Odonis(Axis) vs Sovietschat(Allis+6) BML20

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Volgograd to Kazakhstan
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Kazakhstan
                Italians attack with 1 fighter
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Italians win, taking 97 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Kazakhstan to Bryansk
            1 artillery and 3 infantry moved from Romania to Bessarabia
            1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 artilleries and 5 infantry moved from France to Northern Italy
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 factory_minor placed in Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Caroline Islands
                ANZAC attack with 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to India
            1 fighter moved from 44 Sea Zone to Kiangsi
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Alexandria to Egypt
            3 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
            ANZAC collect 12 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Volgograd to Samara
            1 fighter and 2 tactical_bombers moved from Bryansk to Samara
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 3 infantry moved from 127 Sea Zone to Archangel
            1 mech_infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 bombers moved from Western Germany to Tambov
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 armour moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 mech_infantry moved from Evenkiyskiy to Novosibirsk
            1 tactical_bomber moved from Samara to Novosibirsk
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                British defend with 1 destroyer
                    Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Novosibirsk
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Tambov, round 2 : 4/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Archangel, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 tactical_bomber moved from Novosibirsk to Urals
            3 mech_infantrys moved from Novgorod to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            1 aaGun moved from Bryansk to Smolensk
            2 artilleries and 2 infantry moved from Belarus to Bryansk
            6 mech_infantrys moved from Eastern Poland to Bryansk
            3 bombers moved from Tambov to Bryansk
            3 armour moved from Ukraine to Bryansk
            2 bombers moved from 104 Sea Zone to Western Germany
            2 artilleries and 5 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 artilleries and 1 infantry placed in Caucasus
            Germans undo move 2.
            1 artillery and 1 infantry placed in Caucasus
            1 artillery placed in Volgograd
            3 tactical_bombers placed in Novgorod
            1 bomber placed in Western Germany
            1 transport placed in 112 Sea Zone
            1 destroyer placed in 93 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
            Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 1.33
    British regular : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            3 fighters moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Samara
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters moved from Samara to Russia
            2 fighters moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            2 infantry moved from Manchuria to Amur
            1 aaGun and 6 infantry moved from Anhwe to Kiangsi
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -0,50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Malaya to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            3 fighters moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Szechwan
            2 fighters moved from 36 Sea Zone to Hunan
            1 fighter moved from Kwangtung to Hunan
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 3 fighters
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters in Hunan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 2 fighters in Hunan, round 3 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 fighter in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 fighter remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 fighters
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 3 fighters
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 3 fighters in Szechwan, round 2 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -14
                Casualties for Japanese: 2 fighters
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 fighter moved from Szechwan to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 artillery moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from Philippines to French Indo China
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 infantry placed in Malaya
            1 infantry placed in Japan
            Japanese undo move 4.
            1 infantry placed in Japan
            1 armour placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 cruiser, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from Korea to Buryatia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            2 bombers moved from Trans-Jordan to Northwest Persia
            1 destroyer and 1 submarine moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer and 1 submarine moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer and 1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 tactical_bomber moved from Gibraltar to 104 Sea Zone
    
