CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Ukraine to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            2 artilleries and 10 infantry moved from Archangel to Belorussia
            6 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour, 2 artilleries and 11 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries and 11 infantry in Belorussia, round 2 : 4/14 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Buryatia S.S.R.
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Buryatia S.S.R., round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 8 infantry in Buryatia S.S.R., round 3 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia S.S.R.
                Russians win, taking Buryatia S.S.R. from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Archangel to Belorussia
            1 infantry moved from Russia to Archangel
            2 artilleries and 5 infantry moved from Russia to Belorussia
            2 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            2 infantry moved from Ukraine to Eastern Ukraine
            1 infantry moved from Ukraine to Eastern Ukraine
            2 infantry moved from Persia to India
            1 infantry moved from Urals to Russia
    
        Place Units - Russians
            1 armour, 1 fighter and 4 infantry placed in Russia
            2 infantry placed in Caucasus
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belorussia: 1 armour
            EDIT: Adding units owned by Russians to Russia: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 8 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Germans regular : -0.67
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 bombers and 1 factory; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Philippine Islands to 50 Sea Zone
            1 artillery and 1 transport moved from 50 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
            2 infantry moved from Solomon Islands to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Australia
            2 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Australia
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Australia
            1 fighter moved from 37 Sea Zone to Australia
            1 artillery moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Australia
            1 infantry moved from 39 Sea Zone to Australia
            1 fighter moved from French Indo-China Thailand to Kwangtung
            1 infantry moved from Fukien to Hupeh
                  Japanese take Hupeh from Chinese
            1 infantry moved from French Indo-China Thailand to Yunnan
                  Japanese take Yunnan from Chinese
            1 bomber moved from Japan to Kwangtung
            1 fighter moved from French Indo-China Thailand to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Kwangtung, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Australia
                Japanese attack with 1 artillery, 1 fighter and 6 infantry
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    British roll AA dice in Australia : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 6 infantry in Australia, round 2 : 1/8 hits, 2.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in Australia, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Australia, round 3 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Australia
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Australia, round 4 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Australia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 4 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Australia to 39 Sea Zone
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo-China Thailand to Egypt
            2 fighters moved from Kwangtung to Manchuria
            1 infantry moved from Kiangsu to Manchuria
            1 bomber moved from Kwangtung to Manchuria
            2 carriers moved from 46 Sea Zone to 50 Sea Zone
            3 fighters moved from 46 Sea Zone to Manchuria
            1 fighter moved from 46 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            2 bombers placed in Japan
            1 factory placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
            EDIT: Adding units owned by Japanese to 50 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    British AA : -0.17
    Japanese rolls : 0.00
    British regular : 2.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to 15 Sea Zone
            1 bomber moved from United Kingdom to Italy
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Italy causes 4 damage total. 
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Italy to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from French West Africa to Trans-Jordan
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 fighter moved from French West Africa to 8 Sea Zone
            1 armour, 1 battleship, 1 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from India to Persia
    
        Place Units - British
            1 carrier placed in 8 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Removing units owned by British from 40 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    Italians AA : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to 15 Sea Zone
            1 bomber moved from United Kingdom to Italy
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Italy causes 4 damage total. 
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Italy to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from French West Africa to Trans-Jordan
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 fighter moved from French West Africa to 8 Sea Zone
            1 armour, 1 battleship, 1 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from India to Persia
    
        Place Units - British
            1 carrier placed in 8 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Removing units owned by British from 40 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    Italians AA : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to 15 Sea Zone
            1 bomber moved from United Kingdom to Italy
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Italy causes 4 damage total. 
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Italy to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from French West Africa to Trans-Jordan
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 fighter moved from French West Africa to 8 Sea Zone
            1 armour, 1 battleship, 1 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from India to Persia
    
        Place Units - British
            1 carrier placed in 8 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Removing units owned by British from 40 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 29 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    Italians AA : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to 15 Sea Zone
            1 bomber moved from United Kingdom to Italy
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Italy causes 4 damage total. 
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Italy to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from French West Africa to Trans-Jordan
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 fighter moved from French West Africa to 8 Sea Zone
            1 armour, 1 battleship, 1 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from India to Persia
    
        Place Units - British
            1 carrier placed in 8 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Removing units owned by British from 40 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 29 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    Italians AA : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to 15 Sea Zone
            1 bomber moved from United Kingdom to Italy
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Italy causes 4 damage total. 
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from Italy to Trans-Jordan
            1 fighter moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from French West Africa to Trans-Jordan
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 fighter moved from French West Africa to 8 Sea Zone
            1 armour, 1 battleship, 1 infantry and 2 transports moved from 1 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from India to Persia
    
        Place Units - British
            1 carrier placed in 8 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Removing units owned by British from 40 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 42 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 29 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British rolls : 0.00
    Italians AA : -0.17
    

    Savegame


  • @karl7 phone being updated.

