@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 2
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French West Africa
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to Scotland
Combat - French
Battle in Libya
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
French regular : -0.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Yugoslavia
2 artilleries and 12 infantry moved from Romania to Eastern Poland
3 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
4 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Baltic States, round 2 : 8/20 hits, 5.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 9/22 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
4 armour moved from Germany to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
2 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from Southern Italy to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from France to Southern France
Place Units - Germans
1 infantry placed in France
1 fighter and 3 mech_infantrys placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 6.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;
Politics - UK_Pacific
UK_Pacific takes Political Action: Political Action UK Pacific To War With Japanese
UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
UK_Pacific succeeds on action: Political Action UK Pacific To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger UK Pacific War Production India: has removed 1 factory_minor owned by UK_Pacific in India
Trigger UK Pacific War Production India: UK_Pacific has 1 factory_major placed in India
Combat Move - UK_Pacific
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - UK_Pacific
Non Combat Move - UK_Pacific
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from Persia to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to India
1 fighter moved from Persia to India
1 artillery and 5 infantry moved from Iraq to Persia
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 battleship, 2 cruisers and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
Place Units - UK_Pacific
1 destroyer and 4 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
UK_Pacific collect 31 PUs; end with 31 PUs
Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 41 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hopei
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kweichow to Kiangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Szechwan
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 artillery moved from Korea to Amur
4 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
Combat - Japanese
Battle in Kwangtung
Battle in Siberia
Battle in Malaya
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Kwangtung from UK_Pacific, taking Siberia from Russians, taking Malaya from UK_Pacific, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 7 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 7 infantry in Amur, round 2 : 4/11 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
UK_Pacific defend with 2 infantry
Japanese roll dice for 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kiangsi, round 2 : 5/11 hits, 5.50 expected hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the UK_Pacific lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for UK_Pacific: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
1 fighter moved from Kiangsi to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Kiangsi to Kwangsi
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
1 armour moved from Kweichow to Hunan
1 artillery moved from Kweichow to Anhwe
2 artilleries moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 artillery moved from Kwangsi to Hunan
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
2 fighters moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
1 carrier placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
Russians regular : 0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - British
British buy 1 carrier and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
Combat - British
Battle in Kenya
Battle in Normandy Bordeaux
Non Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from French West Africa to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 28 PUs
Objective British European Theater: British met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - British
British buy 1 carrier and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
Combat - British
Battle in Kenya
Battle in Normandy Bordeaux
Non Combat Move - British
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from French West Africa to 110 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 25 PUs; end with 28 PUs
Objective British European Theater: British met a national objective for an additional 3 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Persia: 5 infantry
EDIT: Removing units owned by UK_Pacific from Persia: 1 artillery
EDIT: Adding units owned by UK_Pacific to Iraq: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
1 artillery moved from Libya to Tunisia
2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
Combat - Italians
Battle in Algeria
Battle in Morocco
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Algeria from French, taking Morocco from French, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Trigger Axis Africa Objective: Setting switch to true for conditionAttachment_Axis_Africa_Objective_Switch attached to Germans
Non Combat Move - Italians
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt.
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Tunisia
1 artillery moved from Libya to Tunisia
2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
Combat - Italians
Battle in Algeria
Battle in Morocco
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Algeria from French, taking Morocco from French, taking Tunisia from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Trigger Axis Africa Objective: Setting switch to true for conditionAttachment_Axis_Africa_Objective_Switch attached to Germans
Non Combat Move - Italians
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Western Germany
Place Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Note to players Americans, British, Chinese, French, Germans, Italians, Japanese, Russians and UK_Pacific: The Axis have achieved a Victory Objective - The Axis powers control Morocco, Algeria, Tunisia, Libya, Tobruk, Alexandria, and Egypt.
