CANUCKS(Gargantua and Canuck12) vs YANKEES(Karl7 and Kobault) Operation Fall Firestorm! Best of 5 Tournament! G40BM3

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 fighter moved from 12 Sea Zone to 13 Sea Zone
    
        Combat - Americans
            Battle in 13 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 13 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 13 Sea Zone to 12 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Midway to Western United States
            1 infantry moved from Alaska to Western Canada
            1 transport moved from 56 Sea Zone to 57 Sea Zone
            1 infantry moved from Midway to 57 Sea Zone
            1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Canada
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Yunnan
            1 fighter moved from Sikang to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hupeh
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 fighter, 2 submarines and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Hupeh
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hupeh: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    Americans rolls : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Purchase Units - Germans
            Germans repair damage of 2x factory, 4x factory; Remaining resources: 47 PUs; 0 techTokens; 
            Germans buy 1 aaGun, 2 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Libya to Morocco Algeria
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from France to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 fighter moved from France to Morocco Algeria
            1 armour moved from French Equatorial Africa to Belgian Congo
                  Germans take Belgian Congo from British
            1 armour moved from Belgian Congo to Italian Africa
                  Germans take Italian Africa from British
            2 fighters moved from 5 Sea Zone to Belorussia
            1 fighter moved from East Poland to Belorussia
            2 infantry moved from Karelia S.S.R. to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Morocco Algeria
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
                1 fighter owned by the Germans retreated
    
        Non Combat Move - Germans
            1 fighter moved from Morocco Algeria to France
            2 infantry moved from Germany to France
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Baltic States to East Poland
            4 armour moved from Karelia S.S.R. to East Poland
            1 infantry moved from Germany to France
            2 infantry moved from Germany to Poland
            2 fighters moved from Belorussia to 5 Sea Zone
            1 fighter moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            1 aaGun and 1 artillery placed in Karelia S.S.R.
            2 armour placed in Egypt
            1 transport placed in 5 Sea Zone
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.33
    British regular : 1.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Purchase Units - Germans
            Germans repair damage of 2x factory, 4x factory; Remaining resources: 47 PUs; 0 techTokens; 
            Germans buy 1 aaGun, 2 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Libya to Morocco Algeria
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from France to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 fighter moved from France to Morocco Algeria
            1 armour moved from French Equatorial Africa to Belgian Congo
                  Germans take Belgian Congo from British
            1 armour moved from Belgian Congo to Italian Africa
                  Germans take Italian Africa from British
            2 fighters moved from 5 Sea Zone to Belorussia
            1 fighter moved from East Poland to Belorussia
            2 infantry moved from Karelia S.S.R. to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Morocco Algeria
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
                1 fighter owned by the Germans retreated
    
        Non Combat Move - Germans
            1 fighter moved from Morocco Algeria to France
            2 infantry moved from Germany to France
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Baltic States to East Poland
            4 armour moved from Karelia S.S.R. to East Poland
            1 infantry moved from Germany to France
            2 infantry moved from Germany to Poland
            2 fighters moved from Belorussia to 5 Sea Zone
            1 fighter moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            1 aaGun and 1 artillery placed in Karelia S.S.R.
            2 armour placed in Egypt
            1 transport placed in 5 Sea Zone
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.33
    British regular : 1.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,4 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Improved Artillery Support
    
        Activate Technology - Germans
            Germans activating Improved Artillery Support
    
        Purchase Units - Germans
            Germans repair damage of 2x factory, 4x factory; Remaining resources: 47 PUs; 0 techTokens; 
            Germans buy 1 aaGun, 2 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Libya to Morocco Algeria
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from France to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Morocco Algeria
            1 fighter moved from France to Morocco Algeria
            1 armour moved from French Equatorial Africa to Belgian Congo
                  Germans take Belgian Congo from British
            1 armour moved from Belgian Congo to Italian Africa
                  Germans take Italian Africa from British
            2 fighters moved from 5 Sea Zone to Belorussia
            1 fighter moved from East Poland to Belorussia
            2 infantry moved from Karelia S.S.R. to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Morocco Algeria
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco Algeria, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Morocco Algeria, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
                British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Americans: 1 infantry
                1 fighter owned by the Germans retreated
    
        Non Combat Move - Germans
            1 fighter moved from Morocco Algeria to France
            2 infantry moved from Germany to France
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Baltic States to East Poland
            4 armour moved from Karelia S.S.R. to East Poland
            1 infantry moved from Germany to France
            2 infantry moved from Germany to Poland
            2 fighters moved from Belorussia to 5 Sea Zone
            1 fighter moved from Belorussia to Karelia S.S.R.
    
