How to achieve balance part 2-> bids


  • @Zhukov44:

    Come to think of it, it’s true that a China bid might inspire KGF because the Allies will probably have 1 more turn before Moscow will fall to Japan.  But at least this way 1) the game will be balanced and 2) it will appear more historical.

    However, a China bid can’t hurt a KJF strat–it certainly doesn’t make a KJF any harder.  Whereas the alternatives (bidding to Egypt or Karelia) is geared towards Germany.

    Anything that would encourage a KGF is a bad idea.

    I’d rather see more IPC in the pacific.


  • What if the bid was for US ships at WUSA? Say a bid of an extra DD or Cruiser could deter an attack from IJN fighter on J1. Maybe this could help promote a global war.

    Or how about removing a fighter from the Midway IJN fleet? This would give them 3 and I would not feel comfortable using only 2 fighter vs a BB. This would leave the USN alone in WUSA. This removed fighter could be placed on an island somewhere….

    Drastic options, I know, but I thought I’d throw it out there.


  • What if you eliminated the European NO’s?

    Neither side gets Euro NO’s, but they DO get Pacific ones.

    If the Allies go KGF, this allow Japan to crush the USA, because they wont have Euro NO’s to aid them.

    Germany cant get too big. But there is incentive to attack in the pacific.


  • Has anyone just had China’s starting forces for the 1941 the same as '42 scenerio? In the '42 scenerio China has 5 more infantry and Japan’s forces are mostly the same but a little more spread out. I think they should of China more like AAP. Most of the China territories not worth anything. There should be a Burma road national advantage for China as well. I also think Chungking should be a victory city. India and Australia should start with factories or at least be able to build infantry. All in all I think AAE and AAP have a lot more historical flavor than AA50 and still give the Axis a chance at victory.

  • Customizer

    You mean like a rule like this: Every turn the allies control India and Burma = 1 free inf in india or burma?  it would be useless since the japs take burma j1 anyway, but it is an interesting idea. 
    I do like the idea of a chinese NO, but the problem with it is that they will never get it


  • Well, if India starts off with a factory or at least can build infantry the UK could challenge the Japs for Burma.


  • If China gets say 4 inf placed in Yunnan, Japan will have a choice between committing all they got against that space (3 inf, 4 fig) or else go for Burma and bypass Yunnan. Most likely they will lose some fighters in Yunnan, and UK can reinforce India with 2 inf from transjordan. In that scenario, throwing a lot into India, Russian inf and arm, UK and US fighters transferred via Russia and Australia, could be a viable strat together with an IC. On the other hand, if Japan forgo Yunnan, Allies can go heavy into Africa, aiming for 2 ICs in Saf and Egy and stopping the Japanese later around Persia. Russian reinforcements will then go into China which will become a tough nut to crack for the Japs. We should see if considerations like these would change the game before just saying, well, this favours KGF even more!


  • Mmmm… I didn’t noticed 4 figs could attack Yunnan. I counted only two … well, then or 4 infs are not enough bid or the attack in Yunnan is too costly to being really done. It will be interesting see what does the people

    Other option is simply move that fighter before starting. It would low the bids in case of chinese restricted bid. Or we could bid all type of units to China, not only infs. Then, maybe a couple of artilleries could compensate the loss of the fighter and this would allow negative bids

    I also like the option before said of using 1942 setup for China in 1941. One way or another, we should do something with China, the question is what to do

    Anyway, is interesting see that no option is winning clearly. Larry should done some official bidding rules  :|


  • I am going to try to use the Chinese setup of 42’ in 41’ next time I play. The Jap forces in mainland China are almost identical in both scenerios so if it’s “balanced” in 42’ it should be in 41’.


  • what if Chine went before Japan? they could strafe or consolodate and also reposition the fig and reinforce.


  • @Funcioneta:

    Anyway, is interesting see that no option is winning clearly. Larry should done some official bidding rules  :|

    Yes, but he made a comment on bidding rules, although he has not yet made any official bidding rules, like the same concept as other official optional rules like the Dardanelles closing or LHTR, but he said that he would opt for a money bid.


  • I don’t think we have to be guided by Larry on this topic. Optional rules are his first choice to balance the game, it seems, probably due to the vulnerability of Caucasus and the power of SBR, yet people don’t seem to want to use the Optionals as a balancing device. We could opt to go for the spirit of AA50, which is to have a balanced Europe/Pacific boardgame, and then create a bid system that goes in that direction. Democratic, too…  :wink:

    Maybe unlimited unit bids, but only on territories or in sea zones bordering those with Japanese units, call it the anti-Japan bidding system, A-JAP? Hot candidates: Yunnan, Burma, West Coast. China, only having infantry, could only get inf bids, but it wouldn’t be so tied up just to China and create more variety.


  • @Lynxes:

    Maybe unlimited unit bids, but only on territories or in sea zones bordering those with Japanese units, call it the anti-Japan bidding system, A-JAP? Hot candidates: Yunnan, Burma, West Coast. China, only having infantry, could only get inf bids, but it wouldn’t be so tied up just to China and create more variety.

    I like this one. It allows negative bids also. A note, maybe we should let chineses bid one fighter: probably they will stick still to infs, but it’s good having the option just in case


  • OK, voting is over, China inf bids won but by a very small margin. I’ll move the discussion over to the League discussion forum and we’ll see what people think there! Join in and we can influence how the game will be played!  :-)

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