Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
Combat - Germans
Rocket attack in Norway does 1 damage to factory owned by British
Rockets in Germany roll: 1
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour; Russians defend with 1 aaGun and 1 factory
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 infantry moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to Germany
1 aaGun moved from Germany to Poland
5 artilleries moved from Germany to Poland
9 infantry moved from Germany to Poland
4 infantry moved from East Poland to Baltic States
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Eastern Ukraine to Belorussia
4 artilleries moved from Germany to Poland
6 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
Place Units - Germans
7 armour placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : 0,50
Germans regular : -0,17
Russians AA : -0,17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - Russians
Russians buy nothing; Remaining resources: 19 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 28 Sea Zone to 34 Sea Zone
1 armour, 2 fighters and 1 infantry moved from Russia to Persia
2 artilleries and 7 infantry moved from Caucasus to Persia
5 armour and 5 infantry moved from Novosibirsk to Persia
2 infantry moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in 34 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Karelia S.S.R.
Russians attack with 2 infantry
Germans defend with 1 aaGun, 1 artillery and 1 factory
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
Russians attack with 6 armour, 2 artilleries, 2 fighters and 13 infantry
Japanese defend with 6 armour, 4 artilleries and 7 infantry
Russians roll dice for 6 armour, 2 artilleries, 2 fighters and 13 infantry in Persia, round 2 : 10/23 hits, 7.17 expected hits
Japanese roll dice for 6 armour, 4 artilleries and 7 infantry in Persia, round 2 : 3/17 hits, 6.67 expected hits
7 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 3 infantry owned by the Russians lost in Persia
Russians roll dice for 6 armour, 2 artilleries, 2 fighters and 10 infantry in Persia, round 3 : 8/20 hits, 6.67 expected hits
Japanese roll dice for 6 armour and 1 artillery in Persia, round 3 : 5/7 hits, 3.33 expected hits
1 artillery owned by the Japanese, 5 infantry owned by the Russians and 6 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 6 armour, 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 43
Casualties for Russians: 8 infantry
Casualties for Japanese: 6 armour, 4 artilleries and 7 infantry
Non Combat Move - Russians
1 aaGun moved from Caucasus to Persia
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Novosibirsk to Russia
1 infantry moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Urals to Russia
1 infantry moved from Russia to Archangel
4 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Persia to Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
Germans regular : -0.33
Russians regular : 4.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry; Remaining resources: 3 PUs; 1 techTokens;
Combat Move - Japanese
1 artillery moved from Evenki National Okrug to Novosibirsk
1 armour moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Ningxia to Chinghai
Japanese take Chinghai from Chinese
1 infantry moved from Sikang to Chinghai
1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry moved from India to Persia
1 artillery and 1 infantry moved from French Madagascar to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
1 battleship moved from 32 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to Persia
2 fighters moved from 32 Sea Zone to Persia
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 armour moved from Burma to Persia
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Novosibirsk, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 7 fighters and 3 infantry
Russians defend with 1 aaGun, 6 armour, 2 artilleries and 5 infantry
Russians roll AA dice in Persia : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 7 fighters and 3 infantry in Persia, round 2 : 8/16 hits, 8,50 expected hits
British roll dice for 6 armour, 2 artilleries and 5 infantry in Persia, round 2 : 5/13 hits, 5,33 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Persia
Japanese roll dice for 2 armour, 2 bombers and 7 fighters in Persia, round 3 : 8/11 hits, 7,00 expected hits
British roll dice for 5 armour in Persia, round 3 : 3/5 hits, 2,50 expected hits
2 fighters owned by the Japanese, 5 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters and 3 infantry
Casualties for Russians: 6 armour, 2 artilleries and 5 infantry
Non Combat Move - Japanese
2 bombers moved from Persia to French Indo-China Thailand
1 fighter moved from Persia to French Indo-China Thailand
4 fighters moved from Persia to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 32 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from Borneo to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 transport moved from 35 Sea Zone to 49 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from Hupeh to Chinghai
1 armour moved from Hupeh to Burma
1 artillery moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Stanovoj Chrebet to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Ningxia
1 infantry moved from Manchuria to Suiyuan
Place Units - Japanese
1 factory placed in Manchuria
1 artillery and 2 infantry placed in India
2 armour and 2 infantry placed in Borneo
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33
Japanese rolls : 0,00
Russians regular : 0,33
British regular : 0,17
Russians AA : -1,50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
1 armour and 1 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Persia
Combat - British
Battle in Persia
British attack with 5 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 armour
British roll dice for 5 armour, 1 artillery and 2 infantry in Persia, round 2 : 2/8 hits, 3.33 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 infantry moved from Norway to Finland
2 destroyers and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 carrier moved from 3 Sea Zone to 7 Sea Zone
2 fighters moved from 3 Sea Zone to Caucasus
1 transport moved from 23 Sea Zone to 27 Sea Zone
