L21 #1 trulpen (X) vs Giallo (A+18) BM3


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 25 infantry moved from Bessarabia to Ukraine
            4 artilleries moved from Bessarabia to Ukraine
            2 bombers moved from Eastern Poland to Western Ukraine
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
            1 armour moved from Eastern Poland to Archangel
                  Germans take Belarus from Russians
                  Germans take Archangel from Russians
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 5 artilleries and 25 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 artilleries and 25 infantry in Ukraine, round 2 : 2/30 hits, 6,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 5 artilleries and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 artillery
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 3,17 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 aaGuns moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Bessarabia to Egypt
            2 fighters moved from Western Germany to Egypt
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Bessarabia
            2 bombers moved from Western Ukraine to Egypt
            5 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Archangel
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun and 7 infantry moved from Karelia to Novgorod
            1 aaGun moved from Eastern Poland to Bessarabia
            3 mech_infantrys moved from Poland to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Eire to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 battleship moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Crete to 99 Sea Zone
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -4,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            10 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 armour and 1 mech_infantry moved from Kazakhstan to Russia
            3 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Szechwan to Russia
            8 infantry moved from Timguska to Novosibirsk
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
            3 infantry moved from Central Mongolia to Tsagaan Olom
    
        Non Combat Move - Russians
            2 aaGuns and 13 infantry moved from Yenisey to Timguska
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            10 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Will be able to make a move in about 3 h.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Celebes to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Malaya
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Ulaanbaatar to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Ulaanbaatar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            2 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
            2 bombers moved from Anhwe to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
            1 destroyer moved from 6 Sea Zone to 32 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 1 Sea Zone
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Malaya
            Battle in Yunnan
                Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber
                1 submarine owned by the Japanese submerged
            Battle in Shan State
                Japanese attack with 2 bombers and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                Japanese winAmericans winAmericans win with 1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber remaining with 1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber remaining, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hunan to Anhwe
            2 artilleries moved from Kwangsi to French Indo China
            1 artillery and 2 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to French Indo China
            1 infantry moved from Buyant-Uhaa to Chahar
            1 armour moved from Ulaanbaatar to Chahar
            1 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Soviet Far East to Siberia
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 42 Sea Zone to 36 Sea Zone
            EDIT: 1 destroyer moved from 32 Sea Zone to 23 Sea Zone
            2 carriers moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to 32 Sea Zone
            1 fighter moved from 32 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 artillery moved from Anhwe to Hunan
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 aaGun moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            2 bombers moved from Shan State to Hunan
            1 transport moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 factory_minor and 1 harbour placed in French Indo China
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -1,17
    UK_Pacific regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            4 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to India
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            1 destroyer moved from 88 Sea Zone to 92 Sea Zone
            1 carrier and 3 submarines moved from 88 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Southeast Mexico
            2 carriers and 3 destroyers placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
            1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            4 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to India
            1 transport moved from 83 Sea Zone to 86 Sea Zone
            1 destroyer moved from 88 Sea Zone to 92 Sea Zone
            1 carrier and 3 submarines moved from 88 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Southeast Mexico
            2 carriers and 3 destroyers placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
            Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            4 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Iraq
            3 infantry moved from Persia to Iraq
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 81 Sea Zone to 72 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Germans
            2 fighters and 1 tactical_bomber moved from Szechwan to India
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
    
        Place Units - British
            3 mech_infantrys placed in Persia
            1 factory_minor placed in Iraq
            1 artillery placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3
            British collect 30 PUs (3 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : 0,67
    Japanese regular : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Bessarabia to Rostov
            2 fighters moved from 99 Sea Zone to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Bessarabia to Rostov
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 4/6 hits, 2,50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Syria from British, taking Rostov from Russians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Rostov to 99 Sea Zone
            1 bomber moved from Rostov to Greece
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tobruk
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : 0,00
    

    Savegame


  • Just saw that I forgot to try for Malta. Will do it separately. No air.


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Bessarabia to Rostov
            2 fighters moved from 99 Sea Zone to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Bessarabia to Rostov
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Bessarabia to Rostov
            2 fighters moved from 99 Sea Zone to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 armour moved from Bessarabia to Rostov
            1 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 4/6 hits, 2,50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Syria from British, taking Rostov from Russians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Malta: 1 aaGun and 1 infantry
            EDIT: Changing ownership of Malta from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber moved from Rostov to Greece
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from Rostov to Greece
            1 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 factory_minor placed in Egypt
            1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Baltic States to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Egypt to Iraq
            1 bomber moved from Egypt to Persia
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 fighter moved from Western Germany to Eire
            1 battleship, 1 carrier and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to Eire
    
        Combat - Germans
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Eire
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 battleship in Eire, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eire, round 2 : 1/4 hits, 1,83 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Eire
                Germans win, taking Eire from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter and 1 tactical_bomber moved from Eire to 109 Sea Zone
            3 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            8 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun and 3 mech_infantrys moved from Bessarabia to Ukraine
            1 aaGun and 7 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Persia to Egypt
            1 bomber moved from Iraq to Ukraine
            1 fighter moved from Bessarabia to Southern Italy
            1 tactical_bomber moved from Bessarabia to Southern Italy
            1 tactical_bomber moved from Bessarabia to Ukraine
            2 infantry moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            1 infantry placed in Normandy Bordeaux
            1 armour and 7 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,33
    Germans regular : -1,50
    British regular : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Smolensk
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter moved from Bryansk to Volgograd
            1 fighter moved from Bryansk to Rostov
            3 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Novosibirsk to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Novosibirsk to Kansu
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 5 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Volgograd to Russia
            1 aaGun moved from Bryansk to Rostov
            10 artilleries moved from Bryansk to Tambov
            20 infantry moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            1 aaGun and 12 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Timguska to Kansu
            6 infantry moved from Novosibirsk to Samara
            13 infantry moved from Bryansk to Russia
            1 artillery moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            2 aaGuns and 3 artilleries moved from Bryansk to Russia
    
        Place Units - Russians
            4 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Japanese regular : -0,33
    Germans regular : -0,67
    Russians regular : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 marine moved from Malaya to 37 Sea Zone
            2 battleships, 2 cruisers and 1 marine moved from 37 Sea Zone to 46 Sea Zone
            1 marine moved from 46 Sea Zone to New Guinea
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to New Guinea
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 bombers moved from Hunan to Yunnan
            1 infantry moved from Tsinghai to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in New Guinea
                Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in New Guinea, round 2 : 1/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in New Guinea, round 2 : 4/7 hits, 2,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Yunnan
                Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4,17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Chahar to Hunan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Central Mongolia
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            2 carriers and 1 destroyer moved from 23 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 fighter moved from 23 Sea Zone to Japan
            1 fighter moved from 23 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            2 bombers moved from Yunnan to Philippines
            1 submarine moved from 75 Sea Zone to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 45 Sea Zone
            1 fighter moved from 55 Sea Zone to 46 Sea Zone
            1 fighter moved from 45 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Philippines to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 infantry moved from Siberia to Amur
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            6 infantry placed in Japan
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -1,67
    ANZAC regular : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 bomber moved from India to 46 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 transport moved from 86 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 1 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 1 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/12 hits, 6,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2,67
    Japanese regular : 0,50
    Italians regular : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @giallo 4 hits in 46…


  • I thought only 4 air could reach.


  • Checking anyway.

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