L20 BM3 WindowWasher (X) vs LennardF (L+19)

  • '21 '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 carrier, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            3 artilleries and 4 infantry moved from Anhwe to Kweichow
            3 armour moved from Kiangsu to Kweichow
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from Yunnan to Shan State
            1 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Sumatra
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 35 Sea Zone
            1 aaGun moved from Yunnan to Kweichow
            1 aaGun moved from Hunan to Kweichow
    
        Place Units - Japanese
            3 artilleries placed in Malaya
            3 artilleries placed in French Indo China
            1 infantry placed in Kiangsu
            1 carrier and 1 submarine placed in 19 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
            Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    UK_Pacific regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New Guinea to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Queensland to New South Wales
            2 artilleries moved from Queensland to New South Wales
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Borneo
            Battle in 41 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Celebes from Japanese, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 infantry moved from 106 Sea Zone to Quebec
            1 mech_infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from New Guinea to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Queensland to New South Wales
            2 artilleries moved from Queensland to New South Wales
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier, 2 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
    
        Combat - Americans
            Battle in Celebes
            Battle in Borneo
            Battle in 41 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win, taking Celebes from Japanese, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 41 Sea Zone to India
            1 infantry moved from 106 Sea Zone to Quebec
            1 mech_infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
            8 infantry moved from Shensi to Sikang
            8 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Sikang, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 7 infantry in Sikang, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Tsinghai, round 2 : 2/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            2 fighters moved from Iraq to India
            2 tactical_bombers moved from Iraq to India
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Belgian Congo to Kenya
            1 artillery moved from Belgian Congo to Kenya
            1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 bomber, 7 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 7 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            6 fighters moved from Normandy Bordeaux to 110 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
            British undo move 2.
            1 infantry placed in United Kingdom
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,6
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.00
    Japanese regular : 0.67
    Germans regular : 0.67
    British regular : -0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 3 artilleries and 7 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 armour and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from 92 Sea Zone to Southern Italy
            1 tactical_bomber moved from 92 Sea Zone to Southern Italy
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in Malta
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Malta, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 3 armour, 6 artilleries and 11 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 3 armour, 6 artilleries and 11 infantry in Trans-Jordan, round 2 : 4/20 hits, 6.33 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 3 armour, 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Egypt
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
            2 armour and 4 mech_infantrys moved from Romania to Ukraine
            1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
            1 artillery moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to France
            1 armour and 1 mech_infantry moved from Germany to Western Germany
            1 armour and 1 mech_infantry moved from Germany to Western Germany
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            4 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                1 infantry owned by the Germans retreated to Novgorod
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            10 infantry placed in Germany
            1 armour and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 2.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Tambov to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Russia to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Archangel
            2 armour moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
            7 artilleries and 8 infantry moved from Russia to Bryansk
            1 artillery and 12 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys in Archangel, round 2 : 5/17 hits, 3.83 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Vologda to Archangel
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
    
        Place Units - Russians
            9 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters moved from Japan to Jehol
            1 infantry moved from Anhwe to Jehol
            1 fighter moved from 35 Sea Zone to Borneo
            1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            1 cruiser moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 infantry moved from Shan State to Malaya
            1 mech_infantry moved from Kweichow to Jehol
            1 infantry moved from Kiangsu to Anhwe
            15 infantry moved from Kweichow to Yunnan
            8 artilleries moved from Kweichow to Yunnan
            4 armour moved from Kweichow to Yunnan
            4 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 carrier and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 2/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Celebes
                Japanese attack with 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Jehol
                Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 3 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Borneo to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 battleship, 7 carriers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 aaGun moved from Kweichow to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            2 fighters moved from Jehol to Hunan
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 37 Sea Zone
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
            Japanese collect 44 PUs (6 lost to blockades); end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.17
    Japanese regular : -2.50
    UK_Pacific regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to British Guiana
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 54 Sea Zone to 41 Sea Zone
            1 bomber moved from India to French Indo China
            1 fighter moved from 55 Sea Zone to 41 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 aaGun and 1 harbour
                    1 aaGun owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 41 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 41 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 3 cruisers and 7 destroyers moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            6 fighters moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from 55 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from French Indo China to India
    
        Place Units - Americans
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Japanese regular : -0.33
    Japanese AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Burma to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Szechwan to Shensi
            6 infantry moved from Sikang to Shensi
            7 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to British Guiana
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 54 Sea Zone to 41 Sea Zone
            1 bomber moved from India to French Indo China
            1 fighter moved from 55 Sea Zone to 41 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 infantry and 1 mech_infantry
                Italians defend with 1 aaGun and 1 harbour
                    1 aaGun owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 41 Sea Zone
                Americans attack with 6 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 6 fighters in 41 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 3 cruisers and 7 destroyers moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            6 fighters moved from 41 Sea Zone to 42 Sea Zone
            3 tactical_bombers moved from 55 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from French Indo China to India
    
        Place Units - Americans
            2 destroyers and 3 submarines placed in 10 Sea Zone
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Burma to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                 retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            1 infantry moved from Szechwan to Shensi
            6 infantry moved from Sikang to Shensi
            7 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Normandy Bordeaux to France
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 battleship moved from 110 Sea Zone to 91 Sea Zone
            2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 110 Sea Zone to France
            2 fighters moved from United Kingdom to France
            1 bomber moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to France
            1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Italian Somaliland to British Somaliland
                  British take British Somaliland from Italians
            1 artillery and 1 infantry moved from Kenya to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            2 artilleries and 29 infantry moved from Burma to India
            2 fighters moved from India to Persia
            2 tactical_bombers moved from India to Persia
            1 battleship moved from 39 Sea Zone to 42 Sea Zone
    
