2nd file so long as the move of the US bomber is ok.
Pejon_88 (X) vs. CaptainNapalm (Allies+18)
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@Pejon_88 said in Pejon_88 (X) vs. CaptainNapalm (Allies+18):
@Pejon_88 How do you assign the 5 hits?
2 on the battleships, and 3 destroyers, please.
I can’t download your game file. Did you update Triple A, or something?
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@CaptainNapalm that is strange. I use 2.5, haven’t updated for some weeks now. You?
Must apologise in advance since I am out travelling with work and have a lot on my plate. Will play asap.
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@Pejon_88 Ok. Thanks for the explanation.
I haven’t updated in weeks, either. Did you switch computers for your travels? Weird. Oh, well. I’m sure we’ll figure it out.
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@CaptainNapalm nope! Played at home as usual. Yup strange
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 fighters moved from Southern Italy to 96 Sea Zone 1 battleship, 2 cruisers and 2 submarines moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Germany to 96 Sea Zone 1 infantry moved from Algeria to Morocco Italians take Morocco from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 2 submarines British defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Units damaged: 2 battleships owned by the British British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits Units damaged: 1 battleship owned by the Italians 3 destroyers owned by the British and 2 submarines owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits
Combat Hit Differential Summary :
Italians regular : 0,67 British regular : -2,00
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@Pejon_88 Another 4 hits for you to assign.
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@Pejon_88 Ouch!
Carrier and 2 fighters, please.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 mech_infantry moved from Romania to Ukraine 3 fighters moved from Southern Italy to 96 Sea Zone 1 battleship, 2 cruisers and 2 submarines moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Germany to 96 Sea Zone 1 infantry moved from Algeria to Morocco Italians take Morocco from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 2 submarines British defend with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Units damaged: 2 battleships owned by the British British roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/10 hits, 5,00 expected hits Units damaged: 1 battleship owned by the Italians 3 destroyers owned by the British and 2 submarines owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 96 Sea Zone, round 3 : 4/7 hits, 3,83 expected hits British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 1 transport in 96 Sea Zone, round 3 : 5/7 hits, 4,00 expected hits 2 cruisers owned by the Italians, 1 bomber owned by the Italians, 2 fighters owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 96 Sea Zone 1 fighter owned by the Italians retreated 1 battleship owned by the Italians retreated to 97 Sea Zone British win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is -10 Casualties for Italians: 1 bomber, 2 cruisers, 2 fighters and 2 submarines Casualties for British: 1 carrier, 3 destroyers and 2 fighters Battle in Ukraine Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 5 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 6 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 artillery and 4 infantry moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour and 1 mech_infantry moved from Baltic States to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 fighter moved from 96 Sea Zone to Western Germany 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Tunisia to Algeria 1 artillery moved from Libya to Tunisia 1 artillery and 2 infantry moved from Northern Italy to France 2 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 destroyer and 1 submarine placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -3,17 Russians regular : -1,33 British regular : -1,00
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@CaptainNapalm Many ups and down during that important battle. You compensated in the last combat round.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from Queensland to New South Wales 1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Pejon_88
Two French infantry on one US transport in SZ 110. -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 2 tactical_bombers moved from Southern Italy to 96 Sea Zone 1 bomber moved from Germany to 96 Sea Zone 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Holland Belgium 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Baltic States to 96 Sea Zone Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers British defend with 2 battleships, 2 cruisers and 1 transport Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits British roll dice for 2 battleships, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 cruisers owned by the British, 2 fighters owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone Germans roll dice for 2 bombers and 3 tactical_bombers in 96 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for British: 2 battleships, 2 cruisers and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 mech_infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 tactical_bomber could not land in 96 Sea Zone and was removed 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 5 infantry moved from Karelia to Novgorod 1 aaGun moved from Baltic States to Eastern Poland 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Poland to Bessarabia 6 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns, 10 armour, 6 artilleries, 1 fighter, 21 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 tactical_bomber moved from 96 Sea Zone to Western Germany 2 bombers moved from 96 Sea Zone to Libya 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Baltic States to Novgorod 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Germans regular : -3,33 British regular : -0,00
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@CaptainNapalm Thanks!
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@Pejon_88 The game removed planes in the incorrect order. I had two tacs left with 3 move points. Thus the edit.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Belarus 1 infantry moved from Bryansk to Belarus 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Bryansk 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 6 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Samara 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Volgograd 8 artilleries and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,3 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.00 Russians regular : -1.00
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@CaptainNapalm Would you allow me to change a small NCM with a German tac to Rome instead of WG? I do not believe it affects the Soviets in any way.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 2 infantry moved from Shantung to Anhwe 1 fighter and 2 tactical_bombers moved from Kwangsi to Anhwe 2 bombers moved from Kwangsi to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 marine moved from Shantung to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in 42 Sea Zone Japanese attack with 1 destroyer and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Korea from Russians, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 22 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 cruiser moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Hunan 4 artilleries and 15 infantry moved from Burma to Yunnan 3 infantry moved from French Indo China to Yunnan 2 transports moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from 34 Sea Zone to French Indo China 1 bomber moved from 34 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 2 tactical_bombers moved from Anhwe to Hunan Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : 1,83 ANZAC regular : 1,00
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@Pejon_88 said in Pejon_88 (X) vs. CaptainNapalm (Allies+18):
@CaptainNapalm Would you allow me to change a small NCM with a German tac to Rome instead of WG? I do not believe it affects the Soviets in any way.
No, sorry. Too late for my standards.
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@Pejon_88 Perhaps that it vague. A forgotten move, or a mistaken click, are almost always fixable. But a change of mind, I usually like to be quick, and before the other’s play.
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@CaptainNapalm you mean play so that not a bunch of late ncm edits can take place?
Please adjust on your turn then.