@Avner scramble?
adam514 allies vs aagamerz13 axis ptv
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@aagamerz13 Nope.
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to United Kingdom 1 armour and 2 mech_infantrys moved from Northern Caucasus to Samara 5 mech_infantrys moved from Stalingrad to Samara 6 armour moved from Rostov to Samara 1 artillery and 2 infantry moved from Tambov to Tula 3 mech_infantrys moved from Stalingrad to Tula 1 infantry moved from Leningrad to Northern Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Northern Belarus 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tula 8 armour moved from Stalingrad to Tula Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Northern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 7 armour and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Samara, round 2 : 6/14 hits, 5.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tula Germans attack with 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys Russians defend with 1 aaGun and 8 infantry Germans roll dice for 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Tula, round 2 : 7/15 hits, 6.33 expected hits
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 1.00 Germans regular : 0.50
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@Adam514 hit and run in tula. do you prefer to lose aa or inf?
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@aagamerz13 Inf,
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to United Kingdom 1 armour and 2 mech_infantrys moved from Northern Caucasus to Samara 5 mech_infantrys moved from Stalingrad to Samara 6 armour moved from Rostov to Samara 1 artillery and 2 infantry moved from Tambov to Tula 3 mech_infantrys moved from Stalingrad to Tula 1 infantry moved from Leningrad to Northern Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Northern Belarus 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Tula 8 armour moved from Stalingrad to Tula Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Northern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 7 armour and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 7 armour and 7 mech_infantrys in Samara, round 2 : 6/14 hits, 5.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tula Germans attack with 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys Russians defend with 1 aaGun and 8 infantry Germans roll dice for 9 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Tula, round 2 : 7/15 hits, 6.33 expected hits Russians roll dice for 1 aaGun and 8 infantry in Tula, round 2 : 0/8 hits, 2.67 expected hits 7 infantry owned by the Russians lost in Tula 1 artillery owned by the Germans, 2 infantry owned by the Germans, 9 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Saratov Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 21 Casualties for Russians: 7 infantry Non Combat Move - Germans 2 armour moved from Rostov to Samara 2 bombers moved from Ukraine to Leningrad 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad 1 fighter moved from Western Germany to Leningrad 1 tactical_bomber moved from Norway to Leningrad 1 fighter moved from Normandy Bordeaux to Norway 1 bomber moved from United Kingdom to Western Germany 2 aaGuns moved from Ukraine to Western Ukraine 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 4 infantry moved from France to Normandy Bordeaux 1 infantry moved from Germany to Western Germany 1 infantry moved from Ukraine to Rostov 15 infantry moved from Ukraine to Western Ukraine Place Units - Germans 1 fighter and 2 infantry placed in Normandy Bordeaux 1 bomber and 2 infantry placed in France 10 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in France Germans undo move 2. 1 bomber and 9 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,6 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -1.67 Germans regular : 0.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun and 1 infantry moved from Tula to Russia 1 infantry moved from Bryansk to Russia 3 fighters and 1 tactical_bomber moved from Russia to Tula 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Vologda to Gorky 3 aaGuns, 1 armour, 12 artilleries, 47 infantry and 1 mech_infantry moved from Kursk to Tula 3 artilleries and 6 infantry moved from Sakha to Buryatia 1 armour moved from Yenisey to Evenkiyskiy Place Units - Russians 1 artillery and 6 infantry placed in Russia 1 airfield placed in Tula Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Western Sinkiang to Northern Sinkiang 1 mech_infantry moved from Urals to Northern Sinkiang 1 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 2 infantry moved from French Indo China to Shan State 1 bomber and 1 fighter moved from Kweichow to Shan State 5 fighters and 6 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry moved from Amur to Buryatia 4 infantry moved from Northern Manchuria to Buryatia 2 fighters and 1 tactical_bomber moved from Japan to Buryatia Combat - Japanese Battle in Buryatia Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber Russians defend with 3 artilleries and 10 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber in Buryatia, round 2 : 8/17 hits, 6.67 expected hits Russians roll dice for 3 artilleries and 10 infantry in Buryatia, round 2 : 4/13 hits, 4.33 expected hits 4 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Buryatia, round 3 : 6/13 hits, 5.83 expected hits Russians roll dice for 3 artilleries and 2 infantry in Buryatia, round 3 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Japanese: 4 infantry Casualties for Russians: 3 artilleries and 10 infantry Battle in Northern Sinkiang Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 3 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 45 Sea Zone, round 2 : 7/12 hits, 6.67 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 battleship, 6 carriers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 6 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone 3 fighters moved from Davao to French Indo China 2 aaGuns moved from Amur to Buryatia 1 bomber moved from Buryatia to Kwangtung 1 battleship and 2 transports moved from 5 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kweichow to French Indo China 1 bomber and 1 fighter moved from Shan State to French Indo China 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Fukien 1 infantry moved from Kazakhstan to Western Sinkiang 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 artillery and 2 infantry moved from Southern Manchuria to Buyant-Uhaa 2 fighters and 1 tactical_bomber moved from Buryatia to Buyant-Uhaa 2 fighters moved from Buryatia to Buyant-Uhaa 1 fighter moved from Buryatia to Shantung Place Units - Japanese 2 fighters and 1 tactical_bomber placed in French Indo China 1 submarine placed in 21 Sea Zone 2 destroyers placed in 6 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.83 ANZAC regular : 0.50 UK_Pacific regular : -0.33 Russians regular : -2.