Thanks for the update. Enjoy your travels :)
TT 20 Oberkommando BrAeV (X) vs Wizcats (A) +12 BM3
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 transports; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Malaya Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 cruiser and 2 submarines moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Jehol Place Units - ANZAC 1 carrier and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 26 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Adding units owned by British to Archangel: 10 fighters and 2 tactical_bombers EDIT: Removing units owned by British from Archangel: 1 tactical_bomber EDIT: Removing units owned by British from Vologda: 10 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 7 infantry, 9 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 21 armour, 6 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Germans take Evenkiyskiy from Russians 8 armour, 8 artilleries, 22 infantry and 28 mech_infantrys moved from Russia to Smolensk 2 bombers moved from Southern Italy to United Kingdom 4 bombers moved from Southern Italy to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/5 hits, 0,83 expected hits 1 bomber killed by AA British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 5,5 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom rolls: 6,6,8,4 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: airfield = 6, factory_major = 20 Battle in Smolensk Germans attack with 8 armour, 8 artilleries, 22 infantry and 28 mech_infantrys Russians defend with 1 artillery and 2 infantry Germans roll dice for 8 armour, 8 artilleries, 22 infantry and 28 mech_infantrys in Smolensk, round 2 : 11/66 hits, 16,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 8 armour, 8 artilleries, 21 infantry and 28 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Northwest Persia Germans attack with 21 armour, 6 infantry and 7 mech_infantrys British defend with 3 armour, 1 infantry and 1 mech_infantry Germans roll dice for 21 armour, 6 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 14/34 hits, 12,67 expected hits British roll dice for 3 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2,17 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the British and 3 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 21 armour, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for British: 3 armour, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 aaGun moved from Rostov to Ukraine 3 mech_infantrys moved from Volgograd to Northwest Persia 6 bombers moved from United Kingdom to Normandy Bordeaux 1 artillery and 14 infantry moved from France to Normandy Bordeaux 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Novgorod to Smolensk 1 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Ukraine 4 infantry moved from Germany to Slovakia Hungary 2 armour and 4 mech_infantrys moved from Southern Italy to Greater Southern Germany 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Rostov to Ukraine 3 armour moved from Volgograd to Ukraine Place Units - Germans 1 carrier and 3 transports placed in 112 Sea Zone 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Russia 6 infantry placed in Western Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,2,6,4,5,6,2,5,5,3,3,1,5,3,1,3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 71 PUs (2 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : 0,00 Germans regular : -4,00 British regular : -0,17
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@wizmark @Sovietishcat please hold, minor NCM’s may come.
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@aequitas-et-veritas are we good to go yet? Russia only has 1 move and a couple of ncms so dont think it will affect anything too much!
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@wizmark the NCM (mainly Ita stationed forces)should not affect russias turn.
Except the Norway troops.
But if you dont mind them then go ahead with russia. -
TripleA Move Summary: Russians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 2 armour, 13 artilleries, 50 infantry and 3 mech_infantrys moved from Archangel to Novgorod
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Combat Move - Russians 2 armour, 13 artilleries, 50 infantry and 3 mech_infantrys moved from Archangel to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 armour, 13 artilleries, 50 infantry and 3 mech_infantrys Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 armour, 13 artilleries, 50 infantry and 3 mech_infantrys in Novgorod, round 2 : 22/68 hits, 16.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 13 artilleries, 49 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Archangel to Novgorod 5 fighters and 1 tactical_bomber moved from Greece to Iraq Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 5.67
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@wizmark go for it.
