• '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe eller som Allan ville sige mens han gned sig i hænderne…meget snitligt

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 35 to 34
            EDIT: Turning off Edit Mode
            Japanese buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Siam to Shan State
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Kweichow
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/12 hits, 6,00 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 2/8 hits, 3,83 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 3 : 4/7 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            3 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            2 bombers, 5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 49 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -4,00
    Japanese rolls : 0,00
    UK_Pacific regular : 0,67
    

    Savegame


  • @bjergmose Det kan godt være, det alligevel havde været værd at ofre transporterne for at tage de hollandske penge-øer. Nå, jeg må se om jeg kan stoppe japanerne i morgen

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe tror hvis uk skal erklære krig imod japan skal der mere på bordet end 2 inf i kina. det er for lidt ift at japan så får gratis runder uden usa er med.


  • @bjergmose Helt enig. Troede det netop lokkede USA ind i krigen, med det trade-off at man så var sårbar ift. pengeøerne (tur 1 er Pearl Harbour så ca. slut-1940, hvor meget længere kan Roosevelt trække den?)


  • @malthe-munkøe UK godt nok lav på penge nu bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Baltic States
                  Italians take Eastern Poland from Russians
                  Italians take Baltic States from Russians
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 1 fighter
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Greece to Romania
            1 fighter moved from 92 Sea Zone to Tunisia
            1 bomber moved from 92 Sea Zone to Southern Italy
            5 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,83
    Italians regular : 0,33
    British regular : -0,33
    

    Savegame


  • @bjergmose Hvordan er det med at bygge hangarskibe, for briterne og australierne ville selvfølgelig helst have haft et par fly til at lande ovenpå de nybyggede carriers, hvis de havde kunnet finde ud af teknikken? bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe man kan godt lande ovenpå nybyggede carriers. lige i england med lufthavn og scramble gør det ikke den store forskel.


  • @bjergmose Valgte du at gå i krig med mig? Eller var det en default i denne tur? bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe italien valgte at erklære krig imod rusland. rusland er ellers først med deres tur 4


  • @bjergmose Ok. Ja der er vel heller ingen grund til at vente den ekstra tur, medmindre man satser 100% på sea lion de 5 penge man mister får man hurtigt i landeindkomst

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe tyskland kan stille sig i italiens lande og stadig få de 5 ipc hvis de ville det. men så mister man et skridt frem imod moskva…så den går begge veje.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            5 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Syria
            Battle in 113 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win, taking Syria from French with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Germans
            1 bomber moved from 113 Sea Zone to Western Germany
            3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States
            3 armour moved from Slovakia Hungary to Baltic States
            2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            6 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 fighter moved from Southern Italy to Baltic States
            7 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Holland Belgium to France
            1 artillery moved from Normandy Bordeaux to France
            1 submarine moved from 106 Sea Zone to 89 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 armour moved from Western Germany to Poland
            2 infantry moved from Western Germany to France
            1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            6 infantry placed in Germany
            1 armour and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
            Germans undo move 4.
            Germans undo move 3.
            1 armour and 3 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0,00
    Russians regular : 0,33
    Germans regular : 0,17
    

    Savegame


  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 1 techTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - Japanese
            1 aaGun and 8 infantry moved from Manchuria to Korea
            2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 armour moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
            2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Shan State
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 battleship moved from 20 Sea Zone to 41 Sea Zone
            1 cruiser moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese rolls : 0,00
    

    Savegame


  • @bjergmose Hmm jeg tror jeg er nødt til at tage Kinas tur igen… det crashede for mig. Det gør måske ikke det store når det bare er dem men stadig


  • @malthe-munkøe bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe okerlidokerli. standard hvis du spiller imod “fremmede” er at man lader 1. omgang gælde og så editer man så 2.omgang passer med første. Ellers bliver folk mistænksomme. Det samme gør sig gældende hvis der er uenig om hvordan der er blevet taget defensive enheder ud (eks:man ville hellere beholde destroyer end carrier til at counter subs) så slår man om fra den combat runde hvori uenigheden opstod. i vores træningskamp har det ingen betydning.


  • @bjergmose Ja, det tænker jeg også bare du gør hvis du vil. tror det landede på det samme dog

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