Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 submarine; French defend with 1 cruiser 1 submarine owned by the British submerged Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 2 bombers, 4 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 bombers moved from 110 Sea Zone to Western Germany 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 2 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 3 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsaxis-dominion (allies+20) vs ghost bm3
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meant to pull back my two marines to london. let me know if you’re ok with the edit. thanks
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Sure OK, np
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 1 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to 81 Sea Zone 1 bomber moved from Southern Italy to Bulgaria 1 artillery and 1 infantry moved from Albania to Bulgaria 2 fighters moved from Southern Italy to Bulgaria 1 fighter moved from Southern Italy to Bulgaria Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Bulgaria Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Bulgaria, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 4 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 infantry moved from Albania to Greece 1 bomber moved from Bulgaria to Southern Italy 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 3 fighters moved from Bulgaria to Slovakia Hungary 2 fighters moved from Southern Italy to Slovakia Hungary 4 infantry moved from Northern Italy to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Northern Italy to Western Germany Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 3 fighters EDIT: Adding units owned by Italians to Southern Italy: 3 fighters EDIT: Turning off Edit Mode 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1,3,5 Italians collect 6 PUs (11 lost to blockades); end with 6 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.00 Russians regular : -0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 60 Sea Zone to 58 Sea Zone 1 fighter moved from 60 Sea Zone to 74 Sea Zone Combat - ANZAC Battle in 58 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 58 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 74 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 infantry and 1 transport 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 transport Non Combat Move - ANZAC 1 fighter moved from 74 Sea Zone to 72 Sea Zone 1 fighter moved from 58 Sea Zone to 72 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Libya to Tobruk 1 fighter moved from Norway to United Kingdom 1 submarine moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1 ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 60 Sea Zone to 58 Sea Zone 1 fighter moved from 60 Sea Zone to 74 Sea Zone Combat - ANZAC Battle in 58 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 58 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 74 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 infantry and 1 transport 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 transport Non Combat Move - ANZAC 1 fighter moved from 74 Sea Zone to 72 Sea Zone 1 fighter moved from 58 Sea Zone to 72 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Libya to Tobruk 1 fighter moved from Norway to United Kingdom 1 submarine moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1 ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 60 Sea Zone to 58 Sea Zone 1 fighter moved from 60 Sea Zone to 74 Sea Zone Combat - ANZAC Battle in 58 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 58 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 74 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 infantry and 1 transport 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 74 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry and 1 transport Non Combat Move - ANZAC 1 fighter moved from 74 Sea Zone to 72 Sea Zone 1 fighter moved from 58 Sea Zone to 72 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Libya to Tobruk 1 fighter moved from Norway to United Kingdom 1 submarine moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,6,1 ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Libya to Tobruk Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 marine EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 1 armour and 2 mech_infantrys moved from Yenisey to Evenkiyskiy 5 armour and 2 mech_infantrys moved from Yenisey to Timguska 1 mech_infantry moved from Shensi to Timguska 1 infantry moved from Vyborg to Finland 4 fighters moved from 113 Sea Zone to Finland 3 fighters moved from Western Germany to Novgorod 1 fighter moved from Germany to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 4 carriers, 1 destroyer, 2 infantry, 1 submarine and 5 transports moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod Combat - Germans Battle in Timguska Germans attack with 5 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour and 3 mech_infantrys in Timguska, round 2 : 5/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 4 fighters and 2 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 fighters and 2 infantry in Novgorod, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Finland Germans attack with 4 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 4 fighters moved from Finland to 115 Sea Zone 4 fighters moved from Novgorod to 115 Sea Zone 1 infantry moved from Germany to Poland 1 armour and 7 mech_infantrys moved from Germany to Slovakia Hungary 4 infantry moved from Germany to Slovakia Hungary 6 artilleries moved from Western Germany to Germany 2 bombers moved from Southern Italy to Western Germany 4 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 4 infantry placed in Germany 9 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Denmark: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,2,4,1 Germans collect 38 PUs (2 lost to blockades); end with 38 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.67 Germans regular : 4.