L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Thanks for killing all the lone ANZAC troops. Makes it easier to take ANZAC’s Turn as I only need to look at the Australian Theater. :)

    I’m glad you’re happy about it! I always dislike the risk of can-openers, so getting rid of some of them, especially ones with potential air-support, is good. Hence why I did that crazy attack on the french fig as well.

  • 2024 2023 '22 '21 '20

    Not so crazy. I figured you would make that attack. Had a decent chance of getting it for free.


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Not so crazy. I figured you would make that attack. Had a decent chance of getting it for free.

    Well, you can’t trust the french, now can you? ;)


  • @trulpen

    One hit with the Russian sub in SZ118. Take the destroyer or the cruiser?


  • I feel bold. Sink the des.

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0

    Game History
    Round: 4
    Purchase Units - Russians
    Russians buy 16 infantry; Remaining resources: 0 PUs;

        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 artillery and 14 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Russians creates battle in territory 118 Sea Zone
            Battle in 118 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 118 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            4 artilleries and 18 infantry moved from Ukraine to Rostov
            1 aaGun and 3 infantry moved from Kursk to Rostov
            3 infantry moved from Stalingrad to Rostov
            3 aaGuns, 5 artilleries and 20 infantry moved from Novgorod to Smolensk
            5 infantry moved from Yaroslavl to Smolensk
            1 artillery and 8 infantry moved from Russia to Smolensk
            1 infantry moved from Yaroslavl to Smolensk
            2 armour and 2 mech_infantrys moved from Kursk to Smolensk
            2 fighters and 1 tactical_bomber moved from Kursk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,3,2,3,3,3,1,2,4
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            2 bombers moved from Kwangsi to Eastern India
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            1 infantry moved from Celebes to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from Manilla to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Caroline Islands
            3 destroyers moved from 43 Sea Zone to 35 Sea Zone
            1 battleship and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Caroline Islands
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            2 carriers moved from 43 Sea Zone to 35 Sea Zone
            1 cruiser moved from 38 Sea Zone to 35 Sea Zone
            1 carrier moved from 38 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in Eastern India
                    UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0,33 expected hits
                Bombing raid in Eastern India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in Eastern India causes 14 damage total. 
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Caroline Islands
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 mech_infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Guam to 22 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
            2 bombers moved from Eastern India to French Indo China
            1 marine moved from Malaya to 38 Sea Zone
            1 battleship and 1 marine moved from 38 Sea Zone to 35 Sea Zone
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from Sumatra to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 76 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Hopei to Szechwan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Burma to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Kweichow
            1 armour moved from Hopei to Kweichow
            3 artilleries and 4 infantry moved from Hunan to Kweichow
            2 artilleries moved from Hopei to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 aaGun moved from Anhwe to Hopei
            3 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Shansi to Japan
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 armour placed in Japan
            3 infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,67
    Japanese regular : 0,50
    UK_Pacific AA : -0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from 34 Sea Zone to Caroline Islands
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Scramble 5 fighters to Caroline Islands?


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Scramble 5 fighters to Caroline Islands?

    No, thank you.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from 34 Sea Zone to Caroline Islands
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from Caroline Islands to 32 Sea Zone
            3 carriers moved from 27 Sea Zone to 32 Sea Zone
            1 bomber moved from Midway to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Midway to 32 Sea Zone
            1 destroyer and 2 submarines moved from 11 Sea Zone to 32 Sea Zone
            3 fighters moved from Western United States to 32 Sea Zone
            1 armour and 1 infantry moved from Western United States to Central United States
            1 artillery moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 submarine moved from 52 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 carriers, 1 submarine and 1 transport placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Western United States: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.67
    

    Savegame


  • Looking at the board I just realized I forgot to move the Russian sub… again. Two Turns in a row. If you would allow it please move it to SZ128. If not then leave it where it is.


  • Sure, you can move it.

  • 2024 2023 '22 '21 '20

    Thanks! I guess I need to do China now too. LOL. Not used to being the Allies.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            13 infantry moved from Kansu to Tsinghai
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from 34 Sea Zone to Caroline Islands
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from Caroline Islands to 32 Sea Zone
            3 carriers moved from 27 Sea Zone to 32 Sea Zone
            1 bomber moved from Midway to Hawaiian Islands
            2 fighters and 1 tactical_bomber moved from Midway to 32 Sea Zone
            1 destroyer and 2 submarines moved from 11 Sea Zone to 32 Sea Zone
            3 fighters moved from Western United States to 32 Sea Zone
            1 armour and 1 infantry moved from Western United States to Central United States
            1 artillery moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 submarine moved from 52 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 transport placed in 104 Sea Zone
            2 carriers, 1 submarine and 1 transport placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to Western United States: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 126 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 128 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            13 infantry moved from Kansu to Tsinghai
            1 fighter moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Crete
            1 bomber moved from Anglo-Egyptian Sudan to Crete
            1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            2 cruisers moved from 94 Sea Zone to 100 Sea Zone
            1 battleship moved from 83 Sea Zone to 100 Sea Zone
            3 infantry moved from Southern Persia to Iraq
            1 transport moved from 82 Sea Zone to 78 Sea Zone
            1 armour moved from Ethiopia to 78 Sea Zone
            1 armour and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 armour moved from 82 Sea Zone to Iraq
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Ethiopia to Iraq
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery, 22 infantry and 1 mech_infantry moved from Eastern India to Burma
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry; Italians defend with 2 fighters
                    British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 2 fighters and 1 infantry in Crete, round 2 : 3/3 hits, 1.67 expected hits
                    1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 2 fighters owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Crete
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 fighters
            Battle in Burma
                British attack with 1 artillery, 22 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 22 infantry and 1 mech_infantry in Burma, round 2 : 5/24 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Iraq
                    British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 : 0/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 5 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 tactical_bomber moved from Iraq to Southern Persia
            1 fighter moved from Iraq to Southern Persia
            1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
            1 carrier and 2 destroyers moved from 94 Sea Zone to 100 Sea Zone
            1 fighter moved from Crete to 100 Sea Zone
            1 fighter moved from 94 Sea Zone to 100 Sea Zone
            1 bomber moved from Crete to Egypt
            1 fighter moved from 94 Sea Zone to Egypt
            2 fighters moved from Gibraltar to Egypt
            2 infantry moved from Brazil to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            3 aaGuns moved from Eastern India to Burma
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.00
    Italians regular : 0.33
    Japanese regular : 0.00
    Germans regular : 1.33
    British regular : -3.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2,6,1,6,1,3,2,4,3
            Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
            1 mech_infantry moved from Romania to Western Ukraine
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 carrier placed in 99 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2,6,1,6,1,3,2,4,3
            Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
            EDIT: Adding units owned by Italians to Bessarabia: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 1 bomber
            EDIT: Adding units owned by Italians to Eastern Poland: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Bomber in E Poland.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to Malaya
    
        Combat - ANZAC
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Malaya causes 0 damage total. 
    
        Non Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
            2 cruisers and 1 destroyer moved from 64 Sea Zone to 63 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from Queensland to South Australia
            1 infantry moved from 63 Sea Zone to South Australia
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese AA : 0.83
    

    Savegame

Suggested Topics

  • 18
  • 34
  • 46
  • 42
  • 86
  • 124
  • 92
  • 132
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.4k

Users

39.9k

Topics

1.7m

Posts