        Place Units - Germans
            1 aaGun and 1 artillery placed in Karelia S.S.R.
            2 armour placed in Egypt
            1 transport placed in 5 Sea Zone
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 19 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 22 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.33
    British regular : 1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 artillery and 1 infantry moved from Eastern Ukraine to Belorussia
            1 armour moved from India to Persia
                  British take Persia from Italians
            1 armour moved from Persia to India
            7 infantry moved from Buryatia S.S.R. to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Buryatia S.S.R. to Manchuria
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Archangel to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Caucasus
            6 infantry placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : 1.00
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese roll 2,1 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 39 Sea Zone to 56 Sea Zone
            4 fighters moved from 53 Sea Zone to 56 Sea Zone
            2 fighters moved from 62 Sea Zone to 56 Sea Zone
            1 bomber moved from Japan to 56 Sea Zone
            1 cruiser moved from 53 Sea Zone to 56 Sea Zone
            1 battleship moved from 53 Sea Zone to 56 Sea Zone
            2 carriers moved from 53 Sea Zone to 56 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
                  Japanese take Kwangtung from British
            1 artillery moved from 61 Sea Zone to Kwangtung
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 artillery moved from Australia to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 48 Sea Zone
            1 artillery moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 infantry moved from Suiyuan to Ningxia
                  Japanese take Ningxia from Chinese
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 8 fighters
                Americans defend with 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
                    Americans roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 56 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 bomber and 8 fighters in 56 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 2 transports in 56 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans and 2 fighters owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 7 fighters in 56 Sea Zone, round 3 : 8/12 hits, 5.67 expected hits
                    Americans roll dice for 2 fighters and 2 transports in 56 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Americans and 2 transports owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser and 7 fighters remaining. Battle score for attacker is 100
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
    
        Non Combat Move - Japanese
            1 armour moved from Australia to 39 Sea Zone
            1 aaGun moved from Australia to 39 Sea Zone
            1 infantry moved from Australia to 39 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 infantry and 3 transports moved from 39 Sea Zone to 51 Sea Zone
            1 aaGun, 1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands
            1 bomber moved from 56 Sea Zone to Hawaiian Islands
            1 fighter moved from 56 Sea Zone to Hawaiian Islands
            1 fighter moved from 56 Sea Zone to Hawaiian Islands
            1 fighter moved from 56 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 fighter and 1 transport placed in 62 Sea Zone
            2 artilleries, 1 bomber and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 61 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 61 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 61 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans regular : -3.67
    Japanese regular : 4.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to Italy
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
            1 battleship and 1 fighter moved from 12 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Italy
            1 fighter moved from 14 Sea Zone to Italy
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
    
        Combat - British
            Battle in Italy
                British attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
                Italians defend with 1 aaGun, 1 artillery, 1 factory and 2 fighters
                    Italians roll AA dice in Italy : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the British lost in Italy
                    British roll dice for 1 battleship in Italy, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Italy, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Italy, round 2 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Italy
                    British roll dice for 1 bomber and 1 infantry in Italy, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Italy, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the British and 1 fighter owned by the Italians lost in Italy
                British captures 20PUs while taking Italians capital
                British win, taking Italy from Italians with 1 infantry remaining. Battle score for attacker is -15
                Casualties for British: 1 armour, 2 bombers and 1 fighter
                Casualties for Italians: 1 artillery and 2 fighters
    
