Game 1 of 2025
Flyingbadger vs Makalakalane
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@makalakalane Okay, will do. Scrambling on Hawaii?
Not sure if the screenshot is the optimal way to show you. -
@flyingbadger no scramble
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@makalakalane Sorry, also Phillippines?
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@flyingbadger no scramble
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@flyingbadger next time, just do all your ataccking moves and make a manual post before you hit ‘Done’. Then I can see all your attacks and decide on any scramble situations.
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@makalakalane Will do, that sounds good.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 bomber moved from Japan to Yunnan 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 fighter moved from Okinawa to Kwangtung 2 fighters moved from Japan to Kwangtung 2 tactical_bombers moved from Japan to Kwangtung 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone Combat - Japanese Battle in Borneo Battle in 26 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Units damaged: 1 battleship owned by the Japanese Japanese win, taking Borneo from UK_Pacific, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 submarines and 2 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 37 Sea Zone Japanese attack with 1 bomber, 1 cruiser and 1 fighter British defend with 1 battleship Units damaged: 1 battleship owned by the British Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 cruiser and 1 fighter Casualties for British: 1 battleship Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 62 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 2 carriers and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 62 Sea Zone 1 bomber moved from 37 Sea Zone to Kwangsi 1 bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/10 hits, 5,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/10 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/8 hits, 4,50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 battleship in 26 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 4 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 0,50
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Combat Move - British 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Malta to Tobruk 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Shan State 1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat Hit Differential Summary :
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@flyingbadger do you want to scramble near Italy?
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@makalakalane No thanks
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 bomber moved from Central United States to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone Combat - Americans Battle in 26 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits Units damaged: 1 battleship owned by the Americans 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/8 hits, 4.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship in 26 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer and 4 fighters Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 cruiser moved from 101 Sea Zone to 11 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Central United States to Western United States 3 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Tobruk 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Malta to Tobruk 1 bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Tobruk 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Shan State 1 destroyer moved from 39 Sea Zone to 43 Sea Zone Combat - British Battle in 43 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone British attack with 1 cruiser, 1 fighter and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 1 submarine Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in Tobruk British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 6/10 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/7 hits, 2.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/8 hits, 3.17 expected hits Italians roll dice for 1 fighter in Tobruk, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Germans: 1 fighter Battle in Shan State British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 fighter moved from Shan State to Sumatra 1 fighter moved from Shan State to Yunnan 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 3 aaGuns and 4 infantry moved from India to Burma 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 fighter moved from Tobruk to Malta 1 tactical_bomber moved from Tobruk to Malta 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 armour moved from Quebec to Eastern United States 1 infantry moved from Quebec to Eastern United States 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 bomber moved from 97 Sea Zone to Malta Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 71 Sea Zone 3 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 2 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.83 Italians regular : -1.00 Japanese regular : -0.17 British regular : 3.33
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@flyingbadger alright. Italy is up. Britain had a good round, I must admit. It’s been a while since I’ve seen anyone spare their fighters in the naval battle near Italy, so that’s interesting. Anyway, you’re up.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Greece 1 armour and 2 infantry moved from Albania to Greece 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Gibraltar Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Gibraltar from British, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians win with 2 fighters remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour, 1 bomber and 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 1 submarine British defend with 1 cruiser and 1 transport Italians win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3,1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 3 PUs (12 lost to blockades); end with 3 PUs
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@makalakalane Call it tactical flair [makes note to always scramble Italian fighters], but may need to put some thought into what to do with the Italians in the future…
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@flyingbadger haha :D well, don’t take my word that it’s the best options to scramble - I’m by no means an expert. But often people land a germen Fighter or a german Tac bomber in Italy with the aim to scramble when the british attack in order to really thin out the english fleet in the mediterranean. Sometimes they even draw or win that battle :D anyway, I will play france and anzac now. You’ve crippled Anzac pretty badly!
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,3,5,4 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,3,5,4 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Algeria to Morocco 1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to Morocco Turn Complete - French
Combat Hit Differential Summary :
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@makalakalane Yes, I can now see the problem of having a sizable British fleet remaining in the Med. It was good to tie up the Auzzies, but feeling a little thin with the Japanese navy now, Pearl Harbour was nice, but the US can sure replace those ships fast!
Only combat move for Germany is to bomb UK with 2 bombers, do you want to intercept with the fighter?