L21 #2 trulpen (X) vs Giallo (A+21) BM3


  • @giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    @giallo 6 hits in 45

    Sink 2 ac and 2 des.


  • Or wait, I have to think a bit more. Need to leave my kid at practise.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 tactical_bombers moved from 26 Sea Zone to 45 Sea Zone
            2 fighters moved from Hawaiian Islands to 45 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from India to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            2 submarines moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Caroline Islands from Japanese, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 46 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 9 fighters and 3 tactical_bombers
                Japanese defend with 4 carriers, 3 destroyers, 2 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 bomber, 9 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 6/13 hits, 7,17 expected hits
                    Japanese roll dice for 4 carriers, 3 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 6/12 hits, 5,17 expected hits
                    2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 45 Sea Zone
                3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                Japanese win with 2 carriers, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 6 fighters
                Casualties for Japanese: 2 carriers and 2 destroyers
                1 tactical_bomber owned by the Japanese forced to land in Dutch New Guinea
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers could not land in 45 Sea Zone and were removed
            1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 battleship and 1 carrier moved from 26 Sea Zone to 46 Sea Zone
            2 battleships, 6 carriers, 3 cruisers and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 46 Sea Zone: 5 fighters
            EDIT: Turning off Edit Mode
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : 1,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Or wait, I have to think a bit more. Need to leave my kid at practise.

    Sorry I already proceed

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 tactical_bombers moved from 26 Sea Zone to 45 Sea Zone
            2 fighters moved from Hawaiian Islands to 45 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from India to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
            2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 46 Sea Zone to 45 Sea Zone
            2 submarines moved from 26 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Caroline Islands from Japanese, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 46 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 46 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 9 fighters and 3 tactical_bombers
                Japanese defend with 4 carriers, 3 destroyers, 2 fighters, 3 tactical_bombers and 1 transport
                    Americans roll dice for 1 bomber, 9 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 6/13 hits, 7,17 expected hits
                    Japanese roll dice for 4 carriers, 3 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 6/12 hits, 5,17 expected hits
                    2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 45 Sea Zone
                3 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
                Japanese win with 2 carriers, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 6 fighters
                Casualties for Japanese: 2 carriers and 2 destroyers
                1 tactical_bomber owned by the Japanese forced to land in Dutch New Guinea
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers could not land in 45 Sea Zone and were removed
            1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 battleship and 1 carrier moved from 26 Sea Zone to 46 Sea Zone
            2 battleships, 6 carriers, 3 cruisers and 1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from 45 Sea Zone to Queensland
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 46 Sea Zone: 5 fighters
            EDIT: Turning off Edit Mode
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Hopei
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 11 PUs; 
    
        Combat Move - British
            2 armour and 1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Kenya from Italians
                  British take Ethiopia from Italians
            1 battleship moved from 54 Sea Zone to 46 Sea Zone
            1 cruiser and 2 transports moved from 68 Sea Zone to 86 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            1 artillery moved from West India to India
            1 infantry moved from West India to India
            2 aaGuns, 2 artilleries and 3 infantry moved from West India to Eastern Persia
            1 infantry moved from French Equatorial Africa to Belgian Congo
            1 fighter and 3 tactical_bombers moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Persia
            2 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 4 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -1,17
    Japanese regular : 2,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Or wait, I have to think a bit more. Need to leave my kid at practise.

    Sorry I already proceed

    It went well for you…


  • @giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Sorry I already proceed

    I would probably have come to the same conclusion, but was a bit stressed. The option was to dmg all 4 ac’s, but think that would’ve been inferior.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of French Equatorial Africa from French to Italians
            EDIT: Turning off Edit Mode
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
            1 artillery and 3 infantry moved from Malta to 96 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 96 Sea Zone to 81 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            1 artillery and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 fighter moved from 96 Sea Zone to Egypt
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from Queensland to 45 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in 45 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    ANZAC regular : -0,33
    

    Savegame


  • @trulpenplay 2 more hits, already dented a cv with the hit from the sub


  • Sink the undamaged ac then.

  • '21 '20 '19 '18 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Sink the undamaged ac then.

    and the other hit

  • '21 '20 '19 '18 '17 '16

    @giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    @trulpen said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    Sink the undamaged ac then.

    and the other hit

    I read it again…

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from Queensland to 45 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in 45 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 0/7 hits, 3,33 expected hits
                    1 carrier owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 3/5 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -3,33
    ANZAC regular : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo said in L21 #2 trulpen (X) vs Giallo (A+21) BM3:

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from Queensland to 45 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in 45 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 0/7 hits, 3,33 expected hits
                    1 carrier owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 3/5 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -3,33
    ANZAC regular : 0,33
    

    Savegame

    3 more

  • '21 '20 '19 '18 '17 '16

    @giallo ill just go for max def

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from Queensland to 45 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in 45 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 0/7 hits, 3,33 expected hits
                    1 carrier owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 5/6 hits, 3,00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 4 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 45 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                ANZAC win, taking Guam from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 47
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Casualties for ANZAC: 1 carrier, 1 destroyer and 3 submarines
    
        Non Combat Move - ANZAC
            3 fighters moved from 45 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,67
    ANZAC regular : 1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from Queensland to 45 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
            Battle in 45 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 0/7 hits, 3,33 expected hits
                    1 carrier owned by the Japanese lost in 45 Sea Zone
                    ANZAC roll dice for 3 submarines in 45 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 5/6 hits, 3,00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 4 : 3/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 45 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                ANZAC win, taking Guam from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 47
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Casualties for ANZAC: 1 carrier, 1 destroyer and 3 submarines
    
        Non Combat Move - ANZAC
            3 fighters moved from 45 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Scotland to Eire
                  French take Eire from Germans
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,67
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 16 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            11 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers and 1 fighter moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Ukraine
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Ukraine
                Germans attack with 2 armour, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 1 infantry, 12 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/16 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Bessarabia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            2 bombers moved from Russia to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 aaGun and 6 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter moved from 81 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Eastern Poland to Ukraine
            3 artilleries and 7 infantry moved from Poland to Eastern Poland
            5 artilleries and 14 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 carrier and 1 transport placed in 112 Sea Zone
            3 infantry placed in Novgorod
            10 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,83
    Russians AA : -0,33
    

    Savegame

Suggested Topics

  • 80
  • 90
  • 46
  • 117
  • 92
  • 102
  • 140
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

81

Online

17.5k

Users

40.0k

Topics

1.7m

Posts