@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
Pejon 88 (X) vs. JDOW (Allies +12), BM3
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New Zealand to Caroline Islands 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun and 2 infantry moved from Burma to India Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New Zealand to Caroline Islands 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun and 2 infantry moved from Burma to India Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from New Zealand to Caroline Islands 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Queensland to New South Wales 1 aaGun and 2 infantry moved from Burma to India Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 77 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 0,33
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The Anzac sub took revenge for his Cruiser Ally that died in the med.
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@JDOW Hehe yeah!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Eastern Poland Combat - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 5 artilleries and 22 infantry moved from Bessarabia to Ukraine 1 aaGun and 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Karelia to Novgorod 7 infantry moved from Finland to Karelia 9 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Poland to Bessarabia 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 infantry moved from Alexandria to Tobruk 2 fighters and 2 tactical_bombers moved from Alexandria to Bessarabia 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 bomber moved from Alexandria to Southern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Removing units owned by Germans from Eastern Poland: 1 armour EDIT: Adding units owned by Germans to Ukraine: 1 armour EDIT: Adding units owned by Germans to Belarus: 1 infantry EDIT: Turning off Edit Mode 10 mech_infantrys placed in Germany 3 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Rostov 1 armour moved from Rostov to Ukraine 14 artilleries, 36 infantry and 1 mech_infantry moved from Bryansk to Ukraine 2 armour moved from Russia to Ukraine 4 mech_infantrys moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 4 infantry moved from Korea to Manchuria Combat - Russians Battle in Ukraine Russians attack with 3 armour, 14 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 10 armour, 5 artilleries, 1 factory_minor, 23 infantry and 13 mech_infantrys Germans roll AA dice in Ukraine : 0/3 hits, 0,50 expected hits Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 17/61 hits, 17,00 expected hits Germans roll dice for 2 aaGuns, 10 armour, 5 artilleries, 23 infantry and 13 mech_infantrys in Ukraine, round 2 : 17/51 hits, 18,67 expected hits 17 infantry owned by the Russians, 2 aaGuns owned by the Germans and 15 infantry owned by the Germans lost in Ukraine Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 17/44 hits, 14,17 expected hits Germans roll dice for 10 armour, 5 artilleries, 8 infantry and 13 mech_infantrys in Ukraine, round 3 : 13/36 hits, 13,67 expected hits 13 infantry owned by the Russians, 8 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 3 armour, 14 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 11/31 hits, 11,50 expected hits Germans roll dice for 10 armour, 5 artilleries and 4 mech_infantrys in Ukraine, round 4 : 12/19 hits, 8,00 expected hits 1 mech_infantry owned by the Russians, 6 infantry owned by the Russians, 5 artilleries owned by the Germans, 5 artilleries owned by the Russians, 2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 3 armour, 9 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 6/19 hits, 7,50 expected hits Germans roll dice for 8 armour in Ukraine, round 5 : 4/8 hits, 4,00 expected hits 4 artilleries owned by the Russians and 6 armour owned by the Germans lost in Ukraine Russians roll dice for 3 armour, 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 6 : 7/15 hits, 6,17 expected hits Germans roll dice for 2 armour in Ukraine, round 6 : 1/2 hits, 1,00 expected hits 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 armour, 4 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 59 Casualties for Russians: 10 artilleries, 36 infantry and 1 mech_infantry Casualties for Germans: 2 aaGuns, 10 armour, 5 artilleries, 23 infantry and 13 mech_infantrys Battle in Manchuria Russians attack with 4 infantry Japanese defend with 2 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Manchuria, round 3 : 2/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 aaGun moved from Korea to Manchuria 1 aaGun and 8 infantry moved from Korea to Amur 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns moved from Bryansk to Ukraine 5 infantry moved from Timguska to Novosibirsk 2 aaGuns moved from Bryansk to Russia 1 submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Russians 2 mech_infantrys placed in Volgograd 1 armour, 2 artilleries and 7 infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 infantry and 1 mech_infantry placed in Volgograd 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3,5,4,3 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -1,33 Germans AA : -0,50 Germans regular : 1,67 Russians regular : 2,33
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I may look back and analyze one day whether it was better to finish the Germans off or to retreat and leave the Germans with 2 tanks remaining.
You could have had 50% at Bry in case I retreated. But I would have left Ukraine grey and the Axis would have gained a round of production and a tempo.
