@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Yugoslavia
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from 96 Sea Zone to Yugoslavia
2 fighters moved from Gibraltar to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Air Battle in Yugoslavia
Americans attacks with 4 units heading to Yugoslavia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Yugoslavia causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Southern Italy causes 5 damage total.
Battle in 35 Sea Zone
Americans attack with 1 artillery, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from 35 Sea Zone to Philippines
4 fighters moved from 35 Sea Zone to 33 Sea Zone
EDIT: 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 96 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Yugoslavia to 95 Sea Zone
2 fighters moved from Yugoslavia to 96 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Yugoslavia to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 fighter moved from Western United States to Wake Island
2 infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
Germans AA : -0,17
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Jehol
2 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers, 2 destroyers and 6 submarines moved from 96 Sea Zone to 95 Sea Zone
2 cruisers, 2 destroyers and 6 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in 97 Sea Zone
British attack with 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
British roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits
Combat Hit Differential Summary :
British regular : 1,33
Don’t want to screw up, so since I presume you’re online I may ask for casualties instead of assuming.
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Don’t want to screw up, so since I presume you’re online I may ask for casualties instead of assuming.
you can assume max defense, taking G air last
Ok, will do, but I’d interpret that as keeping a des instead of a cr now, right?
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Ok, will do, but I’d interpret that as keeping a des instead of a cr now, right?
yah so long as you have subs remaining, keep a dd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Yugoslavia
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from 96 Sea Zone to Yugoslavia
2 fighters moved from Gibraltar to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Air Battle in Yugoslavia
Americans attacks with 4 units heading to Yugoslavia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Yugoslavia causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Southern Italy causes 5 damage total.
Battle in 35 Sea Zone
Americans attack with 1 artillery, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from 35 Sea Zone to Philippines
4 fighters moved from 35 Sea Zone to 33 Sea Zone
EDIT: 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 96 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Yugoslavia to 95 Sea Zone
2 fighters moved from Yugoslavia to 96 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Yugoslavia to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 fighter moved from Western United States to Wake Island
2 infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Jehol
2 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers, 2 destroyers and 6 submarines moved from 96 Sea Zone to 95 Sea Zone
2 cruisers, 2 destroyers and 6 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in 97 Sea Zone
British attack with 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
British roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 3 submarines owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 5 submarines in 97 Sea Zone, round 3 : 0/5 hits, 1,67 expected hits
British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 5 submarines owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/6 hits, 3,33 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in 97 Sea Zone
British win, taking Sicily from Italians, taking Sardinia from Italians, taking 97 Sea Zone from Italians with 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for British: 2 destroyers and 8 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
Casualties for Germans: 2 fighters
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 carrier and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 aaGuns, 1 armour, 1 artillery and 20 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery, 3 infantry and 1 marine moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Morocco to Tunisia
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Italians regular : 2,00
Japanese regular : 0,33
Germans AA : -0,17
British regular : -0,00
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Yugoslavia
1 bomber moved from Gibraltar to Southern Italy
3 fighters moved from 96 Sea Zone to Yugoslavia
2 fighters moved from Gibraltar to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Air Battle in Yugoslavia
Americans attacks with 4 units heading to Yugoslavia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Yugoslavia causes 6 damage total.
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Southern Italy causes 5 damage total.
Battle in 35 Sea Zone
Americans attack with 1 artillery, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Philippines
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from 35 Sea Zone to Philippines
4 fighters moved from 35 Sea Zone to 33 Sea Zone
EDIT: 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 96 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Yugoslavia to 95 Sea Zone
2 fighters moved from Yugoslavia to 96 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Yugoslavia to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 fighter moved from Western United States to Wake Island
2 infantry moved from Central United States to Western United States
Place Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Jehol
2 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers, 2 destroyers and 6 submarines moved from 96 Sea Zone to 95 Sea Zone
2 cruisers, 2 destroyers and 6 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
Combat - British
Battle in Sicily
Battle in Sardinia
Battle in 97 Sea Zone
British attack with 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
British roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 3 submarines owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
British roll dice for 5 submarines in 97 Sea Zone, round 3 : 0/5 hits, 1,67 expected hits
British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 5 submarines owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/6 hits, 3,33 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in 97 Sea Zone
British win, taking Sicily from Italians, taking Sardinia from Italians, taking 97 Sea Zone from Italians with 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for British: 2 destroyers and 8 submarines
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
Casualties for Germans: 2 fighters
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 carrier and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 aaGuns, 1 armour, 1 artillery and 20 infantry moved from West India to Eastern Persia
2 artilleries and 5 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery, 3 infantry and 1 marine moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Morocco to Tunisia
Place Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Italians regular : 2,00
Japanese regular : 0,33
Germans AA : -0,17
British regular : -0,00
Italians AA : -0,17
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 3x airfield; Remaining resources: 10 PUs;
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 2 cruisers
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 2 cruisers in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
2 cruisers owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
Casualties for British: 2 cruisers
Non Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 97 Sea Zone to Rostov
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,6
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -1.00
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
you can just edit during franz. already posted italy
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
you can just edit during franz. already posted italy
That works. Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 marine moved from 33 Sea Zone to Caroline Islands
EDIT: ANZAC undo move 3.
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to South Australia
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Western United States to Eastern United States
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
One thing before G goes, that the des in z101 moved to z106 to pressure some subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 marine moved from 33 Sea Zone to Caroline Islands
EDIT: ANZAC undo move 3.
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Queensland to South Australia
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to South Australia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Western United States to Eastern United States
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
One thing before G goes, that the des in z101 moved to z106 to pressure some subs.
Nevermind. Notice you’ve already started to roll dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 76 PUs;
Germans buy 2 carriers, 1 destroyer, 9 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Novgorod to Northwest Persia
1 bomber moved from Yunnan to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Bessarabia to Bryansk
1 tactical_bomber moved from Yugoslavia to Bryansk
1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Volgograd to Rostov
4 artilleries and 3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
8 armour and 9 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 bomber moved from Kazakhstan to Yunnan
2 tactical_bombers moved from Bryansk to Rostov
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Archangel to Belarus
1 infantry moved from Nenetsia to Archangel
3 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from 110 Sea Zone to 97 Sea Zone
1 bomber moved from Northwest Persia to Rostov
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from France to Northern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
2 carriers and 1 destroyer placed in 97 Sea Zone
1 marine placed in Normandy Bordeaux
3 infantry placed in Volgograd
3 infantry placed in Ukraine
Germans undo move 4.
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 0.00
British regular : 0.67
@trulpen oh look, navy’s back ;)