TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Western Ukraine to Rostov
2 armour, 5 artilleries and 23 infantry moved from Western Ukraine to Bryansk
3 bombers moved from Eastern Poland to Russia
3 infantry moved from Bessarabia to Ukraine
6 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,6,7 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Rostov
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys in Bryansk, round 2 : 16/44 hits, 11.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 23 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
3 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Poland to Germany
3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Poland to Eastern Poland
1 aaGun moved from France to Western Germany
Place Units - Germans
1 armour, 1 infantry and 3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 27 PUs;
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Vologda to Russia
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
6 infantry moved from Timguska to Novosibirsk
12 infantry moved from Yenisey to Timguska
4 infantry moved from Novgorod to Karelia
1 infantry moved from Archangel to Novgorod
1 infantry moved from Russia to Smolensk
2 artilleries and 1 infantry moved from Archangel to Vologda
1 infantry moved from Finland to Karelia
Non Combat Move - Russians
1 aaGun moved from Vologda to Russia
1 aaGun moved from Archangel to Vologda
2 aaGuns moved from Yenisey to Timguska
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
1 armour and 7 infantry placed in Russia
Russians undo move 1.
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Malta
1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 112 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 carrier moved from 112 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 94 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports
Italians defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 transports in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans win, taking Celebes from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Central United States to Western United States
1 aaGun moved from Eastern United States to Central United States
1 fighter moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
Place Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 infantry placed in Western United States
Americans undo move 7.
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 30 PUs;
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Eastern Persia to Iraq
British take Iraq from Italians
7 infantry moved from West India to Eastern Persia
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Finland to Russia
1 fighter moved from Persia to Russia
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
Place Units - British
1 transport placed in 106 Sea Zone
2 fighters and 1 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.83
Japanese regular : 0.00
Italians regular : 0.50
British regular : 0.83
Finished my turns - one question: in sea zone 94 my US ships advanced there and you had a submarine. It didn’t ask me if I wanted to submerge the sub. It fought the battle and the sub died. I thought, because there is no destroyer present, that it could submerge. If that is the case just edit it in. Hope your Christmas season is starting and going well. I know this is a really busy time of year for you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Persia to Russia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Persia to Russia
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Finland to Russia
1 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 30 PUs;
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 2 tactical_bombers
Germans defend with 1 armour, 2 bombers and 2 mech_infantrys
Russians roll dice for 3 fighters and 2 tactical_bombers in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
2 fighters owned by the Russians, 1 bomber owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Western Ukraine
2 tactical_bombers owned by the Russians and 1 fighter owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is 12
Casualties for Russians: 2 fighters
Casualties for Germans: 2 bombers and 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Western Ukraine to Russia
6 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
1 armour moved from Finland to Novgorod
1 infantry moved from Vologda to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun and 2 artilleries moved from Vologda to Russia
1 infantry moved from Russia to Tambov
5 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
2 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 1 cruiser, 1 destroyer, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Shan State
1 armour moved from French Indo China to Burma
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
4 infantry moved from India to West India
4 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Sikang
2 infantry moved from Szechwan to Sikang
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Suiyuyan to Shensi
3 infantry moved from Hopei to Shensi
6 infantry moved from Anhwe to Hopei
2 artilleries moved from India to West India
1 artillery moved from Szechwan to Sikang
3 infantry moved from Kiangsu to Anhwe
3 transports moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from India to West India
7 fighters and 4 tactical_bombers moved from Yunnan to Volgograd
1 battleship and 1 carrier moved from 39 Sea Zone to 79 Sea Zone
2 cruisers moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 transports moved from 39 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 79 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 77 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 77 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 77 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 1 mech_infantry in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Manchuria to Jehol
1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to India
Place Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
Japanese undo move 4.
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 harbour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -0.33
Japanese regular : -0.00
ANZAC regular : 0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 carrier moved from 94 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
2 bombers moved from Gibraltar to France
1 fighter moved from Finland to Russia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
2 aaGuns owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits
1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 aaGun and 2 armour
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Americans take Greece from Neutral_Allies
1 mech_infantry moved from 99 Sea Zone to Greece
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield, 1 bomber and 2 fighters placed in Norway
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.33
Italians regular : -1.00
Germans AA : 0.67
Italians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
10 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 carrier moved from 94 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
2 bombers moved from Gibraltar to France
1 fighter moved from Finland to Russia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Western Germany
Americans attack with 1 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
2 aaGuns owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour
Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Egypt
Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits
1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 aaGun and 2 armour
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
Americans take Greece from Neutral_Allies