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@brxxx see above…russia done :+1: :grin:
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@aequitas-et-veritas Russia is done…all good for japan
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@wizmark oh i forvot to post.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 5 infantry moved from Szechwan to Sikang 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 armour moved from Korea to Sakha Japanese take Sakha from Russians Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sikang Japanese attack with 1 artillery and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Sikang, round 2 : 1/6 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Szechwan to Northwest Persia 1 armour moved from Kazakhstan to Northwest Persia 6 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 aaGun moved from Szechwan to Sikang 6 artilleries and 2 infantry moved from Korea to Manchuria Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 marine placed in Japan 2 infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Japanese collect 21 PUs (1 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 96 PUs; Americans buy 1 armour, 3 bombers, 2 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 bomber moved from Greece to Rostov 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa Combat - Americans Strategic bombing raid in Rostov Germans roll AA dice in Rostov : 0/1 hits, 0,17 expected hits Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Rostov causes 6 damage total. Battle in Formosa Battle in 41 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking Formosa from Japanese, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to India 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 5 artilleries, 8 infantry and 7 transports moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 destroyers moved from 101 Sea Zone to 106 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 armour moved from French Indo China to Burma 4 fighters and 2 tactical_bombers moved from Greece to Iraq 1 infantry moved from Bulgaria to Romania 1 aaGun, 2 artilleries, 8 infantry, 1 marine and 1 mech_infantry moved from Bulgaria to Greece 5 artilleries moved from 109 Sea Zone to United Kingdom 8 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Rostov to Greece 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in French Indo China 3 bombers placed in Western United States 2 destroyers placed in 101 Sea Zone 3 fighters placed in Greece Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter and 24 infantry moved from Jehol to Manchuria Combat - Chinese Chinese creates battle in territory Szechwan Battle in Manchuria Chinese attack with 1 fighter and 24 infantry Japanese defend with 6 artilleries, 1 factory_minor and 7 infantry Chinese roll dice for 1 fighter and 24 infantry in Manchuria, round 2 : 5/25 hits, 4,50 expected hits Japanese roll dice for 6 artilleries and 7 infantry in Manchuria, round 2 : 4/13 hits, 4,33 expected hits 5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 20 infantry in Manchuria, round 3 : 1/21 hits, 3,83 expected hits Japanese roll dice for 6 artilleries and 2 infantry in Manchuria, round 3 : 3/8 hits, 2,67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 17 infantry in Manchuria, round 4 : 6/18 hits, 3,33 expected hits Japanese roll dice for 6 artilleries and 1 infantry in Manchuria, round 4 : 2/7 hits, 2,33 expected hits 1 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 15 infantry in Manchuria, round 5 : 5/16 hits, 3,00 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese win, taking Szechwan from Japanese, taking Manchuria from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 10 infantry Casualties for Japanese: 6 artilleries and 7 infantry Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 1 fighter moved from Manchuria to Anhwe 1 infantry moved from Hunan to Anhwe 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Jehol 1 infantry placed in Anhwe 1 infantry placed in Shantung 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British repair damage of 6x airfield, 6x factory_minor; Remaining resources: 35 PUs; British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 2 infantry moved from Trans-Jordan to Iraq 3 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Bulgaria to Iraq 1 fighter moved from Greece to Iraq 1 infantry moved from West India to Eastern Persia 1 aaGun, 1 artillery and 7 infantry moved from India to West India 1 aaGun, 7 artilleries and 12 infantry moved from Yunnan to Szechwan 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Place Units - British 3 fighters placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : 1,00 Japanese regular : 0,17 Germans AA : -0,17
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@brxxx hang on a bit…I haven’t looked at the map yet but I think the uk planes in Russia need moving!
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 96 PUs; Americans buy 1 armour, 3 bombers, 2 destroyers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 infantry moved from Bulgaria to Romania Americans take Romania from Germans 1 infantry moved from Albania to Yugoslavia Americans take Yugoslavia from Germans 1 bomber moved from Greece to Rostov 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa Combat - Americans Strategic bombing raid in Rostov Germans roll AA dice in Rostov : 0/1 hits, 0.17 expected hits Bombing raid in Rostov rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Rostov causes 6 damage total. Battle in Formosa Battle in 41 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking Formosa from Japanese, taking 41 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to India 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 5 artilleries, 8 infantry and 7 transports moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 destroyers moved from 101 Sea Zone to 106 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia 1 armour moved from French Indo China to Burma 4 fighters and 2 tactical_bombers moved from Greece to Iraq 1 infantry moved from Bulgaria to Romania 1 aaGun, 2 artilleries, 8 infantry, 1 marine and 1 mech_infantry moved from Bulgaria to Greece 5 artilleries moved from 109 Sea Zone to United Kingdom 8 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Rostov to Greece 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in French Indo China 3 bombers placed in Western United States 2 destroyers placed in 101 Sea Zone 