axis-dominion (allies+20) vs ghost bm3


  • meant to pull back my two marines to london. let me know if you’re ok with the edit. thanks


  • Sure OK, np


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Romania
                  Germans take Romania from Russians
            1 infantry moved from Western Germany to Holland Belgium
            4 fighters moved from Southern Italy to Holland Belgium
            1 bomber moved from Southern Italy to 81 Sea Zone
            1 bomber moved from Southern Italy to Bulgaria
            1 artillery and 1 infantry moved from Albania to Bulgaria
            2 fighters moved from Southern Italy to Bulgaria
            1 fighter moved from Southern Italy to Bulgaria
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bulgaria
                Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Bulgaria, round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Greece
            1 infantry moved from Albania to Greece
            1 bomber moved from Bulgaria to Southern Italy
            3 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            3 fighters moved from Bulgaria to Slovakia Hungary
            2 fighters moved from Southern Italy to Slovakia Hungary
            4 infantry moved from Northern Italy to Yugoslavia
            4 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to Western Germany
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Slovakia Hungary: 3 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
            EDIT: Turning off Edit Mode
            1 destroyer placed in 97 Sea Zone
            2 infantry placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1,3,5
            Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 1.00
    Russians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 60 Sea Zone to 58 Sea Zone
            1 fighter moved from 60 Sea Zone to 74 Sea Zone
    
        Combat - ANZAC
            Battle in 58 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 58 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 74 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry and 1 transport
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 74 Sea Zone to 72 Sea Zone
            1 fighter moved from 58 Sea Zone to 72 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Norway to United Kingdom
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1
            ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 60 Sea Zone to 58 Sea Zone
            1 fighter moved from 60 Sea Zone to 74 Sea Zone
    
        Combat - ANZAC
            Battle in 58 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 58 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 74 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry and 1 transport
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 74 Sea Zone to 72 Sea Zone
            1 fighter moved from 58 Sea Zone to 72 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Norway to United Kingdom
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1
            ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 60 Sea Zone to 58 Sea Zone
            1 fighter moved from 60 Sea Zone to 74 Sea Zone
    
        Combat - ANZAC
            Battle in 58 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 58 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 74 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 infantry and 1 transport
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 74 Sea Zone to 72 Sea Zone
            1 fighter moved from 58 Sea Zone to 72 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 carrier moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Libya to Tobruk
            1 fighter moved from Norway to United Kingdom
            1 submarine moved from 54 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1
            ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 marine
            EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
            1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
            5 armour and 2 mech_infantrys moved from Yenisey to Timguska
            1 mech_infantry moved from Shensi to Timguska
            1 infantry moved from Vyborg to Finland
            4 fighters moved from 113 Sea Zone to Finland
            3 fighters moved from Western Germany to Novgorod
            1 fighter moved from Germany to Novgorod
            2 infantry moved from Western Germany to 113 Sea Zone
            4 carriers, 1 destroyer, 2 infantry, 1 submarine and 5 transports moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Timguska
                Germans attack with 5 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour and 3 mech_infantrys in Timguska, round 2 : 5/8 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Germans win, taking Timguska from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Evenkiyskiy
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
                Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 4 fighters and 2 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Finland
                Germans attack with 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Finland to 115 Sea Zone
            4 fighters moved from Novgorod to 115 Sea Zone
            1 infantry moved from Germany to Poland
            1 armour and 7 mech_infantrys moved from Germany to Slovakia Hungary
            4 infantry moved from Germany to Slovakia Hungary
            6 artilleries moved from Western Germany to Germany
            2 bombers moved from Southern Italy to Western Germany
            4 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 artillery and 4 infantry placed in Germany
            9 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Denmark: 1 artillery
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Denmark: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,2,4,1
            Germans collect 38 PUs (2 lost to blockades); end with 38 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.67
    Germans regular : 4.67
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Germans
            2 infantry moved from Belarus to Novgorod
            2 infantry moved from Baltic States to Poland
            2 infantry moved from Eastern Poland to Romania
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Romania
            1 infantry moved from Bessarabia to Romania
            10 artilleries moved from Eastern Poland to Poland
            10 infantry moved from Eastern Poland to Poland
            1 mech_infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 1 fighter and 3 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Romania, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Poland
                Russians attack with 10 artilleries and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 10 artilleries and 12 infantry in Poland, round 2 : 11/22 hits, 7.00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 10 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            7 mech_infantrys moved from Belarus to Poland
            4 armour moved from Eastern Poland to Poland
            20 infantry moved from Eastern Poland to Poland
            6 artilleries moved from Eastern Poland to Poland
            3 aaGuns moved from Eastern Poland to Poland
            33 mech_infantrys moved from Eastern Poland to Poland
            1 fighter moved from Romania to Caucasus
            1 aaGun moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Novosibirsk
            2 mech_infantrys moved from Kazakhstan to Novosibirsk
            2 infantry moved from Kazakhstan to Novosibirsk
            3 infantry moved from Volgograd to Caucasus
            1 infantry moved from Novosibirsk to Urals
            3 mech_infantrys moved from Russia to Novosibirsk
            2 mech_infantrys moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Buryatia to Yakut S.S.R.
            3 mech_infantrys moved from Ukraine to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            2 mech_infantrys moved from Russia to Smolensk
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 aaGun and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            Russians undo move 2.
            1 infantry and 2 mech_infantrys placed in Ukraine
            8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 4.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 fighter, 3 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Shan State to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            4 submarines moved from 39 Sea Zone to 60 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra
            1 bomber moved from Shan State to Borneo
            1 bomber moved from Shan State to Borneo
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Borneo
                Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
                Japanese win, taking Borneo from Americans with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 60 Sea Zone
                Japanese attack with 4 submarines
                Americans defend with 1 carrier
                    Japanese roll dice for 4 submarines in 60 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 submarines in 60 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 60 Sea Zone
                    Japanese roll dice for 3 submarines in 60 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    1 carrier owned by the Americans lost in 60 Sea Zone
                Japanese win with 3 submarines remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier
    
