Bjergmose vs. Maxidiaper ´42 ed.


  • Jeg er bange for at der var noget om det:face_with_rolling_eyes:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 5,5 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to France
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            2 bombers moved from United Kingdom to France
            1 fighter moved from Norway to France
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in France
                Americans attack with 2 bombers, 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    Americans roll dice for 2 bombers, 1 fighter and 2 infantry in France, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win, taking France from Germans, taking Syria from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 3/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            2 bombers moved from France to United Kingdom
            1 fighter moved from France to 110 Sea Zone
            1 fighter moved from Southern France to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 transport moved from 87 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 fighter moved from Western United States to 54 Sea Zone
            3 submarines moved from 30 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Northern Territory
            3 infantry moved from Queensland to Northern Territory
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Americans
            1 armour, 1 fighter and 1 infantry placed in Norway
            1 destroyer placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 bomber and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
            Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : -0,33
    Japanese regular : -0,33
    Germans regular : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Kweichow
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from Western Germany to Northern Italy
                  Italians take Northern Italy from British
            2 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to France
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Poland to Eastern Poland
            2 bombers moved from Western Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Germany to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 2/4 hits, 1,50 expected hits
                    French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in France
                Germans captures 0PUs while taking French capital
                Germans win, taking France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from France to Western Germany
            4 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
            2 fighters and 1 tactical_bomber moved from Romania to Germany
            1 fighter moved from Germany to Western Germany
            2 bombers moved from Baltic States to Western Germany
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 mech_infantry moved from Germany to Romania
            2 mech_infantrys moved from Western Germany to France
            3 mech_infantrys moved from Germany to France
    
        Place Units - Germans
            4 mech_infantrys placed in Germany
            8 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Russians regular : 0,17
    Germans regular : 1,50
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
                  British take Alexandria from Italians
            2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Japanese defend with 10 mech_infantrys
                    British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Burma, round 2 : 1/10 hits, 3,17 expected hits
                    Japanese roll dice for 10 mech_infantrys in Burma, round 2 : 3/10 hits, 3,33 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 1/7 hits, 2,67 expected hits
                    Japanese roll dice for 9 mech_infantrys in Burma, round 3 : 4/9 hits, 3,00 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Burma
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                1 artillery owned by the British retreated to India
                Japanese win with 8 mech_infantrys remaining. Battle score for attacker is -14
                Casualties for British: 1 artillery and 6 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to West India
            1 armour moved from Eastern Persia to West India
            1 infantry moved from Eastern Persia to West India
            2 armour moved from Persia to West India
            2 infantry moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Iraq to Persia
            1 infantry moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 artilleries, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Holland Belgium to United Kingdom
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Tunisia to Libya
    
        Place Units - British
            2 armour, 1 fighter and 1 infantry placed in Persia
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Germans regular : 0,67
    British regular : -3,50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 transport moved from 93 Sea Zone to 95 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            3 fighters moved from Southern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 battleship, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Southern France
                Italians attack with 1 bomber, 3 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry; French defend with 1 harbour; Americans defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,50 expected hits
                    French roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits
                    1 infantry owned by the British, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
                French win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from Southern France to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,33
    French regular : 0,50
    Italians regular : -0,83
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from South Australia to New South Wales
            1 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - French
            1 fighter moved from United Kingdom to 93 Sea Zone
    
        Combat - French
            Battle in 93 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 93 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 93 Sea Zone to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Russians
            Russians buy 1 airfield, 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 armour moved from Ukraine to Romania
            1 fighter and 1 tactical_bomber moved from Belarus to Romania
            1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 1 infantry moved from Belarus to Baltic States
    