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 0.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Suiyuyan to Szechwan
1 artillery and 1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Yunnan
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Jehol
Chinese take Jehol from Japanese
2 mech_infantrys moved from Tsinghai to Kweichow
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
2 armour and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to Tsinghai
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
2 armour and 3 mech_infantrys moved from Novosibirsk to Shensi
3 armour and 2 mech_infantrys moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from Suiyuyan to Shensi
1 armour moved from Suiyuyan to Shensi
1 armour moved from Shensi to Szechwan
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
4 aaGuns, 1 artillery and 18 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -1.83
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 3
Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
7 armour, 2 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
7 armour, 3 artilleries and 14 infantry moved from Baltic States to Belarus
1 armour and 2 mech_infantrys moved from Poland to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 15 armour, 5 artilleries, 22 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 15 armour, 5 artilleries, 22 infantry and 8 mech_infantrys in Belarus, round 2 : 18/50 hits, 15.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 15 armour, 5 artilleries, 22 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Baltic States to Belarus
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Southern France to France
1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 aaGun moved from Western Germany to France
1 fighter moved from Western Germany to France
1 bomber moved from Bessarabia to Poland
1 bomber moved from Western Ukraine to Poland
1 fighter moved from Egypt to Southern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 3.67
British regular : -0.67
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - UK_Pacific
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
1 fighter moved from 39 Sea Zone to Shan State
2 fighters moved from India to Malaya
1 fighter moved from India to Malaya
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - UK_Pacific
Battle in Shan State
UK_Pacific attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
UK_Pacific roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
UK_Pacific win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
UK_Pacific attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 harbour and 1 infantry
UK_Pacific roll dice for 1 artillery, 3 fighters and 1 infantry in Malaya, round 2 : 4/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
UK_Pacific win, taking Malaya from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - UK_Pacific
2 fighters and 2 tactical_bombers moved from Shan State to 39 Sea Zone
3 fighters moved from Malaya to Burma
Place Units - UK_Pacific
3 armour, 1 bomber and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs
Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
UK_Pacific regular : 0.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Chahar
1 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 bomber moved from Manchuria to Chahar
1 bomber moved from Manchuria to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Jehol
1 tactical_bomber moved from Kwangsi to Chahar
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
French defend with 1 destroyer; UK_Pacific defend with 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 37 Sea Zone
1 transport owned by the UK_Pacific lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from French with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for UK_Pacific: 1 transport
Battle in Philippines
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 4 fighters and 2 infantry in Philippines, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 aaGun and 1 infantry moved from Manchuria to Amur
1 armour, 2 artilleries and 2 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 tactical_bomber moved from Chahar to Anhwe
1 bomber moved from Chahar to Kiangsu
1 bomber moved from Hopei to Kiangsu
2 tactical_bombers moved from Hopei to Anhwe
1 fighter moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 airfield placed in Kiangsu
5 infantry placed in Japan
1 carrier placed in 19 Sea Zone
1 artillery placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00
Americans regular : -0.67
French regular : -0.33
Japanese regular : 1.50
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 bomber, 5 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 5 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans with 5 fighters remaining. Battle score for attacker is -8
Casualties for British: 1 bomber and 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea Zone
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
British regular : 1.00
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
2 artilleries, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
UK_Pacific defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the UK_Pacific lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for UK_Pacific: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 cruisers moved from 94 Sea Zone to 98 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to Egypt
2 infantry moved from Southern France to France
2 artilleries moved from Southern France to France
3 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to France
1 artillery moved from Tunisia to Libya
Place Units - Italians
3 armour placed in Egypt
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Non Combat Move - Chinese
3 artilleries, 1 fighter and 2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour and 1 fighter moved from Shensi to Chahar
1 mech_infantry moved from Shensi to Hunan
Chinese take Hunan from Japanese
1 armour moved from Szechwan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
3 armour, 2 infantry and 1 mech_infantry moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Tsinghai to Kweichow
1 artillery and 2 infantry moved from Tsinghai to Shensi
Combat - Russians
Battle in Chahar
Russians attack with 1 armour and 1 fighter
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 fighter in Chahar, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
4 aaGuns, 1 artillery and 13 infantry moved from Bryansk to Rostov
2 armour and 2 mech_infantrys moved from Russia to Novosibirsk
3 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Volgograd to Northwest Persia
1 fighter moved from Chahar to Kweichow
1 mech_infantry moved from Shensi to Kweichow
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.33
Russians regular : 2.17
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
2 artilleries moved from Wake Island to 31 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
4 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 battleship moved from 31 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 destroyer moved from 31 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Eastern United States to Wake Island
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -1.33