The Good Captain (Allies) vs Lederhosen & Hansworst (Axis) - Anniversary '41


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour and 3 infantry moved from Belgian Congo to Anglo-Egypt Sudan
            1 bomber moved from Belgian Congo to Anglo-Egypt Sudan
            1 fighter moved from Morocco Algeria to Anglo-Egypt Sudan
            1 infantry moved from Libya to Egypt
            4 infantry moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to Persia
            5 armour moved from Morocco Algeria to Egypt
    
        Combat - British
            Battle in Anglo-Egypt Sudan
                British attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 4 infantry; Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Anglo-Egypt Sudan, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 5 infantry in Anglo-Egypt Sudan, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 3 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 3 infantry in Anglo-Egypt Sudan, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Anglo-Egypt Sudan
                British win, taking Anglo-Egypt Sudan from Italians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Germans: 4 infantry
                Casualties for Italians: 1 infantry
            Battle in Egypt
                British attack with 5 armour and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 5 armour and 1 infantry in Egypt, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Persia
                British attack with 1 artillery and 4 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 4 infantry in Persia, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Northwestern Europe from Germans to British
            EDIT: Changing ownership of France from Germans to British
            EDIT: Turning off Edit Mode
            2 transports moved from 12 Sea Zone to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 destroyer moved from 8 Sea Zone to 13 Sea Zone
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
            1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo
            1 aaGun moved from Belgian Congo to Rhodesia
            1 transport moved from 23 Sea Zone to 12 Sea Zone
            1 transport moved from 12 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            2 destroyers moved from 12 Sea Zone to 7 Sea Zone
            1 infantry moved from Trans-Jordan to Persia
            1 aaGun moved from Trans-Jordan to Persia
            3 infantry moved from Morocco Algeria to Libya
            1 bomber moved from Anglo-Egypt Sudan to Caucasus
            1 fighter moved from Anglo-Egypt Sudan to Belgian Congo
    
        Place Units - British
            1 artillery placed in United Kingdom
            1 carrier placed in 7 Sea Zone
            1 fighter placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Italians regular : -2.00
    British regular : 2.00
    

    Savegame


  • again, sorry for edits. I guess I’m overthinking my turns. This British turn was planned to a “T” and then for the ‘non-com’ combat moves in W. Europe I spaced out until I was actually in non-combat. sincerest apologies.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from East Poland to Archangel
            1 fighter moved from East Poland to Archangel
            1 fighter moved from Karelia S.S.R. to Archangel
            1 battleship moved from 15 Sea Zone to 13 Sea Zone
    
        Combat - Italians
            Battle in 13 Sea Zone
                Italians attack with 1 battleship
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship in 13 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 13 Sea Zone
                Italians win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Archangel
                Italians attack with 1 armour and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 fighters in Archangel, round 2 : 3/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Archangel to Poland
            1 fighter moved from Archangel to Karelia S.S.R.
            1 armour moved from Italy to Bulgaria Romania
            2 infantry moved from Italy to Balkans
            1 transport moved from 15 Sea Zone to 14 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,83
    Russians regular : -0,33
    British regular : -0,33
    

    Savegame


  • @the_good_captain No problem :)


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 53 Sea Zone to 48 Sea Zone
    
        Combat - Americans
            Battle in 48 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from Eastern United States to 7 Sea Zone
            1 fighter moved from Eastern Ukraine to 3 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 3 Sea Zone to Norway
            3 transports moved from 3 Sea Zone to 1 Sea Zone
            1 armour moved from Western United States to Eastern Canada
            5 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Panama to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Canada
            3 infantry moved from Western United States to Western Canada
            1 fighter moved from Chinghai to Russia
    
        Place Units - Americans
            1 battleship placed in 56 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 factory placed in Norway
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 factory and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 submarine moved from 53 Sea Zone to 48 Sea Zone
    
        Combat - Americans
            Battle in 48 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 53 Sea Zone
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from Eastern United States to 7 Sea Zone
            1 fighter moved from Eastern Ukraine to 3 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 3 Sea Zone to Norway
            3 transports moved from 3 Sea Zone to 1 Sea Zone
            1 armour moved from Western United States to Eastern Canada
            5 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Panama to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Canada
            3 infantry moved from Western United States to Western Canada
            1 fighter moved from Chinghai to Russia
    