        Combat - Americans
            Battle in Buryatia
                Americans attack with 4 fighters
                Germans defend with 1 armour
                    Americans roll dice for 4 fighters in Buryatia, round 2 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Buryatia
                Americans win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 armour
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Kwangsi
                Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Northwest Persia
                Americans attack with 1 armour, 2 bombers and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                Americans win, taking Northwest Persia from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 104 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 94 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 94 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 bombers moved from Northwest Persia to Russia
            4 fighters moved from Suiyuyan to Russia
            5 bombers moved from Hopei to Russia
            3 fighters moved from Buryatia to 6 Sea Zone
            1 fighter moved from Hopei to 6 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Americans
            2 carriers and 1 cruiser placed in 6 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
            1 infantry placed in Western United States
            1 factory_minor placed in Iraq
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kiangsi to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Kwangsi
            6 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Hunan
            1 infantry placed in Anhwe
            6 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 22 PUs; end with 22 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 27 PUs; 
            British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Persia to Caucasus
            2 armour moved from Iraq to Caucasus
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from India to Burma
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Burma
                British attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Eastern Persia to Russia
            2 artilleries and 5 infantry moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            3 infantry moved from India to West India
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            2 armour moved from Egypt to Iraq
            1 fighter moved from Egypt to Persia
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 1,50
    Italians regular : -0,67
    Japanese regular : -0,33
    Germans regular : -0,17
    British regular : 0,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Bryansk to Caucasus
            3 fighters moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 4 fighters
                British defend with 2 armour and 1 mech_infantry; Russians defend with 1 factory_minor
                    Italians roll dice for 4 fighters in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 fighter owned by the Italians and 1 armour owned by the British lost in Caucasus
                    Italians roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Italians win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 fighter
                Casualties for British: 2 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            3 fighters moved from Caucasus to Rostov
            1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
            1 artillery and 3 infantry moved from Bessarabia to Ukraine
            2 artilleries and 3 infantry moved from Northern Italy to France
            4 infantry moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Southern Italy to Northern Italy
            1 marine moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Rostov
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Battle in 33 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
            ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Kiangsi: 1 fighter
            EDIT: Adding units owned by ANZAC to Suiyuyan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,17
    ANZAC regular : 1,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Tambov to Russia
            27 armour, 16 artilleries, 3 bombers, 1 fighter, 27 infantry, 18 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            3 armour moved from Ukraine to Russia
            1 fighter and 4 tactical_bombers moved from Novgorod to Russia
            1 tactical_bomber moved from Urals to Russia
            1 artillery and 1 infantry moved from Archangel to Vologda
            2 infantry moved from Archangel to Smolensk
            1 artillery moved from Volgograd to Samara
            4 bombers moved from Western Germany to Russia
            1 artillery and 3 infantry moved from France to Holland Belgium
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 2 submarines
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 94 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
            Battle in Smolensk
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 30 armour, 16 artilleries, 7 bombers, 2 fighters, 29 infantry, 18 mech_infantrys and 6 tactical_bombers
                British defend with 11 fighters; Americans defend with 7 bombers and 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 5 fighters, 60 infantry and 1 tactical_bomber
                    Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 30 armour, 16 artilleries, 7 bombers, 29 infantry, 18 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 37/106 hits, 39.50 expected hits
                    Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries, 7 bombers, 20 fighters, 60 infantry and 1 tactical_bomber in Russia, round 2 : 48/108 hits, 42.00 expected hits
                    26 infantry owned by the Russians, 8 artilleries owned by the Germans, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians, 7 bombers owned by the Americans and 11 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 30 armour, 8 artilleries, 7 bombers, 7 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 30/58 hits, 28.67 expected hits
                    Russians roll dice for 2 armour, 18 artilleries, 20 fighters, 34 infantry and 1 tactical_bomber in Russia, round 3 : 28/75 hits, 32.17 expected hits
                    30 infantry owned by the Russians, 8 artilleries owned by the Germans, 13 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 7 bombers and 6 tactical_bombers in Russia, round 4 : 15/30 hits, 17.17 expected hits
                    Russians roll dice for 2 armour, 18 artilleries, 20 fighters, 4 infantry and 1 tactical_bomber in Russia, round 4 : 21/45 hits, 22.17 expected hits
                    4 infantry owned by the Russians, 11 artilleries owned by the Russians, 17 armour owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 7 bombers and 2 tactical_bombers in Russia, round 5 : 9/9 hits, 5.67 expected hits
                    Russians roll dice for 2 armour, 7 artilleries, 20 fighters and 1 tactical_bomber in Russia, round 5 : 20/30 hits, 17.17 expected hits
                    2 armour owned by the Russians, 7 artilleries owned by the Russians, 7 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                Russians win with 20 fighters and 1 tactical_bomber remaining. Battle score for attacker is -205
                Casualties for Germans: 30 armour, 16 artilleries, 7 bombers, 2 fighters, 29 infantry, 18 mech_infantrys and 6 tactical_bombers
                Casualties for Americans: 7 bombers
                Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries and 60 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Tambov
            1 aaGun moved from France to Western Germany
    
        Place Units - Germans
            3 artilleries, 3 infantry and 3 mech_infantrys placed in Western Germany
            Germans undo move 1.
            2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany
            1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
            1 armour placed in Volgograd
            1 armour placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Russians regular : 4.50
    Germans regular : 2.67
    Russians AA : 0.00
    British regular : 2.00
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    Great play in the Pacific and in shoring up Russia. Last ditch effort in Moscow to put some pressure on failed miserably.

    Good game - Feel like a rematch? I want Axis again!

  • '19

    @Odonis thanks for the game, I was really worried when you took India early but I guess it left the Pac wide open for a bit… Yes let’s go for a rematch, same bid, UK sub sz 98, but we also have to play our playoff game!


  • @Sovietishcat
    Oh yeah! absolutely forgot. let’s clear that up first. Shall we move to PM to discuss?

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