Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Makalakalane vs Brent
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from South Australia to New South Wales 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Politics - Japanese Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Burma to India 2 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to India 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 transports moved from 37 Sea Zone to 41 Sea Zone 2 artilleries moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java 6 fighters moved from 37 Sea Zone to 42 Sea Zone 3 artilleries and 10 infantry moved from Shensi to Tsinghai Combat - Japanese Battle in 42 Sea Zone Japanese attack with 6 fighters, 2 submarines and 3 transports Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 6 fighters and 3 transports in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 6 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 3 artilleries and 3 infantry British defend with 1 fighter; ANZAC defend with 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 3/3 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 3 artilleries in Java, round 3 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese lost in Java Japanese roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 2 artilleries in Java, round 5 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Java, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in Java, round 6 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win with 1 fighter remaining. Battle score for attacker is -15 Casualties for Japanese: 3 artilleries and 3 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 2 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry AA fire in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 12 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 2 : 8/34 hits, 13.00 expected hits British roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in India, round 2 : 4/14 hits, 5.00 expected hits 4 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 4 fighters, 8 infantry, 4 mech_infantrys and 6 tactical_bombers in India, round 3 : 13/30 hits, 12.33 expected hits British roll dice for 3 artilleries, 1 fighter and 5 infantry in India, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the British, 5 infantry owned by the British and 1 fighter owned by the British lost in India Japanese captures 4PUs while taking British capital Japanese converts factory_major into different units Japanese win, taking India from British with 2 armour, 4 artilleries, 2 bombers, 4 fighters, 6 infantry, 4 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 39 Casualties for Japanese: 1 fighter and 6 infantry Casualties for British: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry Battle in Tsinghai Japanese attack with 3 artilleries and 10 infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries and 10 infantry in Tsinghai, round 2 : 3/13 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Tsinghai 4 fighters moved from India to Yunnan 2 bombers moved from India to Yunnan 6 tactical_bombers moved from India to Yunnan 6 fighters moved from 42 Sea Zone to 20 Sea Zone 2 battleships, 3 carriers, 2 cruisers and 3 submarines moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 artilleries moved from French Indo China to Shan State Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 battleship, 1 carrier and 1 cruiser placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -2.33 Americans : -0.33 ANZAC : 1.00 Chinese : -0.67 AA fire in India : : -0.50 Japanese : -7.83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 1 harbour, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 18 Sea Zone Americans take 22 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 bomber moved from Caroline Islands to 18 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Combat - Americans Battle in 18 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 18 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 armour moved from 31 Sea Zone to Wake Island 1 bomber moved from Western United States to 31 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 5 submarines moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Western United States to 31 Sea Zone 1 bomber moved from 18 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 31 Sea Zone 1 fighter moved from 34 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 aaGun, 2 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 aaGun moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 armour moved from 31 Sea Zone to Wake Island 1 armour moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island 1 bomber moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from Hawaiian Islands to Wake Island Place Units - Americans 1 harbour placed in Wake Island 1 destroyer and 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 15 PUs; end with 16 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 46 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : -1.33 Japanese : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Suiyuan Chinese take Suiyuan from Japanese 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuan 1 infantry moved from Kansu to Suiyuan 1 infantry moved from Kansu to Suiyuan 1 infantry moved from Kansu to Suiyuan Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Suiyuan 1 fighter moved from Suiyuan to Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 6 Combat Move - British 1 fighter moved from Java to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 2 submarines and 3 transports 2 submarines owned by the Japanese Submerged British roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 45 Sea Zone British attack with 1 bomber, 1 cruiser and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 bomber, 1 cruiser and 1 fighter in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 1 bomber moved from 45 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 42 Sea Zone to Queensland 1 carrier moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from 33 Sea Zone to 31 Sea Zone 1 battleship moved from 33 Sea Zone to 31 Sea Zone Turn Complete - British
