The Good Captain (Allies) vs. Leiderhosen / hansworst (Axis) - Anniversary '41, no bid



  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            3 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Formosa to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Burma
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from Japan to Fukien
            2 infantry moved from 61 Sea Zone to Fukien
            2 infantry moved from Kiangsu to Hupeh
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
            1 infantry moved from Kiangsu to Hupeh
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hupeh
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                    Japanese roll dice for 2 infantry in Hupeh, round 4 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                1 infantry owned by the Japanese retreated to Kiangsu
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Suiyuan to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Fukien to French Indo-China Thailand
            2 carriers moved from 57 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            2 fighters moved from 56 Sea Zone to 62 Sea Zone
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -0,33
    Japanese regular : -1,17
    British regular : -1,00
    

    Savegame


  • @hansworst submerge or no?Capture.PNG



  • @the_good_captain Submerge. I will live to fight another day


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 destroyer and 2 factories; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 bomber moved from United Kingdom to 15 Sea Zone
            1 battleship moved from 2 Sea Zone to 6 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 15 Sea Zone
                British attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 6 Sea Zone
                British attack with 1 battleship and 1 fighter
                Germans defend with 1 cruiser and 1 submarine
                1 submarine owned by the Germans submerged
                    British roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 6 Sea Zone
                British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - British
            2 infantry moved from Trans-Jordan to Persia
            1 bomber moved from 15 Sea Zone to Trans-Jordan
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 41 Sea Zone to 30 Sea Zone
            1 transport moved from 41 Sea Zone to 40 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
            1 fighter moved from 6 Sea Zone to Archangel
            1 fighter moved from 5 Sea Zone to Archangel
            1 transport moved from 9 Sea Zone to 1 Sea Zone
            1 destroyer moved from 9 Sea Zone to 2 Sea Zone
    
        Place Units - British
            1 factory placed in India
            1 factory placed in Union of South Africa
            1 destroyer placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 armour moved from Balkans to Ukraine
            1 fighter moved from Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 bomber
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits, 0,17 expected hits
                    1 bomber owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for British: 1 bomber
    
        Non Combat Move - Italians
            2 infantry moved from Libya to Egypt
            1 armour moved from Italy to Bulgaria Romania
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Balkans to Italy
            1 fighter moved from Ukraine to Bulgaria Romania
    
        Place Units - Italians
            1 armour and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Russians regular : -0,33
    British regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 bomber moved from Eastern United States to Archangel
            1 bomber moved from Western United States to United Kingdom
            1 fighter moved from Eastern United States to United Kingdom
            1 fighter moved from 44 Sea Zone to Brazil
            1 fighter moved from Hawaiian Islands to Western Canada
            1 fighter moved from Western United States to Eastern Canada
            1 aaGun and 1 infantry moved from Western United States to Western Canada
            1 infantry moved from Central United States to Eastern United States
            1 carrier and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuan to Ningxia
            1 infantry moved from Hupeh to Ningxia
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 10 Sea Zone
            2 infantry placed in Eastern United States
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Finland to Karelia S.S.R.
            1 artillery moved from Baltic States to Karelia S.S.R.
            1 infantry moved from East Poland to Belorussia
            1 artillery moved from Baltic States to Belorussia
            6 armour moved from Baltic States to Eastern Ukraine
            1 infantry moved from East Poland to Eastern Ukraine
            1 fighter moved from Bulgaria Romania to Belorussia
            1 bomber moved from Libya to 6 Sea Zone
            1 bomber moved from Germany to 6 Sea Zone
            1 fighter moved from Germany to 6 Sea Zone
            1 armour moved from Egypt to French Equatorial Africa
                  Germans take Anglo-Egypt Sudan from British
                  Germans take French Equatorial Africa from British
            1 armour moved from Egypt to Belgian Congo
                  Germans take Belgian Congo from British
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 6 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour and 1 infantry in Eastern Ukraine, round 2 : 3/7 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 6 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 submarine
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in 6 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                    Germans roll dice for 2 bombers and 1 fighter in 6 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 battleship owned by the British lost in 6 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            1 bomber moved from 6 Sea Zone to Germany
            3 infantry moved from Poland to East Poland
            1 artillery and 5 infantry moved from Germany to Poland
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Italy to Balkans
            1 infantry moved from Libya to Egypt
            1 fighter moved from Libya to Bulgaria Romania
            1 fighter moved from Belorussia to Bulgaria Romania
            1 bomber moved from 6 Sea Zone to Bulgaria Romania
    