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Anglo-Egypt Sudan to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 artillery moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Rhodesia to Italian Africa
1 aaGun moved from Trans-Jordan to Egypt
2 fighters moved from Union of South Africa to Egypt
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
2 infantry placed in Union of South Africa
1 armour and 1 infantry placed in United Kingdom
1 factory placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
British regular : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 infantry moved from Belorussia to Archangel
1 armour moved from East Poland to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria Romania to Ukraine
1 artillery and 2 infantry moved from East Poland to Belorussia
2 armour moved from Bulgaria Romania to Belorussia
1 infantry moved from Bulgaria Romania to East Poland
1 artillery and 2 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
Italians regular : 0,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 armour and 9 infantry; Remaining resources: 12 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 transport moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
1 transport moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
4 infantry and 2 transports moved from 3 Sea Zone to 4 Sea Zone
4 infantry moved from 4 Sea Zone to Archangel
2 bombers moved from Russia to Evenki National Okrug
2 fighters moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Archangel
1 fighter moved from 4 Sea Zone to Archangel
1 fighter moved from 59 Sea Zone to 49 Sea Zone
1 carrier moved from 59 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Archangel
Americans attack with 2 fighters and 4 infantry
Italians defend with 1 armour and 1 infantry
Americans roll dice for 2 fighters and 4 infantry in Archangel, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Archangel
Americans win, taking Archangel from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Evenki National Okrug
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 armour and 1 artillery
Americans roll dice for 2 bombers and 2 fighters in Evenki National Okrug, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 armour and 1 artillery in Evenki National Okrug, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Evenki National Okrug
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - Americans
2 fighters moved from Archangel to Karelia S.S.R.
1 transport moved from 4 Sea Zone to 3 Sea Zone
2 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 aaGun moved from Finland to 4 Sea Zone
1 aaGun moved from 4 Sea Zone to Archangel
1 fighter moved from Evenki National Okrug to Russia
2 bombers moved from Evenki National Okrug to Russia
1 artillery and 6 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 armour and 1 infantry moved from Western Canada to Eastern Canada
2 transports moved from 2 Sea Zone to 1 Sea Zone
3 transports moved from 2 Sea Zone to 1 Sea Zone
2 destroyers moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Alaska to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 fighter moved from Western United States to 50 Sea Zone
1 fighter moved from 49 Sea Zone to 50 Sea Zone
2 destroyers and 2 submarines moved from 59 Sea Zone to 50 Sea Zone
Place Units - Americans
1 armour placed in Western United States
9 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 2 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 40 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.17
Italians regular : 0.17
Americans rolls : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germans
Rocket attack in Russia does 3 damage to factory owned by Russians
Rockets in Poland roll: 3
Rocket attack in United Kingdom does 5 damage to factory owned by British
Rockets in Germany roll: 5
Non Combat Move - Germans
4 infantry moved from France to Germany
9 artilleries and 19 infantry moved from Poland to Baltic States
4 infantry moved from Baltic States to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
7 armour moved from Germany to Poland
1 fighter moved from Germany to Poland
Place Units - Germans
6 armour placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 12x factory; Remaining resources: 26 PUs; 0 techTokens;
Russians buy 3 armour and 3 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
1 submarine moved from 34 Sea Zone to 30 Sea Zone
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Karelia S.S.R. to Archangel
1 aaGun moved from Karelia S.S.R. to Archangel
1 infantry moved from Russia to Urals
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Russia
1 fighter moved from Novosibirsk to Caucasus
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
3 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
Russians regular : -0.17
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from India to Persia
1 armour moved from Burma to Persia
4 fighters moved from 34 Sea Zone to Persia
1 infantry moved from Chinghai to Kazakh S.S.R.
1 armour moved from Chinghai to Urals
1 armour moved from Ningxia to Kazakh S.S.R.
1 armour moved from Yakut S.S.R. to Urals
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 50 Sea Zone
2 bombers and 1 fighter moved from French Indo-China Thailand to 50 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer and 3 fighters
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer and 3 fighters in 50 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,17
Japanese rolls : 0,00
Apologies for my tardiness. Work was crazy the pas few days.
@The_Good_Captain Could you determine your OOL of the battle in SZ50. Also, just to be sure, should I first sacrifice the Russian infantry or the UK infantry in Persia (although I sincerely hope I roll more than one hit).
Drop the subs then the destroyers.
I’ll have to wait to see the results of any second round before I declare the rest though.
As for the Middle East fight. I’m at work and can’t recall the situation exactly. Will let you know in a few hours.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from India to Persia
1 armour moved from Burma to Persia
4 fighters moved from 34 Sea Zone to Persia
1 infantry moved from Chinghai to Kazakh S.S.R.
1 armour moved from Chinghai to Urals
1 armour moved from Ningxia to Kazakh S.S.R.
