@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 2 bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Persia
4 armour, 2 artilleries and 5 infantry moved from Iraq to Persia
2 armour moved from Egypt to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
2 armour moved from 80 Sea Zone to Persia
3 fighters moved from Egypt to Persia
1 bomber moved from Southern Italy to Persia
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 artilleries in Normandy Bordeaux, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
British win with 1 armour remaining. Battle score for attacker is -11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Persia
Italians attack with 7 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry
UK_Pacific defend with 2 armour, 4 artilleries, 1 factory_minor, 7 infantry and 2 mech_infantrys; Russians defend with 2 armour and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 7 infantry in Persia, round 2 : 6/20 hits, 7.83 expected hits
UK_Pacific roll dice for 4 armour, 4 artilleries, 7 infantry and 3 mech_infantrys in Persia, round 2 : 2/18 hits, 6.67 expected hits
1 mech_infantry owned by the Russians, 7 infantry owned by the UK_Pacific, 1 mech_infantry owned by the UK_Pacific and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 5 infantry in Persia, round 3 : 8/18 hits, 7.50 expected hits
UK_Pacific roll dice for 4 armour, 4 artilleries and 1 mech_infantry in Persia, round 3 : 2/9 hits, 3.67 expected hits
1 mech_infantry owned by the UK_Pacific, 2 armour owned by the Russians, 1 armour owned by the UK_Pacific, 4 artilleries owned by the UK_Pacific and 2 infantry owned by the Italians lost in Persia
Italians roll dice for 7 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry in Persia, round 4 : 9/16 hits, 7.17 expected hits
UK_Pacific roll dice for 1 armour in Persia, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the UK_Pacific lost in Persia
Italians win, taking Persia from UK_Pacific with 7 armour, 2 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 61
Casualties for Italians: 4 infantry
Casualties for UK_Pacific: 2 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour and 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 fighter moved from Western Germany to Iraq
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Southern Italy
Place Units - Italians
1 airfield placed in Iraq
1 armour and 2 bombers placed in Egypt
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -1.83
UK_Pacific regular : -6.83
British regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Shantung
3 artilleries and 6 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun and 1 artillery
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Jehol
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Jehol, round 2 : 4/10 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
Place Units - Chinese
5 artilleries placed in Jehol
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese regular : 3.50
Japanese regular : 1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Kazakhstan
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Novosibirsk to Nenetsia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 mech_infantry moved from Novosibirsk to Turkmenistan
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Russians
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 104 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Trigger Allies Asia Objective: Setting switch to true for conditionAttachment_Allies_Asia_Objective_Switch attached to UK_Pacific
Trigger Chinese Destroy Factories Kiangsu Russians: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Russians
4 aaGuns, 1 artillery and 7 infantry moved from Caucasus to Kazakhstan
3 fighters moved from Volgograd to Hopei
7 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Anhwe to Jehol
2 aaGuns and 6 infantry moved from Buryatia to Amur
1 artillery and 2 infantry moved from Kweichow to Anhwe
2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
Turn Complete - Russians
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control Calcutta, Malaya, Hong Kong, and Shanghai.