        Non Combat Move - British
            1 carrier, 1 destroyer and 1 fighter moved from 12 Sea Zone to 14 Sea Zone
            1 fighter moved from United Kingdom to 14 Sea Zone
            1 destroyer and 1 transport moved from 29 Sea Zone to 31 Sea Zone
            1 infantry moved from India to Persia
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in India
            1 fighter placed in United Kingdom
            British undo move 1.
            1 armour placed in India
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 53 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    Italians AA : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            2 bombers moved from United Kingdom to Italy
            1 armour and 1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
            1 battleship and 1 fighter moved from 12 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Italy
            1 fighter moved from 14 Sea Zone to Italy
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
    
        Combat - British
            Battle in Italy
                British attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
                Italians defend with 1 aaGun, 1 artillery, 1 factory and 2 fighters
                    Italians roll AA dice in Italy : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the British lost in Italy
                    British roll dice for 1 battleship in Italy, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Italy, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Italy, round 2 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the British lost in Italy
                    British roll dice for 1 bomber and 1 infantry in Italy, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Italy, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the British and 1 fighter owned by the Italians lost in Italy
                British captures 20PUs while taking Italians capital
                British win, taking Italy from Italians with 1 infantry remaining. Battle score for attacker is -15
                Casualties for British: 1 armour, 2 bombers and 1 fighter
                Casualties for Italians: 1 artillery and 2 fighters
    
        Non Combat Move - British
            1 carrier, 1 destroyer and 1 fighter moved from 12 Sea Zone to 14 Sea Zone
            1 fighter moved from United Kingdom to 14 Sea Zone
            1 destroyer and 1 transport moved from 29 Sea Zone to 31 Sea Zone
            1 infantry moved from India to Persia
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 armour moved from India to Yunnan
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in India
            1 fighter placed in United Kingdom
            British undo move 1.
            1 armour placed in India
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 53 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -0.33
    Italians AA : 0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Combat Move - Italians
            1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa
            1 armour moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 battleship and 2 cruisers moved from 15 Sea Zone to 14 Sea Zone
            1 fighter moved from Egypt to 14 Sea Zone
    
        Combat - Italians
            Battle in 14 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 1 fighter
                British defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 fighter
                    Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 14 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 14 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    2 cruisers owned by the Italians lost in 14 Sea Zone
                    Italians roll dice for 1 battleship and 1 fighter in 14 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 14 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 14 Sea Zone
                British win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -54
                Casualties for Italians: 1 battleship, 2 cruisers and 1 fighter
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    British regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Mechanized Infantry
    
        Activate Technology - Germans
            Germans activating Mechanized Infantry
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            1 submarine moved from 7 Sea Zone to 9 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            1 infantry moved from Morocco Algeria to Libya
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
            1 armour moved from Czechoslovakia Hungary to Balkans
            1 infantry moved from Germany to Balkans
            2 infantry moved from Norway to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
            2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 artillery and 2 infantry moved from Poland to East Poland
            1 fighter moved from Poland to East Poland
            2 armour and 2 infantry moved from Poland to Baltic States
            1 fighter moved from Germany to Baltic States
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in East Poland
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in East Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in East Poland, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Germans win, taking East Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 9 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Ukraine
                Germans attack with 3 armour, 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 7/7 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 fighter in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 12 Sea Zone
                1 fighter owned by the Germans and 1 bomber owned by the Germans retreated
                British win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Baltic States
                Germans attack with 2 armour, 1 fighter and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 armour, 1 fighter and 4 infantry in Baltic States, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 2 armour, 1 fighter and 4 infantry in Baltic States, round 3 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 2 infantry moved from Germany to France
            1 infantry moved from Northwestern Europe to France
            1 bomber and 1 fighter moved from 12 Sea Zone to Libya
            1 fighter moved from East Poland to France
            1 fighter moved from 6 Sea Zone to France
            1 fighter moved from Baltic States to Bulgaria Romania
    
        Place Units - Germans
            2 armour, 1 fighter and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 1.00
    Russians regular : 0.67
    Germans regular : 4.50
    British regular : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Karelia S.S.R. to Finland
    