1 armour moved from Yakut S.S.R. to Urals
1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 50 Sea Zone
2 bombers and 1 fighter moved from French Indo-China Thailand to 50 Sea Zone
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer and 3 fighters
Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer and 3 fighters in 50 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 50 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Japanese roll dice for 2 bombers and 2 fighters in 50 Sea Zone, round 3 : 4/4 hits, 2,67 expected hits
Americans roll dice for 1 carrier and 2 fighters in 50 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
1 fighter owned by the Japanese, 1 bomber owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 50 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Battle in Persia
Japanese attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
British defend with 1 aaGun, 5 armour, 1 artillery and 1 infantry; Russians defend with 1 infantry
British roll AA dice in Persia : 1/4 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Persia
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 3/7 hits, 3,33 expected hits
British roll dice for 5 armour, 1 artillery and 2 infantry in Persia, round 2 : 6/8 hits, 3,50 expected hits
2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Persia
1 fighter owned by the Japanese retreated
British win with 4 armour remaining. Battle score for attacker is -30
Casualties for Japanese: 1 armour, 1 artillery, 3 fighters and 2 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 armour owned by the Japanese retreated to Chinghai
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Urals
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Persia to 34 Sea Zone
1 fighter moved from 50 Sea Zone to Burma
1 bomber moved from 50 Sea Zone to Burma
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 infantry moved from Suiyuan to Ningxia
2 transports moved from 36 Sea Zone to 49 Sea Zone
2 armour and 2 infantry moved from Borneo to 49 Sea Zone
2 armour, 2 infantry and 2 transports moved from 49 Sea Zone to 37 Sea Zone
2 armour and 2 infantry moved from 37 Sea Zone to Burma
3 armour moved from French Indo-China Thailand to India
3 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 36 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in Manchuria
2 armour and 2 infantry placed in Borneo
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,33
British AA : 0,33
Japanese rolls : 0,00
Russians regular : 1,33
British regular : 2,50
@the_good_captain Second round finished the fleet battle. Persia I removed the Russian infantry to save a British tank. Feel free to adjust this if desired.
@lederhosenmachtfrei I went for the IJN fleet… I scored 3 hits. One on the battleship, no brainer. Where would you like the other two?
@the_good_captain One carrier and a cruiser for this round. Next round depends on what you have left.
you sank both subs. i went for second round with the four fighters and got two kills. what say you?
@the_good_captain Remove destroyer + fighter
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 fighters moved from Caucasus to 34 Sea Zone
2 fighters moved from Egypt to 34 Sea Zone
2 submarines moved from 15 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
British take France from Germans
4 armour moved from Persia to Chinghai
Combat - British
Battle in Chinghai
British attack with 4 armour
Japanese defend with 1 armour and 2 infantry
British roll dice for 4 armour in Chinghai, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 armour and 2 infantry in Chinghai, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Chinghai
British win, taking Chinghai from Japanese with 4 armour remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 infantry
Battle in 34 Sea Zone
British attack with 4 fighters and 2 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
1 carrier owned by the Japanese, 2 submarines owned by the British and 1 cruiser owned by the Japanese lost in 34 Sea Zone
British roll dice for 4 fighters in 34 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 34 Sea Zone
British roll dice for 3 fighters in 34 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 34 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 34 Sea Zone
1 transport owned by the Japanese lost in 34 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 53
Casualties for British: 2 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - British
1 fighter moved from 34 Sea Zone to Caucasus
1 aaGun moved from Persia to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo-Egypt Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 infantry moved from Italian Africa to Anglo-Egypt Sudan
1 transport moved from 23 Sea Zone to 27 Sea Zone
2 infantry moved from Union of South Africa to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Belgian Congo
1 fighter moved from 34 Sea Zone to Egypt
1 carrier and 3 destroyers moved from 7 Sea Zone to 13 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
Place Units - British
2 fighters placed in United Kingdom
1 armour and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -3.00
British regular : 0.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 10
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 0/1 hits, 0,00 expected hits
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
2 armour, 1 artillery and 2 infantry moved from Belorussia to Archangel
1 infantry moved from Italy to France
1 fighter moved from Italy to France
Combat - Italians
Battle in Archangel
Italians attack with 2 armour, 1 artillery and 2 infantry
Americans defend with 1 aaGun and 3 infantry; Russians defend with 1 aaGun and 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 4 infantry in Archangel, round 3 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Archangel
Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits
1 armour owned by the Italians lost in Archangel
Italians roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Archangel
Italians roll dice for 1 armour in Archangel, round 6 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 3 infantry
Battle in France
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in France, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in France
Italians win, taking France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from France to East Poland
1 infantry moved from Ukraine to Eastern Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 artillery and 1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from East Poland to Belorussia
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Italy
Place Units - Italians
4 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians rolls : 0,00
Italians regular : 0,83
Russians regular : 0,33
British regular : -0,33
@hansworst @Ozymandiac I secured three hits here. How would you guys like them distributed?