No scramble
Surfer (X) vs WindowWasher (L+10), BM3 rubber match
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 49 Sea Zone 1 carrier moved from 7 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Spain to Northern Italy Americans take Northern Italy from Italians 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from Finland to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to Spain 1 fighter moved from Finland to United Kingdom 8 infantry moved from Eastern United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain Place Units - Americans 6 infantry placed in Eastern United States 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 4x airfield; Remaining resources: 45 PUs; British buy 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 tactical_bombers moved from Spain to Holland Belgium 1 armour moved from Spain to Holland Belgium 1 artillery moved from Turkey to Greece British take Greece from Italians 1 armour and 7 mech_infantrys moved from Turkey to Persia 3 armour moved from Persia to West India 3 mech_infantrys moved from Iraq to Eastern Persia 3 armour moved from Egypt to Iraq 1 fighter moved from Union of South Africa to Saudi Arabia 1 artillery moved from Union of South Africa to Rhodesia 3 infantry moved from Mozambique to Rhodesia 2 fighters moved from Persia to West India 1 mech_infantry moved from Spain to Holland Belgium 9 fighters moved from Finland to 112 Sea Zone 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from Persia to Turkey Combat - British Battle in Denmark Battle in Holland Belgium British attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium British win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 tactical_bombers moved from Holland Belgium to United Kingdom 9 fighters moved from 112 Sea Zone to United Kingdom Place Units - British 1 fighter and 1 tactical_bomber placed in United Kingdom 1 mech_infantry placed in United Kingdom 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt British undo move 4. 2 mech_infantrys placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50 Germans regular : 0.00 British regular : 0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 infantry moved from Slovakia Hungary to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia 2 infantry moved from France to Holland Belgium 1 bomber moved from France to Holland Belgium Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Yugoslavia Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yugoslavia Italians win, taking Yugoslavia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry British defend with 1 armour Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Holland Belgium to France 2 fighters moved from Northern Italy to Southern Italy 2 fighters moved from Yugoslavia to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,1,3,3,4,3,3 Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50 Russians regular : -0.33 British regular : -0.50
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to 47 Sea Zone 4 submarines moved from 26 Sea Zone to 47 Sea Zone 1 bomber moved from Hawaiian Islands to 47 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 47 Sea Zone ANZAC attack with 1 bomber, 4 fighters and 4 submarines Japanese defend with 1 battleship, 2 carriers and 2 destroyers ANZAC roll dice for 4 submarines in 47 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 bomber and 4 fighters in 47 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers and 2 destroyers in 47 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits 1 submarine owned by the ANZAC lost in 47 Sea Zone ANZAC roll dice for 3 submarines in 47 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits ANZAC roll dice for 1 bomber and 4 fighters in 47 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 2 carriers and 2 destroyers in 47 Sea Zone, round 3 : 0/5 hits, 2.00 expected hits 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 bomber, 4 fighters and 3 submarines remaining. Battle score for attacker is 62 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 battleship, 2 carriers and 2 destroyers Non Combat Move - ANZAC 1 bomber moved from 47 Sea Zone to Queensland 4 fighters moved from 47 Sea Zone to 48 Sea Zone 4 fighters moved from 48 Sea Zone to Gilbert Islands Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 ANZAC regular : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to 47 Sea Zone 4 submarines moved from 26 Sea Zone to 47 Sea Zone 1 bomber moved from Hawaiian Islands to 47 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 47 Sea Zone ANZAC attack with 1 bomber, 4 fighters and 4 submarines Japanese defend with 1 battleship, 2 carriers and 2 destroyers ANZAC roll dice for 4 submarines in 47 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 bomber and 4 fighters in 47 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers and 2 destroyers in 47 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits 1 submarine owned by the ANZAC lost in 47 Sea Zone ANZAC roll dice for 3 submarines in 47 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits ANZAC roll dice for 1 bomber and 4 fighters in 47 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 2 carriers and 2 destroyers in 47 Sea Zone, round 3 : 0/5 hits, 2.00 expected hits 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 bomber, 4 fighters and 3 submarines remaining. Battle score for attacker is 62 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 battleship, 2 carriers and 2 destroyers Non Combat Move - ANZAC 1 bomber moved from 47 Sea Zone to Queensland 4 fighters moved from 47 Sea Zone to 48 Sea Zone 4 fighters moved from 48 Sea Zone to Gilbert Islands Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -2.33 ANZAC regular : 0.67
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I surrender…Didn’t have much of a chance, but tried.
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@surfer I think we’re both inherently better at the allies, i’d be willing to switch and take axis next time if you’d like
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I’m down for another if you are, ill give you your favorite 18er
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Well…If you’re offering. I’d take it. But are you interested in a PTV game?
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@surfer hmmmm, you’re quite a bit more experienced than me, what would bids be?
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actually im currently playing WAW vs trulpen and id like to keep at least 1 BM game going, lets play bm
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Ok. So 18, huh?
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yeah, sure why not.
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lmk where it all goes and ill get it set up
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You want to set it up? I’ll take 2SS + 2inf
SZ98 SZ91
Egypt and Anglo Eypt Sudan -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 9:38:43 AM
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