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 1 fighter moved from Java to 38 Sea Zone 1 bomber moved from Java to 38 Sea Zone 1 fighter moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from 43 Sea Zone to 38 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 submarine moved from 43 Sea Zone to 38 Sea Zone 1 bomber moved from Gibraltar to France Combat - Americans Americans creates battle in territory 128 Sea Zone Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 38 Sea Zone Americans attack with 1 bomber, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 38 Sea Zone Americans win, taking 128 Sea Zone from Germans with 1 bomber, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 5 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 44 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 5 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 1 bomber moved from 38 Sea Zone to Java 5 fighters and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 1 destroyer and 2 submarines moved from 55 Sea Zone to 43 Sea Zone 1 carrier moved from 65 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Java 2 fighters moved from Wake Island to Queensland 1 carrier, 2 destroyers and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 3 transports moved from 113 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Holland Belgium 1 artillery and 5 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Kansu to Northern Sinkiang 1 fighter moved from Inner Mongolia to Northern Sinkiang 8 infantry moved from Chahar to Shansi 1 infantry moved from Inner Mongolia to Honan 2 infantry moved from Hopei to Honan 6 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shansi Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shansi, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Chinese win, taking Szechwan from Japanese, taking Shansi from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 6 infantry in Anhwe, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Sinkiang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Northern Sinkiang, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Northern Sinkiang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Northern Sinkiang Chinese win, taking Northern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Northern Sinkiang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 38 to 31 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 3 EDIT: Turning off Edit Mode British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 4 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 2 infantry moved from Yunnan to Shan State 1 infantry moved from Burma to Shan State 5 fighters moved from Holland Belgium to 116 Sea Zone 5 fighters moved from 113 Sea Zone to 116 Sea Zone 1 infantry moved from Southern Caucasus to Northern Caucasus Russians take Northern Caucasus from Germans Combat - British Battle in 116 Sea Zone British attack with 10 fighters Germans defend with 1 transport 1 transport owned by the Germans lost in 116 Sea Zone British win with 10 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 aaGuns, 7 artilleries and 4 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 armour and 3 infantry moved from Eastern India to Burma 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 4 infantry moved from Northwest Persia to Southern Caucasus 2 artilleries and 2 infantry moved from Southern Persia to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 aaGun and 4 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 100 Sea Zone to 94 Sea Zone 1 submarine moved from 83 Sea Zone to 100 Sea Zone 4 infantry moved from United Kingdom to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Holland Belgium 1 destroyer moved from 113 Sea Zone to 94 Sea Zone 4 fighters moved from 116 Sea Zone to Holland Belgium 5 fighters moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from 116 Sea Zone to Holland Belgium Place Units - British 1 infantry placed in Egypt 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : 2.00 Japanese regular : -0.50 Germans AA : 0.83 British regular : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 artillery and 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Southern Belarus to Northern Belarus Italians take Northern Belarus from Russians 1 infantry moved from Ukraine to Kursk Italians take Kursk from Russians Combat - Italians Battle in Crete Battle in 100 Sea Zone Italians attack with 1 destroyer and 1 tactical_bomber British defend with 1 submarine Italians roll dice for 1 destroyer and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 100 Sea Zone Italians win, taking Crete from Neutral_Allies, taking 100 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Northern Caucasus Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from 100 Sea Zone to Greece 1 fighter moved from Eastern Poland to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians 1 destroyer placed in 99 Sea Zone 3 infantry placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67 British regular : -0.17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 marine moved from Sumatra to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 destroyer and 1 submarine moved from 64 Sea Zone to 43 Sea Zone 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 infantry moved from Northwest Persia to Southern Caucasus Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Gibraltar to 101 Sea Zone Combat - French Battle in 101 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 101 Sea Zone to Syria 1 infantry moved from Iraq to Syria 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Northwest Persia to Southern Caucasus Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 21 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Saratov to Penza Germans take Penza from Russians 1 armour and 1 mech_infantry moved from Samara to Evenkiyskiy Germans take Komi from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 bombers, 2 fighters and 2 tactical_bombers moved from Leningrad to Russia 1 armour and 1 mech_infantry moved from Samara to Gorky 4 mech_infantrys moved from Samara to Russia 3 mech_infantrys moved from Saratov to Russia 1 armour moved from Samara to Timguska Germans take Timguska from Russians 5 armour moved from Samara to Russia 9 armour moved from Saratov to Russia 1 armour moved from Samara to Russia 1 fighter moved from Normandy Bordeaux to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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@aagamerz13 scramble intercept?
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@aagamerz13 Nothing.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 21 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Saratov to Penza Germans take Penza from Russians 1 armour and 1 mech_infantry moved from Samara to Evenkiyskiy Germans take Komi from Russians 1 infantry moved from Leningrad to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 bombers, 2 fighters and 2 tactical_bombers moved from Leningrad to Russia 1 armour and 1 mech_infantry moved from Samara to Gorky 4 mech_infantrys moved from Samara to Russia 3 mech_infantrys moved from Saratov to Russia 1 armour moved from Samara to Timguska Germans take Timguska from Russians 5 armour moved from Samara to Russia 9 armour moved from Saratov to Russia 1 armour moved from Samara to Russia 1 fighter moved from Normandy Bordeaux to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in Gorky Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Gorky, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Russia Germans attack with 15 armour, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 18 infantry Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 15 armour, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 15/28 hits, 13.17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 18 infantry in Russia, round 2 : 6/19 hits, 6.33 expected hits 14 infantry owned by the Russians, 1 aaGun owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 15 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 11/22 hits, 11.17 expected hits Russians roll dice for 1 artillery and 4 infantry in Russia, round 3 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 24PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 15 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 6 mech_infantrys Casualties for Russians: 1 aaGun, 1 artillery and 18 infantry Cleaning up after air battles triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 infantry moved from Saratov to Tambov 2 fighters and 2 tactical_bombers moved from Russia to Stalingrad 2 aaGuns and 15 infantry moved from Western Ukraine to Ukraine 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from Germany to Western Germany 1 fighter moved from United Kingdom to Normandy Bordeaux 2 bombers moved from United Kingdom to Western Germany 2 bombers moved from Russia to Leningrad Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 10 infantry placed in Western Germany 3 infantry placed in Ukraine 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4 Germans collect 60 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 94 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
British AA : -0.33 Russians regular : -1.83 Germans regular : 3.00 Russians AA : -0.50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tula to Gorky 1 infantry moved from Yaroslavl to Gorky 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry moved from Tula to Russia Combat - Russians Battle in Russia Russians attack with 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry Germans defend with 1 airfield, 15 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 12 artilleries, 40 infantry and 1 mech_infantry in Russia, round 2 : 11/54 hits, 13.50 expected hits Germans roll dice for 15 armour and 1 mech_infantry in Russia, round 2 : 10/16 hits, 8.00 expected hits 10 infantry owned by the Russians, 10 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Russians roll dice for 1 armour, 12 artilleries, 30 infantry and 1 mech_infantry in Russia, round 3 : 13/44 hits, 11.83 expected hits Germans roll dice for 5 armour in Russia, round 3 : 4/5 hits, 2.50 expected hits 4 infantry owned by the Russians and 5 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 armour, 12 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 53 Casualties for Russians: 14 infantry Casualties for Germans: 15 armour and 1 mech_infantry Battle in Gorky Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Gorky, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Gorky Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Gorky to Tula 1 infantry moved from Tula to Bryansk 1 aaGun moved from Tula to Bryansk Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans regular : 3.50 Russians regular : -0.67
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@Adam514 finally managed to take Moscow in a club game! Allies still ahead probably
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Buyant-Uhaa to Chahar Japanese take Chahar from Chinese 1 armour moved from Buryatia to Chahar 1 armour and 1 infantry moved from French Indo China to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from Hunan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Shan State 3 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Szechwan 1 bomber moved from Kwangtung to Szechwan 2 fighters moved from French Indo China to Yunnan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits, 2.67 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Shan State Japanese roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 3/7 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 battleship and 2 destroyers moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Sakha to Amur 3 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Buyant-Uhaa to Japan 2 aaGuns, 3 artilleries and 2 infantry moved from Buryatia to Buyant-Uhaa 1 fighter moved from Shantung to Japan 1 aaGun and 1 artillery moved from Fukien to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Fukien 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 fighters moved from Yunnan to French Indo China 2 bombers moved from Szechwan to French Indo China 3 fighters and 1 tactical_bomber moved from Buyant-Uhaa to Kiangsu 1 fighter moved from Shan State to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 1 airfield placed in French Indo China 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Southern Manchuria Japanese undo move 2. 1 artillery and 2 infantry placed in French Indo China 1 destroyer placed in 21 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in Japan 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,5,3,6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,2,1,2,3 Japanese collect 50 PUs (5 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 38 Sea Zone to 37 Sea Zone 2 submarines moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 fighters moved from Queensland to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 37 Sea Zone 10 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone 1 bomber and 1 tactical_bomber moved from Java to 37 Sea Zone 6 carriers, 1 cruiser, 4 destroyers and 9 submarines moved from 43 Sea Zone to 37 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aagamerz13 Scramble sz 37?
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@Adam514 no scramble