    Revising my buy to 2 infantry instead of 1 inf 1 art, save $1.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 factory and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria Romania to Ukraine
            1 fighter moved from Bulgaria Romania to Ukraine
            1 infantry moved from Egypt to Anglo-Egypt Sudan
                  Italians take Anglo-Egypt Sudan from British
            1 armour and 1 infantry moved from Gibraltar to 13 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Karelia S.S.R.
            1 armour moved from Bulgaria Romania to Poland
            1 armour moved from Italy to Bulgaria Romania
            1 artillery moved from France to Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Italy
            1 factory placed in Egypt
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Italy: 1 artillery
            EDIT: Adding units owned by Italians to Italy: 1 infantry
            EDIT: Changing PUs for Italians from 25 to 26
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : 0.17
    Russians regular : 0.67
    

    Dice Statistics:

    Total
            1 was rolled 35 times
            2 was rolled 32 times
            3 was rolled 43 times
            4 was rolled 24 times
            5 was rolled 27 times
            6 was rolled 34 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.142
        Standard Deviation : 1.069
        Total rolls : 195
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Germans Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 10 times
            6 was rolled 14 times
        Average roll : 3.827
        Median : 4.000
        Variance : 1.085
        Standard Deviation : 1.042
        Total rolls : 52
    
    British Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 3 times
            6 was rolled 2 times
        Average roll : 2.889
        Median : 3.000
        Variance : 1.059
        Standard Deviation : 1.029
        Total rolls : 18
    
    Italians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 3.000
        Variance : 0.208
        Standard Deviation : 0.456
        Total rolls : 5
    
    Americans Combat
            1 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.833
        Median : 4.500
        Variance : 0.800
        Standard Deviation : 0.894
        Total rolls : 6
    
    Chinese Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.400
        Median : 2.000
        Variance : 0.708
        Standard Deviation : 0.842
        Total rolls : 5
    
    Russians Combat
            1 was rolled 9 times
            2 was rolled 6 times
            3 was rolled 12 times
            4 was rolled 8 times
            5 was rolled 8 times
            6 was rolled 10 times
        Average roll : 3.566
        Median : 3.000
        Variance : 0.401
        Standard Deviation : 0.633
        Total rolls : 53
    
    Japanese Combat
            1 was rolled 10 times
            2 was rolled 10 times
            3 was rolled 14 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.020
        Median : 3.000
        Variance : 1.270
        Standard Deviation : 1.127
        Total rolls : 51
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 5,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            2 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            1 submarine moved from 56 Sea Zone to 51 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from 56 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            1 artillery moved from 8 Sea Zone to United Kingdom
            1 infantry moved from 8 Sea Zone to United Kingdom
            1 infantry moved from Western Canada to Western United States
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                2 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Ningxia to Sikang
    
        Place Units - Americans
            2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 56 Sea Zone
            1 artillery placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 bombers
            EDIT: Adding units owned by Americans to Hawaiian Islands: 2 bombers
            EDIT: Turning off Edit Mode
    
