Ok, thanks for the answers, it removes any doubts :)
AA50 Rules Errata and Q+A
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@Battling:
@Ol’:
Thanks Gamer! I have had it pulled on me in a different scenario and thought it was brillant…just feels a little dirty is all� :|
Are you referring to me….it didn’t help me any. :-D
As a matter of fact I was Maxo…it did help me with J-Dubya 8-)
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if a sub attacks a sub cruiser and the attacker surprise strike hits, does the defender have to choose either the sub or the cruiser as a casualty that dies before firing the defense? ie, would the defender only get to roll one dice in defense (either the sub or the cruiser).
Thanks
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Since the attacker has no destroyer, the defending sub also gets a Surprise Strike. All Surprise Strikes are rolled for both sides before any casualties are removed, so the defending sub will always fire. The cruiser fires after Surprise Strikes casualties are removed, and therefore would not return fire if hit. Choosing the sub as the casualty allows both units to return fire.
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Since the attacker has no destroyer, the defending sub also gets a Surprise Strike. All Surprise Strikes are rolled for both sides before any casualties are removed, so the defending sub will always fire. The cruiser fires after Surprise Strikes casualties are removed, and therefore would not return fire if hit. Choosing the sub as the casualty allows both units to return fire.
that’s what I thought. thanks Krieg!
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OK, I have a question for Krieghund
Naval battle followed by amphibious assault:
All attacking and defending units with combat value knocked each other out. Now it’s just my loaded transports (unloading for amphibious assault done in combat movement phase) and there is a surviving defending transport.
Since it’s the combat phase and not a movement phase, does the amphibious assault proceed (defending transport ignored)? -
Yes.
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i have a question for AA50 - '41.
if i have a russian stack in fin and it is now russia’s turn, and the germans placed a destroyer in z5. can the russians kill the destroyer and still load units onto british transports in z5 in noncombat? i would think yes since the uk transports are not involved in the battle but i’m not sure.
thanks
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i have a question for AA50 - '41.Â
if i have a russian stack in fin and it is now russia’s turn, and the germans placed a destroyer in z5. can the russians kill the destroyer and still load units onto british transports in z5 in noncombat? i would think yes since the uk transports are not involved in the battle but i’m not sure.
thanks
i know if it was british troops, they would not be able to load onto the uk ships in noncombat, but since the british transports are not technically involved in the battle, i would think the russians could load onto the transports since the zone is no longer hostile in the noncombat move. if the german destroyer was not cleared by the russians, then i would imagine the russians could not load onto the british transports in noncombat. so basically the question is, are the british transports involved in combat, and if the answer is no, their ability to accept units in noncombat should not be hindered?
thanks,
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The UK transports were not involved in combat, and the Soviet units may load onto them in noncombat movement.
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The UK transports were not involved in combat, and the Soviet units may load onto them in noncombat movement.
If the Russians cleared the sea zone and then wanted to do an amphibious assault using there transports, would that be legal?
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The UK transports were not involved in combat, and the Soviet units may load onto them in noncombat movement.
If the Russians cleared the sea zone and then wanted to do an amphibious assault using there transports, would that be legal?
No ambhibious assault could be done from Z5 on the same Russian turn that the German destroyer is sunk. There can be no ambhibious assault from a sea zone where there was naval combat in that same turn.
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In the example given, the USSR could not do an amphibious assault in any case, as they can’t load and offload in the same turn using another power’s transports. However, if the Soviet units had already been loaded onto the transports in a prior turn, they could do an amphibious assault after clearing the sea zone.
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In the example given, the USSR could not do an amphibious assault in any case, as they can’t load and offload in the same turn using another power’s transports. However, if the Soviet units had already been loaded onto the transports in a prior turn, they could do an amphibious assault after clearing the sea zone.
you can not load transports in a hostile zone, but previously loaded transports can conduct amphibious assaults, that’s the way I thought it was, thanks.
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i have a question about a naval battle that is currently in progress in a league game. I attacked z14 with the british (sub, 7 ftr, bom) and the italians had 2 sub, trn, des, acc, 2 cru, bat. In round 1 attack, the defending subs missed and the offense hit with the sub and 6 planes. There is no casualty choice because the 6 plane hits eliminated the surface ships and the sub hit a sub. This leaves one remaining sub for the italians.
here is my question:
is the italian transport alive or dead following the round 1 rolls? in other words, am i required to undergo a second round of combat in order to sink the transport. bottom line, i’m wondering if round 1 kills the transport because if it does i would consider retreating the sub since most likely the defending sub will just submerge in round 2.
thank you
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The battle is still going on since there is still a sub in play ; so my understanding of the rule is that if you keep your sub and decide to retreat, than the tranny survives.