3 fighters placed in Greece Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter and 24 infantry moved from Jehol to Manchuria Combat - Chinese Chinese creates battle in territory Szechwan Battle in Manchuria Chinese attack with 1 fighter and 24 infantry Japanese defend with 6 artilleries, 1 factory_minor and 7 infantry Chinese roll dice for 1 fighter and 24 infantry in Manchuria, round 2 : 5/25 hits, 4.50 expected hits Japanese roll dice for 6 artilleries and 7 infantry in Manchuria, round 2 : 4/13 hits, 4.33 expected hits 5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 20 infantry in Manchuria, round 3 : 1/21 hits, 3.83 expected hits Japanese roll dice for 6 artilleries and 2 infantry in Manchuria, round 3 : 3/8 hits, 2.67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 17 infantry in Manchuria, round 4 : 6/18 hits, 3.33 expected hits Japanese roll dice for 6 artilleries and 1 infantry in Manchuria, round 4 : 2/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 5 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Chinese roll dice for 1 fighter and 15 infantry in Manchuria, round 5 : 5/16 hits, 3.00 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria Chinese win, taking Szechwan from Japanese, taking Manchuria from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 10 infantry Casualties for Japanese: 6 artilleries and 7 infantry Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Chinese 1 fighter moved from Manchuria to Anhwe 1 infantry moved from Hunan to Anhwe 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 2 infantry placed in Manchuria 1 infantry placed in Jehol 1 infantry placed in Anhwe 1 infantry placed in Shantung 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - British British repair damage of 6x airfield, 6x factory_minor; Remaining resources: 35 PUs; British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 2 infantry moved from Trans-Jordan to Iraq 3 armour and 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Bulgaria to Iraq 1 fighter moved from Greece to Iraq 1 infantry moved from West India to Eastern Persia 1 aaGun, 1 artillery and 7 infantry moved from India to West India 1 aaGun, 7 artilleries and 12 infantry moved from Yunnan to Szechwan 2 submarines moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 109 Sea Zone Place Units - British 3 fighters placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 armour and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by British to Novgorod: 10 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Archangel: 10 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : 1.00 Japanese regular : 0.17 Germans AA : -0.17
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@brxxx @aequitas-et-veritas @Sovietishcat all good now!
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Bessarabia to Romania 1 armour and 2 fighters moved from Ukraine to Romania Combat - Italians Battle in Romania Italians attack with 1 armour, 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Romania, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Romania Italians win, taking Romania from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 2 fighters moved from Romania to Rostov Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,6,2,1,4,3,6,5,4,3,3,5,1,2,2,2 Italians collect 2 PUs (7 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 0,17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Jehol to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Malaya to Burma 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 armour and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone ANZAC undo move 3. ANZAC undo move 1. 1 infantry placed in Queensland 1 armour placed in Queensland 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs; Germans buy 1 carrier, 2 destroyers, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Archangel Germans take Archangel from Russians 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 2 infantry moved from Slovakia Hungary to Yugoslavia 5 mech_infantrys moved from Southern Italy to Yugoslavia 1 bomber moved from Western Germany to Yugoslavia 1 fighter and 1 tactical_bomber moved from Western Germany to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 6 bombers moved from Normandy Bordeaux to 110 Sea Zone Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber, 2 infantry and 5 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 5 mech_infantrys in Yugoslavia, round 2 : 3/8 hits, 1,83 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 bomber, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 110 Sea Zone Germans attack with 6 bombers, 1 destroyer and 1 fighter Americans defend with 1 destroyer Germans roll dice for 6 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 3/8 hits, 4,83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 6 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 119 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 119 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 6 bombers moved from 110 Sea Zone to Western Germany 3 artilleries moved from Northern Italy to Western Germany 6 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 bomber moved from Yugoslavia to Northwest Persia 3 mech_infantrys moved from Rostov to Northwest Persia 3 armour and 6 mech_infantrys moved from Ukraine to Romania 2 armour and 4 mech_infantrys moved from Greater Southern Germany to Romania 2 infantry moved from Slovakia Hungary to Germany 1 infantry moved from Belarus to Baltic States 1 aaGun, 8 armour, 8 artilleries, 21 infantry and 30 mech_infantrys moved from Smolensk to Belarus 3 mech_infantrys moved from Russia to Belarus 1 mech_infantry moved from Evenkiyskiy to Vologda 1 armour moved from Buryatia to Yenisey Place Units - Germans 1 carrier and 2 destroyers placed in 112 Sea Zone 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Volgograd 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,3,2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,1,2,6,5,1,5,3,6,3,6,6,3,1,5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 68 PUs (6 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Germans regular : 0,17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Combat Move - Russians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans Combat - Russians Non Combat Move - Russians 4 aaGuns, 1 armour, 13 artilleries, 49 infantry and 3 mech_infantrys moved from Novgorod to Karelia Turn Complete - Russians
Combat Hit Differential Summary :