        Place Units - Germans
            3 armour, 1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -1,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Archangel to Karelia S.S.R.
            1 artillery and 1 infantry moved from Archangel to Belorussia
    
        Combat - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Battle in Karelia S.S.R.
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery and 1 factory
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Belorussia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            9 infantry moved from Archangel to Russia
            1 aaGun moved from Archangel to Karelia S.S.R.
            2 fighters moved from Russia to India
            4 infantry moved from Persia to India
            2 infantry moved from Caucasus to Persia
            1 aaGun moved from Caucasus to Persia
            1 armour moved from Russia to Persia
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
            3 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 1 fighter; Remaining resources: 7 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Buryatia S.S.R.
            3 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            1 artillery and 1 infantry moved from Burma to 37 Sea Zone
            2 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
            1 artillery and 3 infantry moved from 32 Sea Zone to French Madagascar
                  Japanese take French Madagascar from British
            2 fighters moved from 37 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 30 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
            Battle in Buryatia S.S.R.
                Japanese attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 30 Sea Zone to 32 Sea Zone
            1 carrier moved from 37 Sea Zone to 32 Sea Zone
            1 fighter moved from French Indo-China Thailand to 32 Sea Zone
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
            2 infantry moved from Fukien to 61 Sea Zone
            1 infantry moved from Kwangtung to 61 Sea Zone
            1 infantry moved from Kiangsu to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo-China Thailand
            2 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 armour moved from Kwangtung to French Indo-China Thailand
            3 fighters moved from Buryatia S.S.R. to 36 Sea Zone
            2 carriers and 1 fighter moved from 62 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 destroyer moved from 62 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 50 Sea Zone to 38 Sea Zone
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -0,33
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
                  British take Morocco Algeria from Germans
            2 infantry moved from Persia to India
            2 infantry moved from Rhodesia to Union of South Africa
            1 artillery moved from Australia to 40 Sea Zone
            1 infantry moved from Australia to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 29 Sea Zone
            1 artillery and 1 infantry moved from 29 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in French Madagascar, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Madagascar
                    British roll dice for 1 artillery in French Madagascar, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in French Madagascar, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in French Madagascar
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Archangel to India
            1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            2 destroyers moved from 2 Sea Zone to 12 Sea Zone
    
        Place Units - British
            1 armour and 1 fighter placed in Union of South Africa
            2 armour and 1 fighter placed in India
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
            1 armour moved from Bulgaria Romania to Caucasus
            1 fighter moved from Bulgaria Romania to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 factory and 3 infantry
                    Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour and 1 fighter
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Bulgaria Romania to East Poland
            1 armour moved from Italy to Bulgaria Romania
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 15 Sea Zone: 1 battleship
            EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,50
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
            1 bomber moved from Archangel to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Germany causes 2 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            1 fighter moved from United Kingdom to Russia
            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            2 transports moved from 10 Sea Zone to 1 Sea Zone
            3 infantry moved from Eastern United States to Eastern Canada
            1 aaGun moved from Eastern United States to Eastern Canada
            1 infantry moved from Western Canada to Eastern Canada
            1 aaGun moved from Western Canada to Alaska
            1 fighter moved from Western Canada to United Kingdom
            1 fighter moved from Eastern Canada to Brazil
            1 fighter moved from Brazil to Union of South Africa
            1 carrier and 1 destroyer moved from 20 Sea Zone to 11 Sea Zone
    