The only possibility I see to kill the tranny and retreat the sub would be that you go for one more round, the opponent sub stay fighting, both sub miss while at least one air hits ; then you’d have sub versus sub only, and you could retreat.
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Yoshi is correct
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The battle is still going on since there is still a sub in play ; so my understanding of the rule is that if you keep your sub and decide to retreat, than the tranny survives.
The only possibility I see to kill the tranny and retreat the sub would be that you go for one more round, the opponent sub stay fighting, both sub miss while at least one air hits ; then you’d have sub versus sub only, and you could retreat.
Correct. Transports are not automatically killed. Technically you still have to do another round of combat in order to hit it (or multiple rounds until you DO hit it). If there was ONLY a transport left or you had no ships in the zone capable of hitting the enemy, then obviously you could forgo this technicality and presume that you would continue until it’s dead (unless you were insane and wanted to leave it alive in that instance).
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hmm, not sure why I thought this, but I thought transports took hits, just couldn’t fire back.
That’s true.
so if there were 10 defending units, including 3 transports, and the attacker got 9 hits, I thought he could retreat to a legal zone leaving one transport alive.
so a sub against three transports could keep firing until he got 2 hits and then retreat was what I always believed.� please confirm because i have thought this way for a long time.
No.� Once one side (or both) is out of units that can either hit enemy units or retreat, the battle is over.� No retreat is possible, and defenseless transports are destroyed.
turns out it’s a moot point in this case since I am going to lose the british sub as a casualty in round 1 (brain wasn’t quite working this morning). even if the transport survives round 1 that means the transport dies in round 2 to the planes and the battle is over.
but just for interest, i think from what krieg said before, the question of whether the transport survives round 1 or not is yes. if the british keep a sub, combat could continue but the transport dies. if the british lose the sub, the transport survives but is autokilled in round 2.
so technically, the only way the transport could survive the battle is IF the british keep the sub in round 1 and choose to retreat before round 2. if the british lose the sub in the first round, the transport is instantly dead. once again, what cannot happen is the british lose the sub and then pull out of the battle leaving the transport alive.
thanks
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The battle is still going on since there is still a sub in play ; so my understanding of the rule is that if you keep your sub and decide to retreat, than the tranny survives.
The only possibility I see to kill the tranny and retreat the sub would be that you go for one more round, the opponent sub stay fighting, both sub miss while at least one air hits ; then you’d have sub versus sub only, and you could retreat.
Correct. Transports are not automatically killed. Technically you still have to do another round of combat in order to hit it (or multiple rounds until you DO hit it). If there was ONLY a transport left or you had no ships in the zone capable of hitting the enemy, then obviously you could forgo this technicality and presume that you would continue until it’s dead (unless you were insane and wanted to leave it alive in that instance).
interesting that you posted this Rorschach, because this is what i always thought, but krieg informed me this is not the case. it is not an issue of the transports taking a number of hits. if there were 10 transports and I attacked them with 9 planes, it is not an option for the attacker to say i attack one round killing 9 transports and then retreat leaving one alive.
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The battle is still going on since there is still a sub in play ; so my understanding of the rule is that if you keep your sub and decide to retreat, than the tranny survives.
The only possibility I see to kill the tranny and retreat the sub would be that you go for one more round, the opponent sub stay fighting, both sub miss while at least one air hits ; then you’d have sub versus sub only, and you could retreat.
Correct. Transports are not automatically killed. Technically you still have to do another round of combat in order to hit it (or multiple rounds until you DO hit it). If there was ONLY a transport left or you had no ships in the zone capable of hitting the enemy, then obviously you could forgo this technicality and presume that you would continue until it’s dead (unless you were insane and wanted to leave it alive in that instance).
interesting that you posted this Rorschach, because this is what i always thought, but krieg informed me this is not the case. it is not an issue of the transports taking a number of hits. if there were 10 transports and I attacked them with 9 planes, it is not an option for the attacker to say i attack one round killing 9 transports and then retreat leaving one alive.
Yeah, I thought about this a bit more after posting my reply. lol.
So mostly correct … except that you CANNOT leave the defenseless transports alive and choose to retreat. The wording in the rules (and sometimes the way Kreig words it even) can get a little dicey at times.
So in essence :
Attack a sub, 3 surface warships and a transport with a sub and 5 planes.
Score no hit with the sub and 3 with the planes
Defender removes surface warships
You no longer have any units that can attack each other
Transport is killed
Planes land in non-combatOr any combination of units that results in attacking units that cannot hit each other thus leaving the defending transport(s) undefended = dead transport(s).