        Combat - Russians
            Rocket attack in Germany does 4 damage to factory_major owned by Germans
                Rockets in Novgorod roll: 4
            Battle in Romania
                Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Romania, round 2 : 0/3 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in Romania
                    Russians roll dice for 1 armour and 1 tactical_bomber in Romania, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Romania to Belarus
            2 infantry moved from Ukraine to Bessarabia
            6 infantry moved from Bryansk to Belarus
            1 aaGun and 1 artillery moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Russia to Urals
            5 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Eastern Persia to West India
            1 fighter moved from Kansu to Eastern Persia
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            1 artillery and 3 infantry placed in Russia
            1 airfield placed in Finland
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0,00
    Germans regular : -0,33
    Russians regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 9 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            8 mech_infantrys moved from Burma to India
            1 fighter and 2 tactical_bombers moved from Yunnan to India
            1 artillery moved from Anhwe to Kweichow
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from Kwangtung to 45 Sea Zone
            1 bomber moved from French Indo China to 34 Sea Zone
            1 fighter moved from French Indo China to India
            1 tactical_bomber moved from Kwangtung to Kweichow
            1 fighter moved from French Indo China to Kweichow
            1 artillery moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Szechwan to Kweichow
            1 artillery moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Amur to Buryatia
            1 submarine moved from 9 Sea Zone to 26 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in India
                Japanese attack with 2 fighters, 8 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns, 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/4 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese lost in India
                    Japanese roll dice for 2 fighters, 8 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/11 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese, 2 aaGuns owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 2 fighters, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 4/10 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 fighters, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Casualties for British: 2 aaGuns, 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from India to Shan State
            3 mech_infantrys moved from Malaya to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 bomber moved from 45 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
            1 bomber moved from 34 Sea Zone to Manchuria
    
        Place Units - Japanese
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 3,33
    British AA : 0,33
    UK_Pacific regular : -0,67
    ANZAC regular : -0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 1,4 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Southern France to France
            1 armour and 1 infantry moved from Normandy Bordeaux to France
            2 fighters moved from 110 Sea Zone to France
            2 bombers and 1 fighter moved from United Kingdom to France
            1 fighter moved from Norway to France
            1 fighter moved from Normandy Bordeaux to France
            1 bomber moved from Eastern United States to France
            1 submarine moved from 46 Sea Zone to 44 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Northern Territory to 55 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 26 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in France
                Americans attack with 2 armour, 3 bombers, 5 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 5 mech_infantrys
                    Germans roll AA dice in France : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 2 armour, 3 bombers, 5 fighters, 1 infantry and 1 mech_infantry in France, round 2 : 6/12 hits, 5,83 expected hits
                    Germans roll dice for 1 aaGun, 3 infantry and 5 mech_infantrys in France, round 2 : 3/8 hits, 2,67 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in France
                    Americans roll dice for 1 armour, 3 bombers and 5 fighters in France, round 3 : 4/9 hits, 5,00 expected hits
                    Germans roll dice for 3 mech_infantrys in France, round 3 : 1/3 hits, 1,00 expected hits
                    1 bomber owned by the Americans and 3 mech_infantrys owned by the Germans lost in France
                Americans win, taking France from Germans with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 3 infantry and 5 mech_infantrys
    
        Non Combat Move - Americans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from Norway to 112 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            2 infantry moved from 123 Sea Zone to Iceland
            1 transport moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 aaGun moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from 55 Sea Zone to Ceylon
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from France to United Kingdom
            2 fighters moved from France to United Kingdom
            1 fighter moved from France to 110 Sea Zone
            1 fighter moved from France to 110 Sea Zone
            1 fighter moved from France to Normandy Bordeaux
    