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 7 Sea Zone to 6 Sea Zone
8 fighters moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 bombers and 2 fighters moved from Midway to 18 Sea Zone
2 tactical_bombers moved from Wake Island to 18 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 fighter
EDIT: Adding units owned by Chinese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 17 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
1 carrier moved from 31 Sea Zone to 21 Sea Zone
1 destroyer moved from 31 Sea Zone to 21 Sea Zone
3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 21 Sea Zone
6 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from 18 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
3 fighters moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,6
Americans collect 48 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Changing PUs for Americans from 73 to 70
EDIT: Adding units owned by Americans to Guam: 1 harbour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 7 Sea Zone to 6 Sea Zone
8 fighters moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 bombers and 2 fighters moved from Midway to 18 Sea Zone
2 tactical_bombers moved from Wake Island to 18 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Americans attack with 2 bombers, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 fighter
EDIT: Adding units owned by Chinese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 17 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to 21 Sea Zone
2 fighters moved from 18 Sea Zone to 21 Sea Zone
1 carrier moved from 31 Sea Zone to 21 Sea Zone
1 destroyer moved from 31 Sea Zone to 21 Sea Zone
3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 21 Sea Zone
6 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from 18 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
3 fighters moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 6 Sea Zone to 21 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,6
Americans collect 48 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Changing PUs for Americans from 73 to 70
EDIT: Adding units owned by Americans to Guam: 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 2 bombers
EDIT: Adding units owned by Americans to Jehol: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 6
Combat Move - French
1 infantry moved from Nigeria to French Central Africa
French take French Central Africa from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Archangel to Nenetsia
1 armour moved from Novgorod to Nenetsia
3 infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Tambov to Samara
7 armour and 7 mech_infantrys moved from Russia to Samara
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
7 armour, 5 artilleries, 12 infantry and 6 mech_infantrys moved from Rostov to Caucasus
2 bombers moved from Novgorod to Vologda
2 bombers moved from Novgorod to Nenetsia
1 fighter and 1 tactical_bomber moved from Novgorod to Nenetsia
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
1 submarine moved from 89 Sea Zone to 101 Sea Zone
1 cruiser moved from 93 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Southeast Mexico
Battle in Normandy Bordeaux
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Southeast Mexico from Americans, taking Normandy Bordeaux from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Samara
Germans attack with 7 armour, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 7 armour, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/18 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 7 armour, 1 fighter, 2 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 5/6 hits, 3.17 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 3.00 expected hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 7 armour, 5 artilleries, 12 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 12 infantry and 6 mech_infantrys in Caucasus, round 2 : 9/30 hits, 9.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour, 5 artilleries, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Novgorod to Nenetsia
4 armour and 2 mech_infantrys moved from Archangel to Samara
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
2 bombers moved from Nenetsia to Russia
2 bombers moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
2 bombers moved from Western Germany to Russia
2 fighters moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to Western Germany
7 mech_infantrys moved from Eastern Poland to Germany
Place Units - Germans
3 bombers placed in Russia
3 bombers placed in Novgorod
3 bombers placed in Ukraine
Turn Complete - Germans
Germans collect 67 PUs; end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.33
British regular : 0.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 3 bombers and 2 infantry; Remaining resources: 1 PUs;
Combat Move - UK_Pacific
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - UK_Pacific
Battle in Formosa
Non Combat Move - UK_Pacific
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 bomber moved from Malaya to Jehol
1 armour and 2 mech_infantrys moved from Anhwe to Jehol
2 tactical_bombers moved from Anhwe to Jehol
3 aaGuns and 10 infantry moved from Hunan to Anhwe
1 fighter moved from India to Jehol
Place Units - UK_Pacific
3 bombers and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 30 PUs
Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 40 PUs
Objective UK Pacific Kiangsu: UK_Pacific met a national objective for an additional 5 PUs; end with 45 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 3 bombers
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 2 fighters and 6 infantry
EDIT: Removing units owned by UK_Pacific from India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 3 bombers
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 2 fighters and 6 infantry
EDIT: Removing units owned by UK_Pacific from India: 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 34 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
UK_Pacific defend with 2 transports
2 transports owned by the UK_Pacific lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for UK_Pacific: 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
UK_Pacific defend with 1 transport
1 transport owned by the UK_Pacific lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for UK_Pacific: 1 transport