Combat Hit Differential Summary :
British : 1.83 Japanese : -0.33
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 7 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 20 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 2 bombers moved from Yunnan to Kansu 3 artilleries moved from Tsinghai to Kansu 5 infantry moved from Tsinghai to Kansu 5 infantry moved from Tsinghai to Shensi 3 tactical_bombers moved from Yunnan to Shensi 3 fighters moved from Yunnan to Shensi 2 fighters moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from 20 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 2 submarines British defend with 1 cruiser Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 45 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 45 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in 34 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese roll dice for 2 fighters in 34 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 3 fighters, 5 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Shensi, round 2 : 4/11 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 3 artilleries, 2 bombers and 5 infantry Chinese defend with 1 fighter and 5 infantry Japanese roll dice for 3 artilleries, 2 bombers and 5 infantry in Kansu, round 2 : 4/10 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 6/6 hits, 2.33 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries and 2 bombers in Kansu, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 2 artilleries and 5 infantry Casualties for Chinese: 1 fighter and 5 infantry Non Combat Move - Japanese 2 bombers moved from Kansu to Anhwe 1 fighter moved from Yunnan to Kiangsi 3 tactical_bombers moved from Yunnan to Kiangsi 3 fighters moved from Shensi to Anhwe 3 tactical_bombers moved from Shensi to Anhwe 1 aaGun moved from Tsinghai to Shensi 2 artilleries moved from Shan State to Malaya 2 armour moved from India to Yunnan 4 mech_infantrys moved from India to Yunnan 2 fighters moved from 34 Sea Zone to Philippines 1 submarine moved from 20 Sea Zone to 35 Sea Zone 4 fighters moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 4 battleships, 5 carriers and 3 cruisers moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers, 4 submarines and 1 tactical_bomber placed in 6 Sea Zone 3 transports placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : -0.50 Americans : 1.00 Chinese : 4.00 Japanese : -2.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Non Combat Move - Americans 1 submarine moved from 18 Sea Zone to 33 Sea Zone 5 submarines moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 2 cruisers moved from 31 Sea Zone to 33 Sea Zone 1 battleship moved from 31 Sea Zone to 33 Sea Zone 3 carriers moved from 31 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 armour moved from Wake Island to 31 Sea Zone 1 armour moved from Wake Island to 31 Sea Zone 1 armour moved from Wake Island to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 1 bomber moved from Wake Island to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Wake Island to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 33 Sea Zone to Caroline Islands Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 15 PUs; end with 15 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 45 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 50 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuan to Kansu 1 infantry moved from Suiyuan to Kansu 1 infantry moved from Suiyuan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : -0.33
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 7 Combat Move - British 1 cruiser moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to Caroline Islands 1 bomber moved from Queensland to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 carrier and 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 battleship moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer British roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 42 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - British 1 bomber moved from 42 Sea Zone to Caroline Islands Turn Complete - British
Combat Hit Differential Summary :
British : -0.17 Japanese : 0.67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 battleship and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 carrier moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 31 Sea Zone to 33 Sea Zone 1 cruiser moved from 31 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 battleship placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 8 Politics - Japanese Purchase Units - Japanese Japanese buy 2 carriers and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 3 artilleries moved from India to 39 Sea Zone 3 infantry moved from India to 39 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 42 Sea Zone 3 artilleries moved from 42 Sea Zone to Java 3 infantry moved from 42 Sea Zone to Java 4 infantry moved from Shensi to Suiyuan 3 fighters moved from Anhwe to Suiyuan 2 bombers moved from Anhwe to Hopei 2 armour and 3 mech_infantrys moved from Yunnan to Hopei Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 1 armour, 1 artillery and 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Java, round 2 : 3/6 hits, 2.00 expected hits ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese roll dice for 3 artilleries and 1 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry Battle in Hopei Japanese attack with 2 armour, 2 bombers and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Hopei, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 3 fighters and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 4 infantry in Suiyuan, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Suiyuan 2 bombers moved from Hopei to Japan 3 tactical_bombers moved from Anhwe to 6 Sea Zone 3 tactical_bombers moved from Kiangsi to 6 Sea Zone 1 fighter moved from Kiangsi to 6 Sea Zone 1 artillery and 3 infantry moved from India to Burma 1 fighter moved from 42 Sea Zone to Malaya 1 infantry moved from Malaya to Shan State 2 artilleries moved from Malaya to Shan State 1 submarine moved from 35 Sea Zone to 56 Sea Zone 1 fighter moved from 44 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Suiyuan to Kweichow Place Units - Japanese 2 carriers and 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : 0.33 Japanese : 1.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 42 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 56 Sea Zone 1 fighter moved from 33 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 3 transports 3 transports owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Japanese: 3 transports Battle in 56 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 35 Sea Zone Americans attack with 2 bombers, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Non Combat Move - Americans 1 bomber moved from 35 Sea Zone to Dutch New Guinea 1 bomber moved from 35 Sea Zone to Dutch New Guinea 1 fighter moved from 56 Sea Zone to Western Australia 1 tactical_bomber moved from 56 Sea Zone to Western Australia 1 bomber moved from 42 Sea Zone to Dutch New Guinea 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 3 armour, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 5 submarines, 2 tactical_bombers and 4 transports moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 aaGun moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 27 Sea Zone 1 carrier moved from 27 Sea Zone to 29 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 17 PUs; end with 18 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 48 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -1.67 Japanese : 1.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 8 Combat Move - British 1 battleship moved from 33 Sea Zone to 45 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone 1 carrier and 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to 45 Sea Zone 1 bomber moved from Caroline Islands to Dutch New Guinea Non Combat Move - British Turn Complete - British
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 1 battleship moved from 62 Sea Zone to 45 Sea Zone 1 carrier moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 cruiser moved from 33 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 airfield placed in Dutch New Guinea 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Politics - Japanese Purchase Units - Japanese Japanese buy 5 armour, 2 artilleries and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Jehol 1 mech_infantry moved from Hopei to Jehol 1 fighter moved from Kweichow to Jehol 1 armour and 2 mech_infantrys moved from Hopei to Chahar 3 infantry moved from Suiyuan to Shensi 2 fighters moved from Kweichow to Shensi 1 fighter moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 armour, 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Suiyuan to Shensi 2 fighters moved from Shensi to Kweichow 2 artilleries and 1 infantry moved from Shan State to French Indo China 1 fighter moved from Malaya to French Indo China 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 6 fighters, 9 submarines and 7 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Burma to Shan State 1 fighter moved from Jehol to Kweichow 2 bombers moved from Japan to Kwangtung Place Units - Japanese 2 transports placed in 6 Sea Zone 2 transports placed in 39 Sea Zone 2 artilleries placed in Japan 3 armour placed in Kwangtung 2 armour placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to Java 1 bomber moved from Dutch New Guinea to Java 1 bomber moved from Dutch New Guinea to Java 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Java Americans attack with 3 armour, 3 bombers and 3 infantry Japanese defend with 3 artilleries and 1 infantry Americans roll dice for 3 armour, 3 bombers and 3 infantry in Java, round 2 : 5/9 hits, 4.00 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Americans lost in Java Americans win, taking Borneo from Japanese, taking Java from Japanese with 3 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Japanese: 3 artilleries and 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Queensland 1 bomber moved from Java to Queensland 1 bomber moved from Dutch New Guinea to Queensland 1 bomber moved from Java to Dutch New Guinea 1 battleship moved from 45 Sea Zone to 54 Sea Zone 5 submarines moved from 45 Sea Zone to 54 Sea Zone 1 cruiser moved from 45 Sea Zone to 54 Sea Zone 1 cruiser moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 3 carriers and 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone 1 armour moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from Western Australia to 54 Sea Zone 1 fighter moved from Western Australia to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 25 PUs; end with 25 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 55 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuan Chinese take Suiyuan from Japanese 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 45 Sea Zone to 54 Sea Zone 1 battleship moved from 45 Sea Zone to 54 Sea Zone 1 carrier moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 bomber moved from Dutch New Guinea to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :