TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers and 2 transports
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/6 hits, 3,33 expected hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 transports owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 destroyers and 2 transports
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 submarine in 25 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 4 mech_infantrys moved from British Columbia to Western United States
3 mech_infantrys moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United States
1 artillery moved from Central United States to Western United States
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Iraq
British attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 4 : 2/3 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 mech_infantrys in Shan State, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 91 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship and 2 submarines
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 battleship owned by the Germans and 2 submarines owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 2 submarines
Non Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Union of South Africa
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 infantry moved from India to Burma
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 99 Sea Zone to Trans-Jordan
1 bomber moved from 99 Sea Zone to Egypt
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 submarine placed in 98 Sea Zone
1 armour and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
British undo move 3.
British undo move 2.
2 armour placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,1,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,3,4,6,4,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,83
Italians regular : -0,50
Japanese regular : -1,33
Germans regular : -1,00
Neutral_Axis regular : -1,00
British regular : 0,67
Savegame