@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
Odonis Allies +10 vs Bretters Axis BM3
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@bretters said in Odonis Allies +10 vs Bretters Axis BM3:
wow Romania… your dudes are freakin’ tough! :(
The Brutes from Bucharest!
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 109 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Scotland to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 1 tactical_bomber moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Romania 1 armour moved from Eastern Poland to Baltic States 1 fighter moved from Novgorod to Belarus 1 fighter moved from United Kingdom to Scotland 1 carrier moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 10 artilleries and 10 infantry moved from Karelia to Finland 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 artillery moved from Novgorod to Baltic States Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/6 hits, 2.50 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Western Ukraine Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 10 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 10 artilleries and 10 infantry in Finland, round 2 : 6/20 hits, 6.67 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 10 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Romania Germans attack with 3 armour and 1 infantry Russians defend with 2 infantry Germans roll dice for 3 armour and 1 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 infantry moved from 115 Sea Zone to Finland 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 artillery moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 fighter moved from 109 Sea Zone to United Kingdom Place Units - Germans 3 submarines placed in 109 Sea Zone 3 artilleries placed in Novgorod 3 mech_infantrys placed in Germany 4 artilleries and 1 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.17 Germans regular : 2.83
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@odonis alright Russia… i believe you should be shitting your pants now…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Belarus 2 fighters moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 armour Battle in Belarus Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun, 5 armour, 7 artilleries, 3 infantry and 5 mech_infantrys moved from Bryansk to Belarus 3 artilleries moved from Smolensk to Belarus 3 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Belarus to Russia 2 artilleries and 2 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Russia to Urals Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 3 artilleries and 5 infantry placed in Russia 2 armour placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 3.67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 71 PUs; 4 SuicideAttackTokens; Japanese buy 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Malaya to Burma 1 armour moved from French Indo China to Burma 1 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 7 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Anhwe to Hunan 1 fighter moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Burma 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 artillery and 3 infantry moved from Jehol to Chahar 1 infantry moved from Amur to Korea 1 artillery moved from Amur to Korea 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Yenisey to Kansu Japanese take Timguska from Russians 1 artillery moved from Chahar to Suiyuyan 3 infantry moved from Kiangsu to Anhwe Combat - Japanese Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 24 Sea Zone Japanese attack with 2 submarines Americans defend with 1 battleship Japanese roll dice for 2 submarines in 24 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Japanese roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship in 24 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Americans win with 1 battleship remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in 33 Sea Zone Japanese attack with 2 submarines Americans defend with 1 transport; ANZAC defend with 1 destroyer and 2 fighters Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 33 Sea Zone Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -4 Casualties for Japanese: 2 submarines Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Non Combat Move - Japanese 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 fighter moved from Szechwan to Kwangsi 1 tactical_bomber moved from Szechwan to Kwangsi Place Units - Japanese 1 fighter placed in Malaya 1 destroyer and 1 submarine placed in 37 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -2.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Greece Battle in Soviet Far East Battle in Philippines Battle in 104 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win, taking Greece from Germans, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 fighters moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 24 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Marianas to 26 Sea Zone 1 armour moved from India to West India Place Units - Americans 3 destroyers placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,4,4,2,1 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : 0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang 4 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.50
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 92 Sea Zone to 104 Sea Zone 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Greece Battle in Soviet Far East Battle in Philippines Battle in 104 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 104 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win, taking Greece from Germans, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 104 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 4 fighters moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 87 Sea Zone 1 submarine moved from 87 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 24 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Marianas to 26 Sea Zone 1 armour moved from India to West India Place Units - Americans 3 destroyers placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,4,4,2,1 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang 4 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 1 fighter moved from India to 37 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer, 1 submarine and 2 transports British roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 37 Sea Zone British roll dice for 1 bomber in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the British lost in 37 Sea Zone Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is -14 Casualties for British: 1 bomber and 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - British 3 aaGuns, 1 artillery, 1 fighter, 12 infantry and 8 mech_infantrys moved from India to West India 1 artillery and 1 infantry moved from Tobruk to Alexandria 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.00 Japanese regular : 0.83 Germans regular : 0.17 British regular : -0.83
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@odonis @bretters
Wow, that was some brutal rolling…
You may see an edit in the US battle - I had originally done the battle (you can find in MARTI rolls) then my laptop froze and had to start over. Kept the original battle result. Let me know if any questions.