        Non Combat Move - Japanese
            1 submarine moved from 73 Sea Zone to 59 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from French Equatorial Africa to Rhodesia
            1 armour moved from Belgian Congo to Union of South Africa
            2 infantry moved from South West Africa to Union of South Africa
            3 carriers moved from 42 Sea Zone to 45 Sea Zone
            2 battleships moved from 42 Sea Zone to 45 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone
            2 carriers and 4 fighters moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
            2 bombers moved from Borneo to Philippines
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
            2 tactical_bombers moved from Sumatra to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            3 fighters moved from 42 Sea Zone to 45 Sea Zone
            4 submarines moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 armour and 2 mech_infantrys moved from Shan State to Hunan
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
    
        Place Units - Japanese
            1 fighter placed in Japan
            1 artillery and 2 infantry placed in Korea
            1 infantry placed in Kwangtung
            9 submarines placed in 6 Sea Zone
            1 submarine placed in 20 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,5,4,3,3,6,1,4,6,2,6
            Japanese collect 76 PUs (2 lost to blockades); end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 bombers, 1 carrier, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Norway to Vyborg
            1 fighter and 1 tactical_bomber moved from Norway to Vyborg
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
            1 bomber moved from French West Africa to Belgian Congo
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in Belgian Congo
                Americans attack with 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Belgian Congo, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Belgian Congo, round 3 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Belgian Congo
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Belgian Congo
                Americans win, taking Belgian Congo from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                Americans attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg
                Americans win, taking Vyborg from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Vyborg to Norway
            3 infantry moved from Norway to Finland
            1 aaGun moved from Norway to Finland
            3 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from Belgian Congo to Egypt
            1 carrier and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            5 carriers moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
            4 submarines moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from 31 Sea Zone to Queensland
            7 fighters moved from 31 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            1 artillery, 3 bombers and 1 infantry placed in Western United States
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from United Kingdom: 2 marines
            EDIT: Adding units owned by Americans to Gibraltar: 2 marines
            EDIT: Turning off Edit Mode
            British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Egypt to French Equatorial Africa
                  British take French Equatorial Africa from Japanese
            1 mech_infantry moved from Egypt to Kenya
                  British take Kenya from Japanese
            1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
                  British take Tanganyika Territory from Japanese
            2 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Rhodesia
            1 tactical_bomber moved from 72 Sea Zone to Rhodesia
    