        Place Units - Americans
            1 armour and 1 infantry placed in Norway
            1 destroyer placed in 112 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Japanese regular : 0,17
    Germans AA : -0,50
    Germans regular : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 34 PUs; 0 techTokens; 
            Germans buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Romania
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Eastern Poland
            1 fighter moved from Germany to Baltic States
            1 fighter moved from Germany to Eastern Poland
            1 tactical_bomber moved from Germany to Baltic States
            1 tactical_bomber moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Romania
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            1 fighter and 1 tactical_bomber moved from Western Germany to France
            1 mech_infantry moved from Germany to Romania
            1 bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Romania
                Germans attack with 1 bomber and 3 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 3 mech_infantrys in Romania, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Baltic States, round 4 : 0/2 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                French defend with 1 airfield and 1 factory_minor; Americans defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 0/4 hits, 1,50 expected hits
                    French roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 3 : 1/4 hits, 1,50 expected hits
                    French roll dice for 1 armour in France, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in France
                Germans captures 0PUs while taking French capital
                Germans win, taking France from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour
            Battle in Southern France
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                French defend with 1 fighter, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits
                    French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Southern France, round 3 : 2/3 hits, 1,83 expected hits
                    French roll dice for 1 fighter in Southern France, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the French lost in Southern France
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for French: 1 fighter and 2 infantry
            Battle in Eastern Poland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Eastern Poland
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Romania to Western Germany
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from France to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber and 1 tactical_bomber moved from Southern France to Western Germany
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
            1 fighter and 1 tactical_bomber moved from Baltic States to Germany
            3 infantry moved from Poland to Slovakia Hungary
            2 infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            4 infantry placed in Western Germany
            4 infantry placed in Germany
            2 infantry placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    French regular : 0,00
    Russians regular : 1,50
    Germans regular : -8,00
    British regular : -0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            3 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from West India to India
            1 fighter moved from Persia to India
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 0/5 hits, 1,17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in 91 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 91 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in India
                British attack with 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 7 mech_infantrys
                    British roll dice for 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3,33 expected hits
                    Japanese roll dice for 7 mech_infantrys in India, round 2 : 3/7 hits, 2,33 expected hits
                    2 mech_infantrys owned by the Japanese, 1 infantry owned by the British and 2 armour owned by the British lost in India
                    British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in India, round 3 : 3/4 hits, 2,17 expected hits
                    Japanese roll dice for 5 mech_infantrys in India, round 3 : 1/5 hits, 1,67 expected hits
                    3 mech_infantrys owned by the Japanese and 1 armour owned by the British lost in India
                    British roll dice for 2 fighters and 1 tactical_bomber in India, round 4 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 2 mech_infantrys in India, round 4 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 fighters owned by the British lost in India
                British win with 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for British: 3 armour, 2 fighters and 1 infantry
                Casualties for Japanese: 7 mech_infantrys
    
        Non Combat Move - British
            1 tactical_bomber moved from India to West India
            2 infantry moved from Eastern Persia to West India
            2 armour moved from Persia to West India
            1 artillery and 3 infantry moved from Persia to Eastern Persia
            2 infantry moved from Iraq to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Alexandria to Trans-Jordan
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Libya to Tobruk
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            2 destroyers placed in 110 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Persia
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2
            British collect 36 PUs (1 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    Italians regular : -0,17
    Germans regular : 0,67
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            3 fighters moved from Southern Italy to Romania
            1 bomber moved from Southern Italy to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Northern Italy to France
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,50
    ANZAC regular : 0,83
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians rolls : 1/1 hits, 0,00 expected hits
            Russians removing all Technology Tokens after successful research.
            Russians discover Increased Factory Production
    
        Activate Technology - Russians
            Russians activating Increased Factory Production
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 44 PUs; 0 techTokens; 
            Russians buy 1 armour, 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Baltic States to Poland
            1 artillery and 1 infantry moved from Eastern Poland to Poland
            1 tactical_bomber moved from Belarus to Poland
            1 armour and 1 mech_infantry moved from Urals to Kansu
            1 mech_infantry moved from West India to India
                  UK_Pacific take India from Japanese
                  UK_Pacific take Borneo from ANZAC
    
        Combat - Russians
            Rocket attack in Germany does 4 damage to factory_major owned by Germans
                Rockets in Novgorod roll: 4
            Rocket attack in Western Germany does 2 damage to factory_major owned by Germans
                Rockets in Finland roll: 2
            Battle in Poland
                Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Kansu
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Persia to West India
            2 infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Ukraine to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Western Ukraine
            5 infantry moved from Bryansk to Western Ukraine
            1 aaGun, 1 artillery and 10 infantry moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Poland to Eastern Poland
            1 artillery and 3 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour, 1 bomber and 1 mech_infantry placed in Russia
            2 mech_infantrys placed in Novgorod
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 1,00
    Japanese regular : -0,33
    Germans regular : 0,33
    Russians regular : 1,83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 battleship, 1 carrier, 3 destroyers and 3 submarines moved from 35 Sea Zone to 54 Sea Zone
            1 bomber moved from Philippines to 54 Sea Zone
            1 fighter moved from Shan State to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
            6 mech_infantrys moved from Burma to India
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            1 bomber moved from Manchuria to 26 Sea Zone
            1 mech_infantry moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Shan State to 34 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Så er der lidt scrambling at tage stilling til:)

  • '18 '17 '16 '15 '13 '11 '10

    max scramble!

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