        Place Units - Americans
            1 battleship placed in 56 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 factory placed in Norway
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 bombers
            EDIT: Adding units owned by Americans to Russia: 2 bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Germany to France
            2 infantry moved from Germany to Northwestern Europe
            1 fighter moved from Germany to France
            1 fighter moved from Poland to Northwestern Europe
            1 infantry moved from Karelia S.S.R. to Finland
            1 fighter moved from Karelia S.S.R. to Finland
            1 fighter moved from Karelia S.S.R. to Finland
            2 fighters moved from East Poland to Eastern Ukraine
            1 fighter moved from East Poland to Ukraine
            2 infantry moved from East Poland to Ukraine
            2 infantry moved from Belorussia to Eastern Ukraine
    
        Combat - Germans
            Battle in Northwestern Europe
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in France
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in France
                Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Finland
                Germans attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Finland, round 3 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                    Germans roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Finland to Karelia S.S.R.
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 infantry moved from East Poland to Belorussia
            2 armour moved from East Poland to Poland
            1 artillery and 5 infantry moved from Poland to East Poland
            1 infantry moved from East Poland to Baltic States
            2 fighters moved from Eastern Ukraine to Poland
            5 infantry moved from Germany to Poland
            1 fighter moved from Northwestern Europe to Germany
            1 fighter moved from France to Germany
            1 fighter moved from Ukraine to Poland
            1 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from Germany to Poland
            1 armour moved from Poland to Karelia S.S.R.
    
        Place Units - Germans
            1 armour, 1 artillery and 7 infantry placed in Germany
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Russians regular : 0,33
    Germans regular : -1,17
    British regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            2 infantry moved from Russia to Belorussia
            1 fighter moved from Caucasus to Belorussia
            2 infantry moved from Novosibirsk to Evenki National Okrug
    
        Combat - Russians
            Battle in Evenki National Okrug
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belorussia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            4 infantry moved from Caucasus to Persia
            1 artillery moved from Russia to Novosibirsk
            4 infantry moved from Novosibirsk to Russia
            4 infantry moved from Chinghai to Novosibirsk
            1 aaGun moved from Chinghai to Novosibirsk
            3 armour moved from Chinghai to Kazakh S.S.R.
            1 armour moved from Caucasus to Kazakh S.S.R.
            4 armour moved from Russia to Kazakh S.S.R.
            1 artillery moved from Caucasus to Russia
            1 infantry moved from Caucasus to Russia
            1 fighter moved from Belorussia to Caucasus
            1 fighter moved from Archangel to Caucasus
            1 submarine moved from 32 Sea Zone to 39 Sea Zone
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Japanese regular : -0.67
    Germans regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            8 armour, 1 fighter and 1 infantry moved from Ningxia to Chinghai
            2 infantry moved from Sikang to Chinghai
            1 destroyer moved from 36 Sea Zone to 48 Sea Zone
            2 fighters moved from 39 Sea Zone to 48 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 39 Sea Zone
            Battle in Chinghai
                Japanese attack with 8 armour, 1 fighter and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 8 armour, 1 fighter and 3 infantry in Chinghai, round 2 : 7/12 hits, 5,00 expected hits
                    Chinese roll dice for 2 infantry in Chinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 8 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Evenki National Okrug
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 48 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 48 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Australia to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 35 Sea Zone
            1 artillery moved from Australia to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 48 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery and 1 infantry moved from 35 Sea Zone to India
            2 fighters moved from 48 Sea Zone to 50 Sea Zone
            1 carrier moved from 39 Sea Zone to 50 Sea Zone
            1 cruiser moved from 39 Sea Zone to 50 Sea Zone
            1 battleship moved from 39 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from Burma to India
            1 aaGun moved from Burma to India
            1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to India
            1 carrier moved from 36 Sea Zone to 50 Sea Zone
            1 destroyer moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from Suiyuan to Ningxia
            1 fighter moved from Chinghai to India
            4 armour moved from Manchuria to Ningxia
            1 infantry moved from Manchuria to Suiyuan
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
    
        Place Units - Japanese
            3 armour placed in India
            3 armour placed in Manchuria
            1 fighter placed in Japan
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Japanese regular : 2,83
    Russians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 factory and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 carrier, 2 destroyers and 2 fighters moved from 7 Sea Zone to 13 Sea Zone
            1 fighter moved from Belgian Congo to 13 Sea Zone
            1 bomber moved from Caucasus to 13 Sea Zone
    
        Combat - British
            Battle in 13 Sea Zone
                British attack with 1 bomber, 1 carrier, 2 destroyers and 2 fighters; Americans loiter and taunt
                Italians defend with 1 battleship
                    British roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 13 Sea Zone, round 2 : 2/6 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship in 13 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 battleship owned by the Italians lost in 13 Sea Zone
                British win with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 battleship
    
        Non Combat Move - British
            5 armour moved from Egypt to Persia
            1 armour moved from Anglo-Egypt Sudan to Egypt
            1 infantry moved from Anglo-Egypt Sudan to Belgian Congo
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            3 infantry moved from Libya to Egypt
            1 armour moved from Morocco Algeria to Egypt
            1 aaGun moved from Rhodesia to Belgian Congo
            1 bomber moved from 13 Sea Zone to Egypt
            1 fighter moved from 13 Sea Zone to Morocco Algeria
            1 transport moved from 23 Sea Zone to 12 Sea Zone
            2 transports moved from 12 Sea Zone to 8 Sea Zone
            1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
            1 artillery and 3 infantry moved from 12 Sea Zone to Morocco Algeria
            1 aaGun moved from United Kingdom to 7 Sea Zone
            1 aaGun and 1 transport moved from 7 Sea Zone to 12 Sea Zone
            1 aaGun moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 7 Sea Zone to 8 Sea Zone
    
        Place Units - British
            1 factory placed in Egypt
            1 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Bulgaria Romania to Belorussia
            1 fighter moved from Poland to Belorussia
            1 fighter moved from Karelia S.S.R. to Belorussia
    
        Combat - Italians
            Battle in Belorussia
                Italians attack with 1 armour and 2 fighters
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 2 fighters in Belorussia, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 fighters owned by the Italians lost in Belorussia
                    Italians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Belorussia
                Russians win with 1 infantry remaining. Battle score for attacker is -22
                Casualties for Italians: 1 armour and 2 fighters
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Italy to Balkans
            2 infantry moved from Balkans to Bulgaria Romania
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,50
    Russians regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 infantry moved from Norway to Finland
            1 fighter moved from 3 Sea Zone to Finland
    
        Combat - Americans
            Battle in Finland
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Finland to 3 Sea Zone
            2 bombers moved from Russia to Eastern Canada
            1 fighter moved from Russia to Persia
            1 armour and 5 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
            3 transports moved from 3 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
            4 infantry moved from Western Canada to Eastern Canada
            1 armour and 5 infantry moved from 3 Sea Zone to Norway
            1 aaGun moved from Western United States to Western Canada
            1 carrier, 1 destroyer and 2 fighters moved from 53 Sea Zone to 46 Sea Zone
            1 battleship moved from 56 Sea Zone to 46 Sea Zone
            1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 45 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 56 Sea Zone
            1 armour placed in Western United States
            1 armour, 1 artillery and 1 infantry placed in Norway
            5 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Germans regular : 0.67
    

    Savegame


  • made a non-com mistake. USA ftr should be in caucuses, not Persia.


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Karelia S.S.R. to Finland
            1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
            2 fighters moved from Karelia S.S.R. to Archangel
            2 fighters moved from Germany to Finland
            2 infantry moved from East Poland to Belorussia
            1 infantry moved from Ukraine to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            2 fighters moved from Poland to Belorussia
            1 fighter moved from Poland to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Archangel, round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Finland
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Belorussia
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Archangel to Karelia S.S.R.
            2 fighters moved from Finland to Germany
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 aaGun and 6 infantry moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            2 armour moved from Poland to East Poland
            1 artillery and 2 infantry moved from East Poland to Baltic States
            1 fighter moved from Belorussia to Baltic States
            1 fighter moved from Belorussia to Karelia S.S.R.
            2 infantry moved from France to Germany
            1 infantry moved from Northwestern Europe to Germany
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,00
    Germans regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 4 infantry moved from Novosibirsk to Chinghai
            8 armour moved from Kazakh S.S.R. to Chinghai
            2 fighters moved from Caucasus to Chinghai
            1 artillery and 2 infantry moved from Russia to Archangel
            1 artillery and 1 infantry moved from Russia to Belorussia
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Belorussia
            2 infantry moved from Russia to Eastern Ukraine
    