        Place Units - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 2 infantry
            EDIT: Adding units owned by Chinese to Ningxia: 2 infantry
            EDIT: Turning off Edit Mode
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Archangel
            1 fighter moved from 5 Sea Zone to Archangel
            1 fighter moved from Germany to Archangel
            1 bomber moved from Germany to Archangel
            1 infantry moved from East Poland to Poland
            1 armour moved from Poland to Karelia S.S.R.
            1 armour, 1 artillery and 2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from Germany to Poland
            1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Egypt to French Equatorial Africa
                  Germans take French Equatorial Africa from British
            3 infantry moved from France to Germany
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 bomber, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 2 fighters moved from Archangel to Karelia S.S.R.
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            2 fighters placed in 5 Sea Zone
            6 infantry placed in France
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 1 infantry
            EDIT: Adding units owned by Germans to Bulgaria Romania: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : -0.33
    Germans regular : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Belorussia to East Poland
                  Russians take East Poland from Germans
            1 infantry moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Belorussia to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery and 4 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 6 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 0/7 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 5 infantry in Ukraine, round 3 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            3 infantry moved from Russia to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            2 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Belorussia
            1 submarine moved from 8 Sea Zone to 13 Sea Zone
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 0.67
    Russians regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Belorussia to East Poland
                  Russians take East Poland from Germans
            1 infantry moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Belorussia to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery and 4 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 6 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 0/7 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 5 infantry in Ukraine, round 3 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            3 infantry moved from Russia to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            2 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Belorussia
            1 submarine moved from 8 Sea Zone to 13 Sea Zone
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia S.S.R.: 8 infantry
            EDIT: Adding units owned by Russians to Stanovoj Chrebet: 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 0.67
    Russians regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Belorussia to East Poland
                  Russians take East Poland from Germans
            1 infantry moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Belorussia to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery and 4 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 6 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 6 infantry in Ukraine, round 2 : 0/7 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery and 5 infantry in Ukraine, round 3 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
            3 infantry moved from Russia to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            2 armour moved from Russia to Belorussia
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Belorussia
            1 submarine moved from 8 Sea Zone to 13 Sea Zone
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Buryatia S.S.R.: 8 infantry
            EDIT: Adding units owned by Russians to Stanovoj Chrebet: 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : 0.67
    Russians regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 1/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Super subs
    
        Activate Technology - Japanese
            Japanese activating Super subs
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangtung to 61 Sea Zone
            1 artillery moved from Australia to 39 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 51 Sea Zone
            1 artillery and 1 transport moved from 61 Sea Zone to 51 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 48 Sea Zone
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from British
            1 infantry moved from Manchuria to Suiyuan
                  Japanese take Suiyuan from Chinese
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            2 artilleries moved from 51 Sea Zone to Caroline Islands
            1 infantry moved from 51 Sea Zone to Caroline Islands
            1 fighter moved from 39 Sea Zone to Caroline Islands
            2 fighters moved from 50 Sea Zone to Caroline Islands
            1 cruiser moved from 50 Sea Zone to 51 Sea Zone
            1 battleship moved from 50 Sea Zone to 51 Sea Zone
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 transports
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 51 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 3 fighters and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters and 1 infantry in Caroline Islands, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Caroline Islands to 51 Sea Zone
            1 carrier moved from 39 Sea Zone to 51 Sea Zone
            3 fighters moved from Manchuria to 51 Sea Zone
            1 fighter moved from Manchuria to Japan
            2 carriers moved from 50 Sea Zone to 51 Sea Zone
            1 aaGun moved from Australia to 39 Sea Zone
            1 aaGun and 1 transport moved from 39 Sea Zone to 49 Sea Zone
            1 aaGun moved from 49 Sea Zone to Borneo
            1 transport moved from 39 Sea Zone to 50 Sea Zone
            1 infantry moved from Hupeh to Yunnan
    
        Place Units - Japanese
            1 factory placed in Borneo
            2 artilleries and 1 infantry placed in Manchuria
            2 submarines placed in 62 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.50
    Japanese rolls : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British removing all Technology Tokens after successful research.
            British discover Jet Power
    
        Activate Technology - British
            British activating Jet Power
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from Trans-Jordan to Burma
            1 artillery and 4 infantry moved from India to Burma
            1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 8 Sea Zone to 13 Sea Zone
            1 armour moved from 13 Sea Zone to Morocco Algeria
                  British take Morocco Algeria from Germans
            1 artillery moved from 13 Sea Zone to Gibraltar
                  British take Gibraltar from Italians
            1 infantry moved from 13 Sea Zone to Gibraltar
            1 infantry moved from 13 Sea Zone to Morocco Algeria
            2 infantry moved from Rhodesia to Belgian Congo
            2 armour moved from Union of South Africa to Belgian Congo
            1 destroyer and 1 transport moved from 29 Sea Zone to 28 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 1 bomber and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 4 infantry in Burma, round 2 : 3/6 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Burma to Trans-Jordan
            1 armour moved from India to Trans-Jordan
            1 artillery and 1 infantry moved from Persia to Trans-Jordan
    