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@odonis wow yea ill trade a DD for a bomber and fighter, any day! lol
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 submarines moved from 97 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 submarines moved from 97 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 tactical_bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 92 Sea Zone Italians attack with 4 submarines Americans defend with 2 carriers, 4 fighters, 1 submarine and 4 transports Italians roll dice for 4 submarines in 92 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 1 submarine and 4 transports in 92 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 4 submarines in 92 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 1 submarine and 4 transports in 92 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 3 submarines in 92 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 2 submarines in 92 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 submarines in 92 Sea Zone, round 6 : 1/2 hits, 0.67 expected hits Americans roll dice for 2 carriers and 4 transports in 92 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits 1 carrier owned by the Americans lost in 92 Sea Zone Italians roll dice for 2 submarines in 92 Sea Zone, round 7 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier and 4 transports in 92 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 submarines in 92 Sea Zone, round 8 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 carrier and 4 transports in 92 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 13 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 14 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 15 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 16 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 17 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 18 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 19 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 20 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 21 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 22 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 92 Sea Zone Americans and Italians reach a stalemate . Battle score for attacker is 48 Casualties for Italians: 3 submarines Casualties for Americans: 2 carriers, 1 submarine and 4 transports 4 fighters owned by the Americans forced to land in Gibraltar Non Combat Move - Italians 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern Italy to Yugoslavia 2 artilleries and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -2.00
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well, you just lost ALL of your transports in the med! thanks for not putting a destroyer with your fleet in the med!
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine and 2 transports ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 2 fighters moved from Caroline Islands to Philippines Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 37 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine and 2 transports ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine and 2 transports in 37 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone 2 transports owned by the Japanese lost in 37 Sea Zone ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 2 fighters moved from Caroline Islands to Philippines Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 10 artilleries and 11 infantry moved from Finland to Norway 1 artillery moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 infantry moved from Poland to Eastern Poland 1 armour moved from Baltic States to Belarus 1 fighter moved from Novgorod to Belarus 1 armour, 9 artilleries, 16 infantry and 1 tactical_bomber moved from Novgorod to Belarus 3 armour moved from Romania to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus Combat - Germans Battle in Norway Germans attack with 10 artilleries and 11 infantry Russians defend with 1 aaGun and 9 infantry Germans roll dice for 10 artilleries and 11 infantry in Norway, round 2 : 8/21 hits, 6.83 expected hits Russians roll dice for 1 aaGun and 9 infantry in Norway, round 2 : 4/9 hits, 3.00 expected hits 7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Norway Germans roll dice for 10 artilleries and 7 infantry in Norway, round 3 : 5/17 hits, 5.67 expected hits Russians roll dice for 2 infantry in Norway, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 10 artilleries and 5 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 6 infantry Casualties for Russians: 1 aaGun and 9 infantry Battle in Belarus Germans attack with 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys Russians roll AA dice in Belarus : 0/3 hits, 0.50 expected hits Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 18 infantry and 2 tactical_bombers in Belarus, round 2 : 14/38 hits, 13.33 expected hits Russians roll dice for 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys in Belarus, round 2 : 10/27 hits, 9.83 expected hits 7 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 10 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 5 armour, 11 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Belarus, round 3 : 14/28 hits, 11.17 expected hits Russians roll dice for 5 armour and 9 artilleries in Belarus, round 3 : 5/14 hits, 5.50 expected hits 5 armour owned by the Russians, 9 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 5 armour, 11 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 74 Casualties for Germans: 15 infantry Casualties for Russians: 1 aaGun, 5 armour, 11 artilleries, 4 infantry and 7 mech_infantrys Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Belarus to Novgorod 1 aaGun moved from Romania to Slovakia Hungary 4 artilleries and 3 infantry moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Germany to Baltic States 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 armour and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : 4.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 armour moved from Urals to Timguska Russians take Timguska from Japanese 1 armour moved from Timguska to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 aaGun and 2 artilleries moved from Bessarabia to Ukraine 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Russia 1 mech_infantry moved from Urals to Yenisey Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.50
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 artilleries and 1 infantry moved from Burma to India 1 tactical_bomber moved from Burma to 37 Sea Zone 11 armour and 8 mech_infantrys moved from Burma to India 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Burma to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Kansu 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 bomber moved from Japan to Yenisey 1 tactical_bomber moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 2 artilleries and 1 infantry moved from Burma to India 1 tactical_bomber moved from Burma to 37 Sea Zone 11 armour and 8 mech_infantrys moved from Burma to India 1 infantry moved from Korea to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 artillery moved from 5 Sea Zone to Soviet Far East 1 tactical_bomber moved from Japan to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 armour moved from Burma to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Kansu 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey 1 bomber moved from Japan to Yenisey 1 tactical_bomber moved from Wake Island to Japan 1 tactical_bomber moved from Wake Island to Japan Combat - Japanese
Combat Hit Differential Summary :
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@Odonis would you like to scramble your 2 anzac fighters to protect your transport at the phillipines? im attacking with 2 fighter 2 tac