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 1 aaGun, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 2 infantry moved from Belarus to Novgorod 2 infantry moved from Baltic States to Poland 2 infantry moved from Eastern Poland to Romania 1 fighter moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Romania 1 infantry moved from Bessarabia to Romania 10 artilleries moved from Eastern Poland to Poland 10 infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Romania Russians attack with 1 fighter and 3 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Romania, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Poland Russians attack with 10 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 10 artilleries and 12 infantry in Poland, round 2 : 11/22 hits, 7.00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 10 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 mech_infantrys moved from Belarus to Poland 4 armour moved from Eastern Poland to Poland 20 infantry moved from Eastern Poland to Poland 6 artilleries moved from Eastern Poland to Poland 3 aaGuns moved from Eastern Poland to Poland 33 mech_infantrys moved from Eastern Poland to Poland 1 fighter moved from Romania to Caucasus 1 aaGun moved from Kazakhstan to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk 2 mech_infantrys moved from Kazakhstan to Novosibirsk 2 infantry moved from Kazakhstan to Novosibirsk 3 infantry moved from Volgograd to Caucasus 1 infantry moved from Novosibirsk to Urals 3 mech_infantrys moved from Russia to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 3 mech_infantrys moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 mech_infantrys moved from Russia to Smolensk 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Russians 1 aaGun and 2 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Russians undo move 2. 1 infantry and 2 mech_infantrys placed in Ukraine 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 4.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 3 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Shan State to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 4 submarines moved from 39 Sea Zone to 60 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 bomber moved from Shan State to Borneo 1 bomber moved from Shan State to Borneo 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes Combat - Japanese Battle in Dutch New Guinea Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Borneo Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from Americans with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 60 Sea Zone Japanese attack with 4 submarines Americans defend with 1 carrier Japanese roll dice for 4 submarines in 60 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 60 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 submarines in 60 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 carrier in 60 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 60 Sea Zone Japanese roll dice for 3 submarines in 60 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits 1 carrier owned by the Americans lost in 60 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier Non Combat Move - Japanese 1 submarine moved from 73 Sea Zone to 59 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from French Equatorial Africa to Rhodesia 1 armour moved from Belgian Congo to Union of South Africa 2 infantry moved from South West Africa to Union of South Africa 3 carriers moved from 42 Sea Zone to 45 Sea Zone 2 battleships moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 45 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone 2 carriers and 4 fighters moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 2 bombers moved from Borneo to Philippines 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 2 submarines moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone 2 tactical_bombers moved from Sumatra to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 3 fighters moved from 42 Sea Zone to 45 Sea Zone 4 submarines moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 armour and 2 mech_infantrys moved from Shan State to Hunan 1 armour and 1 mech_infantry moved from Anhwe to Manchuria Place Units - Japanese 1 fighter placed in Japan 1 artillery and 2 infantry placed in Korea 1 infantry placed in Kwangtung 9 submarines placed in 6 Sea Zone 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4,5,4,3,3,6,1,4,6,2,6 Japanese collect 76 PUs (2 lost to blockades); end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 carrier, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Norway to Vyborg 1 fighter and 1 tactical_bomber moved from Norway to Vyborg 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo 1 bomber moved from French West Africa to Belgian Congo 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium Combat - Americans Battle in Belgian Congo Americans attack with 1 artillery, 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Belgian Congo, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Belgian Congo, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Belgian Congo Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Belgian Congo, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Belgian Congo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Belgian Congo Americans win, taking Belgian Congo from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Vyborg Americans win, taking Vyborg from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Vyborg to Norway 3 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Belgian Congo to Egypt 1 carrier and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 3 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 5 carriers moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to Hawaiian Islands 4 submarines moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from 31 Sea Zone to Queensland 7 fighters moved from 31 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 3 infantry placed in Norway 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport EDIT: Removing units owned by Americans from United Kingdom: 2 marines EDIT: Adding units owned by Americans to Gibraltar: 2 marines EDIT: Turning off Edit Mode British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Egypt to French Equatorial Africa British take French Equatorial Africa from Japanese 1 mech_infantry moved from Egypt to Kenya British take Kenya from Japanese 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory British take Tanganyika Territory from Japanese 2 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Rhodesia 1 tactical_bomber moved from 72 Sea Zone to Rhodesia Combat - British Battle in Rhodesia British attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 2 armour, 3 mech_infantrys and 1 tactical_bomber in Rhodesia, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Rhodesia British win, taking Rhodesia from Japanese with 2 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 aaGuns, 4 artilleries and 35 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 3 fighters and 1 tactical_bomber moved from Italian Somaliland to Egypt 1 fighter moved from 81 Sea Zone to Egypt 1 aaGun moved from French West Africa to 83 Sea Zone 1 aaGun and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from Norway to Poland 3 fighters moved from 110 Sea Zone to Poland 1 fighter moved from United Kingdom to Poland 1 fighter moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Tobruk to Alexandria 1 aaGun moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 110 Sea Zone to Norway Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 31 Sea Zone: 1 battleship EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 2 fighters placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 0.50 Germans regular : 0.33 British regular : 0.83
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2 UK figs on US cv in 110
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 artillery moved from Bulgaria to Romania 1 infantry moved from Yugoslavia to Romania 2 fighters moved from Slovakia Hungary to Romania 4 fighters moved from Western Germany to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from British 1 fighter moved from Southern Italy to 93 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Greece to Eastern Poland 1 bomber moved from Southern Italy to Eastern Poland 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Romania Italians attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 3 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Romania, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Romania Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Romania, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Romania, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Italians: 2 infantry Battle in Holland Belgium Italians attack with 4 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Eastern Poland Italians attack with 2 bombers and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 bombers and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 bombers moved from Eastern Poland to Germany 2 fighters moved from Romania to Southern Italy 3 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Greece to Bulgaria 6 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Western Germany 3 fighters moved from 93 Sea Zone to Southern Italy 2 fighters moved from Holland Belgium to Southern Italy Place Units - Italians 1 infantry placed in Normandy Bordeaux 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5 Italians collect 15 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.83 Russians regular : 0.67 British regular : -0.17
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from 81 Sea Zone to Rhodesia 1 fighter moved from 81 Sea Zone to Rhodesia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Tobruk to Alexandria 1 fighter moved from United Kingdom to Norway 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 artilleries and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 8 fighters and 2 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from Western Germany to Novgorod 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians Combat - Germans Battle in Novgorod Germans attack with 2 bombers, 8 fighters and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 8 fighters and 2 infantry in Novgorod, round 2 : 7/12 hits, 5.67 expected hits Russians roll dice for 2 infantry and 1 mech_infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry and 1 mech_infantry Non Combat Move - Germans 5 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Slovakia Hungary to Romania 2 aaGuns, 1 armour, 9 artilleries, 44 infantry and 23 mech_infantrys moved from Slovakia Hungary to Germany 1 aaGun, 1 artillery and 21 infantry moved from Western Germany to Germany 2 bombers moved from Novgorod to Germany 4 carriers, 1 destroyer, 1 submarine and 4 transports moved from 115 Sea Zone to 113 Sea Zone 8 fighters moved from Novgorod to 113 Sea Zone 8 infantry moved from Denmark to 113 Sea Zone 8 infantry moved from 113 Sea Zone to Germany 2 aaGuns and 10 infantry moved from Denmark to Western Germany 1 mech_infantry moved from Kansu to Chahar 5 armour and 3 mech_infantrys moved from Timguska to Suiyuyan 1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu 1 armour moved from Yenisey to Kansu Place Units - Germans 5 artilleries placed in Germany Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 13 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 12 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode 5 artilleries placed in Germany 3 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 1.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 mech_infantrys moved from Smolensk to Novgorod 4 armour moved from Poland to Novgorod 2 infantry moved from Poland to Slovakia Hungary 6 infantry moved from Poland to Eastern Poland 6 artilleries moved from Poland to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 3 artilleries moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/11 hits, 4.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 3 artilleries and 4 infantry Italians defend with 1 artillery, 3 infantry and 1 mech_infantry Russians roll dice for 3 artilleries and 4 infantry in Slovakia Hungary, round 2 : 0/7 hits, 2.17 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Slovakia Hungary Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 6 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 artilleries remaining. Battle score for attacker is 5 Casualties for Russians: 4 infantry Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry Battle in Eastern Poland Russians attack with 8 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 8 infantry in Eastern Poland, round 2 : 8/16 hits, 5.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 6 mech_infantrys moved from Poland to Novgorod 3 aaGuns, 5 artilleries, 20 infantry and 34 mech_infantrys moved from Poland to Eastern Poland 2 mech_infantrys moved from Ukraine to Eastern Poland 1 fighter moved from Caucasus to Belarus 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 aaGun and 2 infantry moved from Volgograd to Kazakhstan 1 aaGun and 3 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia 4 infantry moved from Novosibirsk to Timguska 9 mech_infantrys moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Timguska 2 mech_infantrys moved from Russia to Ukraine 6 mech_infantrys moved from Russia to Belarus Place Units - Russians 3 infantry placed in Ukraine 10 mech_infantrys placed in Russia Russians undo move 1. Russians undo move 1. 3 mech_infantrys placed in Ukraine 8 mech_infantrys placed in Russia 1 infantry placed in Volgograd 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Timguska: 1 infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -0.50
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I’d like to make an adjustment on Europe side if not too late
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 5 mech_infantrys moved from Smolensk to Novgorod 4 armour moved from Poland to Novgorod 2 infantry moved from Poland to Slovakia Hungary 6 infantry moved from Poland to Eastern Poland 6 artilleries moved from Poland to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 3 artilleries moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 4 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/11 hits, 4.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 3 artilleries and 4 infantry Italians defend with 1 artillery, 3 infantry and 1 mech_infantry Russians roll dice for 3 artilleries and 4 infantry in Slovakia Hungary, round 2 : 0/7 hits, 2.17 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Slovakia Hungary, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Slovakia Hungary Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 5 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 artilleries and 1 infantry in Slovakia Hungary, round 6 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Slovakia Hungary, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 artilleries remaining. Battle score for attacker is 5 Casualties for Russians: 4 infantry Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry Battle in Eastern Poland Russians attack with 8 artilleries and 8 infantry Germans defend with 1 infantry Russians roll dice for 8 artilleries and 8 infantry in Eastern Poland, round 2 : 8/16 hits, 5.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 6 mech_infantrys moved from Poland to Novgorod 3 aaGuns, 5 artilleries, 20 infantry and 34 mech_infantrys moved from Poland to Eastern Poland 2 mech_infantrys moved from Ukraine to Eastern Poland 1 fighter moved from Caucasus to Belarus 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 aaGun and 2 infantry moved from Volgograd to Kazakhstan 1 aaGun and 3 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 2 aaGuns and 11 infantry moved from Yakut S.S.R. to Buryatia 4 infantry moved from Novosibirsk to Timguska 9 mech_infantrys moved from Novosibirsk to Timguska 1 mech_infantry moved from Novosibirsk to Timguska 2 mech_infantrys moved from Russia to Ukraine 6 mech_infantrys moved from Russia to Belarus Place Units - Russians 3 infantry placed in Ukraine 10 mech_infantrys placed in Russia Russians undo move 1. Russians undo move 1. 3 mech_infantrys placed in Ukraine 8 mech_infantrys placed in Russia 1 infantry placed in Volgograd 2 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Timguska: 1 infantry EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 10 mech_infantrys EDIT: Adding units owned by Russians to Novgorod: 10 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 3 mech_infantrys EDIT: Adding units owned by Russians to Eastern Poland: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -0.50
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posted update on Europe side
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 fighters, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain Combat - Japanese Battle in New Britain Battle in Solomon Islands Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery, 6 carriers, 1 destroyer, 8 fighters, 1 infantry, 13 submarines, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone 1 armour moved from Borneo to 43 Sea Zone 1 armour, 1 carrier, 2 submarines and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Manchuria to Anhwe 1 armour moved from Korea to Jehol 1 armour, 11 artilleries, 14 infantry and 3 mech_infantrys moved from West India to India 1 infantry moved from Anhwe to Hunan 2 fighters moved from Japan to Korea 1 submarine moved from 20 Sea Zone to 33 Sea Zone 3 submarines moved from 60 Sea Zone to 55 Sea Zone 1 submarine moved from 59 Sea Zone to 56 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 3 mech_infantrys placed in Korea 3 infantry placed in India Japanese undo move 1. 1 mech_infantry placed in Kwangtung 2 submarines placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 2 mech_infantrys placed in Korea 5 fighters placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
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looks like you missed my edit. mind if I add it back in? it was only on Europe side