        Place Units - British
            1 fighter placed in India
            1 artillery and 1 infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    British rolls : 1.00
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Italians
            Italians spend 0 on tech rolls
                Italians rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 1 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Bulgaria Romania to Baltic States
            1 fighter moved from Karelia S.S.R. to Baltic States
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Baltic States, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Poland to Karelia S.S.R.
            1 fighter moved from Baltic States to Balkans
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            2 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Egypt
    
        Place Units - Italians
            1 bomber and 1 infantry placed in Italy
            1 aaGun and 1 armour placed in Egypt
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 0.00
    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
            1 submarine moved from 51 Sea Zone to 49 Sea Zone
            1 bomber moved from Hawaiian Islands to 50 Sea Zone
            1 bomber moved from Hawaiian Islands to 48 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 48 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from 50 Sea Zone to Burma
            1 bomber moved from 48 Sea Zone to Burma
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 destroyer moved from 8 Sea Zone to 13 Sea Zone
    
        Combat Move - Chinese
            4 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Sikang to Hupeh
                  Chinese take Hupeh from Japanese
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Suiyuan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 3 infantry in Suiyuan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuan, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 artillery and 2 fighters placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Hupeh: 1 infantry
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : -0.33
    Japanese regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Iwo Jima
            1 submarine moved from 51 Sea Zone to 49 Sea Zone
            1 bomber moved from Hawaiian Islands to 50 Sea Zone
            1 bomber moved from Hawaiian Islands to 48 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 48 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 49 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Midway: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from 50 Sea Zone to Burma
            1 bomber moved from 48 Sea Zone to Burma
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            1 destroyer moved from 8 Sea Zone to 13 Sea Zone
    
        Combat Move - Chinese
            4 infantry moved from Ningxia to Suiyuan
            1 infantry moved from Sikang to Hupeh
                  Chinese take Hupeh from Japanese
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Suiyuan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                    Chinese roll dice for 3 infantry in Suiyuan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuan, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuan, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Suiyuan, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                Chinese win, taking Suiyuan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 artillery and 2 fighters placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Adding units owned by Chinese to Hupeh: 1 infantry
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 49 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 48 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Americans regular : -0.33
    Japanese regular : -1.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 5,2 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 bomber and 2 fighters moved from Karelia S.S.R. to 13 Sea Zone
            2 fighters moved from 5 Sea Zone to 13 Sea Zone
            2 fighters moved from Egypt to 13 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            2 infantry moved from Poland to East Poland
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in East Poland, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in East Poland, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                1 infantry owned by the Germans retreated to Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in 13 Sea Zone
                Germans attack with 1 bomber and 6 fighters
                British defend with 1 battleship, 1 carrier, 1 fighter and 2 transports; Americans defend with 1 destroyer and 1 fighter; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    Germans roll dice for 1 bomber and 6 fighters in 13 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    1 destroyer owned by the Americans, 4 fighters owned by the Germans and 1 carrier owned by the British lost in 13 Sea Zone
                    Germans roll dice for 1 bomber and 2 fighters in 13 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Germans and 1 fighter owned by the Americans lost in 13 Sea Zone
                    Germans roll dice for 1 bomber in 13 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 battleship, 1 fighter and 2 transports in 13 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the British lost in 13 Sea Zone
                British win with 1 battleship and 2 transports remaining. Battle score for attacker is -30
                Casualties for Germans: 1 bomber and 6 fighters
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for British: 1 carrier and 1 fighter
    
        Non Combat Move - Germans
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            4 infantry moved from Germany to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Karelia S.S.R.
            4 infantry moved from France to Italy
            1 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
    
        Place Units - Germans
            1 carrier and 1 transport placed in 13 Sea Zone
            Germans undo move 1.
            2 armour placed in Karelia S.S.R.
            Turning on Edit Mode
            EDIT: Removing units owned by British from 13 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to Morocco Algeria: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier and 1 transport placed in 13 Sea Zone
            1 armour and 1 infantry placed in France
            3 infantry placed in Germany
            Germans undo move 3.
            1 armour placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -2.00
    British regular : 1.00
    

    Savegame

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