        Combat - Russians
            Battle in Chinghai
                Russians attack with 8 armour, 1 artillery, 2 fighters and 4 infantry
                Japanese defend with 8 armour and 2 infantry
                    Russians roll dice for 8 armour, 1 artillery, 2 fighters and 4 infantry in Chinghai, round 2 : 10/15 hits, 6.17 expected hits
                    Japanese roll dice for 8 armour and 2 infantry in Chinghai, round 2 : 6/10 hits, 4.67 expected hits
                    2 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 8 armour owned by the Japanese lost in Chinghai
                Russians win, taking Chinghai from Japanese with 7 armour and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Russians: 1 armour, 1 artillery and 4 infantry
                Casualties for Japanese: 8 armour and 2 infantry
            Battle in Belorussia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Russians: 1 artillery and 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                1 infantry owned by the Russians retreated to Russia
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Novosibirsk to Chinghai
            1 fighter moved from Chinghai to Persia
            1 fighter moved from Chinghai to Russia
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 armour and 3 infantry placed in Caucasus
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans regular : 4.00
    Russians regular : 2.00
    

    Savegame


  • this continues to be an extra-ordinary game


  • ^btw this is not a diss on the game. I enjoy our games for sure and they have all been extremely helpful.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Evenki National Okrug to Novosibirsk
            1 armour moved from Yakut S.S.R. to Urals
                  Japanese take Urals from Russians
            4 armour and 1 infantry moved from Ningxia to Chinghai
            6 fighters moved from India to Chinghai
            1 destroyer moved from 48 Sea Zone to 39 Sea Zone
            1 fighter moved from 50 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 39 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Chinghai
                Japanese attack with 4 armour, 6 fighters and 1 infantry
                Russians defend with 1 aaGun and 7 armour
                    Russians roll AA dice in Chinghai : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 4 armour, 6 fighters and 1 infantry in Chinghai, round 2 : 3/11 hits, 5,17 expected hits
                    Chinese roll dice for 7 armour in Chinghai, round 2 : 3/7 hits, 3,50 expected hits
                    1 infantry owned by the Japanese, 3 armour owned by the Russians and 2 armour owned by the Japanese lost in Chinghai
                    Japanese roll dice for 2 armour and 6 fighters in Chinghai, round 3 : 5/8 hits, 4,00 expected hits
                    Chinese roll dice for 4 armour in Chinghai, round 3 : 1/4 hits, 2,00 expected hits
                    4 armour owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 armour and 6 fighters remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 armour and 1 infantry
                Casualties for Russians: 7 armour
    
        Non Combat Move - Japanese
            6 fighters moved from Chinghai to Ningxia
            1 infantry moved from Suiyuan to Ningxia
            4 armour moved from Manchuria to Ningxia
            1 infantry moved from Manchuria to Suiyuan
            1 armour and 3 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 fighter moved from 50 Sea Zone to India
            1 fighter moved from Japan to 50 Sea Zone
            1 fighter moved from 39 Sea Zone to 50 Sea Zone
            1 destroyer and 1 transport moved from 62 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Manchuria
            1 destroyer placed in 62 Sea Zone
            3 armour placed in India
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Japanese regular : 0,17
    Russians regular : -0,50
    Russians AA : -1,00
    

    Savegame


  • @the_good_captain said in The Good Captain (Allies) vs Lederhosen & Hansworst (Axis) - Anniversary '41:

    ^btw this is not a diss on the game. I enjoy our games for sure and they have all been extremely helpful.

    I surely do not experience it as a diss. These games are really on edge. In which way are the games extra-ordinary? Is it the style of play or the events (dice etc)?

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