        Combat - British
            Battle in Rhodesia
                British attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Rhodesia, round 2 : 3/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Rhodesia
                British win, taking Rhodesia from Japanese with 2 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 aaGuns, 4 artilleries and 35 infantry moved from Persia to Eastern Persia
            1 infantry moved from Iraq to Persia
            1 mech_infantry moved from Egypt to Iraq
            3 fighters and 1 tactical_bomber moved from Italian Somaliland to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            1 aaGun moved from French West Africa to 83 Sea Zone
            1 aaGun and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            2 submarines moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from 110 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 fighter moved from Norway to Poland
            3 fighters moved from 110 Sea Zone to Poland
            1 fighter moved from United Kingdom to Poland
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from Tobruk to Alexandria
            1 aaGun moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 110 Sea Zone to Norway
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 31 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 transport placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            2 fighters placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3.00
    Japanese regular : 0.50
    Germans regular : 0.33
    British regular : 0.83
    

    Savegame


  • 2 UK figs on US cv in 110


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Romania
            1 artillery moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Romania
            2 fighters moved from Slovakia Hungary to Romania
            4 fighters moved from Western Germany to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 97 Sea Zone from British
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Greece to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Romania
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 3 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Romania, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Romania
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                Italians win, taking Romania from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                Italians attack with 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Poland
                Italians attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Eastern Poland to Germany
            2 fighters moved from Romania to Southern Italy
            3 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Greece to Bulgaria
            6 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Western Germany
            3 fighters moved from 93 Sea Zone to Southern Italy
            2 fighters moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
            Italians collect 15 PUs (2 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -1.83
    Russians regular : 0.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from 81 Sea Zone to Rhodesia
            1 fighter moved from 81 Sea Zone to Rhodesia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Tobruk to Alexandria
            1 fighter moved from United Kingdom to Norway
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 5 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            8 fighters and 2 infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from Western Germany to Novgorod
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 bombers, 8 fighters and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 2 bombers, 8 fighters and 2 infantry in Novgorod, round 2 : 7/12 hits, 5.67 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            5 infantry moved from Slovakia Hungary to Romania
            1 mech_infantry moved from Slovakia Hungary to Romania
            2 aaGuns, 1 armour, 9 artilleries, 44 infantry and 23 mech_infantrys moved from Slovakia Hungary to Germany
            1 aaGun, 1 artillery and 21 infantry moved from Western Germany to Germany
            2 bombers moved from Novgorod to Germany
            4 carriers, 1 destroyer, 1 submarine and 4 transports moved from 115 Sea Zone to 113 Sea Zone
            8 fighters moved from Novgorod to 113 Sea Zone
            8 infantry moved from Denmark to 113 Sea Zone
            8 infantry moved from 113 Sea Zone to Germany
            2 aaGuns and 10 infantry moved from Denmark to Western Germany
            1 mech_infantry moved from Kansu to Chahar
            5 armour and 3 mech_infantrys moved from Timguska to Suiyuyan
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
            1 armour moved from Yenisey to Kansu
    