Battle in Amur
Japanese attack with 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 7 infantry
Japanese roll dice for 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Amur, round 2 : 8/21 hits, 5.83 expected hits
Russians roll dice for 2 aaGuns and 7 infantry in Amur, round 2 : 6/7 hits, 2.33 expected hits
6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
6 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Manchuria
Russians win with 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
7 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
4 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
8 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 2.50
Russians regular : 3.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 3 bombers
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun, 2 fighters and 6 infantry
EDIT: Removing units owned by UK_Pacific from India: 2 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 34 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
2 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 4 tactical_bombers moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer
UK_Pacific defend with 2 transports
2 transports owned by the UK_Pacific lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for UK_Pacific: 2 transports
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
UK_Pacific defend with 1 transport
1 transport owned by the UK_Pacific lost in 20 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for UK_Pacific: 1 transport
Battle in Amur
Japanese attack with 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 7 infantry
Japanese roll dice for 2 armour, 5 artilleries, 12 infantry and 2 mech_infantrys in Amur, round 2 : 8/21 hits, 5.83 expected hits
Russians roll dice for 2 aaGuns and 7 infantry in Amur, round 2 : 6/7 hits, 2.33 expected hits
6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
6 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Manchuria
Russians win with 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
7 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
4 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
8 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Manchuria: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : 2.50
Russians regular : 3.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to 70 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Belgian Congo to 70 Sea Zone
1 armour, 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French West Africa
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French West Africa
British win, taking French West Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - British
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
Place Units - British
1 transport placed in 109 Sea Zone
3 artilleries and 1 bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British European Theater: British met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 1.33
British regular : 1.67
TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Union of South Africa
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
2 bombers moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
4 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 battleship, 2 cruisers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Union of South Africa
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
2 bombers moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
4 fighters moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 battleship, 2 cruisers and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Combat - Italians
Battle in Union of South Africa
Battle in 39 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 submarine
UK_Pacific defend with 1 destroyer
Italians roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship and 2 cruisers in 39 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship and 2 cruisers in 39 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the UK_Pacific lost in 39 Sea Zone
Italians win, taking Union of South Africa from British, taking 39 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 submarine remaining. Battle score for attacker is 8
Casualties for UK_Pacific: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.50 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery and 2 bombers in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Northwest Persia, round 2 : 4/7 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
4 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
7 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 aaGun moved from Iraq to Persia
1 artillery moved from Persia to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Anglo Egyptian Sudan to Caucasus
1 fighter moved from Southern Italy to Caucasus
Place Units - Italians
3 bombers placed in Persia
1 armour, 1 artillery and 1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians regular : -3.00
UK_Pacific regular : -0.67
Russians regular : -0.33
British regular : -1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Shantung to Jehol
1 fighter moved from Hopei to Jehol
1 artillery moved from Kiangsi to Kiangsu
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 5 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 3 PUs;
Combat Move - Chinese
8 artilleries and 7 infantry moved from Jehol to Manchuria
1 fighter moved from Hopei to Manchuria
1 artillery moved from Shantung to Jehol
1 artillery moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Manchuria
Chinese attack with 8 artilleries, 1 fighter and 7 infantry
Japanese defend with 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 9 fighters, 12 infantry, 2 mech_infantrys and 6 tactical_bombers
Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
Chinese roll dice for 8 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 7/16 hits, 5.50 expected hits
Japanese roll dice for 2 aaGuns, 2 armour, 6 artilleries, 9 fighters, 12 infantry, 2 mech_infantrys and 6 tactical_bombers in Manchuria, round 2 : 20/37 hits, 16.67 expected hits
6 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 7 infantry owned by the Chinese, 1 fighter owned by the Chinese and 8 artilleries owned by the Chinese lost in Manchuria
Japanese win with 1 aaGun, 2 armour, 6 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is -40