For now, I wanted to allow the reds to enjoy the satisfaction of total annihilation, no matter the consequences.
Frankly, Stalin did not tell them their ass is not safe in Ukraine. -
@JDOW Hehe! This has been a most unusual game for me. I will look at it tomorrow and analyze if I have a chance or not. I will probably not be able to outproduce you. What’s your opinion.
After the fuck up in SZ98, I thought I needed to just play bold.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Kiangsi to 21 Sea Zone 1 infantry moved from Kweichow to Shensi 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Korea Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Korea from Russians, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from 21 Sea Zone to Philippines 1 battleship moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kwangtung to Yunnan 1 aaGun and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from Yunnan to 35 Sea Zone 2 infantry moved from Shantung to Jehol 2 fighters and 2 tactical_bombers moved from Shensi to Hunan Place Units - Japanese 2 carriers and 2 submarines placed in 6 Sea Zone 1 factory_minor placed in French Indo China 3 infantry placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 fighter EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,17 Japanese regular : 3,33 ANZAC regular : -0,17
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@Pejon_88 Just did a switcheroo with a couple of planes if you don’t mind? By using a fighter from SZ37 in the battle of SZ21 I could land outside Tokyo with the fighter that started in SZ35 and attacked SZ44. Same dice in the battles of course, but just different aircraft.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 110 Sea Zone 2 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 33 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from 30 Sea Zone to Johnston Island 4 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 4 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 fighters and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 10 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : 1,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to United Kingdom 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to 110 Sea Zone 2 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 33 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from 30 Sea Zone to Johnston Island 4 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 4 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 fighters and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 10 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 armour moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 2 infantry moved from Iraq to 80 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 fighter moved from Egypt to Persia 1 infantry moved from Egypt to Alexandria 1 artillery moved from Egypt to Alexandria 1 fighter moved from Egypt to Persia 1 artillery, 3 infantry and 1 marine moved from Egypt to Trans-Jordan 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Quebec to Eastern United States 1 infantry moved from Ontario to Eastern United States 1 infantry moved from 79 Sea Zone to West India Place Units - British 1 transport placed in 110 Sea Zone 2 fighters placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -0,50 Italians regular : -0,33 Japanese regular : 1,33 British regular : 0,17
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@Pejon_88 said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:
@Pejon_88 Just did a switcheroo with a couple of planes if you don’t mind? By using a fighter from SZ37 in the battle of SZ21 I could land outside Tokyo with the fighter that started in SZ35 and attacked SZ44. Same dice in the battles of course, but just different aircraft.
I did not check but I am sure it’s fine.
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Tiny detail. I would keep the aa at gib and take one from UK. Will edit later.
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@JDOW Yes sure!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 bomber and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 artillery and 2 infantry moved from Romania to Bessarabia 1 artillery and 3 infantry moved from Northern Italy to France 4 aaGuns and 5 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 aaGun moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Bessarabia to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 infantry moved from France to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Ukraine Germans attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 14 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns, 3 armour, 4 artilleries, 1 factory_minor and 4 mech_infantrys Russians roll AA dice in Ukraine : 3/6 hits, 1,00 expected hits 3 fighters owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 14 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 9/22 hits, 6,83 expected hits Russians roll dice for 2 aaGuns, 3 armour, 4 artilleries and 4 mech_infantrys in Ukraine, round 2 : 5/11 hits, 4,17 expected hits 4 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 2 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 9 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 7/17 hits, 6,00 expected hits Russians roll dice for 3 armour and 1 artillery in Ukraine, round 3 : 2/4 hits, 1,83 expected hits 3 armour owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 2 bombers, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 3 fighters and 7 mech_infantrys Casualties for Russians: 2 aaGuns, 3 armour, 4 artilleries and 4 mech_infantrys Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 marine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Normandy Bordeaux Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry British roll AA dice in Normandy Bordeaux : 0/2 hits, 0,33 expected hits Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 1,83 expected hits Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits, 1,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 aaGun moved from Western Ukraine to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Belarus 5 infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 2 bombers moved from Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Novgorod 1 tactical_bomber moved from Ukraine to Poland Place Units - Germans 3 infantry placed in Novgorod 2 infantry placed in France 1 fighter placed in Western Germany 9 mech_infantrys placed in Germany Germans undo move 4. 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 British AA : -0,33 Russians regular : 1,00 Germans regular : 5,00 Russians AA : 2,00