        Place Units - Germans
            5 artilleries placed in Germany
            Germans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 13 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 12 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            5 artilleries placed in Germany
            3 armour and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 mech_infantrys moved from Smolensk to Novgorod
            4 armour moved from Poland to Novgorod
            2 infantry moved from Poland to Slovakia Hungary
            6 infantry moved from Poland to Eastern Poland
            6 artilleries moved from Poland to Eastern Poland
            2 artilleries moved from Poland to Eastern Poland
            3 artilleries moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            2 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/11 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Slovakia Hungary
                Russians attack with 3 artilleries and 4 infantry
                Italians defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Slovakia Hungary, round 2 : 0/7 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Slovakia Hungary
                    Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 4 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 5 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 6 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 3 artilleries remaining. Battle score for attacker is 5
                Casualties for Russians: 4 infantry
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 8 artilleries and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 8 infantry in Eastern Poland, round 2 : 8/16 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            6 mech_infantrys moved from Poland to Novgorod
            3 aaGuns, 5 artilleries, 20 infantry and 34 mech_infantrys moved from Poland to Eastern Poland
            2 mech_infantrys moved from Ukraine to Eastern Poland
            1 fighter moved from Caucasus to Belarus
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 aaGun and 2 infantry moved from Volgograd to Kazakhstan
            1 aaGun and 3 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia
            4 infantry moved from Novosibirsk to Timguska
            9 mech_infantrys moved from Novosibirsk to Timguska
            1 mech_infantry moved from Novosibirsk to Timguska
            2 mech_infantrys moved from Russia to Ukraine
            6 mech_infantrys moved from Russia to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 mech_infantrys placed in Russia
            Russians undo move 1.
            Russians undo move 1.
            3 mech_infantrys placed in Ukraine
            8 mech_infantrys placed in Russia
            1 infantry placed in Volgograd
            2 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Timguska: 1 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -0.50
    

    Savegame


  • I’d like to make an adjustment on Europe side if not too late


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 mech_infantrys moved from Smolensk to Novgorod
            4 armour moved from Poland to Novgorod
            2 infantry moved from Poland to Slovakia Hungary
            6 infantry moved from Poland to Eastern Poland
            6 artilleries moved from Poland to Eastern Poland
            2 artilleries moved from Poland to Eastern Poland
            3 artilleries moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            2 infantry moved from Poland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians roll dice for 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/11 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Slovakia Hungary
                Russians attack with 3 artilleries and 4 infantry
                Italians defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Slovakia Hungary, round 2 : 0/7 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Slovakia Hungary
                    Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 4 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 5 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 6 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 6 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 3 artilleries remaining. Battle score for attacker is 5
                Casualties for Russians: 4 infantry
                Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 8 artilleries and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries and 8 infantry in Eastern Poland, round 2 : 8/16 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            6 mech_infantrys moved from Poland to Novgorod
            3 aaGuns, 5 artilleries, 20 infantry and 34 mech_infantrys moved from Poland to Eastern Poland
            2 mech_infantrys moved from Ukraine to Eastern Poland
            1 fighter moved from Caucasus to Belarus
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 aaGun and 2 infantry moved from Volgograd to Kazakhstan
            1 aaGun and 3 infantry moved from Caucasus to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia
            4 infantry moved from Novosibirsk to Timguska
            9 mech_infantrys moved from Novosibirsk to Timguska
            1 mech_infantry moved from Novosibirsk to Timguska
            2 mech_infantrys moved from Russia to Ukraine
            6 mech_infantrys moved from Russia to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 mech_infantrys placed in Russia
            Russians undo move 1.
            Russians undo move 1.
            3 mech_infantrys placed in Ukraine
            8 mech_infantrys placed in Russia
            1 infantry placed in Volgograd
            2 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Timguska: 1 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Eastern Poland: 10 mech_infantrys
            EDIT: Adding units owned by Russians to Novgorod: 10 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 3 mech_infantrys
            EDIT: Adding units owned by Russians to Eastern Poland: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : -0.50
    

    Savegame


  • posted update on Europe side


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 6 carriers, 1 destroyer, 8 fighters, 1 infantry, 13 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
            1 armour moved from Borneo to 43 Sea Zone
            1 armour, 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 armour and 1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Hunan to Yunnan
            1 armour and 1 mech_infantry moved from Manchuria to Anhwe
            1 armour moved from Korea to Jehol
            1 armour, 11 artilleries, 14 infantry and 3 mech_infantrys moved from West India to India
            1 infantry moved from Anhwe to Hunan
            2 fighters moved from Japan to Korea
            1 submarine moved from 20 Sea Zone to 33 Sea Zone
            3 submarines moved from 60 Sea Zone to 55 Sea Zone
            1 submarine moved from 59 Sea Zone to 56 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            3 mech_infantrys placed in Korea
            3 infantry placed in India
            Japanese undo move 1.
            1 mech_infantry placed in Kwangtung
            2 submarines placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 mech_infantrys placed in Korea
            5 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • looks like you missed my edit. mind if I add it back in? it was only on Europe side

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