1 mech_infantry moved from 99 Sea Zone to Greece
1 battleship moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield, 1 bomber and 2 fighters placed in Norway
3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
10 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to 76 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
Combat - British
Battle in 76 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British roll dice for 2 fighters in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
3 aaGuns and 7 infantry moved from Eastern Persia to Persia
1 fighter moved from 76 Sea Zone to Persia
1 fighter moved from 76 Sea Zone to Persia
1 armour moved from Iraq to Egypt
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 tactical_bomber placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.17
Japanese regular : -0.67
Italians regular : -1.00
Germans AA : 0.67
British regular : 0.00
Italians AA : 0.50
Round: 3
Purchase Units - Japanese
Japanese buy 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from China to Sinkiang
2 infantry moved from French Indo China to India
2 fighters moved from Manchuria to Sinkiang
1 fighter moved from China to India
1 bomber moved from Manchuria to India
1 infantry moved from French Indo China to French Indo China Sea Zone
1 infantry and 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone
2 infantry moved from West Australia Sea Zone to Australia
1 infantry moved from Borneo Celebes to Borneo Sea Zone
1 infantry and 1 transport moved from Borneo Sea Zone to New Guinea Sea Zone
1 infantry moved from New Guinea to New Guinea Sea Zone
2 infantry and 1 transport moved from New Guinea Sea Zone to North Australia Sea Zone
2 infantry moved from North Australia Sea Zone to Australia
1 fighter moved from Caroline Islands Sea Zone to Australia
1 battleship moved from Caroline Islands Sea Zone to North Australia Sea Zone
1 infantry moved from Caroline Islands to Caroline Islands Sea Zone
1 infantry and 1 transport moved from Caroline Islands Sea Zone to Solomon Islands Sea Zone
1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Zealand Sea Zone
2 infantry moved from New Zealand Sea Zone to New Zealand
Japanese take New Zealand from British
Combat - Japanese
Battle in Sinkiang
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 4/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
1 infantry owned by the British lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Australia
Japanese attack with 1 fighter and 4 infantry
British defend with 2 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 2 : 0/5 hits, 1.17 expected hits
British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Australia
Japanese roll dice for 1 fighter and 4 infantry in Australia, round 3 : 1/5 hits, 1.17 expected hits
British roll dice for 1 infantry in Australia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from Caroline Islands Sea Zone to North Australia Sea Zone
1 fighter moved from Australia to North Australia Sea Zone
1 battleship moved from Caroline Islands Sea Zone to Japan Sea Zone
1 armour moved from French Indo China to Manchuria
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
4 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Japan Sea Zone to Manchuria
1 submarine moved from French Indo China Sea Zone to Japan Sea Zone
1 fighter moved from India to French Indo China
1 bomber moved from India to Manchuria
1 fighter moved from China to Manchuria
2 fighters moved from Sinkiang to Manchuria
1 infantry moved from Manchuria to Soviet Far East
1 infantry moved from China to Manchuria
Place Units - Japanese
6 infantry placed in Japan
2 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 2.17
British regular : -1.33
Round: 14
Purchase Units - British
British buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 units repaired.
2 infantry moved from London to SZ 9
2 infantry moved from SZ 9 to Picardy
3 artilleries moved from Sevastopol to Ukraine
3 infantry moved from Tatarstan to Ukraine
3 infantry moved from Sevastopol to Persia
4 infantry moved from Egypt to SZ 28
1 battleship, 4 infantry and 2 transports moved from SZ 28 to SZ 29
4 infantry moved from SZ 29 to Persia
9 infantry moved from India to Persia
3 infantry moved from Romania to Budapest
2 infantry moved from Romania to Galicia
2 infantry moved from Romania to Serbia
1 infantry moved from Romania to Serbia
14 artilleries, 2 fighters, 26 infantry and 6 tanks moved from Romania to Bulgaria
Combat - British
Battle in Bulgaria
British attack with 14 artilleries, 2 fighters, 26 infantry and 6 tanks
Ottomans defend with 1 infantry
British roll dice for 14 artilleries, 2 fighters, 26 infantry and 6 tanks in Bulgaria, round 2 : 21/48 hits, 23.00 expected hits
Ottomans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 tank owned by the British
1 infantry owned by the Ottomans lost in Bulgaria
British win, taking Bulgaria from Ottomans with 14 artilleries, 2 fighters, 26 infantry and 6 tanks remaining. Battle score for attacker is 3
Casualties for Ottomans: 1 infantry
Battle in Serbia
British attack with 3 infantry
AustroHungarians defend with 1 infantry
British roll dice for 3 infantry in Serbia, round 2 : 2/3 hits, 1.00 expected hits
AustroHungarians roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the AustroHungarians lost in Serbia
British win, taking Serbia from AustroHungarians with 3 infantry remaining. Battle score for attacker is 3
Casualties for AustroHungarians: 1 infantry
Battle in Budapest
British attack with 3 infantry
Germans defend with 1 infantry
British roll dice for 3 infantry in Budapest, round 2 : 2/3 hits, 1.00 expected hits
AustroHungarians roll dice for 1 infantry in Budapest, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Budapest
British win, taking Budapest from AustroHungarians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
British attack with 3 artilleries and 6 infantry
Germans defend with 3 infantry
British roll dice for 3 artilleries and 6 infantry in Ukraine, round 2 : 5/9 hits, 4.00 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the British lost in Ukraine
3 infantry owned by the Germans lost in Ukraine
British win with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in Galicia
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 2 infantry in Galicia, round 2 : 0/2 hits, 0.67 expected hits
AustroHungarians roll dice for 1 infantry in Galicia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Galicia
AustroHungarians and British reach a stalemate
. Battle score for attacker is -3
Casualties for British: 1 infantry
Combat Move - British
Turning on Edit Mode
EDIT: Changing unit hit damage for these British owned units to: tank = 1, tank = 1, tank = 1, tank = 1, tank = 1
EDIT: Turning off Edit Mode
Place Units - British
1 artillery and 17 infantry placed in India
Turn Complete - British
British collect 59 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Germany to Yugoslavia
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from Russians
8 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
14 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
23 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Western Ukraine to Rostov
11 artilleries and 24 infantry moved from Bryansk to Ukraine
2 armour moved from Western Germany to Poland
1 armour moved from France to Yugoslavia
1 tactical_bomber moved from Western Ukraine to Germany
4 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
4 tactical_bombers moved from Ukraine to Romania
1 fighter moved from Ukraine to Romania
Place Units - Germans
3 artilleries placed in France
6 mech_infantrys placed in Germany
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,5,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 55 PUs (6 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs