns moved from Western United States to British Columbia
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 mech_infantrys moved from Central United States to British Columbia
            1 armour and 1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
            1 bomber moved from Central United States to United Kingdom
            1 fighter moved from Eastern United States to Gibraltar
            1 cruiser moved from 101 Sea Zone to 106 Sea Zone
            2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
            1 bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 fighter moved from Scotland to 106 Sea Zone
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            3 infantry moved from Malaya to Shan State
            2 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 3/3 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 106 Sea Zone
                British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 infantry moved from Quebec to New Brunswick Nova Scotia
            3 aaGuns and 5 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Burma to India
            1 cruiser moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.33
    Italians regular : -0.33
    Japanese regular : -0.67
    Germans regular : -0.33
    Neutral_Axis regular : -0.33
    British regular : 2.83
    

    Savegame

  • 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 aaGun and 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 I edited for malta. I moved the transport in combat but didn’t move anything on it and wanted to reserve it for moving the Malta forces. Of course the computer wouldn’t let me. hope that is okay.


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 battleship moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 1 artillery and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 4/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                British defend with 1 cruiser
                    Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 cruiser
            Battle in 94 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 94 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 1 fighter
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Southern Italy
            3 infantry moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Italians regular : 5.67
    Neutral_Allies regular : 1.67
    British regular : 0.17
    

    Savegame


  • @crockett36 Looks fine to me


  • @stickybomb Yeah, I’m going to edit this for the Malta forces being in Cairo. I put up two files, one edited, one not. Those dice are still hot for you! 5.67. Better run get a lottery ticket!

  • 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 fighter moved from Queensland to Western Australia
            2 fighters moved from New Zealand to Western Australia
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers moved from Western Germany to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
            1 artillery moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Southern France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 3 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
                    Germans roll dice for 2 bombers in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 bomber moved from 92 Sea Zone to Southern Italy
            5 infantry moved from Finland to Norway
            6 armour and 1 mech_infantry moved from France to Greater Southern Germany
            1 aaGun, 9 artilleries and 9 infantry moved from Germany to Poland
            5 infantry moved from Bulgaria to Romania
            3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            2 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Germans regular : 2.17
    British regular : 0.83
    

    Savegame


  • @crockett36 Germans luck not as strong - was hoping to keep both bombers alive!

  • 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Baltic States to Novgorod
            5 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Kazakhstan to Sikang
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
            1 tactical_bomber moved from Sikang to Archangel
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            1 mech_infantry moved from Vologda to Novgorod
            1 artillery and 1 infantry moved from Samara to Russia
    
        Non Combat Move - Russians
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Samara to Kazakhstan
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            3 submarines placed in 127 Sea Zone
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in Java
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from Dutch, taking Java from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Sumatra from Dutch with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser and 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            2 artilleries moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 aaGun, 2 artilleries and 10 infantry moved from Manchuria to Korea
            1 artillery and 6 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Jehol to Hunan
            1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 2.50
    ANZAC regular : 0.17
    

    Savegame

  • 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 bomber moved from United Kingdom to 93 Sea Zone
            1 bomber moved from Central United States to United Kingdom
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 3 Sea Zone to 15 Sea Zone
            2 fighters moved from Midway to 16 Sea Zone
            1 destroyer moved from 4 Sea Zone to 16 Sea Zone
            1 cruiser moved from 8 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Italians defend with 1 battleship and 1 cruiser
                    Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
                    Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship in 93 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 93 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 22
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - Americans
            1 bomber moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            2 aaGuns and 2 mech_infantrys moved from British Columbia to Alaska
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
            2 fighters moved from Soviet Far East to Amur
            1 tactical_bomber moved from Soviet Far East to 15 Sea Zone
            1 fighter moved from 16 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 transport moved from 3 Sea Zone to 1 Sea Zone
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.83
    Italians regular : -0.83
    Japanese regular : 0.67
    

    Savegame

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