        Combat - Russians
            Battle in 6 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians submerged
            Battle in Finland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    Russians roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Finland
                Germans winGermans winGermans win with 1 submarine remaining with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Archangel to Karelia S.S.R.
            2 infantry moved from Belorussia to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
            1 infantry moved from Russia to Belorussia
            2 infantry moved from Russia to Archangel
            1 artillery moved from Russia to Archangel
            2 infantry moved from Kazakh S.S.R. to Caucasus
            2 infantry moved from Novosibirsk to Russia
            1 infantry moved from Evenki National Okrug to Urals
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            2 infantry moved from Soviet Far East to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            2 infantry moved from Caucasus to Persia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Karelia S.S.R.
            1 artillery and 3 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 bomber; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 armour moved from Japan to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 armour moved from 50 Sea Zone to Philippine Islands
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 fighter moved from 61 Sea Zone to 35 Sea Zone
            1 fighter moved from 61 Sea Zone to 35 Sea Zone
            1 fighter moved from Formosa to Yunnan
            1 fighter moved from Japan to Fukien
            2 infantry moved from Kiangsu to Fukien
            1 infantry moved from Manchuria to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Manchuria to Yunnan
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Fukien
                    Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 50 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in Suiyuan
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                1 infantry owned by the Japanese retreated to Manchuria
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers moved from 57 Sea Zone to 46 Sea Zone
            2 fighters moved from 53 Sea Zone to 46 Sea Zone
            2 fighters moved from 56 Sea Zone to 46 Sea Zone
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            2 fighters moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Fukien to French Indo-China Thailand
    
        Place Units - Japanese
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.00
    Japanese regular : -1.00
    Japanese rolls : 0.00
    British regular : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber and 2 fighters moved from United Kingdom to 5 Sea Zone
            1 cruiser moved from 12 Sea Zone to 6 Sea Zone
            1 battleship moved from 2 Sea Zone to 6 Sea Zone
            1 transport moved from 2 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Norway
    
        Combat - British
            Battle in Norway
            Battle in 5 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                British win, taking Norway from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
                Casualties for Germans: 1 cruiser and 1 transport
    
        Non Combat Move - British
            2 fighters moved from 5 Sea Zone to 6 Sea Zone
            1 bomber moved from 5 Sea Zone to United Kingdom
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 infantry moved from Western Canada to Eastern Canada
            1 infantry moved from Burma to India
            3 infantry moved from Trans-Jordan to Persia
            2 armour moved from Egypt to Persia
            1 fighter moved from Egypt to India
            1 artillery and 1 infantry moved from Egypt to Anglo-Egypt Sudan
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 factory placed in India
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    British regular : 1.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Research Technology - Italians
            Italians spend 5 on tech rolls
                Italians rolls : 1/1 hits, 0.00 expected hits
            Italians removing all Technology Tokens after successful research.
            Italians discover Mechanized Infantry
    
        Activate Technology - Italians
            Italians activating Mechanized Infantry
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Libya to Egypt
            1 fighter moved from Italy to Egypt
            1 infantry moved from Balkans to 14 Sea Zone
            1 armour moved from Italy to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from Balkans to East Poland
            1 artillery moved from Italy to France
            1 infantry moved from Italy to Balkans
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Egypt, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Libya
    
        Place Units - Italians
            1 armour placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians rolls : 1.00
    Italians regular : -1.50
    British regular : -1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to 56 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 fighter moved from Eastern United States to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
            1 destroyer and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 bomber moved from Eastern United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Alaska to Western Canada
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Ningxia
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuan to Ningxia
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            2 armour and 2 infantry moved from Libya to Anglo-Egypt Sudan
            1 fighter moved from Libya to Anglo-Egypt Sudan
            1 submarine moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from Germany to France
            1 armour and 1 infantry moved from Balkans to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
            1 fighter moved from Bulgaria Romania to 15 Sea Zone
            1 bomber moved from Libya to Belorussia
            1 infantry moved from Baltic States to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Anglo-Egypt Sudan
                Germans attack with 2 armour, 1 fighter and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan
                Germans win, taking Anglo-Egypt Sudan from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Anglo-Egypt Sudan to Trans-Jordan
            2 armour and 1 infantry moved from Germany to Baltic States
            1 artillery moved from East Poland to Baltic States
            1 bomber moved from Belorussia to Baltic States
            3 armour and 1 infantry moved from Ukraine to Baltic States
            1 artillery moved from Ukraine to East Poland
            1 fighter moved from 15 Sea Zone to Trans-Jordan
    