        Combat - British
            Battle in Morocco
            Battle in Holland Belgium
                British attack with 1 bomber and 2 infantry
                Germans defend with 1 artillery
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Holland Belgium
                British win, taking Morocco from Italians, taking Holland Belgium from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in France
                British attack with 1 artillery and 6 fighters
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                    British roll dice for 1 artillery and 6 fighters in France, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in France
                British win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from British with 1 artillery and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            2 fighters moved from France to 110 Sea Zone
            2 fighters moved from France to 110 Sea Zone
            2 fighters moved from France to Normandy Bordeaux
            1 bomber moved from Holland Belgium to United Kingdom
            3 aaGuns moved from Burma to India
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 infantry placed in Quebec
            1 transport placed in 110 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 1.33
    Japanese regular : 0.00
    Japanese AA : -0.17
    Germans regular : -1.00
    British regular : 0.67
    

    Savegame

  • '21 '20

    Italy on way, 5-20 mins? will do germany too if you can get Franzac back tonight

  • '21 '20

    gonna take me a little bit longer, just letting you know in case you’re waiting (dont want to keep you up in case you are)

  • '21 '20

    nevermind, not tonight sorry

  • '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Morocco
            1 fighter moved from Southern Italy to Gibraltar
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Trans-Jordan to Syria
                  Italians take Syria from French
            1 armour moved from Syria to Iraq
            2 armour, 5 artilleries and 9 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Southern Italy to Belarus
            1 fighter moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Morocco
            1 fighter moved from Southern Italy to Gibraltar
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 96 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Morocco
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Morocco
                Italians win, taking Morocco from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Iraq
                Italians attack with 5 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
                British defend with 1 factory_minor; French defend with 1 infantry; ANZAC defend with 1 infantry
                    Italians roll dice for 5 armour, 5 artilleries, 9 infantry and 2 mech_infantrys in Iraq, round 2 : 7/21 hits, 6.83 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the French lost in Iraq
                Italians win, taking Iraq from British with 5 armour, 5 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for French: 1 infantry
            Battle in Belarus
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus
                Russians win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Morocco to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to Egypt
            1 tactical_bomber moved from Southern Italy to Egypt
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            3 mech_infantrys placed in Egypt
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : -0.50
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            2 destroyers moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            2 fighters moved from Queensland to Java
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
            1 infantry moved from France to Southern France
                  French take Southern France from Italians
            3 infantry moved from France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
                  Germans take Belarus from Russians
            8 infantry moved from Novgorod to Archangel
            1 armour and 1 mech_infantry moved from Vyborg to Archangel
            2 fighters and 2 tactical_bombers moved from Ukraine to Archangel
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
            1 infantry moved from Western Germany to Holland Belgium
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to Holland Belgium
            10 infantry moved from Germany to Poland
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            6 artilleries and 23 infantry moved from Ukraine to Bessarabia
            19 armour and 21 mech_infantrys moved from Ukraine to Eastern Poland
            1 armour moved from Western Germany to France
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in France
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 artillery; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 1 armour and 1 mech_infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans destroys 13PUs while taking French capital
                Germans win, taking France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 5 armour, 2 fighters, 8 infantry, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
                    Russians roll AA dice in Archangel : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the Germans lost in Archangel
                    Germans roll dice for 5 armour, 8 infantry, 5 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 6/20 hits, 6.00 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys in Archangel, round 2 : 5/16 hits, 5.67 expected hits
                    4 infantry owned by the Russians, 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Archangel
                    Germans roll dice for 5 armour, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Archangel, round 3 : 7/15 hits, 5.17 expected hits
                    Russians roll dice for 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys in Archangel, round 3 : 4/12 hits, 4.33 expected hits
                    7 infantry owned by the Russians, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 5 armour, 4 mech_infantrys and 2 tactical_bombers in Archangel, round 4 : 7/11 hits, 4.50 expected hits
                    Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Archangel, round 4 : 3/5 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 fighters, 8 infantry and 4 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Archangel to Novgorod
            3 aaGuns moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 armour moved from Western Germany to Yugoslavia
    
        Place Units - Germans
            10 artilleries placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Russians regular : 0.67
    Germans regular : 6.50
    Russians AA : 1.33
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
            9 artilleries and 1 infantry moved from Russia to Vologda
            2 infantry moved from Rostov to Tambov
            1 infantry moved from Bryansk to Smolensk
            30 artilleries and 60 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            4 aaGuns moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Vologda
    
        Place Units - Russians
            3 infantry placed in Volgograd
            9 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.00
    

    Savegame

  • '21 '20

    dont want to reload, no dice rolled, changing 3 artillery to 3 mech

  • '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens; 
            Japanese buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            11 artilleries and 16 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Kweichow to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Jehol to Hunan
            2 fighters moved from Hunan to Szechwan
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 battleship, 7 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 79 Sea Zone
            1 fighter moved from French Indo China to Malaya
            1 submarine moved from 36 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Yunnan to French Indo China
            1 armour moved from Yunnan to Malaya
            1 infantry moved from Kweichow to Yunnan
            3 armour moved from Yunnan to Anhwe
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Szechwan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 aaGun moved from Yunnan to French Indo China
            1 tactical_bomber moved from French Indo China to Malaya
    
        Place Units - Japanese
            3 artilleries placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
            Japanese collect 42 PUs (11 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 3 artilleries
            EDIT: Adding units owned by Japanese to Kiangsu: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.33
    

    Savegame

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