        Combat Move - Chinese
            2 infantry moved from Ningxia to Suiyuan
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            1 armour placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine placed in 56 Sea Zone
            2 transports placed in 10 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Suiyuan
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 41 PUs; 0 techTokens; 
            Germans buy 2 armour, 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            3 infantry moved from Finland to Karelia S.S.R.
            1 bomber moved from Germany to Karelia S.S.R.
            1 fighter moved from Bulgaria Romania to Karelia S.S.R.
            2 infantry moved from East Poland to Belorussia
            1 fighter moved from Bulgaria Romania to Belorussia
            1 armour moved from Eastern Ukraine to Kazakh S.S.R.
                  Germans take Kazakh S.S.R. from Russians
            1 armour moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            1 armour moved from French West Africa to French Equatorial Africa
            1 armour moved from Belgian Congo to Rhodesia
                  Germans take Rhodesia from British
            1 armour moved from Rhodesia to Italian Africa
                  Germans take Italian Africa from British
            1 bomber moved from Bulgaria Romania to Russia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Russia causes 6 damage total. 
            Battle in Karelia S.S.R.
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 1 aaGun, 1 artillery, 1 factory and 1 infantry
                    Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 0/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 4 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belorussia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 3/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Germany
            1 fighter moved from Karelia S.S.R. to Baltic States
            1 fighter moved from Belorussia to Bulgaria Romania
            5 armour moved from Eastern Ukraine to East Poland
            1 artillery and 5 infantry moved from Poland to East Poland
            1 artillery and 6 infantry moved from Germany to Poland
            3 armour moved from Germany to East Poland
            1 infantry moved from Balkans to Germany
            1 infantry moved from Bulgaria Romania to East Poland
            1 bomber moved from Russia to Bulgaria Romania
            1 infantry moved from Egypt to Anglo-Egypt Sudan
    
        Place Units - Germans
            2 armour, 1 artillery, 1 bomber and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 1,17
    Russians AA : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians repair damage of 5x factory; Remaining resources: 20 PUs; 0 techTokens; 
            Russians buy 5 artilleries; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 armour moved from Persia to Kazakh S.S.R.
            1 armour moved from Russia to Kazakh S.S.R.
            1 fighter moved from India to Kazakh S.S.R.
            1 fighter moved from India to Caucasus
            3 infantry moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 2 armour, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 armour, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 1 armour and 1 factory
                    Russians roll dice for 1 fighter and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 aaGun moved from Persia to Caucasus
            1 fighter moved from Caucasus to Russia
            1 fighter moved from Kazakh S.S.R. to India
            1 infantry moved from Russia to Archangel
            1 infantry moved from Evenki National Okrug to Urals
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Yakut S.S.R. to Soviet Far East
            1 infantry moved from Stanovoj Chrebet to Soviet Far East
            1 infantry moved from Persia to Caucasus
            1 infantry moved from Russia to Caucasus
            1 infantry moved from Persia to India
            1 infantry moved from Persia to India
            1 infantry moved from Persia to India
            1 submarine moved from 2 Sea Zone to 12 Sea Zone
    
        Place Units - Russians
            5 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Germans regular : -1.00
    Russians regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 32 Sea Zone to 29 Sea Zone
            1 artillery and 1 infantry moved from French Madagascar to 32 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 32 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Australia
            1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
            1 fighter moved from 32 Sea Zone to Australia
            1 artillery and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Philippine Islands
            4 fighters moved from 36 Sea Zone to Philippine Islands
    
        Combat - Japanese
            Battle in 29 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 29 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippine Islands, round 2 : 2/6 hits, 2,67 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 aaGun and 2 infantry
                    British roll AA dice in Australia : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 32 Sea Zone to 39 Sea Zone
            1 fighter moved from 29 Sea Zone to 39 Sea Zone
            1 fighter moved from Australia to 39 Sea Zone
            2 carriers moved from 36 Sea Zone to 50 Sea Zone
            4 fighters moved from Philippine Islands to 50 Sea Zone
            1 destroyer moved from 36 Sea Zone to 50 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            2 infantry moved from French Indo-China Thailand to Yunnan
            2 transports moved from 36 Sea Zone to 62 Sea Zone
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Manchuria
            2 artilleries and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : 0,17
    British AA : -0,17
    British regular : -0,67
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry and 1 submarine; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
            1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
                  British take French West Africa from Germans
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
            1 armour and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
            1 armour moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Germans
            1 armour moved from Rhodesia to Belgian Congo
                  British take Belgian Congo from Germans
            1 infantry moved from India to Burma
            3 fighters moved from India to Burma
    
        Combat - British
            Battle in French Equatorial Africa
                British attack with 1 armour and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in French Equatorial Africa
                British win, taking French Equatorial Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in Burma
                British attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Union of South Africa to Persia
            1 infantry moved from India to Persia
            2 armour moved from India to Persia
            1 artillery moved from India to Persia
            2 destroyers moved from 12 Sea Zone to 7 Sea Zone
            3 fighters moved from Burma to Sikang
            1 infantry moved from India to Persia
    
        Place Units - British
            1 armour placed in Union of South Africa
            1 submarine placed in 28 Sea Zone
            1 artillery and 2 infantry placed in India
    
        Turn Complete - British
            British collect 27 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.00
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from East Poland to Eastern Ukraine
            1 armour moved from Bulgaria Romania to Eastern Ukraine
            1 armour moved from Italy to Bulgaria Romania
            1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
    
        Place Units - Italians
            2 armour, 1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of France from Germans to Americans
            EDIT: Turning off Edit Mode
            2 infantry moved from Eastern Canada to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
                  Americans take Northwestern Europe from Germans
            2 infantry moved from Eastern Canada to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Norway
                  Americans take Norway from Germans
            1 bomber moved from United Kingdom to Karelia S.S.R.
    
        Combat - Americans
            Strategic bombing raid in Karelia S.S.R.
                    Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 4 damage total. 
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to France: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 12 Sea Zone to 7 Sea Zone
            1 destroyer moved from 11 Sea Zone to 7 Sea Zone
            1 carrier moved from 11 Sea Zone to 7 Sea Zone
            1 destroyer moved from 1 Sea Zone to 7 Sea Zone
            2 transports moved from 10 Sea Zone to 1 Sea Zone
            3 infantry moved from Eastern United States to Eastern Canada
            1 fighter moved from Eastern United States to United Kingdom
            1 fighter moved from United Kingdom to Russia
            1 fighter moved from Union of South Africa to French Equatorial Africa
            1 fighter moved from Brazil to French Equatorial Africa
            1 bomber moved from Karelia S.S.R. to Russia
            1 armour moved from Western United States to Eastern Canada
            1 infantry moved from Alaska to Western Canada
            1 aaGun moved from Alaska to Western Canada
            1 submarine moved from 56 Sea Zone to 45 Sea Zone
            1 destroyer moved from 1 Sea Zone to 7 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Suiyuan to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Ningxia to Sikang
            1 infantry moved from Suiyuan to Hupeh
            1 infantry moved from Suiyuan to Ningxia
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 submarine placed in 56 Sea Zone
            2 infantry placed in Eastern United States
            2 fighters placed in Eastern United States
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 7 Sea Zone: 3 infantry and 2 transports
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hupeh: 1 infantry
            EDIT: Adding units owned by Chinese to Ningxia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Savegame

Suggested Topics

  • 7
  • 83
  • 49
  • 105
  • 97
  • 60
  • 53
  • 91
Axis & Allies Boardgaming Custom Painted Miniatures

183

Online

17.5k

Users

40.1k

Topics

1.7m

Posts