Forgot to click post on that one!
Ghostglider (Allies) vs Simon33 (Axis+6) PtV
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Kansu 1 armour, 1 infantry and 1 mech_infantry moved from Tsinghai to Kansu 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 18 Sea Zone 2 fighters moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Japan to Iwo Jima 1 bomber moved from Davao to Iwo Jima 1 tactical_bomber moved from Szechwan to Kansu 1 fighter moved from Shansi to Kansu 1 infantry moved from French Indo China to Yunnan 2 fighters moved from Shan State to Yunnan 1 marine moved from 7 Sea Zone to Iwo Jima Combat - Japanese Battle in 18 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 18 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 1 bomber, 3 fighters and 1 marine Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber, 3 fighters and 1 marine in Iwo Jima, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Honan to Tsinghai 1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai 1 bomber moved from Kansu to Tsinghai 1 infantry moved from Anhwe to Shansi 2 fighters moved from Yunnan to Malaya 1 armour moved from Shan State to Malaya 1 infantry moved from Shan State to Malaya 2 carriers moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 18 Sea Zone to 7 Sea Zone 1 bomber and 3 fighters moved from Iwo Jima to Japan 8 artilleries and 1 infantry moved from Shan State to Malaya 1 infantry moved from Anhwe to Honan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Tsinghai to Honan 1 aaGun moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 3,3,3,3,1,4 Japanese collect 37 PUs (13 lost to blockades); end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 0.33
-
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Burma to Szechwan 2 fighters moved from Southern Manchuria to 7 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 4 infantry and 2 transports moved from 27 Sea Zone to 18 Sea Zone 4 infantry moved from 18 Sea Zone to Iwo Jima 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 27 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone
-
Scramble to z7?
Scramble to Iwo Jima?
Kamikaze? -
Thought you probably would make that attack, checked it a few times, although the last time I think I left the Manchuria planes out.
Anyway, full scramble to SZ7, none to Iwo Jima, Kamis:
1x DD
2x 1st CV
3x 2nd CVIf you win this battle, I’ll call the game. Too much of a setback.
Bugger, missed that Szechwan gap that I left.
-
And sub fights if the Kami on your DD hits.
-
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Burma to Szechwan 2 fighters moved from Southern Manchuria to 7 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 4 infantry and 2 transports moved from 27 Sea Zone to 18 Sea Zone 4 infantry moved from 18 Sea Zone to Iwo Jima 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 27 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 3 hits. Rolls: 1,2,1 Battle in 7 Sea Zone Americans attack with 1 carrier, 1 destroyer, 5 fighters and 5 submarines Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 transport Americans roll dice for 5 submarines in 7 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 7 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits
Combat Hit Differential Summary :
Americans regular : 2.50
-
Please assign casulties for 5 hits (in addition to the 2 sub hits, which your AC’s took), so 7 hits in total for round 1
-
Man…
Max D.
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Burma to Szechwan 2 fighters moved from Southern Manchuria to 7 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 4 infantry and 2 transports moved from 27 Sea Zone to 18 Sea Zone 4 infantry moved from 18 Sea Zone to Iwo Jima 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 27 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 7 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3 Units damaged: 1 carrier owned by the Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 3 hits. Rolls: 1,2,1 Battle in 7 Sea Zone Americans attack with 1 carrier, 1 destroyer, 5 fighters and 5 submarines Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 transport Americans roll dice for 5 submarines in 7 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 7 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 transport in 7 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits 4 submarines owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 7 Sea Zone Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 5 fighters in 7 Sea Zone, round 3 : 5/6 hits, 2.83 expected hits Japanese roll dice for 5 fighters in 7 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 5 fighters owned by the Japanese, 1 destroyer owned by the Americans and 3 fighters owned by the Americans lost in 7 Sea Zone 1 transport owned by the Japanese lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 35 Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 4 submarines Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 1 transport Battle in Szechwan Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Szechwan, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in Szechwan, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 4 infantry Japanese defend with 1 marine Americans roll dice for 4 infantry in Iwo Jima, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 4 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 2 fighters moved from 7 Sea Zone to Southern Manchuria 1 artillery and 3 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 43 Sea Zone to 132 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 carrier moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 95 Sea Zone to 99 Sea Zone 3 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 113 Sea Zone 2 fighters moved from Szechwan to Burma Place Units - Americans 1 artillery, 2 fighters and 6 infantry placed in Western United States Americans undo move 1. 2 fighters and 2 infantry placed in Eastern United States 2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 1 artillery and 3 infantry placed in Western United States Americans undo move 3. 3 infantry placed in Southern France 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 4.67 Japanese regular : -0.00
-
Good game. Gave you too many opportunities to attack the Japanese navy, which you wisely took.
-
Thank you for a good game