@dawgoneit Hi, the DL map is before Russia moves.
You need to do Russia 1 please.
I am Axis
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 fighters; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
2 mech_infantrys moved from Slovakia Hungary to Baltic States
1 armour moved from Germany to Baltic States
2 armour moved from Eastern Poland to Archangel
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Southern France to Yugoslavia
1 fighter moved from Slovakia Hungary to Western Ukraine
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 bomber moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 tactical_bomber moved from Western Germany to Karelia
2 armour moved from Eastern Poland to Archangel
2 armour moved from Germany to Baltic States
1 fighter moved from Western Germany to Karelia
1 bomber moved from Slovakia Hungary to Archangel
Combat - Germans
Battle in Novgorod
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Allies defend with 3 infantry
Germans roll dice for 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 2/6 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 3 : 3/5 hits, 1.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Karelia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour and 1 bomber
Russians defend with 2 infantry
Germans roll dice for 4 armour and 1 bomber in Archangel, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 3 armour and 2 mech_infantrys in Baltic States, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Karelia to Vyborg
1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Yugoslavia to Southern Italy
3 fighters moved from Alexandria to Tobruk
3 aaGuns, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
4 armour moved from Slovakia Hungary to Belarus
3 armour moved from Romania to Belarus
4 armour moved from Germany to Eastern Poland
2 armour moved from Greater Southern Germany to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 infantry
EDIT: Adding units owned by Germans to Bessarabia: 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in Romania
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 0.67
Russians regular : -2.33
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 2 armour, 4 artilleries, 25 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Malaya
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
3 artilleries moved from Hunan to Yunnan
1 bomber moved from Anhwe to Shan State
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Shan State
Battle in Dutch New Guinea
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Shan State from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 4 artilleries, 1 fighter and 4 infantry
Chinese defend with 2 infantry
Japanese roll dice for 4 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 4/9 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Hunan
1 infantry moved from Anhwe to Kweichow
1 carrier moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from French Indo China to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 bomber moved from Shan State to French Indo China
1 bomber moved from Malaya to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 41 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Suiyuyan to Hopei
Place Units - Japanese
1 carrier and 1 fighter placed in 6 Sea Zone
2 infantry placed in Manchuria
3 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.17
Japanese regular : 2.17
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Combat Move - British
1 bomber and 1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 fighters moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Crete
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Combat Hit Differential Summary :
@aagamerz13 Scramble from Southern Italy?
Bomber, tac, 2 fighters, 3 subs
VS
Battleship, carrier
Possible scramble: Italian fighter, German tac
@aagamerz13 Sorry, you have a cruiser, obviously. Not a carrier.
@CaptainNapalm no scramble. you are bringing a lot to that fight
@aagamerz13 Well, the lack of sub first strike happened again. Second round, my sub got a hit, so I will edit my sub back to the zone. I don’t see this in the options, so not sure what causes it. It may be a problem with this latest edition of Triple A. I keep having the game freeze up on me, when I use the battle calculator.
Which it did, when I was crying in my soup, over the dice fucking in Crete. So I will have to restart from the scramble option, and edit in the first battle results.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters, 1 submarine and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Normandy Bordeaux to Cyprus
1 fighter moved from 99 Sea Zone to Cyprus
1 fighter moved from 96 Sea Zone to Cyprus
Place Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 2.50 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - Chinese
9 infantry moved from Sikang to Shensi
1 fighter and 4 infantry moved from Tsinghai to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 1 fighter moved from Gibraltar to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 fighters moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Crete
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship and 1 cruiser
British roll dice for 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Crete
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British roll dice for 1 armour and 1 fighter in Crete, round 3 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 fighter in Crete, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Crete
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 fighters and 4 infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters and 4 infantry in Iraq, round 3 : 4/7 hits, 2.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Removing units owned by British from Crete: 1 fighter
EDIT: Removing units owned by British from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to Crete: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 97 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 97 Sea Zone to Cyprus
2 fighters moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
Place Units - British
1 airfield placed in Cyprus
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : -0.50
Italians regular : -0.50
Japanese regular : -1.83
Germans AA : -0.17
Neutral_Axis regular : -1.33
British regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Cyprus
1 armour moved from Romania to Western Ukraine
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
1 bomber moved from Romania to Cyprus
1 armour moved from Tobruk to Libya
Italians take Libya from French
1 armour moved from Libya to Tobruk
Combat - Italians
Air Battle in Cyprus
Combat Hit Differential Summary :
@aagamerz13 intercept?
@aagamerz13 Yes, intercept. US fighters as first casualties.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Cyprus
1 armour moved from Romania to Western Ukraine
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
1 bomber moved from Romania to Cyprus
1 armour moved from Tobruk to Libya
Italians take Libya from French
1 armour moved from Libya to Tobruk
Combat - Italians
Air Battle in Cyprus
Italians attacks with 2 units heading to Cyprus
British launches 3 interceptors out of Cyprus
Attackers Fire, : 0/2 hits, 0.50 expected hits
Defenders Fire, : 1/3 hits, 1.00 expected hits
1 fighter owned by the Italians lost in Cyprus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Cyprus
British roll AA dice in Cyprus : 0/1 hits, 0.17 expected hits
Bombing raid in Cyprus rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Cyprus causes 4 damage total.
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,5,4,1,5,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British AA : -0.17
Defenders Fire, : 0.00
Attackers Fire, : -0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 fighters and 3 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Cyprus
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Russia
2 bombers moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Ukraine
1 armour moved from Romania to Ukraine
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@aagamerz13 getting close! intercept moscow?
@aagamerz13 No intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Russia
2 bombers moved from Belarus to Russia
2 tactical_bombers moved from Belarus to Ukraine
1 armour moved from Romania to Ukraine
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Ukraine to Bryansk
2 armour moved from Romania to Belarus
3 aaGuns, 7 armour, 5 artilleries and 17 infantry moved from Belarus to Bryansk
3 armour and 2 mech_infantrys moved from Baltic States to Bryansk
6 armour moved from Eastern Poland to Bryansk
2 armour moved from Archangel to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from Vyborg to Bryansk
1 tactical_bomber moved from Vyborg to Bryansk
3 fighters moved from Tobruk to Bessarabia
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Bulgaria
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to France
1 bomber and 1 fighter moved from Russia to Bryansk
3 fighters moved from Western Germany to Bryansk
Place Units - Germans
3 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers and 1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.00
Russians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Volgograd to Kazakhstan
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Hunan to Burma
3 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from French Indo China to India
4 fighters moved from 45 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in New Guinea
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in New Guinea, round 2 : 1/6 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 infantry moved from Manchuria to Jehol
1 battleship and 2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
4 fighters moved from New Guinea to 45 Sea Zone
2 tactical_bombers moved from Philippines to French Indo China
1 fighter moved from Philippines to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Yunnan
1 bomber moved from India to French Indo China
1 bomber moved from Philippines to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
1 destroyer placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
2 fighters and 2 infantry placed in Japan
1 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
UK_Pacific AA : -0.17
ANZAC regular : 0.67