        Place Units - Germans
            1 factory placed in France
            1 fighter and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans rolls : 0.00
    Russians regular : 0.67
    Germans regular : 0.33
    British regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 infantry
            EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
            8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 artillery and 2 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Caucasus to Ukraine
                  Russians take Ukraine from Germans
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Belorussia
            1 armour and 6 infantry moved from Karelia S.S.R. to Belorussia
            1 artillery and 2 infantry moved from Archangel to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            2 infantry moved from Persia to India
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
            1 artillery and 4 infantry moved from Russia to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Urals to Russia
    
        Place Units - Russians
            1 fighter placed in Russia
            5 infantry placed in Russia
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Buryatia S.S.R.: 1 infantry
            EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 30 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
            8 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
                  Russians take Buryatia S.S.R. from Japanese
            1 artillery and 2 infantry moved from Karelia S.S.R. to Finland
            1 infantry moved from Caucasus to Ukraine
                  Russians take Ukraine from Germans
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                    Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 infantry moved from Persia to India
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
            1 aaGun, 1 armour and 6 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            1 artillery and 2 infantry moved from Archangel to Belorussia
            1 artillery and 4 infantry moved from Russia to Belorussia
            1 infantry moved from Caucasus to Eastern Ukraine
            1 infantry moved from Urals to Russia
    
        Place Units - Russians
            1 fighter and 5 infantry placed in Russia
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Caucasus: 1 artillery
            EDIT: Adding units owned by Russians to Russia: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory and 1 fighter; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 fighters moved from 37 Sea Zone to 30 Sea Zone
            2 infantry moved from Solomon Islands to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
            2 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 artillery moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 artillery moved from 53 Sea Zone to Hawaiian Islands
            4 fighters moved from 46 Sea Zone to Hawaiian Islands
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 infantry moved from Fukien to Hupeh
                  Japanese take Hupeh from Chinese
            1 infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from British
            1 infantry moved from French Indo-China Thailand to Kwangtung
            1 fighter moved from French Indo-China Thailand to Kwangtung
            2 fighters moved from French Indo-China Thailand to Kwangtung
            1 bomber moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 bomber, 3 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 4 fighters and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Hawaiian Islands, round 2 : 3/8 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 30 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 30 Sea Zone
                    1 transport owned by the British lost in 30 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 31 Sea Zone
            1 fighter moved from 30 Sea Zone to 31 Sea Zone
            2 infantry moved from Borneo to 49 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 armour moved from Philippine Islands to 50 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Manchuria
            1 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Kiangsu to Manchuria
            1 fighter moved from Kwangtung to 62 Sea Zone
            2 fighters moved from Kwangtung to Manchuria
            1 bomber moved from Kwangtung to Manchuria
            2 carriers moved from 46 Sea Zone to 53 Sea Zone
            1 cruiser moved from 50 Sea Zone to 53 Sea Zone
            1 battleship moved from 50 Sea Zone to 53 Sea Zone
            4 fighters moved from Hawaiian Islands to 53 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Fukien
    
        Place Units - Japanese
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 36 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.33
    Japanese rolls : 0.00
    British regular : 1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory and 5 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
                  British take Morocco Algeria from Germans
            1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
            1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            2 fighters moved from 6 Sea Zone to 2 Sea Zone
            1 destroyer moved from 6 Sea Zone to 2 Sea Zone
            1 bomber moved from United Kingdom to Italy
            2 infantry moved from Rhodesia to Union of South Africa
            4 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 armour moved from Persia to Burma
            1 armour moved from Persia to Burma
    
        Combat - British
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Italy causes 0 damage total. 
            Battle in 2 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 2 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 2 armour, 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 4 infantry in Burma, round 2 : 2/7 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            3 infantry moved from Persia to India
            1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 12 Sea Zone
            2 fighters moved from 2 Sea Zone to 12 Sea Zone
    
        Place Units - British
            1 factory placed in Norway
            2 artilleries and 1 infantry placed in India
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British rolls : 0.00
    Germans regular : -0.17
    British regular : -0.50
    Italians AA : 0.83
    

    Savegame

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