no scramble. thanks
L21 Colt vs Gambler6(L+12) BM3
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers moved from Western Germany to 92 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Germans Battle in 92 Sea Zone Germans attack with 4 bombers and 1 fighter British defend with 1 carrier and 1 fighter Germans roll dice for 4 bombers and 1 fighter in 92 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits British roll dice for 1 carrier and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone Germans roll dice for 4 bombers in 92 Sea Zone, round 3 : 0/4 hits, 2.67 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 4 bombers in 92 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits British roll dice for 1 fighter in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 92 Sea Zone Germans win with 4 bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for British: 1 carrier and 1 fighter Battle in 99 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 cruiser Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 99 Sea Zone Germans roll dice for 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 99 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 cruiser Battle in 111 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 111 Sea Zone Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany 2 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 4 bombers moved from 92 Sea Zone to Southern Italy 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 5 infantry moved from Bulgaria to Romania 3 armour moved from Yugoslavia to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 3 aaGuns moved from Holland Belgium to Western Germany 4 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 cruiser moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 113 Sea Zone 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -8.00 British regular : -1.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 artillery moved from Bryansk to Belarus 2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 6 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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will continue tomorrow
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Anhwe to Hunan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Kwangsi to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour moved from 43 Sea Zone to Borneo 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 battleships, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State 1 carrier moved from 36 Sea Zone to 21 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in Borneo Battle in Guam Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Malaya Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese attack with 1 destroyer and 3 fighters British defend with 1 destroyer Japanese roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Malaya to Kwangsi 3 fighters moved from 36 Sea Zone to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 fighters moved from Kwangtung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Chahar to Hopei 1 aaGun and 6 infantry moved from Jehol to Manchuria 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.83 Japanese regular : 8.00 ANZAC regular : -0.33 UK_Pacific regular : -1.33 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 fighter moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 2 fighters moved from Hawaiian Islands to Queensland 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Central United States to Western United States 1 armour moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 artillery and 2 infantry moved from Szechwan to Kweichow Combat - Chinese Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Suiyuyan to Szechwan 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State Combat - British Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Yunnan 6 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 3 infantry moved from India to Burma 1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Scotland to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Scotland to Gibraltar 3 fighters moved from United Kingdom to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from France to Gibraltar 2 infantry moved from Rhodesia to Tanganyika Territory 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan Place Units - British 1 airfield placed in Gibraltar 1 destroyer placed in 110 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.33 Germans AA : -0.17 British regular : 2.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 submarine moved from 96 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Combat - Italians Battle in Crete Battle in Cyprus Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Tanganyika Territory Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians retreated to Kenya British win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece 1 armour moved from Greece to Romania 1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone 2 artilleries and 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to France 2 aaGuns moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun and 1 infantry moved from Yugoslavia to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33
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TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Algeria to Tunisia 1 fighter moved from Scotland to 91 Sea Zone
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 5 infantry moved from Finland to Karelia 1 submarine moved from 113 Sea Zone to 125 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Karelia, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Germans roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Germans roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries and 11 infantry moved from Romania to Eastern Poland 3 aaGuns, 3 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 4 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Baltic States to Germany 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 artillery and 1 infantry moved from Germany to Poland 1 armour and 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 submarines placed in 112 Sea Zone 3 infantry placed in France 2 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 1.50 Germans regular : -1.33 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Vyborg to Finland 2 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Finland 1 fighter moved from Russia to Baltic States 1 armour moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 fighter moved from Russia to Baltic States 2 fighters moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Finland, round 3 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 4 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Baltic States to Bryansk 2 fighters and 1 tactical_bomber moved from Finland to Vologda 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Belarus to Novgorod 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 6 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 16 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 1 infantry moved from Novgorod to Baltic States Place Units - Russians 1 artillery placed in Russia 3 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,5,4,1,2,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Vyborg to Finland 2 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Finland 1 fighter moved from Russia to Baltic States 1 armour moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 1 fighter moved from Russia to Baltic States 2 fighters moved from Novgorod to Finland Combat - Russians Battle in Finland Russians attack with 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 4 infantry Russians roll dice for 2 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Finland, round 3 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 4 infantry Battle in Baltic States Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Baltic States to Bryansk 2 fighters and 1 tactical_bomber moved from Finland to Vologda 1 mech_infantry moved from Novgorod to Bryansk 1 infantry moved from Belarus to Novgorod 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 6 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 16 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 1 infantry moved from Novgorod to Baltic States Place Units - Russians 1 artillery placed in Russia 3 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,5,4,1,2,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.00
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lol im dumb. totally forgot about guerilla rule.
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 infantry moved from Manchuria to Korea 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Hopei to Chahar 1 artillery and 1 infantry moved from Malaya to Shan State 1 submarine moved from 42 Sea Zone to 54 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 54 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 artillery moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow 3 fighters moved from Japan to Chahar 1 bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Anhwe
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scram 54?
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@Colt45554 full scramble - OOL - battleship 1st hit, carrier 2nd hit, sub, destroyers, carrier 2nd hit, US cruisers, ANZAC cruiser, fighters, battleship 2nd hit
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 10 infantry moved from Manchuria to Korea 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery moved from Hopei to Chahar 1 artillery and 1 infantry moved from Malaya to Shan State 1 submarine moved from 42 Sea Zone to 54 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 54 Sea Zone 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 1 artillery moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 fighter moved from Kwangsi to Kweichow 3 fighters moved from Japan to Chahar 1 bomber moved from Kwangsi to Kweichow 1 bomber moved from Kwangsi to Anhwe Combat - Japanese Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Celebes Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 1/7 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 3 fighters Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 fighters in Chahar, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar 3 fighters owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Casualties for ANZAC: 1 fighter Battle in Anhwe Japanese attack with 1 bomber and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 10 infantry Russians defend with 1 infantry Japanese roll dice for 10 infantry in Korea, round 2 : 2/10 hits, 1.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 54 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 4 tactical_bombers ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 4 tactical_bombers in 54 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters and 2 transports in 54 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 4 tactical_bombers in 54 Sea Zone, round 3 : 5/11 hits, 5.50 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 3 : 7/10 hits, 5.50 expected hits 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits Americans roll dice for 1 battleship, 3 fighters and 2 transports in 54 Sea Zone, round 4 : 4/4 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 54 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships remaining. Battle score for attacker is 20 Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 4 tactical_bombers Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 transport Casualties for ANZAC: 1 cruiser and 1 transport Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 1 bomber, 3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 bomber moved from Anhwe to Kwangsi 3 fighters moved from Chahar to Jehol 1 mech_infantry moved from Kwangtung to Hunan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 1 carrier moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsu Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.83 Japanese regular : -6.17 UK_Pacific regular : 0.33 ANZAC regular : 0.00 Russians regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Gibraltar 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 11 Sea Zone Place Units - Americans 2 fighters placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber and 2 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Western United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 artillery moved from Szechwan to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 2 artilleries and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 artillery placed in Kweichow 1 infantry placed in Kweichow 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Tanganyika Territory to Belgian Congo 1 tactical_bomber moved from Egypt to Belgian Congo 1 fighter moved from Egypt to Iraq 1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone Combat - British Battle in Belgian Congo British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 2/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Belgian Congo to Egypt 1 fighter moved from Iraq to Egypt 1 bomber moved from Gibraltar to Persia 2 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 bomber placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6 UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Italians regular : -0.33 Japanese regular : -0.33 Germans AA : -0.17 Neutral_Axis regular : -0.33 British regular : 0.83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Normandy Bordeaux causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Gibraltar 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Morocco to Algeria 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 11 Sea Zone Place Units - Americans 2 fighters placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber and 2 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Western United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 artillery moved from Szechwan to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 2 artilleries and 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 artillery placed in Kweichow 1 infantry placed in Kweichow 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Tanganyika Territory to Belgian Congo 1 tactical_bomber moved from Egypt to Belgian Congo 1 fighter moved from Egypt to Iraq 1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone Combat - British Battle in Belgian Congo British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter and 1 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 1 fighter in Iraq, round 3 : 2/2 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 tactical_bomber moved from Belgian Congo to Egypt 1 fighter moved from Iraq to Egypt 1 bomber moved from Gibraltar to Persia 2 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 factory_minor placed in Persia 1 bomber placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6 UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Italians regular : -0.33 Japanese regular : -0.33 Germans AA : -0.17 Neutral_Axis regular : -0.33 British regular : 0.83
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour and 1 mech_infantry moved from Romania to Belarus 2 fighters moved from Greece to 99 Sea Zone 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Belarus Italians attack with 2 armour and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus Italians roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Italians roll dice for 2 armour in Belarus, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for Russians: 3 infantry Battle in 99 Sea Zone Italians attack with 2 fighters French defend with 1 destroyer Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Yugoslavia to Eastern Poland Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.17 Russians regular : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Ethiopia to Kenya British take Kenya from Italians Combat - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 66 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 3 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 1 bomber and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Libya to Tobruk 1 fighter moved from 92 Sea Zone to Tobruk Combat - French Battle in Tobruk French attack with 1 fighter and 1 infantry Italians defend with 1 artillery French roll dice for 1 fighter and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 1 infantry in Tobruk, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 1 infantry in Tobruk, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 1 infantry in Tobruk, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk French win, taking Tobruk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 1 fighter moved from Tobruk to Libya 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1.33 French regular : -1.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 3 infantry moved from Karelia to Finland 1 bomber moved from Germany to Finland 1 artillery and 1 infantry moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 mech_infantry moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 1 bomber moved from Southern Italy to Western Ukraine Combat - Germans Battle in Finland Germans attack with 1 bomber and 3 infantry Russians defend with 1 armour Germans roll dice for 1 bomber and 3 infantry in Finland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Novgorod Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 armour, 5 artilleries, 22 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Western Ukraine to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Baltic States to Romania 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 2 mech_infantrys moved from Western Germany to Yugoslavia 3 mech_infantrys moved from Germany to Romania 1 armour and 3 mech_infantrys moved from Poland to Belarus 1 bomber moved from Finland to Western Germany 1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in France 1 fighter placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -1.17 Germans regular : 0.33