Casualties for Chinese: 8 artilleries, 1 fighter and 7 infantry
Casualties for Japanese: 1 aaGun and 6 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 20 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 3.33
Japanese AA : -0.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Combat Move - Russians
3 fighters moved from Hopei to Manchuria
1 artillery and 2 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Kiangsu to Jehol
7 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Urals
Combat - Russians
Battle in Manchuria
Russians attack with 7 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 9 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers
Japanese roll AA dice in Manchuria : 0/3 hits, 0.50 expected hits
Russians roll dice for 7 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 7/20 hits, 7.83 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 6 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers in Manchuria, round 2 : 14/31 hits, 14.67 expected hits
6 infantry owned by the Japanese, 4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 7 armour owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 5 fighters and 1 tactical_bomber in Manchuria, round 3 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 2 armour, 6 artilleries, 9 fighters, 2 mech_infantrys and 6 tactical_bombers in Manchuria, round 3 : 14/25 hits, 12.67 expected hits
2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Russians and 5 fighters owned by the Russians lost in Manchuria
Japanese win with 2 armour, 6 artilleries, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is -97
Casualties for Russians: 7 armour, 5 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 6 infantry and 2 mech_infantrys
Non Combat Move - Russians
4 aaGuns, 2 armour, 1 artillery and 7 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Turkmenistan to Tsinghai
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.67
Japanese AA : -0.50
Russians regular : -2.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 23 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
8 fighters and 2 tactical_bombers moved from 21 Sea Zone to Manchuria
2 bombers moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 21 Sea Zone to 19 Sea Zone
3 artilleries, 6 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
6 fighters moved from Midway to 19 Sea Zone
2 bombers moved from Western United States to 22 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 21 Sea Zone to 19 Sea Zone
3 bombers moved from Western United States to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in 22 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 22 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines and 5 transports
Japanese defend with 2 battleships, 5 carriers, 2 cruisers and 2 transports
Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 19 Sea Zone, round 2 : 4/13 hits, 7.00 expected hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 2 transports in 19 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
2 carriers owned by the Americans lost in 19 Sea Zone
Americans roll dice for 3 submarines in 19 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 19 Sea Zone, round 3 : 7/13 hits, 7.00 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 2 transports in 19 Sea Zone, round 3 : 2/9 hits, 4.00 expected hits
2 submarines owned by the Americans, 5 carriers owned by the Japanese and 2 cruisers owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports in 19 Sea Zone, round 4 : 2/13 hits, 7.00 expected hits
Japanese roll dice for 2 battleships and 2 transports in 19 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 submarine owned by the Americans and 2 battleships owned by the Japanese lost in 19 Sea Zone
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 transports remaining. Battle score for attacker is 108
Casualties for Americans: 2 carriers and 3 submarines
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers and 2 transports
Battle in Manchuria
Americans attack with 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_minor, 9 fighters and 6 tactical_bombers
Americans roll dice for 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 13/24 hits, 10.33 expected hits
Japanese roll dice for 2 armour, 6 artilleries, 9 fighters and 6 tactical_bombers in Manchuria, round 2 : 9/23 hits, 12.00 expected hits
5 tactical_bombers owned by the Japanese, 6 artilleries owned by the Japanese, 2 armour owned by the Japanese, 6 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 2 bombers, 10 fighters and 2 tactical_bombers in Manchuria, round 3 : 9/15 hits, 8.00 expected hits
Japanese roll dice for 9 fighters and 1 tactical_bomber in Manchuria, round 3 : 7/10 hits, 6.50 expected hits
1 tactical_bomber owned by the Japanese, 8 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 6 fighters owned by the Americans lost in Manchuria
Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Manchuria, round 4 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 fighter in Manchuria, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91
Casualties for Americans: 2 artilleries, 6 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 armour, 6 artilleries, 9 fighters and 6 tactical_bombers
Trigger Allies China Objective: Setting switch to true for conditionAttachment_Allies_China_Objective_Switch attached to UK_Pacific
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
2 bombers moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
3 bombers moved from 19 Sea Zone to Jehol
2 bombers moved from Manchuria to Jehol
2 fighters moved from Manchuria to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Jehol
4 fighters moved from 19 Sea Zone to Jehol
Place Units - Americans
10 infantry placed in Eastern United States
10 infantry placed in Central United States
3 infantry placed in Western United States
Turn Complete - Americans
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Allies have achieved a Victory Objective - The Allied powers control all 18 originally controlled Chinese territories.
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,4
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -3.33
Japanese regular : -3.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 7
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :