L21 #1 trulpen (X) vs Ghostglider (A+18) BM3
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Will not put the german inf on the italian tr.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Novgorod 3 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 bombers moved from Morocco to 105 Sea Zone Combat - Germans Battle in Malta Battle in Novgorod Germans attack with 1 armour and 3 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour and 2 infantry in Novgorod, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour and 2 infantry in Novgorod, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Malta from British, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 105 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 bombers moved from 105 Sea Zone to Western Germany 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 carrier and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 96 Sea Zone 1 fighter moved from Morocco to Southern Italy 1 mech_infantry moved from Western Germany to Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine 1 fighter moved from Alexandria to Southern Italy 1 mech_infantry moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 artillery moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 tactical_bomber moved from Alexandria to Southern Italy Place Units - Germans 1 submarine placed in 110 Sea Zone 1 fighter and 1 mech_infantry placed in Western Germany 1 armour and 7 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0,50 Germans regular : -1,83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Baltic States Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Baltic States Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Volgograd to Rostov 2 infantry moved from Bryansk to Rostov 1 artillery and 9 infantry moved from Russia to Bryansk 1 fighter moved from Baltic States to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 armour and 2 mech_infantrys moved from Belarus to Bryansk 1 aaGun and 1 artillery moved from Belarus to Bryansk 16 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 Germans regular : -0,50 Russians regular : 0,83
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Kiangsi to 20 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 bomber moved from Anhwe to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 3 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 2 fighters moved from 42 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 21 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Scramble Philly and/or Guam?
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no scramble
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Kiangsi to 20 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 bomber moved from Anhwe to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 3 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 2 fighters moved from 42 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 21 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in Kweichow Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 46 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Kwangtung Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 7/7 hits, 3,33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Casualties for ANZAC: 1 fighter Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Guam, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 35 Sea Zone to Kwangsi 1 bomber moved from 21 Sea Zone to Kwangsi 1 aaGun moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 1 fighter moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 artillery and 2 infantry moved from Hopei to Shensi 1 armour moved from Hopei to Suiyuyan 1 mech_infantry moved from Hopei to Suiyuyan 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,00 Japanese regular : -0,50 UK_Pacific regular : 0,67 British regular : -0,50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Kiangsi to 20 Sea Zone 1 bomber moved from Anhwe to 21 Sea Zone 1 bomber moved from Anhwe to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 2 infantry moved from Siam to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 3 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Japan to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 2 fighters moved from 42 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 21 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 destroyer moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in Kweichow Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific, taking Sumatra from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine British defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 46 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Kwangtung Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 7/7 hits, 3,33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Casualties for ANZAC: 1 fighter Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 marine Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in Guam, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Shan State Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from 35 Sea Zone to Kwangsi 1 bomber moved from 21 Sea Zone to Kwangsi 1 aaGun moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 2 infantry moved from Shantung to Anhwe 1 fighter moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 artillery and 2 infantry moved from Hopei to Shensi 1 armour moved from Hopei to Suiyuyan 1 mech_infantry moved from Hopei to Suiyuyan 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,00 Japanese regular : -0,50 UK_Pacific regular : 0,67 British regular : -0,50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 mech_infantrys placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 0,83
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Java, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Java, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 34 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 carriers, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 mech_infantry moved from Western United States to Central United States 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 mech_infantrys placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber and 1 fighter moved from United Kingdom to 105 Sea Zone 1 mech_infantry moved from French Equatorial Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 20 infantry moved from India to Burma Combat - British Battle in 105 Sea Zone British attack with 1 bomber and 1 fighter Germans defend with 1 destroyer British roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma British attack with 20 infantry Japanese defend with 1 infantry British roll dice for 20 infantry in Burma, round 2 : 4/20 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Persia to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 70 Sea Zone to 83 Sea Zone 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 fighter moved from 105 Sea Zone to Morocco 1 bomber moved from 105 Sea Zone to Morocco 1 aaGun and 6 infantry moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 transports placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,6,4,6,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Place Units - UK_Pacific 1 armour and 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,67 Japanese regular : 0,17 Germans regular : -0,33 British regular : 0,50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 bomber moved from Greece to Baltic States 1 mech_infantry moved from Romania to Baltic States Combat - Italians Battle in Cyprus Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 marine Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Cyprus from British, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry Casualties for Americans: 1 marine Battle in Baltic States Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Bessarabia 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 artillery and 3 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 4 aaGuns and 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Algeria to Tunisia 2 infantry moved from Libya to Tunisia 2 artilleries and 3 infantry moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Alexandria to Libya 2 fighters moved from Alexandria to 95 Sea Zone Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone 2 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Adding units owned by Italians to Tunisia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,50 Russians regular : -0,33 British regular : 0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from India to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 4 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Ukraine to Rostov 3 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Crete Battle in Novgorod Germans attack with 2 armour, 5 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 4 infantry Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 3 artilleries and 5 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 3,50 Russians AA : -0,17
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Casualties in Rostov? 4 hits.
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Kill the INFs thanks.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 4 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Ukraine to Rostov 3 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Crete Battle in Novgorod Germans attack with 2 armour, 5 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 4 infantry Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 3 artilleries and 5 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Rostov 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 aaGun and 4 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 104 Sea Zone to Western Germany 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Vyborg to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Ukraine 1 mech_infantry moved from Southern France to Yugoslavia 1 mech_infantry moved from Poland to Bessarabia 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy Place Units - Germans 1 carrier placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,67 Germans regular : 4,17 Russians AA : -0,17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 4 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Ukraine to Rostov 3 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Crete Battle in Novgorod Germans attack with 2 armour, 5 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 4 infantry Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 3 artilleries and 5 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Rostov 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 aaGun and 4 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 104 Sea Zone to Western Germany 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Vyborg to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Ukraine 1 mech_infantry moved from Southern France to Yugoslavia 1 mech_infantry moved from Poland to Bessarabia 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy Place Units - Germans 1 carrier placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,67 Germans regular : 4,17 Russians AA : -0,17
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The USN can’t use the nb in Gib, so the subs are safe by Scotland.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod 4 infantry moved from Vyborg to Novgorod 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Crete 2 artilleries and 2 infantry moved from Ukraine to Rostov 3 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 4 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in Crete Battle in Novgorod Germans attack with 2 armour, 5 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/9 hits, 2,17 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Neutral_Allies, taking Novgorod from Russians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 4 infantry Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Belarus : 0/1 hits, 0,17 expected hits Germans roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 3 : 1/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber and 4 infantry in Belarus, round 4 : 2/5 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 2 infantry Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 3 artilleries and 5 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 4/8 hits, 2,33 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Rostov 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 1 aaGun and 4 infantry Battle in 104 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 104 Sea Zone to Western Germany 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Vyborg to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 1 bomber moved from Belarus to Ukraine 1 mech_infantry moved from Southern France to Yugoslavia 1 mech_infantry moved from Poland to Bessarabia 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy Place Units - Germans 1 carrier placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone 1 fighter and 4 mech_infantrys placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -0,67 Germans regular : 4,17 Russians AA : -0,17